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Side by Side Diff: src/gpu/effects/GrConvolutionEffect.cpp

Issue 12965018: Move nested class GrDrawTarget::Caps out as GrDrawTargetCaps. (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Created 7 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrConvolutionEffect.h" 8 #include "GrConvolutionEffect.h"
9 #include "gl/GrGLEffect.h" 9 #include "gl/GrGLEffect.h"
10 #include "gl/GrGLEffectMatrix.h" 10 #include "gl/GrGLEffectMatrix.h"
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176 this->direction() == s.direction() && 176 this->direction() == s.direction() &&
177 0 == memcmp(fKernel, s.fKernel, this->width() * sizeof(float))); 177 0 == memcmp(fKernel, s.fKernel, this->width() * sizeof(float)));
178 } 178 }
179 179
180 /////////////////////////////////////////////////////////////////////////////// 180 ///////////////////////////////////////////////////////////////////////////////
181 181
182 GR_DEFINE_EFFECT_TEST(GrConvolutionEffect); 182 GR_DEFINE_EFFECT_TEST(GrConvolutionEffect);
183 183
184 GrEffectRef* GrConvolutionEffect::TestCreate(SkMWCRandom* random, 184 GrEffectRef* GrConvolutionEffect::TestCreate(SkMWCRandom* random,
185 GrContext*, 185 GrContext*,
186 const GrDrawTargetCaps&,
186 GrTexture* textures[]) { 187 GrTexture* textures[]) {
187 int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx : 188 int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx :
188 GrEffectUnitTest::kAlphaTextureIdx; 189 GrEffectUnitTest::kAlphaTextureIdx;
189 Direction dir = random->nextBool() ? kX_Direction : kY_Direction; 190 Direction dir = random->nextBool() ? kX_Direction : kY_Direction;
190 int radius = random->nextRangeU(1, kMaxKernelRadius); 191 int radius = random->nextRangeU(1, kMaxKernelRadius);
191 float kernel[kMaxKernelRadius]; 192 float kernel[kMaxKernelRadius];
192 for (int i = 0; i < kMaxKernelRadius; ++i) { 193 for (int i = 0; i < kMaxKernelRadius; ++i) {
193 kernel[i] = random->nextSScalar1(); 194 kernel[i] = random->nextSScalar1();
194 } 195 }
195 196
196 return GrConvolutionEffect::Create(textures[texIdx], dir, radius,kernel); 197 return GrConvolutionEffect::Create(textures[texIdx], dir, radius,kernel);
197 } 198 }
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