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| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrProcOptInfo.h" | 8 #include "GrProcOptInfo.h" |
| 9 | 9 |
| 10 #include "GrGeometryProcessor.h" | 10 #include "GrGeometryProcessor.h" |
| 11 | 11 |
| 12 #include "batches/GrBatch.h" | 12 #include "batches/GrDrawBatch.h" |
| 13 | 13 |
| 14 void GrProcOptInfo::calcColorWithBatch(const GrDrawBatch* batch, | 14 void GrProcOptInfo::calcColorWithBatch(const GrDrawBatch* batch, |
| 15 const GrFragmentStage* stages, | 15 const GrFragmentStage* stages, |
| 16 int stageCount) { | 16 int stageCount) { |
| 17 GrInitInvariantOutput out; | 17 GrInitInvariantOutput out; |
| 18 batch->getInvariantOutputColor(&out); | 18 batch->getInvariantOutputColor(&out); |
| 19 fInOut.reset(out); | 19 fInOut.reset(out); |
| 20 this->internalCalc(stages, stageCount, batch->willReadFragmentPosition()); | 20 this->internalCalc(stages, stageCount, batch->willReadFragmentPosition()); |
| 21 } | 21 } |
| 22 | 22 |
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| 87 fInputColor = fInOut.color(); | 87 fInputColor = fInOut.color(); |
| 88 fInputColorIsUsed = true; | 88 fInputColorIsUsed = true; |
| 89 // Since we are clearing all previous color stages we are in a state
where we have found | 89 // Since we are clearing all previous color stages we are in a state
where we have found |
| 90 // zero stages that don't multiply the inputColor. | 90 // zero stages that don't multiply the inputColor. |
| 91 fInOut.resetNonMulStageFound(); | 91 fInOut.resetNonMulStageFound(); |
| 92 // Reset these since we don't care if previous stages read these val
ues | 92 // Reset these since we don't care if previous stages read these val
ues |
| 93 fReadsFragPosition = initWillReadFragmentPosition; | 93 fReadsFragPosition = initWillReadFragmentPosition; |
| 94 } | 94 } |
| 95 } | 95 } |
| 96 } | 96 } |
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