| Index: Source/core/editing/Position.h
|
| diff --git a/Source/core/editing/Position.h b/Source/core/editing/Position.h
|
| index f794a3fe20e6200be42ea711543987b11b365dd8..e4835dd67e130a26cf25b698115484ec5ef85db5 100644
|
| --- a/Source/core/editing/Position.h
|
| +++ b/Source/core/editing/Position.h
|
| @@ -182,8 +182,6 @@ public:
|
| bool atFirstEditingPositionForNode() const;
|
| bool atLastEditingPositionForNode() const;
|
|
|
| - Node* parentEditingBoundary() const;
|
| -
|
| bool atStartOfTree() const;
|
| bool atEndOfTree() const;
|
|
|
| @@ -252,6 +250,11 @@ using PositionInComposedTree = PositionAlgorithm<EditingInComposedTreeStrategy>;
|
| // since it is used only in "editing/commands/"
|
| CORE_EXPORT bool isRenderedCharacter(const Position&);
|
|
|
| +// TODO(yosin) We should make |parentEditingBoundary()| as static function
|
| +// in "VisibleUnits.cpp", since it is used only there.
|
| +CORE_EXPORT Node* parentEditingBoundary(const Position&);
|
| +CORE_EXPORT Node* parentEditingBoundary(const PositionInComposedTree&);
|
| +
|
| template <typename Strategy>
|
| bool operator==(const PositionAlgorithm<Strategy>& a, const PositionAlgorithm<Strategy>& b)
|
| {
|
|
|