Index: src/gpu/batches/GrBWFillRectBatch.cpp |
diff --git a/src/gpu/batches/GrBWFillRectBatch.cpp b/src/gpu/batches/GrBWFillRectBatch.cpp |
index f9ba2685eb731d3baf00548460f8e255d55df237..9471e1677e228e7cf8597197cb2ecc90e036d8ca 100644 |
--- a/src/gpu/batches/GrBWFillRectBatch.cpp |
+++ b/src/gpu/batches/GrBWFillRectBatch.cpp |
@@ -11,230 +11,277 @@ |
#include "GrColor.h" |
#include "GrDefaultGeoProcFactory.h" |
#include "GrPrimitiveProcessor.h" |
+#include "GrResourceProvider.h" |
+#include "GrTInstanceBatch.h" |
#include "GrQuad.h" |
#include "GrVertexBatch.h" |
-class GrBatchFlushState; |
-class SkMatrix; |
-struct SkRect; |
+// Common functions |
+class BWFillRectBatchBase { |
+public: |
+ static const int kVertsPerInstance = 4; |
+ static const int kIndicesPerInstance = 6; |
+ |
+ static void InitInvariantOutputCoverage(GrInitInvariantOutput* out) { |
+ out->setKnownSingleComponent(0xff); |
+ } |
+ |
+ static const GrIndexBuffer* GetIndexBuffer(GrResourceProvider* rp) { |
+ return rp->refQuadIndexBuffer(); |
+ } |
+ |
+ template <typename Geometry> |
+ static void SetBounds(const Geometry& geo, SkRect* outBounds) { |
+ geo.fViewMatrix.mapRect(outBounds, geo.fRect); |
+ } |
+}; |
+ |
+/** We always use per-vertex colors so that rects can be batched across color changes. Sometimes |
+ we have explicit local coords and sometimes not. We *could* always provide explicit local |
+ coords and just duplicate the positions when the caller hasn't provided a local coord rect, |
+ but we haven't seen a use case which frequently switches between local rect and no local |
+ rect draws. |
+ |
+ The vertex attrib order is always pos, color, [local coords]. |
+ */ |
+static const GrGeometryProcessor* create_gp(const SkMatrix& viewMatrix, |
+ bool readsCoverage, |
+ bool hasExplicitLocalCoords, |
+ const SkMatrix* localMatrix) { |
+ using namespace GrDefaultGeoProcFactory; |
+ Color color(Color::kAttribute_Type); |
+ Coverage coverage(readsCoverage ? Coverage::kSolid_Type : Coverage::kNone_Type); |
+ |
+ // if we have a local rect, then we apply the localMatrix directly to the localRect to |
+ // generate vertex local coords |
+ if (hasExplicitLocalCoords) { |
+ LocalCoords localCoords(LocalCoords::kHasExplicit_Type); |
+ return GrDefaultGeoProcFactory::Create(color, coverage, localCoords, SkMatrix::I()); |
+ } else { |
+ LocalCoords localCoords(LocalCoords::kUsePosition_Type, localMatrix); |
+ return GrDefaultGeoProcFactory::CreateForDeviceSpace(color, coverage, localCoords, |
+ viewMatrix); |
+ } |
+} |
+ |
+static void tesselate(intptr_t vertices, |
+ size_t vertexStride, |
+ GrColor color, |
+ const SkMatrix& viewMatrix, |
+ const SkRect& rect, |
+ const SkRect* localRect, |
+ const SkMatrix* localMatrix) { |
+ SkPoint* positions = reinterpret_cast<SkPoint*>(vertices); |
+ |
+ positions->setRectFan(rect.fLeft, rect.fTop, |
+ rect.fRight, rect.fBottom, vertexStride); |
+ viewMatrix.mapPointsWithStride(positions, vertexStride, BWFillRectBatchBase::kVertsPerInstance); |
-class BWFillRectBatch : public GrVertexBatch { |
+ // TODO we should only do this if local coords are being read |
+ if (localRect) { |
+ static const int kLocalOffset = sizeof(SkPoint) + sizeof(GrColor); |
+ SkPoint* coords = reinterpret_cast<SkPoint*>(vertices + kLocalOffset); |
+ coords->setRectFan(localRect->fLeft, localRect->fTop, |
+ localRect->fRight, localRect->fBottom, |
+ vertexStride); |
+ if (localMatrix) { |
+ localMatrix->mapPointsWithStride(coords, vertexStride, |
+ BWFillRectBatchBase::kVertsPerInstance); |
+ } |
+ } |
+ |
