| Index: src/gpu/batches/GrBWFillRectBatch.cpp
|
| diff --git a/src/gpu/batches/GrBWFillRectBatch.cpp b/src/gpu/batches/GrBWFillRectBatch.cpp
|
| index f9ba2685eb731d3baf00548460f8e255d55df237..9471e1677e228e7cf8597197cb2ecc90e036d8ca 100644
|
| --- a/src/gpu/batches/GrBWFillRectBatch.cpp
|
| +++ b/src/gpu/batches/GrBWFillRectBatch.cpp
|
| @@ -11,230 +11,277 @@
|
| #include "GrColor.h"
|
| #include "GrDefaultGeoProcFactory.h"
|
| #include "GrPrimitiveProcessor.h"
|
| +#include "GrResourceProvider.h"
|
| +#include "GrTInstanceBatch.h"
|
| #include "GrQuad.h"
|
| #include "GrVertexBatch.h"
|
|
|
| -class GrBatchFlushState;
|
| -class SkMatrix;
|
| -struct SkRect;
|
| +// Common functions
|
| +class BWFillRectBatchBase {
|
| +public:
|
| + static const int kVertsPerInstance = 4;
|
| + static const int kIndicesPerInstance = 6;
|
| +
|
| + static void InitInvariantOutputCoverage(GrInitInvariantOutput* out) {
|
| + out->setKnownSingleComponent(0xff);
|
| + }
|
| +
|
| + static const GrIndexBuffer* GetIndexBuffer(GrResourceProvider* rp) {
|
| + return rp->refQuadIndexBuffer();
|
| + }
|
| +
|
| + template <typename Geometry>
|
| + static void SetBounds(const Geometry& geo, SkRect* outBounds) {
|
| + geo.fViewMatrix.mapRect(outBounds, geo.fRect);
|
| + }
|
| +};
|
| +
|
| +/** We always use per-vertex colors so that rects can be batched across color changes. Sometimes
|
| + we have explicit local coords and sometimes not. We *could* always provide explicit local
|
| + coords and just duplicate the positions when the caller hasn't provided a local coord rect,
|
| + but we haven't seen a use case which frequently switches between local rect and no local
|
| + rect draws.
|
| +
|
| + The vertex attrib order is always pos, color, [local coords].
|
| + */
|
| +static const GrGeometryProcessor* create_gp(const SkMatrix& viewMatrix,
|
| + bool readsCoverage,
|
| + bool hasExplicitLocalCoords,
|
| + const SkMatrix* localMatrix) {
|
| + using namespace GrDefaultGeoProcFactory;
|
| + Color color(Color::kAttribute_Type);
|
| + Coverage coverage(readsCoverage ? Coverage::kSolid_Type : Coverage::kNone_Type);
|
| +
|
| + // if we have a local rect, then we apply the localMatrix directly to the localRect to
|
| + // generate vertex local coords
|
| + if (hasExplicitLocalCoords) {
|
| + LocalCoords localCoords(LocalCoords::kHasExplicit_Type);
|
| + return GrDefaultGeoProcFactory::Create(color, coverage, localCoords, SkMatrix::I());
|
| + } else {
|
| + LocalCoords localCoords(LocalCoords::kUsePosition_Type, localMatrix);
|
| + return GrDefaultGeoProcFactory::CreateForDeviceSpace(color, coverage, localCoords,
|
| + viewMatrix);
|
| + }
|
| +}
|
| +
|
| +static void tesselate(intptr_t vertices,
|
| + size_t vertexStride,
|
| + GrColor color,
|
| + const SkMatrix& viewMatrix,
|
| + const SkRect& rect,
|
| + const SkRect* localRect,
|
| + const SkMatrix* localMatrix) {
|
| + SkPoint* positions = reinterpret_cast<SkPoint*>(vertices);
|
| +
|
| + positions->setRectFan(rect.fLeft, rect.fTop,
|
| + rect.fRight, rect.fBottom, vertexStride);
|
| + viewMatrix.mapPointsWithStride(positions, vertexStride, BWFillRectBatchBase::kVertsPerInstance);
|
|
|
| -class BWFillRectBatch : public GrVertexBatch {
|
| + // TODO we should only do this if local coords are being read
|
| + if (localRect) {
|
| + static const int kLocalOffset = sizeof(SkPoint) + sizeof(GrColor);
|
| + SkPoint* coords = reinterpret_cast<SkPoint*>(vertices + kLocalOffset);
