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Issue 1298513003: Implemented prototype for new ink drop specs. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Working prototype. Created 5 years, 4 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/browser/ui/views/toolbar/toolbar_button.h" 5 #include "chrome/browser/ui/views/toolbar/toolbar_button.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/location.h" 8 #include "base/location.h"
9 #include "base/single_thread_task_runner.h" 9 #include "base/single_thread_task_runner.h"
10 #include "base/thread_task_runner_handle.h" 10 #include "base/thread_task_runner_handle.h"
(...skipping 81 matching lines...) Expand 10 before | Expand all | Expand 10 after
92 92
93 // Schedule a task that will show the menu. 93 // Schedule a task that will show the menu.
94 const int kMenuTimerDelay = 500; 94 const int kMenuTimerDelay = 500;
95 base::ThreadTaskRunnerHandle::Get()->PostDelayedTask( 95 base::ThreadTaskRunnerHandle::Get()->PostDelayedTask(
96 FROM_HERE, base::Bind(&ToolbarButton::ShowDropDownMenu, 96 FROM_HERE, base::Bind(&ToolbarButton::ShowDropDownMenu,
97 show_menu_factory_.GetWeakPtr(), 97 show_menu_factory_.GetWeakPtr(),
98 ui::GetMenuSourceTypeForEvent(event)), 98 ui::GetMenuSourceTypeForEvent(event)),
99 base::TimeDelta::FromMilliseconds(kMenuTimerDelay)); 99 base::TimeDelta::FromMilliseconds(kMenuTimerDelay));
100 } 100 }
101 101
102 ink_drop_animation_controller_->AnimateToState( 102 // Button actions are only triggered by left and middle mouse clicks.
tdanderson 2015/08/19 22:11:18 Don't we also want to show feedback when pressing
bruthig 2015/08/20 20:35:35 That will be triggered by the AnimateToState(ACTIV
103 views::InkDropState::ACTION_PENDING); 103 if (event.IsLeftMouseButton() || event.IsMiddleMouseButton()) {
jonross 2015/08/19 22:13:36 Do you need to check the exclusivity of these clic
bruthig 2015/08/20 20:35:35 Negative, actions are still triggered when a butto
jonross 2015/08/21 15:14:48 Acknowledged.
104 ink_drop_animation_controller_->AnimateToState(
105 views::InkDropState::ACTION_PENDING);
106 }
104 107
105 return LabelButton::OnMousePressed(event); 108 return LabelButton::OnMousePressed(event);
106 } 109 }
107 110
108 bool ToolbarButton::OnMouseDragged(const ui::MouseEvent& event) { 111 bool ToolbarButton::OnMouseDragged(const ui::MouseEvent& event) {
109 bool result = LabelButton::OnMouseDragged(event); 112 bool result = LabelButton::OnMouseDragged(event);
110 113
111 if (show_menu_factory_.HasWeakPtrs()) { 114 if (show_menu_factory_.HasWeakPtrs()) {
112 // If the mouse is dragged to a y position lower than where it was when 115 // If the mouse is dragged to a y position lower than where it was when
113 // clicked then we should not wait for the menu to appear but show 116 // clicked then we should not wait for the menu to appear but show
(...skipping 41 matching lines...) Expand 10 before | Expand all | Expand 10 after
155 158
156 views::InkDropState ink_drop_state = views::InkDropState::HIDDEN; 159 views::InkDropState ink_drop_state = views::InkDropState::HIDDEN;
157 switch (event->type()) { 160 switch (event->type()) {
158 case ui::ET_GESTURE_TAP_DOWN: 161 case ui::ET_GESTURE_TAP_DOWN:
159 ink_drop_state = views::InkDropState::ACTION_PENDING; 162 ink_drop_state = views::InkDropState::ACTION_PENDING;
160 // The ui::ET_GESTURE_TAP_DOWN event needs to be marked as handled so that 163 // The ui::ET_GESTURE_TAP_DOWN event needs to be marked as handled so that
161 // subsequent events for the gesture are sent to |this|. 164 // subsequent events for the gesture are sent to |this|.
162 event->SetHandled(); 165 event->SetHandled();
163 break; 166 break;
164 case ui::ET_GESTURE_LONG_PRESS: 167 case ui::ET_GESTURE_LONG_PRESS:
165 ink_drop_state = views::InkDropState::SLOW_ACTION; 168 ink_drop_state = views::InkDropState::SLOW_ACTION_PENDING;
166 break; 169 break;
167 case ui::ET_GESTURE_TAP: 170 case ui::ET_GESTURE_TAP:
168 ink_drop_state = views::InkDropState::QUICK_ACTION; 171 ink_drop_state = views::InkDropState::QUICK_ACTION;
169 break; 172 break;
173 case ui::ET_GESTURE_LONG_TAP:
174 ink_drop_state = views::InkDropState::SLOW_ACTION;
175 break;
170 case ui::ET_GESTURE_END: 176 case ui::ET_GESTURE_END:
171 case ui::ET_GESTURE_TAP_CANCEL: 177 case ui::ET_GESTURE_TAP_CANCEL:
172 ink_drop_state = views::InkDropState::HIDDEN; 178 ink_drop_state = views::InkDropState::HIDDEN;
173 break; 179 break;
174 default: 180 default:
175 return; 181 return;
176 } 182 }
177 ink_drop_animation_controller_->AnimateToState(ink_drop_state); 183 ink_drop_animation_controller_->AnimateToState(ink_drop_state);
178 } 184 }
179 185
(...skipping 101 matching lines...) Expand 10 before | Expand all | Expand 10 after
281 SetState(STATE_PRESSED); 287 SetState(STATE_PRESSED);
282 288
283 menu_showing_ = true; 289 menu_showing_ = true;
284 290
285 // Create and run menu. Display an empty menu if model is NULL. 291 // Create and run menu. Display an empty menu if model is NULL.