+ static const int kColorOffset = sizeof(SkPoint); |
+ GrColor* vertColor = reinterpret_cast<GrColor*>(vertices + kColorOffset); |
+ for (int j = 0; j < 4; ++j) { |
+ *vertColor = color; |
+ vertColor = (GrColor*) ((intptr_t) vertColor + vertexStride); |
+ } |
+} |
+ |
+class BWFillRectBatchNoLocalMatrixImp : public BWFillRectBatchBase { |
public: |
struct Geometry { |
SkMatrix fViewMatrix; |
SkRect fRect; |
- SkRect fLocalRect; |
- SkMatrix fLocalMatrix; |
GrColor fColor; |
- bool fHasLocalRect; |
- bool fHasLocalMatrix; |
}; |
- static GrDrawBatch* Create(const Geometry& geometry) { |
- return SkNEW_ARGS(BWFillRectBatch, (geometry)); |
+ static const char* Name() { return "BWFillRectBatchNoLocalMatrix"; } |
+ |
+ static bool CanCombine(const Geometry& mine, const Geometry& theirs, |
+ const GrPipelineOptimizations& opts) { |
+ // We apply the viewmatrix to the rect points on the cpu. However, if the pipeline uses |
+ // local coords then we won't be able to batch. We could actually upload the viewmatrix |
+ // using vertex attributes in these cases, but haven't investigated that |
+ return !opts.readsLocalCoords() || mine.fViewMatrix.cheapEqualTo(theirs.fViewMatrix); |
} |
- const char* name() const override { return "RectBatch"; } |
+ static const GrGeometryProcessor* CreateGP(const Geometry& geo, |
+ const GrPipelineOptimizations& opts) { |
+ const GrGeometryProcessor* gp = create_gp(geo.fViewMatrix, opts.readsCoverage(), false, |
+ NULL); |
- void getInvariantOutputColor(GrInitInvariantOutput* out) const override { |
- // When this is called on a batch, there is only one geometry bundle |
- out->setKnownFourComponents(fGeoData[0].fColor); |
+ SkASSERT(gp->getVertexStride() == sizeof(GrDefaultGeoProcFactory::PositionColorAttr)); |
+ return gp; |
} |
- void getInvariantOutputCoverage(GrInitInvariantOutput* out) const override { |
- out->setKnownSingleComponent(0xff); |
+ static void Tesselate(intptr_t vertices, size_t vertexStride, const Geometry& geo, |
+ const GrPipelineOptimizations& opts) { |
+ tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect, NULL, NULL); |
} |
+}; |
- SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; } |
+class BWFillRectBatchLocalMatrixImp : public BWFillRectBatchBase { |
+public: |
+ struct Geometry { |
+ SkMatrix fViewMatrix; |
+ SkMatrix fLocalMatrix; |
+ SkRect fRect; |
+ GrColor fColor; |
+ }; |
-private: |
- BWFillRectBatch(const Geometry& geometry) { |
- this->initClassID<BWFillRectBatch>(); |
- fGeoData.push_back(geometry); |
+ static const char* Name() { return "BWFillRectBatchLocalMatrix"; } |
- fBounds = geometry.fRect; |
- geometry.fViewMatrix.mapRect(&fBounds); |
+ static bool CanCombine(const Geometry& mine, const Geometry& theirs, |
+ const GrPipelineOptimizations& opts) { |
+ // if we read local coords then we have to have the same viewmatrix and localmatrix |
+ return !opts.readsLocalCoords() || |
+ (mine.fViewMatrix.cheapEqualTo(theirs.fViewMatrix) && |
+ mine.fLocalMatrix.cheapEqualTo(theirs.fLocalMatrix)); |
} |
- GrColor color() const { return fBatch.fColor; } |
- bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; } |
- bool colorIgnored() const { return fBatch.fColorIgnored; } |
- const SkMatrix& viewMatrix() const { return fGeoData[0].fViewMatrix; } |
- const SkMatrix& localMatrix() const { return fGeoData[0].fLocalMatrix; } |
- bool hasLocalRect() const { return fGeoData[0].fHasLocalRect; } |
- bool hasLocalMatrix() const { return fGeoData[0].fHasLocalMatrix; } |
- bool coverageIgnored() const { return fBatch.fCoverageIgnored; } |