|
| + coords->setRectFan(localRect->fLeft, localRect->fTop,
|
| + localRect->fRight, localRect->fBottom,
|
| + vertexStride);
|
| + if (localMatrix) {
|
| + localMatrix->mapPointsWithStride(coords, vertexStride,
|
| + BWFillRectBatchBase::kVertsPerInstance);
|
| + }
|
| + }
|
| +
|
| + static const int kColorOffset = sizeof(SkPoint);
|
| + GrColor* vertColor = reinterpret_cast<GrColor*>(vertices + kColorOffset);
|
| + for (int j = 0; j < 4; ++j) {
|
| + *vertColor = color;
|
| + vertColor = (GrColor*) ((intptr_t) vertColor + vertexStride);
|
| + }
|
| +}
|
| +
|
| +class BWFillRectBatchNoLocalMatrixImp : public BWFillRectBatchBase {
|
| public:
|
| struct Geometry {
|
| SkMatrix fViewMatrix;
|
| SkRect fRect;
|
| - SkRect fLocalRect;
|
| - SkMatrix fLocalMatrix;
|
| GrColor fColor;
|
| - bool fHasLocalRect;
|
| - bool fHasLocalMatrix;
|
| };
|
|
|
| - static GrDrawBatch* Create(const Geometry& geometry) {
|
| - return SkNEW_ARGS(BWFillRectBatch, (geometry));
|
| + static const char* Name() { return "BWFillRectBatchNoLocalMatrix"; }
|
| +
|
| + static bool CanCombine(const Geometry& mine, const Geometry& theirs,
|
| + const GrPipelineOptimizations& opts) {
|
| + // We apply the viewmatrix to the rect points on the cpu. However, if the pipeline uses
|
| + // local coords then we won't be able to batch. We could actually upload the viewmatrix
|
| + // using vertex attributes in these cases, but haven't investigated that
|
| + return !opts.readsLocalCoords() || mine.fViewMatrix.cheapEqualTo(theirs.fViewMatrix);
|
| }
|
|
|
| - const char* name() const override { return "RectBatch"; }
|
| + static const GrGeometryProcessor* CreateGP(const Geometry& geo,
|
| + const GrPipelineOptimizations& opts) {
|
| + const GrGeometryProcessor* gp = create_gp(geo.fViewMatrix, opts.readsCoverage(), false,
|
| + NULL);
|
|
|
| - void getInvariantOutputColor(GrInitInvariantOutput* out) const override {
|
| - // When this is called on a batch, there is only one geometry bundle
|
| - out->setKnownFourComponents(fGeoData[0].fColor);
|
| + SkASSERT(gp->getVertexStride() == sizeof(GrDefaultGeoProcFactory::PositionColorAttr));
|
| + return gp;
|
| }
|
|
|
| - void getInvariantOutputCoverage(GrInitInvariantOutput* out) const override {
|
| - out->setKnownSingleComponent(0xff);
|
| + static void Tesselate(intptr_t vertices, size_t vertexStride, const Geometry& geo,
|
| + const GrPipelineOptimizations& opts) {
|
| + tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect, NULL, NULL);
|
| }
|
| +};
|
|
|
| - SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; }
|
| +class BWFillRectBatchLocalMatrixImp : public BWFillRectBatchBase {
|
| +public:
|
| + struct Geometry {
|
| + SkMatrix fViewMatrix;
|
| + SkMatrix fLocalMatrix;
|
| + SkRect fRect;
|
| + GrColor fColor;
|
| + };
|
|
|
| -private:
|
| - BWFillRectBatch(const Geometry& geometry) {
|
| - this->initClassID<BWFillRectBatch>();
|
| - fGeoData.push_back(geometry);
|
| + static const char* Name() { return "BWFillRectBatchLocalMatrix"; }
|
|
|
| - fBounds = geometry.fRect;
|
| - geometry.fViewMatrix.mapRect(&fBounds);
|
| + static bool CanCombine(const Geometry& mine, const Geometry& theirs,
|
| + const GrPipelineOptimizations& opts) {
|
| + // if we read local coords then we have to have the same viewmatrix and localmatrix
|
| + return !opts.readsLocalCoords() ||
|
| + (mine.fViewMatrix.cheapEqualTo(theirs.fViewMatrix) &&
|
| + mine.fLocalMatrix.cheapEqualTo(theirs.fLocalMatrix));
