| Index: src/gpu/GrProcessor.cpp
|
| diff --git a/src/gpu/GrProcessor.cpp b/src/gpu/GrProcessor.cpp
|
| index 0eaab75b61b3028d3981b933c6e63b5198fb5795..6716ab1d12d6b2030f21fed850c34d83c6a0c0e0 100644
|
| --- a/src/gpu/GrProcessor.cpp
|
| +++ b/src/gpu/GrProcessor.cpp
|
| @@ -166,10 +166,24 @@ GrGLFragmentProcessor* GrFragmentProcessor::createGLInstance() const {
|
| return glFragProc;
|
| }
|
|
|
| +void GrFragmentProcessor::addTextureAccess(const GrTextureAccess* textureAccess) {
|
| + // Can't add texture accesses after registering any children since their texture accesses have
|
| + // already been bubbled up into our fTextureAccesses array
|
| + SkASSERT(fChildProcessors.empty());
|
| +
|
| + INHERITED::addTextureAccess(textureAccess);
|
| + fNumTexturesExclChildren++;
|
| +}
|
| +
|
| void GrFragmentProcessor::addCoordTransform(const GrCoordTransform* transform) {
|
| + // Can't add transforms after registering any children since their transforms have already been
|
| + // bubbled up into our fCoordTransforms array
|
| + SkASSERT(fChildProcessors.empty());
|
| +
|
| fCoordTransforms.push_back(transform);
|
| fUsesLocalCoords = fUsesLocalCoords || transform->sourceCoords() == kLocal_GrCoordSet;
|
| SkDEBUGCODE(transform->setInProcessor();)
|
| + fNumTransformsExclChildren++;
|
| }
|
|
|
| int GrFragmentProcessor::registerChildProcessor(const GrFragmentProcessor* child) {
|
|
|