- |
- void initBatchTracker(const GrPipelineOptimizations& init) override { |
- // Handle any color overrides |
- if (!init.readsColor()) { |
- fGeoData[0].fColor = GrColor_ILLEGAL; |
- } |
- init.getOverrideColorIfSet(&fGeoData[0].fColor); |
+ static const GrGeometryProcessor* CreateGP(const Geometry& geo, |
+ const GrPipelineOptimizations& opts) { |
+ const GrGeometryProcessor* gp = create_gp(geo.fViewMatrix, opts.readsCoverage(), false, |
+ &geo.fLocalMatrix); |
- // setup batch properties |
- fBatch.fColorIgnored = !init.readsColor(); |
- fBatch.fColor = fGeoData[0].fColor; |
- fBatch.fUsesLocalCoords = init.readsLocalCoords(); |
- fBatch.fCoverageIgnored = !init.readsCoverage(); |
+ SkASSERT(gp->getVertexStride() == sizeof(GrDefaultGeoProcFactory::PositionColorAttr)); |
+ return gp; |
} |
- void onPrepareDraws(Target* target) override { |
- SkAutoTUnref<const GrGeometryProcessor> gp(this->createRectGP()); |
- if (!gp) { |
- SkDebugf("Could not create GrGeometryProcessor\n"); |
- return; |
- } |
- |
- target->initDraw(gp, this->pipeline()); |
- |
- int instanceCount = fGeoData.count(); |
- size_t vertexStride = gp->getVertexStride(); |
- SkASSERT(this->hasLocalRect() ? |
- vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorLocalCoordAttr) : |
- vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorAttr)); |
- QuadHelper helper; |
- void* vertices = helper.init(target, vertexStride, instanceCount); |
+ static void Tesselate(intptr_t vertices, size_t vertexStride, const Geometry& geo, |
+ const GrPipelineOptimizations& opts) { |
+ tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect, NULL, |
+ &geo.fLocalMatrix); |
+ } |
+}; |
- if (!vertices) { |
- return; |
- } |
+class BWFillRectBatchLocalRectImp : public BWFillRectBatchBase { |
+public: |
+ struct Geometry { |
+ SkMatrix fViewMatrix; |
+ SkRect fRect; |
+ SkRect fLocalRect; |
+ GrColor fColor; |
+ }; |
- for (int i = 0; i < instanceCount; i++) { |
- const Geometry& geom = fGeoData[i]; |
- |
- intptr_t offset = reinterpret_cast<intptr_t>(vertices) + |
- kVerticesPerQuad * i * vertexStride; |
- SkPoint* positions = reinterpret_cast<SkPoint*>(offset); |
- |
- positions->setRectFan(geom.fRect.fLeft, geom.fRect.fTop, |
- geom.fRect.fRight, geom.fRect.fBottom, vertexStride); |
- geom.fViewMatrix.mapPointsWithStride(positions, vertexStride, kVerticesPerQuad); |
- |
- // TODO we should only do this if local coords are being read |
- if (geom.fHasLocalRect) { |
- static const int kLocalOffset = sizeof(SkPoint) + sizeof(GrColor); |
- SkPoint* coords = reinterpret_cast<SkPoint*>(offset + kLocalOffset); |
- coords->setRectFan(geom.fLocalRect.fLeft, geom.fLocalRect.fTop, |
- geom.fLocalRect.fRight, geom.fLocalRect.fBottom, |
- vertexStride); |
- if (geom.fHasLocalMatrix) { |
- geom.fLocalMatrix.mapPointsWithStride(coords, vertexStride, kVerticesPerQuad); |
- } |
- } |
- |
- static const int kColorOffset = sizeof(SkPoint); |
- GrColor* vertColor = reinterpret_cast<GrColor*>(offset + kColorOffset); |
- for (int j = 0; j < 4; ++j) { |
- *vertColor = geom.fColor; |
- vertColor = (GrColor*) ((intptr_t) vertColor + vertexStride); |
- } |
- } |
+ static const char* Name() { return "BWFillRectBatchLocalRect"; } |
- helper.recordDraw(target); |
+ static bool CanCombine(const Geometry& mine, const Geometry& theirs, |
+ const GrPipelineOptimizations& opts) { |
+ return true; |
} |
- bool onCombineIfPossible(GrBatch* t, const GrCaps& caps) override { |
- BWFillRectBatch* that = t->cast<BWFillRectBatch>(); |
- if (!GrPipeline::CanCombine(*this->pipeline(), this->bounds(), *that->pipeline(), |
