Index: cc/trees/thread_proxy.cc |
diff --git a/cc/trees/thread_proxy.cc b/cc/trees/thread_proxy.cc |
index ba1f9465d47d0b3d0de706e3868456fc13aba0d7..6d0da0ea58e7cdaf15d5fb32cbbc6c75d77e9116 100644 |
--- a/cc/trees/thread_proxy.cc |
+++ b/cc/trees/thread_proxy.cc |
@@ -634,7 +634,6 @@ void ThreadProxy::SetDebugState(const LayerTreeDebugState& debug_state) { |
void ThreadProxy::SetDebugStateOnImplThread( |
danakj
2015/08/21 18:56:09
Can this method go away?
samli
2015/08/26 21:08:24
I don't think so.
danakj
2015/08/27 18:44:45
Can you explain? The whole Proxy::SetDebugState me
|
const LayerTreeDebugState& debug_state) { |
DCHECK(IsImplThread()); |
- impl().scheduler->SetContinuousPainting(debug_state.continuous_painting); |
} |
void ThreadProxy::FinishAllRenderingOnImplThread(CompletionEvent* completion) { |