286 if (model_.get()) { 292 if (model_.get()) {
287 views::MenuModelAdapter menu_delegate(model_.get()); 293 views::MenuModelAdapter menu_delegate(model_.get());
288 menu_delegate.set_triggerable_event_flags(triggerable_event_flags()); 294 menu_delegate.set_triggerable_event_flags(triggerable_event_flags());
289 menu_runner_.reset(new views::MenuRunner(menu_delegate.CreateMenu(), 295 menu_runner_.reset(new views::MenuRunner(menu_delegate.CreateMenu(),
290 views::MenuRunner::HAS_MNEMONICS)); 296 views::MenuRunner::HAS_MNEMONICS));
297 ink_drop_animation_controller_->AnimateToState(
298 views::InkDropState::ACTIVATED);
jonross 2015/08/19 22:13:36 Consider refactoring these animations to be around
bruthig 2015/08/20 20:35:35 Done.
291 views::MenuRunner::RunResult result = 299 views::MenuRunner::RunResult result =
292 menu_runner_->RunMenuAt(GetWidget(), 300 menu_runner_->RunMenuAt(GetWidget(),
jonross 2015/08/19 22:13:36 Blocking iirc?
bruthig 2015/08/20 20:35:35 Correct.
jonross 2015/08/21 15:14:48 Acknowledged.
293 NULL, 301 NULL,
294 gfx::Rect(menu_position, gfx::Size(0, 0)), 302 gfx::Rect(menu_position, gfx::Size(0, 0)),
295 views::MENU_ANCHOR_TOPLEFT, 303 views::MENU_ANCHOR_TOPLEFT,
296 source_type); 304 source_type);
305 ink_drop_animation_controller_->AnimateToState(
306 views::InkDropState::DEACTIVATED);
297 if (result == views::MenuRunner::MENU_DELETED) 307 if (result == views::MenuRunner::MENU_DELETED)
298 return; 308 return;
299 } else { 309 } else {
300 views::MenuDelegate menu_delegate; 310 views::MenuDelegate menu_delegate;
301 views::MenuItemView* menu = new views::MenuItemView(&menu_delegate); 311 views::MenuItemView* menu = new views::MenuItemView(&menu_delegate);
302 menu_runner_.reset( 312 menu_runner_.reset(
303 new views::MenuRunner(menu, views::MenuRunner::HAS_MNEMONICS)); 313 new views::MenuRunner(menu, views::MenuRunner::HAS_MNEMONICS));
314 ink_drop_animation_controller_->AnimateToState(
315 views::InkDropState::ACTIVATED);
304 views::MenuRunner::RunResult result = 316 views::MenuRunner::RunResult result =
305 menu_runner_->RunMenuAt(GetWidget(), 317 menu_runner_->RunMenuAt(GetWidget(),
306 NULL, 318 NULL,
307 gfx::Rect(menu_position, gfx::Size(0, 0)), 319 gfx::Rect(menu_position, gfx::Size(0, 0)),
308 views::MENU_ANCHOR_TOPLEFT, 320 views::MENU_ANCHOR_TOPLEFT,
309 source_type); 321 source_type);
322 ink_drop_animation_controller_->AnimateToState(
323 views::InkDropState::DEACTIVATED);
310 if (result == views::MenuRunner::MENU_DELETED) 324 if (result == views::MenuRunner::MENU_DELETED)
311 return; 325 return;
312 } 326 }
313 327
314 ink_drop_animation_controller_->AnimateToState(views::InkDropState::HIDDEN);
315
316 menu_showing_ = false; 328 menu_showing_ = false;
317 329
318 // Need to explicitly clear mouse handler so that events get sent 330 // Need to explicitly clear mouse handler so that events get sent
319 // properly after the menu finishes running. If we don't do this, then 331 // properly after the menu finishes running. If we don't do this, then
320 // the first click to other parts of the UI is eaten. 332 // the first click to other parts of the UI is eaten.
321 SetMouseHandler(NULL); 333 SetMouseHandler(NULL);
322 334
323 // Set the state back to normal after the drop down menu is closed. 335 // Set the state back to normal after the drop down menu is closed.
324 if (state_ != STATE_DISABLED) 336 if (state_ != STATE_DISABLED)
325 SetState(STATE_NORMAL); 337 SetState(STATE_NORMAL);
326 } 338 }
327 339
328 void ToolbarButton::LayoutInkDrop() { 340 void ToolbarButton::LayoutInkDrop() {
329 ink_drop_animation_controller_->SetInkDropSize(size()); 341 // TODO(bruthig): Get the constants from the theme provider.
jonross 2015/08/19 22:13:36 If you don't do this in the current review, please
bruthig 2015/08/20 20:35:35 Done.
342 gfx::Size ink_drop_size = gfx::Size(32, 32);
343 ink_drop_animation_controller_->SetInkDropSize(ink_drop_size, 5,
344 gfx::Size(24, 24), 2);
345 ink_drop_animation_controller_->SetInkDropOrigin(
346 gfx::Point((width() - ink_drop_size.width()) / 2,
347 (height() - ink_drop_size.height()) / 2));
348 }
349
350 void ToolbarButton::NotifyClick(const ui::Event& event) {
351 ink_drop_animation_controller_->AnimateToState(
352 views::InkDropState::QUICK_ACTION);
353 LabelButton::NotifyClick(event);
330 } 354 }
331 355
332 const char* ToolbarButton::GetClassName() const { 356 const char* ToolbarButton::GetClassName() const {
333 return "ToolbarButton"; 357 return "ToolbarButton";
334 } 358 }
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