- that->bounds(), caps)) { |
- return false; |
- } |
+ static const GrGeometryProcessor* CreateGP(const Geometry& geo, |
+ const GrPipelineOptimizations& opts) { |
+ const GrGeometryProcessor* gp = create_gp(geo.fViewMatrix, opts.readsCoverage(), true, |
+ NULL); |
- if (this->hasLocalRect() != that->hasLocalRect()) { |
- return false; |
- } |
+ SkASSERT(gp->getVertexStride() == |
+ sizeof(GrDefaultGeoProcFactory::PositionColorLocalCoordAttr)); |
+ return gp; |
+ } |
- SkASSERT(this->usesLocalCoords() == that->usesLocalCoords()); |
- if (!this->hasLocalRect() && this->usesLocalCoords()) { |
- if (!this->viewMatrix().cheapEqualTo(that->viewMatrix())) { |
- return false; |
- } |
+ static void Tesselate(intptr_t vertices, size_t vertexStride, const Geometry& geo, |
+ const GrPipelineOptimizations& opts) { |
+ tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect, &geo.fLocalRect, |
+ NULL); |
+ } |
+}; |
- if (this->hasLocalMatrix() != that->hasLocalMatrix()) { |
- return false; |
- } |
+class BWFillRectBatchLocalMatrixLocalRectImp : public BWFillRectBatchBase { |
+public: |
+ struct Geometry { |
+ SkMatrix fViewMatrix; |
+ SkMatrix fLocalMatrix; |
+ SkRect fRect; |
+ SkRect fLocalRect; |
+ GrColor fColor; |
+ }; |
- if (this->hasLocalMatrix() && !this->localMatrix().cheapEqualTo(that->localMatrix())) { |
- return false; |
- } |
- } |
+ static const char* Name() { return "BWFillRectBatchLocalMatrixLocalRect"; } |
- if (this->color() != that->color()) { |
- fBatch.fColor = GrColor_ILLEGAL; |
- } |
- fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin()); |
- this->joinBounds(that->bounds()); |
+ static bool CanCombine(const Geometry& mine, const Geometry& theirs, |
+ const GrPipelineOptimizations& opts) { |
return true; |
} |
+ static const GrGeometryProcessor* CreateGP(const Geometry& geo, |
+ const GrPipelineOptimizations& opts) { |
+ const GrGeometryProcessor* gp = create_gp(geo.fViewMatrix, opts.readsCoverage(), true, |
+ NULL); |
- /** We always use per-vertex colors so that rects can be batched across color changes. Sometimes |
- we have explicit local coords and sometimes not. We *could* always provide explicit local |
- coords and just duplicate the positions when the caller hasn't provided a local coord rect, |
- but we haven't seen a use case which frequently switches between local rect and no local |
- rect draws. |
- |
- The color param is used to determine whether the opaque hint can be set on the draw state. |
- The caller must populate the vertex colors itself. |
- |
- The vertex attrib order is always pos, color, [local coords]. |
- */ |
- const GrGeometryProcessor* createRectGP() const { |
- using namespace GrDefaultGeoProcFactory; |
- Color color(Color::kAttribute_Type); |
- Coverage coverage(this->coverageIgnored() ? Coverage::kNone_Type : Coverage::kSolid_Type); |
- |
- // if we have a local rect, then we apply the localMatrix directly to the localRect to |
- // generate vertex local coords |
- if (this->hasLocalRect()) { |
- LocalCoords localCoords(LocalCoords::kHasExplicit_Type); |
- return GrDefaultGeoProcFactory::Create(color, coverage, localCoords, SkMatrix::I()); |
- } else { |
- LocalCoords localCoords(LocalCoords::kUsePosition_Type, |
- this->hasLocalMatrix() ? &this->localMatrix() : NULL); |
- return GrDefaultGeoProcFactory::CreateForDeviceSpace(color, coverage, localCoords, |
- this->viewMatrix()); |
- } |
+ SkASSERT(gp->getVertexStride() == |
+ sizeof(GrDefaultGeoProcFactory::PositionColorLocalCoordAttr)); |
+ return gp; |
