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Issue 1296673004: Devtools/CC: Remove continuous repainting feature (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 3 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/trees/layer_tree_host_impl.h" 5 #include "cc/trees/layer_tree_host_impl.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <limits> 8 #include <limits>
9 #include <map> 9 #include <map>
10 #include <set> 10 #include <set>
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23 #include "cc/animation/scroll_offset_animation_curve.h" 23 #include "cc/animation/scroll_offset_animation_curve.h"
24 #include "cc/animation/scrollbar_animation_controller.h" 24 #include "cc/animation/scrollbar_animation_controller.h"
25 #include "cc/animation/timing_function.h" 25 #include "cc/animation/timing_function.h"
26 #include "cc/base/histograms.h" 26 #include "cc/base/histograms.h"
27 #include "cc/base/math_util.h" 27 #include "cc/base/math_util.h"
28 #include "cc/debug/benchmark_instrumentation.h" 28 #include "cc/debug/benchmark_instrumentation.h"
29 #include "cc/debug/debug_rect_history.h" 29 #include "cc/debug/debug_rect_history.h"
30 #include "cc/debug/devtools_instrumentation.h" 30 #include "cc/debug/devtools_instrumentation.h"
31 #include "cc/debug/frame_rate_counter.h" 31 #include "cc/debug/frame_rate_counter.h"
32 #include "cc/debug/frame_viewer_instrumentation.h" 32 #include "cc/debug/frame_viewer_instrumentation.h"
33 #include "cc/debug/paint_time_counter.h"
34 #include "cc/debug/rendering_stats_instrumentation.h" 33 #include "cc/debug/rendering_stats_instrumentation.h"
35 #include "cc/debug/traced_value.h" 34 #include "cc/debug/traced_value.h"
36 #include "cc/input/page_scale_animation.h" 35 #include "cc/input/page_scale_animation.h"
37 #include "cc/input/scroll_elasticity_helper.h" 36 #include "cc/input/scroll_elasticity_helper.h"
38 #include "cc/input/scroll_state.h" 37 #include "cc/input/scroll_state.h"
39 #include "cc/input/top_controls_manager.h" 38 #include "cc/input/top_controls_manager.h"
40 #include "cc/layers/append_quads_data.h" 39 #include "cc/layers/append_quads_data.h"
41 #include "cc/layers/heads_up_display_layer_impl.h" 40 #include "cc/layers/heads_up_display_layer_impl.h"
42 #include "cc/layers/layer_impl.h" 41 #include "cc/layers/layer_impl.h"
43 #include "cc/layers/layer_iterator.h" 42 #include "cc/layers/layer_iterator.h"
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198 // Must be initialized after is_synchronous_single_threaded_ and proxy_. 197 // Must be initialized after is_synchronous_single_threaded_ and proxy_.
199 tile_manager_( 198 tile_manager_(
200 TileManager::Create(this, 199 TileManager::Create(this,
201 GetTaskRunner(), 200 GetTaskRunner(),
202 is_synchronous_single_threaded_ 201 is_synchronous_single_threaded_
203 ? std::numeric_limits<size_t>::max() 202 ? std::numeric_limits<size_t>::max()
204 : settings.scheduled_raster_task_limit)), 203 : settings.scheduled_raster_task_limit)),
205 pinch_gesture_active_(false), 204 pinch_gesture_active_(false),
206 pinch_gesture_end_should_clear_scrolling_layer_(false), 205 pinch_gesture_end_should_clear_scrolling_layer_(false),
207 fps_counter_(FrameRateCounter::Create(proxy_->HasImplThread())), 206 fps_counter_(FrameRateCounter::Create(proxy_->HasImplThread())),
208 paint_time_counter_(PaintTimeCounter::Create()),
209 memory_history_(MemoryHistory::Create()), 207 memory_history_(MemoryHistory::Create()),
210 debug_rect_history_(DebugRectHistory::Create()), 208 debug_rect_history_(DebugRectHistory::Create()),
211 texture_mailbox_deleter_(new TextureMailboxDeleter(GetTaskRunner())), 209 texture_mailbox_deleter_(new TextureMailboxDeleter(GetTaskRunner())),
212 max_memory_needed_bytes_(0), 210 max_memory_needed_bytes_(0),
213 device_scale_factor_(1.f), 211 device_scale_factor_(1.f),
214 resourceless_software_draw_(false), 212 resourceless_software_draw_(false),
215 animation_registrar_(), 213 animation_registrar_(),
216 rendering_stats_instrumentation_(rendering_stats_instrumentation), 214 rendering_stats_instrumentation_(rendering_stats_instrumentation),
217 micro_benchmark_controller_(this), 215 micro_benchmark_controller_(this),
218 shared_bitmap_manager_(shared_bitmap_manager), 216 shared_bitmap_manager_(shared_bitmap_manager),
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1916 // If we have any picture layers, then by activating we also modified tile 1914 // If we have any picture layers, then by activating we also modified tile
1917 // priorities. 1915 // priorities.