|
| }
|
|
|
| - GrColor color() const { return fBatch.fColor; }
|
| - bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; }
|
| - bool colorIgnored() const { return fBatch.fColorIgnored; }
|
| - const SkMatrix& viewMatrix() const { return fGeoData[0].fViewMatrix; }
|
| - const SkMatrix& localMatrix() const { return fGeoData[0].fLocalMatrix; }
|
| - bool hasLocalRect() const { return fGeoData[0].fHasLocalRect; }
|
| - bool hasLocalMatrix() const { return fGeoData[0].fHasLocalMatrix; }
|
| - bool coverageIgnored() const { return fBatch.fCoverageIgnored; }
|
| -
|
| - void initBatchTracker(const GrPipelineOptimizations& init) override {
|
| - // Handle any color overrides
|
| - if (!init.readsColor()) {
|
| - fGeoData[0].fColor = GrColor_ILLEGAL;
|
| - }
|
| - init.getOverrideColorIfSet(&fGeoData[0].fColor);
|
| + static const GrGeometryProcessor* CreateGP(const Geometry& geo,
|
| + const GrPipelineOptimizations& opts) {
|
| + const GrGeometryProcessor* gp = create_gp(geo.fViewMatrix, opts.readsCoverage(), false,
|
| + &geo.fLocalMatrix);
|
|
|
| - // setup batch properties
|
| - fBatch.fColorIgnored = !init.readsColor();
|
| - fBatch.fColor = fGeoData[0].fColor;
|
| - fBatch.fUsesLocalCoords = init.readsLocalCoords();
|
| - fBatch.fCoverageIgnored = !init.readsCoverage();
|
| + SkASSERT(gp->getVertexStride() == sizeof(GrDefaultGeoProcFactory::PositionColorAttr));
|
| + return gp;
|
| }
|
|
|
| - void onPrepareDraws(Target* target) override {
|
| - SkAutoTUnref<const GrGeometryProcessor> gp(this->createRectGP());
|
| - if (!gp) {
|
| - SkDebugf("Could not create GrGeometryProcessor\n");
|
| - return;
|
| - }
|
| -
|
| - target->initDraw(gp, this->pipeline());
|
| -
|
| - int instanceCount = fGeoData.count();
|
| - size_t vertexStride = gp->getVertexStride();
|
| - SkASSERT(this->hasLocalRect() ?
|
| - vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorLocalCoordAttr) :
|
| - vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorAttr));
|
| - QuadHelper helper;
|
| - void* vertices = helper.init(target, vertexStride, instanceCount);
|
| + static void Tesselate(intptr_t vertices, size_t vertexStride, const Geometry& geo,
|
| + const GrPipelineOptimizations& opts) {
|
| + tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect, NULL,
|
| + &geo.fLocalMatrix);
|
| + }
|
| +};
|
|
|
| - if (!vertices) {
|
| - return;
|
| - }
|
| +class BWFillRectBatchLocalRectImp : public BWFillRectBatchBase {
|
| +public:
|
| + struct Geometry {
|
| + SkMatrix fViewMatrix;
|
| + SkRect fRect;
|
| + SkRect fLocalRect;
|
| + GrColor fColor;
|
| + };
|
|
|
| - for (int i = 0; i < instanceCount; i++) {
|
| - const Geometry& geom = fGeoData[i];
|
| -
|
| - intptr_t offset = reinterpret_cast<intptr_t>(vertices) +
|
| - kVerticesPerQuad * i * vertexStride;
|
| - SkPoint* positions = reinterpret_cast<SkPoint*>(offset);
|
| -
|
| - positions->setRectFan(geom.fRect.fLeft, geom.fRect.fTop,
|
| - geom.fRect.fRight, geom.fRect.fBottom, vertexStride);
|
| - geom.fViewMatrix.mapPointsWithStride(positions, vertexStride, kVerticesPerQuad);
|
| -
|
| - // TODO we should only do this if local coords are being read
|
| - if (geom.fHasLocalRect) {
|
| - static const int kLocalOffset = sizeof(SkPoint) + sizeof(GrColor);
|
| - SkPoint* coords = reinterpret_cast<SkPoint*>(offset + kLocalOffset);
|
| - coords->setRectFan(geom.fLocalRect.fLeft, geom.fLocalRect.fTop,
|
| - geom.fLocalRect.fRight, geom.fLocalRect.fBottom,
