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Unified Diff: Source/core/layout/compositing/CompositingReasonFinder.cpp

Issue 1298493003: Currently we only composite fixed position elements if we are on High DPI devices. This fix allows … Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Remove similarity check Created 5 years, 3 months ago
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Index: Source/core/layout/compositing/CompositingReasonFinder.cpp
diff --git a/Source/core/layout/compositing/CompositingReasonFinder.cpp b/Source/core/layout/compositing/CompositingReasonFinder.cpp
index b67ab287deb037fe0cfac35373bbdb880c2382a1..262d5ac52e53208de5a5f4d4195d1c5092360080 100644
--- a/Source/core/layout/compositing/CompositingReasonFinder.cpp
+++ b/Source/core/layout/compositing/CompositingReasonFinder.cpp
@@ -179,11 +179,24 @@ bool CompositingReasonFinder::requiresCompositingForAnimation(const ComputedStyl
bool CompositingReasonFinder::requiresCompositingForPositionFixed(const DeprecatedPaintLayer* layer) const
{
- if (!(m_compositingTriggers & ViewportConstrainedPositionedTrigger))
- return false;
// Don't promote fixed position elements that are descendants of a non-view container, e.g. transformed elements.
// They will stay fixed wrt the container rather than the enclosing frame.
- return layer->scrollsWithViewport() && m_layoutView.frameView()->isScrollable();
+ if (!layer->scrollsWithViewport() || !m_layoutView.frameView()->isScrollable())
+ return false;
+
+ if (m_compositingTriggers & ViewportConstrainedPositionedTrigger)
+ return true;
+
+ // If the layer is opaque we can still promote it since we will not lose LCD text
+ LayoutRect bounds = layer->physicalBoundingBox(layer);
+ const DeprecatedPaintLayer* currentChild = layer->firstChild();
+ // Include any possible overflow from children
+ for (; currentChild; currentChild = currentChild->nextSibling()) {
+ LayoutRect childBounds = currentChild->physicalBoundingBox(layer);
+ bounds.unite(childBounds);
+ }
trchen 2015/09/17 21:40:33 A few problem here: 1. This only adds the overflow
Ian Vollick 2015/09/18 02:09:50 Yes, this is indeed too slow. If you look at Depre
davidfox 2015/09/18 02:55:40 Sorry for the "double" post. Initially replied to
+
+ return layer->backgroundIsKnownToBeOpaqueInRect(bounds);
}
}

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