1918 if (!active_tree_->picture_layers().empty()) 1916 if (!active_tree_->picture_layers().empty())
1919 DidModifyTilePriorities(); 1917 DidModifyTilePriorities();
1920 1918
1921 client_->OnCanDrawStateChanged(CanDraw()); 1919 client_->OnCanDrawStateChanged(CanDraw());
1922 client_->DidActivateSyncTree(); 1920 client_->DidActivateSyncTree();
1923 if (!tree_activation_callback_.is_null()) 1921 if (!tree_activation_callback_.is_null())
1924 tree_activation_callback_.Run(); 1922 tree_activation_callback_.Run();
1925 1923
1926 if (debug_state_.continuous_painting) {
1927 const RenderingStats& stats =
1928 rendering_stats_instrumentation_->GetRenderingStats();
1929 // TODO(hendrikw): This requires a different metric when we commit directly
1930 // to the active tree. See crbug.com/429311.
1931 paint_time_counter_->SavePaintTime(
1932 stats.commit_to_activate_duration.GetLastTimeDelta() +
1933 stats.draw_duration.GetLastTimeDelta());
1934 }
1935
1936 scoped_ptr<PendingPageScaleAnimation> pending_page_scale_animation = 1924 scoped_ptr<PendingPageScaleAnimation> pending_page_scale_animation =
1937 active_tree_->TakePendingPageScaleAnimation(); 1925 active_tree_->TakePendingPageScaleAnimation();
1938 if (pending_page_scale_animation) { 1926 if (pending_page_scale_animation) {
1939 StartPageScaleAnimation( 1927 StartPageScaleAnimation(
1940 pending_page_scale_animation->target_offset, 1928 pending_page_scale_animation->target_offset,
1941 pending_page_scale_animation->use_anchor, 1929 pending_page_scale_animation->use_anchor,
1942 pending_page_scale_animation->scale, 1930 pending_page_scale_animation->scale,
1943 pending_page_scale_animation->duration); 1931 pending_page_scale_animation->duration);
1944 } 1932 }
1945 } 1933 }
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3265 state->BeginDictionary("tile_manager"); 3253 state->BeginDictionary("tile_manager");
3266 tile_manager_->BasicStateAsValueInto(state); 3254 tile_manager_->BasicStateAsValueInto(state);
3267 state->EndDictionary(); 3255 state->EndDictionary();
3268 } 3256 }
3269 } 3257 }
3270 3258
3271 void LayerTreeHostImpl::SetDebugState( 3259 void LayerTreeHostImpl::SetDebugState(
3272 const LayerTreeDebugState& new_debug_state) { 3260 const LayerTreeDebugState& new_debug_state) {
3273 if (LayerTreeDebugState::Equal(debug_state_, new_debug_state)) 3261 if (LayerTreeDebugState::Equal(debug_state_, new_debug_state))
3274 return; 3262 return;
3275 if (debug_state_.continuous_painting != new_debug_state.continuous_painting)
3276 paint_time_counter_->ClearHistory();
3277 3263
3278 debug_state_ = new_debug_state; 3264 debug_state_ = new_debug_state;
3279 UpdateTileManagerMemoryPolicy(ActualManagedMemoryPolicy()); 3265 UpdateTileManagerMemoryPolicy(ActualManagedMemoryPolicy());
3280 SetFullRootLayerDamage(); 3266 SetFullRootLayerDamage();
3281 } 3267 }
3282 3268
3283 void LayerTreeHostImpl::CreateUIResource(UIResourceId uid, 3269 void LayerTreeHostImpl::CreateUIResource(UIResourceId uid,
3284 const UIResourceBitmap& bitmap) { 3270 const UIResourceBitmap& bitmap) {
3285 DCHECK_GT(uid, 0); 3271 DCHECK_GT(uid, 0);
3286 3272
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3605 if (active_tree()) { 3591 if (active_tree()) {
3606 LayerAnimationValueProvider* layer = active_tree()->LayerById(layer_id); 3592 LayerAnimationValueProvider* layer = active_tree()->LayerById(layer_id);
3607 if (layer) 3593 if (layer)
3608 return layer->ScrollOffsetForAnimation(); 3594 return layer->ScrollOffsetForAnimation();
3609 } 3595 }
3610 3596
3611 return gfx::ScrollOffset(); 3597 return gfx::ScrollOffset();
3612 } 3598 }
3613 3599
3614 } // namespace cc 3600 } // namespace cc
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