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Issue 1296673004: Devtools/CC: Remove continuous repainting feature (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 4 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/renderer/gpu/render_widget_compositor.h" 5 #include "content/renderer/gpu/render_widget_compositor.h"
6 6
7 #include <limits> 7 #include <limits>
8 #include <string> 8 #include <string>
9 9
10 #include "base/command_line.h" 10 #include "base/command_line.h"
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836 debug_state.show_paint_rects = show; 836 debug_state.show_paint_rects = show;
837 layer_tree_host_->SetDebugState(debug_state); 837 layer_tree_host_->SetDebugState(debug_state);
838 } 838 }
839 839
840 void RenderWidgetCompositor::setShowDebugBorders(bool show) { 840 void RenderWidgetCompositor::setShowDebugBorders(bool show) {
841 cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state(); 841 cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state();
842 debug_state.show_debug_borders = show; 842 debug_state.show_debug_borders = show;
843 layer_tree_host_->SetDebugState(debug_state); 843 layer_tree_host_->SetDebugState(debug_state);
844 } 844 }
845 845
846 void RenderWidgetCompositor::setContinuousPaintingEnabled(bool enabled) {
847 cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state();
848 debug_state.continuous_painting = enabled;
849 layer_tree_host_->SetDebugState(debug_state);
850 }
851
852 void RenderWidgetCompositor::setShowScrollBottleneckRects(bool show) { 846 void RenderWidgetCompositor::setShowScrollBottleneckRects(bool show) {
853 cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state(); 847 cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state();
854 debug_state.show_touch_event_handler_rects = show; 848 debug_state.show_touch_event_handler_rects = show;
855 debug_state.show_wheel_event_handler_rects = show; 849 debug_state.show_wheel_event_handler_rects = show;
856 debug_state.show_non_fast_scrollable_rects = show; 850 debug_state.show_non_fast_scrollable_rects = show;
857 layer_tree_host_->SetDebugState(debug_state); 851 layer_tree_host_->SetDebugState(debug_state);
858 } 852 }
859 853
860 void RenderWidgetCompositor::updateTopControlsState( 854 void RenderWidgetCompositor::updateTopControlsState(
861 WebTopControlsState constraints, 855 WebTopControlsState constraints,
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1043 return; 1037 return;
1044 provider->ContextGL()->RateLimitOffscreenContextCHROMIUM(); 1038 provider->ContextGL()->RateLimitOffscreenContextCHROMIUM();
1045 } 1039 }
1046 1040
1047 void RenderWidgetCompositor::SetSurfaceIdNamespace( 1041 void RenderWidgetCompositor::SetSurfaceIdNamespace(
1048 uint32_t surface_id_namespace) { 1042 uint32_t surface_id_namespace) {
1049 layer_tree_host_->set_surface_id_namespace(surface_id_namespace); 1043 layer_tree_host_->set_surface_id_namespace(surface_id_namespace);
1050 } 1044 }
1051 1045
1052 } // namespace content 1046 } // namespace content
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