|
| - vertexStride);
|
| - if (geom.fHasLocalMatrix) {
|
| - geom.fLocalMatrix.mapPointsWithStride(coords, vertexStride, kVerticesPerQuad);
|
| - }
|
| - }
|
| -
|
| - static const int kColorOffset = sizeof(SkPoint);
|
| - GrColor* vertColor = reinterpret_cast<GrColor*>(offset + kColorOffset);
|
| - for (int j = 0; j < 4; ++j) {
|
| - *vertColor = geom.fColor;
|
| - vertColor = (GrColor*) ((intptr_t) vertColor + vertexStride);
|
| - }
|
| - }
|
| + static const char* Name() { return "BWFillRectBatchLocalRect"; }
|
|
|
| - helper.recordDraw(target);
|
| + static bool CanCombine(const Geometry& mine, const Geometry& theirs,
|
| + const GrPipelineOptimizations& opts) {
|
| + return true;
|
| }
|
|
|
| - bool onCombineIfPossible(GrBatch* t, const GrCaps& caps) override {
|
| - BWFillRectBatch* that = t->cast<BWFillRectBatch>();
|
| - if (!GrPipeline::CanCombine(*this->pipeline(), this->bounds(), *that->pipeline(),
|
| - that->bounds(), caps)) {
|
| - return false;
|
| - }
|
| + static const GrGeometryProcessor* CreateGP(const Geometry& geo,
|
| + const GrPipelineOptimizations& opts) {
|
| + const GrGeometryProcessor* gp = create_gp(geo.fViewMatrix, opts.readsCoverage(), true,
|
| + NULL);
|
|
|
| - if (this->hasLocalRect() != that->hasLocalRect()) {
|
| - return false;
|
| - }
|
| + SkASSERT(gp->getVertexStride() ==
|
| + sizeof(GrDefaultGeoProcFactory::PositionColorLocalCoordAttr));
|
| + return gp;
|
| + }
|
|
|
| - SkASSERT(this->usesLocalCoords() == that->usesLocalCoords());
|
| - if (!this->hasLocalRect() && this->usesLocalCoords()) {
|
| - if (!this->viewMatrix().cheapEqualTo(that->viewMatrix())) {
|
| - return false;
|
| - }
|
| + static void Tesselate(intptr_t vertices, size_t vertexStride, const Geometry& geo,
|
| + const GrPipelineOptimizations& opts) {
|
| + tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect, &geo.fLocalRect,
|
| + NULL);
|
| + }
|
| +};
|
|
|
| - if (this->hasLocalMatrix() != that->hasLocalMatrix()) {
|
| - return false;
|
| - }
|
| +class BWFillRectBatchLocalMatrixLocalRectImp : public BWFillRectBatchBase {
|
| +public:
|
| + struct Geometry {
|
| + SkMatrix fViewMatrix;
|
| + SkMatrix fLocalMatrix;
|
| + SkRect fRect;
|
| + SkRect fLocalRect;
|
| + GrColor fColor;
|
| + };
|
|
|
| - if (this->hasLocalMatrix() && !this->localMatrix().cheapEqualTo(that->localMatrix())) {
|
| - return false;
|
| - }
|
| - }
|
| + static const char* Name() { return "BWFillRectBatchLocalMatrixLocalRect"; }
|
|
|
| - if (this->color() != that->color()) {
|
| - fBatch.fColor = GrColor_ILLEGAL;
|
| - }
|
| - fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin());
|
| - this->joinBounds(that->bounds());
|
| + static bool CanCombine(const Geometry& mine, const Geometry& theirs,
|
| + const GrPipelineOptimizations& opts) {
|
| return true;
|
| }
|
|
|
| + static const GrGeometryProcessor* CreateGP(const Geometry& geo,
|
| + const GrPipelineOptimizations& opts) {
|
| + const GrGeometryProcessor* gp = create_gp(geo.fViewMatrix, opts.readsCoverage(), true,
|
| + NULL);
|
|
|
| - /** We always use per-vertex colors so that rects can be batched across color changes. Sometimes
|
| - we have explicit local coords and sometimes not. We *could* always provide explicit local
|
| - coords and just duplicate the positions when the caller hasn't provided a local coord rect,
|
| - but we haven't seen a use case which frequently switches between local rect and no local
|
| - rect draws.
