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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrSimpleTextureEffect.h" | 8 #include "GrSimpleTextureEffect.h" |
| 9 #include "gl/GrGLEffect.h" | 9 #include "gl/GrGLEffect.h" |
| 10 #include "gl/GrGLEffectMatrix.h" | 10 #include "gl/GrGLEffectMatrix.h" |
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| 90 const GrBackendEffectFactory& GrSimpleTextureEffect::getFactory() const { | 90 const GrBackendEffectFactory& GrSimpleTextureEffect::getFactory() const { |
| 91 return GrTBackendEffectFactory<GrSimpleTextureEffect>::getInstance(); | 91 return GrTBackendEffectFactory<GrSimpleTextureEffect>::getInstance(); |
| 92 } | 92 } |
| 93 | 93 |
| 94 /////////////////////////////////////////////////////////////////////////////// | 94 /////////////////////////////////////////////////////////////////////////////// |
| 95 | 95 |
| 96 GR_DEFINE_EFFECT_TEST(GrSimpleTextureEffect); | 96 GR_DEFINE_EFFECT_TEST(GrSimpleTextureEffect); |
| 97 | 97 |
| 98 GrEffectRef* GrSimpleTextureEffect::TestCreate(SkMWCRandom* random, | 98 GrEffectRef* GrSimpleTextureEffect::TestCreate(SkMWCRandom* random, |
| 99 GrContext*, | 99 GrContext*, |
| 100 const GrDrawTargetCaps&, |
| 100 GrTexture* textures[]) { | 101 GrTexture* textures[]) { |
| 101 int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx : | 102 int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx : |
| 102 GrEffectUnitTest::kAlphaTextureIdx; | 103 GrEffectUnitTest::kAlphaTextureIdx; |
| 103 static const SkShader::TileMode kTileModes[] = { | 104 static const SkShader::TileMode kTileModes[] = { |
| 104 SkShader::kClamp_TileMode, | 105 SkShader::kClamp_TileMode, |
| 105 SkShader::kRepeat_TileMode, | 106 SkShader::kRepeat_TileMode, |
| 106 SkShader::kMirror_TileMode, | 107 SkShader::kMirror_TileMode, |
| 107 }; | 108 }; |
| 108 SkShader::TileMode tileModes[] = { | 109 SkShader::TileMode tileModes[] = { |
| 109 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], | 110 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], |
| 110 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], | 111 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], |
| 111 }; | 112 }; |
| 112 GrTextureParams params(tileModes, random->nextBool()); | 113 GrTextureParams params(tileModes, random->nextBool()); |
| 113 | 114 |
| 114 static const CoordsType kCoordsTypes[] = { | 115 static const CoordsType kCoordsTypes[] = { |
| 115 kLocal_CoordsType, | 116 kLocal_CoordsType, |
| 116 kPosition_CoordsType, | 117 kPosition_CoordsType, |
| 117 kCustom_CoordsType | 118 kCustom_CoordsType |
| 118 }; | 119 }; |
| 119 CoordsType coordsType = kCoordsTypes[random->nextULessThan(GR_ARRAY_COUNT(kC
oordsTypes))]; | 120 CoordsType coordsType = kCoordsTypes[random->nextULessThan(GR_ARRAY_COUNT(kC
oordsTypes))]; |
| 120 | 121 |
| 121 if (kCustom_CoordsType == coordsType) { | 122 if (kCustom_CoordsType == coordsType) { |
| 122 return GrSimpleTextureEffect::CreateWithCustomCoords(textures[texIdx], p
arams); | 123 return GrSimpleTextureEffect::CreateWithCustomCoords(textures[texIdx], p
arams); |
| 123 } else { | 124 } else { |
| 124 const SkMatrix& matrix = GrEffectUnitTest::TestMatrix(random); | 125 const SkMatrix& matrix = GrEffectUnitTest::TestMatrix(random); |
| 125 return GrSimpleTextureEffect::Create(textures[texIdx], matrix); | 126 return GrSimpleTextureEffect::Create(textures[texIdx], matrix); |
| 126 } | 127 } |
| 127 } | 128 } |
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