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1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "config.h" | |
6 #include "platform/graphics/paint/DisplayItemPropertyTreeBuilder.h" | |
7 | |
8 #include "platform/graphics/paint/DisplayItem.h" | |
9 #include "platform/graphics/paint/DisplayItemClipTree.h" | |
10 #include "platform/graphics/paint/DisplayItemTransformTree.h" | |
11 #include "platform/graphics/paint/Transform3DDisplayItem.h" | |
12 | |
13 namespace blink { | |
14 | |
15 DisplayItemPropertyTreeBuilder::DisplayItemPropertyTreeBuilder() | |
16 : m_transformTree(adoptPtr(new DisplayItemTransformTree)) | |
17 , m_clipTree(adoptPtr(new DisplayItemClipTree)) | |
18 , m_rangeBeginIndex(0) | |
19 , m_currentIndex(0) | |
20 { | |
21 m_stateStack.append(State()); | |
22 } | |
23 | |
24 DisplayItemPropertyTreeBuilder::~DisplayItemPropertyTreeBuilder() | |
25 { | |
26 } | |
27 | |
28 PassOwnPtr<DisplayItemTransformTree> DisplayItemPropertyTreeBuilder::releaseTran sformTree() | |
29 { | |
30 ASSERT(m_stateStack.size() == 1); | |
31 ASSERT(currentState().ignoredBeginCount == 0); | |
32 finishRange(); | |
33 return m_transformTree.release(); | |
34 } | |
35 | |
36 PassOwnPtr<DisplayItemClipTree> DisplayItemPropertyTreeBuilder::releaseClipTree( ) | |
37 { | |
38 ASSERT(m_stateStack.size() == 1); | |
39 ASSERT(currentState().ignoredBeginCount == 0); | |
40 finishRange(); | |
41 return m_clipTree.release(); | |
42 } | |
43 | |
44 Vector<DisplayItemPropertyTreeBuilder::RangeRecord> DisplayItemPropertyTreeBuild er::releaseRangeRecords() | |
45 { | |
46 Vector<RangeRecord> output; | |
47 output.swap(m_rangeRecords); | |
48 return output; | |
49 } | |
50 | |
51 void DisplayItemPropertyTreeBuilder::processDisplayItem(const DisplayItem& displ ayItem) | |
52 { | |
53 if (displayItem.isBegin()) | |
54 processBeginItem(displayItem); | |
55 else if (displayItem.isEnd()) | |
56 processEndItem(displayItem); | |
57 m_currentIndex++; | |
58 } | |
59 | |
60 namespace { | |
61 | |
62 enum TransformKind { NotATransform = 0, Only2DTranslation, RequiresTransformNode }; | |
63 enum ClipKind { NotAClip = 0, RequiresClipNode }; | |
64 | |
65 struct BeginDisplayItemClassification { | |
pdr.
2015/08/17 22:25:07
This seems overabstracted.
WDYT about just adding
jbroman
2015/08/17 23:57:19
Then the "copying out the matrix" bit will require
pdr.
2015/08/18 04:31:42
I still don't follow but I may be missing somethin
jbroman
2015/08/18 14:18:16
Yes, I do expect that display items may create nod
| |
66 TransformKind transformKind = NotATransform; | |
67 TransformationMatrix matrix; | |
68 ClipKind clipKind = NotAClip; | |
69 FloatRect clipRect; | |
70 }; | |
71 | |
72 // Classifies a begin display item based on how it affects the property trees. | |
73 static BeginDisplayItemClassification classifyBeginItem(const DisplayItem& begin DisplayItem) | |
74 { | |
75 ASSERT(beginDisplayItem.isBegin()); | |
76 | |
77 BeginDisplayItemClassification result; | |
78 DisplayItem::Type type = beginDisplayItem.type(); | |
79 if (DisplayItem::isTransform3DType(type)) { | |
80 const auto& begin3D = static_cast<const BeginTransform3DDisplayItem&>(be ginDisplayItem); | |
81 result.matrix = begin3D.transform(); | |
82 result.transformKind = result.matrix.isIdentityOr2DTranslation() ? Only2 DTranslation : RequiresTransformNode; | |
83 } | |
84 return result; | |
85 } | |
86 | |
87 } // namespace | |
88 | |
89 void DisplayItemPropertyTreeBuilder::processBeginItem(const DisplayItem& display Item) | |
90 { | |
91 BeginDisplayItemClassification classification = classifyBeginItem(displayIte m); | |
92 | |
93 if (!classification.transformKind && !classification.clipKind) { | |
94 currentState().ignoredBeginCount++; | |
95 return; | |
96 } | |
97 | |
98 finishRange(); | |
99 State newState(currentState()); | |
100 newState.ignoredBeginCount = 0; | |
101 | |
102 switch (classification.transformKind) { | |
103 case NotATransform: | |
104 break; | |
105 case Only2DTranslation: | |
106 // Adjust the offset associated with the current transform node. | |
107 newState.offset += classification.matrix.to2DTranslation(); | |
108 break; | |
109 case RequiresTransformNode: | |
110 // Emit a transform node. | |
111 newState.transformNode = m_transformTree->createNewNode( | |
112 newState.transformNode, classification.matrix); | |
113 newState.offset = FloatSize(); | |
114 break; | |
115 } | |
116 | |
117 switch (classification.clipKind) { | |
118 case NotAClip: | |
119 break; | |
120 case RequiresClipNode: | |
121 // Emit a clip node. | |
122 FloatRect adjustedClipRect = classification.clipRect; | |
123 adjustedClipRect.move(newState.offset); | |
124 newState.clipNode = m_clipTree->createNewNode( | |
125 newState.clipNode, newState.transformNode, adjustedClipRect); | |
126 break; | |
127 } | |
128 | |
129 m_stateStack.append(newState); | |
130 } | |
131 | |
132 void DisplayItemPropertyTreeBuilder::processEndItem(const DisplayItem& displayIt em) | |
133 { | |
134 if (currentState().ignoredBeginCount) { | |
135 // Ignored this end display item. | |
136 currentState().ignoredBeginCount--; | |
137 } else { | |
138 // We've closed the scope of some property. | |
139 finishRange(); | |
140 m_stateStack.removeLast(); | |
141 ASSERT(!m_stateStack.isEmpty()); | |
142 } | |
143 } | |
144 | |
145 void DisplayItemPropertyTreeBuilder::finishRange() | |
146 { | |
147 // Don't emit an empty range record. | |
148 if (m_rangeBeginIndex < m_currentIndex) { | |
149 const auto& current = currentState(); | |
150 RangeRecord rangeRecord; | |
151 rangeRecord.displayListBeginIndex = m_rangeBeginIndex; | |
152 rangeRecord.displayListEndIndex = m_currentIndex; | |
153 rangeRecord.transformNodeIndex = current.transformNode; | |
154 rangeRecord.offset = current.offset; | |
155 rangeRecord.clipNodeIndex = current.clipNode; | |
156 m_rangeRecords.append(rangeRecord); | |
157 } | |
158 | |
159 // The current display item is a boundary. | |
160 // The earliest the next range could begin is the next one. | |
161 m_rangeBeginIndex = m_currentIndex + 1; | |
162 } | |
163 | |
164 } // namespace blink | |
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