|
| -
|
| - The color param is used to determine whether the opaque hint can be set on the draw state.
|
| - The caller must populate the vertex colors itself.
|
| -
|
| - The vertex attrib order is always pos, color, [local coords].
|
| - */
|
| - const GrGeometryProcessor* createRectGP() const {
|
| - using namespace GrDefaultGeoProcFactory;
|
| - Color color(Color::kAttribute_Type);
|
| - Coverage coverage(this->coverageIgnored() ? Coverage::kNone_Type : Coverage::kSolid_Type);
|
| -
|
| - // if we have a local rect, then we apply the localMatrix directly to the localRect to
|
| - // generate vertex local coords
|
| - if (this->hasLocalRect()) {
|
| - LocalCoords localCoords(LocalCoords::kHasExplicit_Type);
|
| - return GrDefaultGeoProcFactory::Create(color, coverage, localCoords, SkMatrix::I());
|
| - } else {
|
| - LocalCoords localCoords(LocalCoords::kUsePosition_Type,
|
| - this->hasLocalMatrix() ? &this->localMatrix() : NULL);
|
| - return GrDefaultGeoProcFactory::CreateForDeviceSpace(color, coverage, localCoords,
|
| - this->viewMatrix());
|
| - }
|
| + SkASSERT(gp->getVertexStride() ==
|
| + sizeof(GrDefaultGeoProcFactory::PositionColorLocalCoordAttr));
|
| + return gp;
|
| }
|
|
|
| - struct BatchTracker {
|
| - GrColor fColor;
|
| - bool fUsesLocalCoords;
|
| - bool fColorIgnored;
|
| - bool fCoverageIgnored;
|
| - };
|
| -
|
| - BatchTracker fBatch;
|
| - SkSTArray<1, Geometry, true> fGeoData;
|
| + static void Tesselate(intptr_t vertices, size_t vertexStride, const Geometry& geo,
|
| + const GrPipelineOptimizations& opts) {
|
| + tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect, &geo.fLocalRect,
|
| + &geo.fLocalMatrix);
|
| + }
|
| };
|
|
|
| +typedef GrTInstanceBatch<BWFillRectBatchNoLocalMatrixImp> BWFillRectBatchSimple;
|
| +typedef GrTInstanceBatch<BWFillRectBatchLocalMatrixImp> BWFillRectBatchLocalMatrix;
|
| +typedef GrTInstanceBatch<BWFillRectBatchLocalRectImp> BWFillRectBatchLocalRect;
|
| +typedef GrTInstanceBatch<BWFillRectBatchLocalMatrixLocalRectImp> BWFillRectBatchLocalMatrixLocalRect;
|
| +
|
| namespace GrBWFillRectBatch {
|
| GrDrawBatch* Create(GrColor color,
|
| const SkMatrix& viewMatrix,
|
| const SkRect& rect,
|
| const SkRect* localRect,
|
| const SkMatrix* localMatrix) {
|
| - BWFillRectBatch::Geometry geometry;
|
| - geometry.fColor = color;
|
| - geometry.fViewMatrix = viewMatrix;
|
| - geometry.fRect = rect;
|
| -
|
| - if (localRect) {
|
| - geometry.fHasLocalRect = true;
|
| - geometry.fLocalRect = *localRect;
|
| + // TODO bubble these up as separate calls
|
| + if (localRect && localMatrix) {
|
| + BWFillRectBatchLocalMatrixLocalRect* batch = BWFillRectBatchLocalMatrixLocalRect::Create();
|
| + BWFillRectBatchLocalMatrixLocalRect::Geometry& geo = *batch->geometry();
|
