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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/layers/nine_patch_layer.h" | 5 #include "cc/layers/nine_patch_layer.h" |
6 | 6 |
7 #include "cc/layers/nine_patch_layer_impl.h" | 7 #include "cc/layers/nine_patch_layer_impl.h" |
8 #include "cc/resources/prioritized_resource.h" | 8 #include "cc/resources/prioritized_resource.h" |
9 #include "cc/resources/resource_update.h" | 9 #include "cc/resources/resource_update.h" |
10 #include "cc/resources/resource_update_queue.h" | 10 #include "cc/resources/resource_update_queue.h" |
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62 CreateUpdaterIfNeeded(); | 62 CreateUpdaterIfNeeded(); |
63 | 63 |
64 if (resource_ && (bitmap_dirty_ || resource_->texture()->ResourceId() == 0)) { | 64 if (resource_ && (bitmap_dirty_ || resource_->texture()->ResourceId() == 0)) { |
65 gfx::Rect contentRect(gfx::Point(), | 65 gfx::Rect contentRect(gfx::Point(), |
66 gfx::Size(bitmap_.width(), bitmap_.height())); | 66 gfx::Size(bitmap_.width(), bitmap_.height())); |
67 ResourceUpdate upload = ResourceUpdate::Create(resource_->texture(), | 67 ResourceUpdate upload = ResourceUpdate::Create(resource_->texture(), |
68 &bitmap_, | 68 &bitmap_, |
69 contentRect, | 69 contentRect, |
70 contentRect, | 70 contentRect, |
71 gfx::Vector2d()); | 71 gfx::Vector2d()); |
72 queue->appendFullUpload(upload); | 72 queue->AppendFullUpload(upload); |
73 bitmap_dirty_ = false; | 73 bitmap_dirty_ = false; |
74 } | 74 } |
75 } | 75 } |
76 | 76 |
77 void NinePatchLayer::CreateUpdaterIfNeeded() { | 77 void NinePatchLayer::CreateUpdaterIfNeeded() { |
78 if (updater_) | 78 if (updater_) |
79 return; | 79 return; |
80 | 80 |
81 updater_ = ImageLayerUpdater::Create(); | 81 updater_ = ImageLayerUpdater::Create(); |
82 } | 82 } |
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107 | 107 |
108 if (resource_) { | 108 if (resource_) { |
109 DCHECK(!bitmap_.isNull()); | 109 DCHECK(!bitmap_.isNull()); |
110 layer_impl->SetResourceId(resource_->texture()->ResourceId()); | 110 layer_impl->SetResourceId(resource_->texture()->ResourceId()); |
111 layer_impl->SetLayout( | 111 layer_impl->SetLayout( |
112 gfx::Size(bitmap_.width(), bitmap_.height()), image_aperture_); | 112 gfx::Size(bitmap_.width(), bitmap_.height()), image_aperture_); |
113 } | 113 } |
114 } | 114 } |
115 | 115 |
116 } | 116 } |
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