| + geo.fColor = color;
|
| + geo.fViewMatrix = viewMatrix;
|
| + geo.fLocalMatrix = *localMatrix;
|
| + geo.fRect = rect;
|
| + geo.fLocalRect = *localRect;
|
| + batch->init();
|
| + return batch;
|
| + } else if (localRect) {
|
| + BWFillRectBatchLocalRect* batch = BWFillRectBatchLocalRect::Create();
|
| + BWFillRectBatchLocalRect::Geometry& geo = *batch->geometry();
|
| + geo.fColor = color;
|
| + geo.fViewMatrix = viewMatrix;
|
| + geo.fRect = rect;
|
| + geo.fLocalRect = *localRect;
|
| + batch->init();
|
| + return batch;
|
| + } else if (localMatrix) {
|
| + BWFillRectBatchLocalMatrix* batch = BWFillRectBatchLocalMatrix::Create();
|
| + BWFillRectBatchLocalMatrix::Geometry& geo = *batch->geometry();
|
| + geo.fColor = color;
|
| + geo.fViewMatrix = viewMatrix;
|
| + geo.fLocalMatrix = *localMatrix;
|
| + geo.fRect = rect;
|
| + batch->init();
|
| + return batch;
|
| } else {
|
| - geometry.fHasLocalRect = false;
|
| + BWFillRectBatchSimple* batch = BWFillRectBatchSimple::Create();
|
| + BWFillRectBatchSimple::Geometry& geo = *batch->geometry();
|
| + geo.fColor = color;
|
| + geo.fViewMatrix = viewMatrix;
|
| + geo.fRect = rect;
|
| + batch->init();
|
| + return batch;
|
| }
|
| -
|
| - if (localMatrix) {
|
| - geometry.fHasLocalMatrix = true;
|
| - geometry.fLocalMatrix = *localMatrix;
|
| - } else {
|
| - geometry.fHasLocalMatrix = false;
|
| - }
|
| -
|
| - return BWFillRectBatch::Create(geometry);
|
| }
|
| };
|
|
|
| @@ -245,25 +292,16 @@ GrDrawBatch* Create(GrColor color,
|
| #include "GrBatchTest.h"
|
|
|
| DRAW_BATCH_TEST_DEFINE(RectBatch) {
|
| - BWFillRectBatch::Geometry geometry;
|
| - geometry.fColor = GrRandomColor(random);
|
| -
|
| - geometry.fRect = GrTest::TestRect(random);
|
| - geometry.fHasLocalRect = random->nextBool();
|
| -
|
| - if (geometry.fHasLocalRect) {
|
| - geometry.fViewMatrix = GrTest::TestMatrixInvertible(random);
|
| - geometry.fLocalRect = GrTest::TestRect(random);
|
| - } else {
|
| - geometry.fViewMatrix = GrTest::TestMatrix(random);
|
| - }
|
| -
|
| - geometry.fHasLocalMatrix = random->nextBool();
|
| - if (geometry.fHasLocalMatrix) {
|
| - geometry.fLocalMatrix = GrTest::TestMatrix(random);
|
| - }
|
| -
|
| - return BWFillRectBatch::Create(geometry);
|
| + GrColor color = GrRandomColor(random);
|
| + SkRect rect = GrTest::TestRect(random);
|
| + SkRect localRect = GrTest::TestRect(random);
|
| + SkMatrix viewMatrix = GrTest::TestMatrixInvertible(random);
|
| + SkMatrix localMatrix = GrTest::TestMatrix(random);
|
| +
|
| + bool hasLocalRect = random->nextBool();
|
| + bool hasLocalMatrix = random->nextBool();
|
| + return GrBWFillRectBatch::Create(color, viewMatrix, rect, hasLocalRect ? &localRect : nullptr,
|
| + hasLocalMatrix ? &localMatrix : nullptr);
|
| }
|
|
|
| #endif
|
|
|