} |
- struct BatchTracker { |
- GrColor fColor; |
- bool fUsesLocalCoords; |
- bool fColorIgnored; |
- bool fCoverageIgnored; |
- }; |
- |
- BatchTracker fBatch; |
- SkSTArray<1, Geometry, true> fGeoData; |
+ static void Tesselate(intptr_t vertices, size_t vertexStride, const Geometry& geo, |
+ const GrPipelineOptimizations& opts) { |
+ tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect, &geo.fLocalRect, |
+ &geo.fLocalMatrix); |
+ } |
}; |
+typedef GrTInstanceBatch<BWFillRectBatchNoLocalMatrixImp> BWFillRectBatchSimple; |
+typedef GrTInstanceBatch<BWFillRectBatchLocalMatrixImp> BWFillRectBatchLocalMatrix; |
+typedef GrTInstanceBatch<BWFillRectBatchLocalRectImp> BWFillRectBatchLocalRect; |
+typedef GrTInstanceBatch<BWFillRectBatchLocalMatrixLocalRectImp> BWFillRectBatchLocalMatrixLocalRect; |
+ |
namespace GrBWFillRectBatch { |
GrDrawBatch* Create(GrColor color, |
const SkMatrix& viewMatrix, |
const SkRect& rect, |
const SkRect* localRect, |
const SkMatrix* localMatrix) { |
- BWFillRectBatch::Geometry geometry; |
- geometry.fColor = color; |
- geometry.fViewMatrix = viewMatrix; |
- geometry.fRect = rect; |
- |
- if (localRect) { |
- geometry.fHasLocalRect = true; |
- geometry.fLocalRect = *localRect; |
+ // TODO bubble these up as separate calls |
+ if (localRect && localMatrix) { |
+ BWFillRectBatchLocalMatrixLocalRect* batch = BWFillRectBatchLocalMatrixLocalRect::Create(); |
+ BWFillRectBatchLocalMatrixLocalRect::Geometry& geo = *batch->geometry(); |
+ geo.fColor = color; |
+ geo.fViewMatrix = viewMatrix; |
+ geo.fLocalMatrix = *localMatrix; |
+ geo.fRect = rect; |
+ geo.fLocalRect = *localRect; |
+ batch->init(); |
+ return batch; |
+ } else if (localRect) { |
+ BWFillRectBatchLocalRect* batch = BWFillRectBatchLocalRect::Create(); |
+ BWFillRectBatchLocalRect::Geometry& geo = *batch->geometry(); |
+ geo.fColor = color; |
+ geo.fViewMatrix = viewMatrix; |
+ geo.fRect = rect; |
+ geo.fLocalRect = *localRect; |
+ batch->init(); |
+ return batch; |
+ } else if (localMatrix) { |
+ BWFillRectBatchLocalMatrix* batch = BWFillRectBatchLocalMatrix::Create(); |
+ BWFillRectBatchLocalMatrix::Geometry& geo = *batch->geometry(); |
+ geo.fColor = color; |
+ geo.fViewMatrix = viewMatrix; |
+ geo.fLocalMatrix = *localMatrix; |
+ geo.fRect = rect; |
+ batch->init(); |
+ return batch; |
} else { |
- geometry.fHasLocalRect = false; |
+ BWFillRectBatchSimple* batch = BWFillRectBatchSimple::Create(); |
+ BWFillRectBatchSimple::Geometry& geo = *batch->geometry(); |
+ geo.fColor = color; |
+ geo.fViewMatrix = viewMatrix; |
+ geo.fRect = rect; |
+ batch->init(); |
+ return batch; |
} |
- |
- if (localMatrix) { |
- geometry.fHasLocalMatrix = true; |
- geometry.fLocalMatrix = *localMatrix; |
- } else { |
- geometry.fHasLocalMatrix = false; |
- } |
- |
- return BWFillRectBatch::Create(geometry); |
} |
}; |
@@ -245,25 +292,16 @@ GrDrawBatch* Create(GrColor color, |
#include "GrBatchTest.h" |
DRAW_BATCH_TEST_DEFINE(RectBatch) { |
- BWFillRectBatch::Geometry geometry; |
- geometry.fColor = GrRandomColor(random); |
- |
- geometry.fRect = GrTest::TestRect(random); |
- geometry.fHasLocalRect = random->nextBool(); |
- |
- if (geometry.fHasLocalRect) { |
- geometry.fViewMatrix = GrTest::TestMatrixInvertible(random); |
- geometry.fLocalRect = GrTest::TestRect(random); |
- } else { |
- geometry.fViewMatrix = GrTest::TestMatrix(random); |
- } |
- |
- geometry.fHasLocalMatrix = random->nextBool(); |
- if (geometry.fHasLocalMatrix) { |
- geometry.fLocalMatrix = GrTest::TestMatrix(random); |
- } |
- |
- return BWFillRectBatch::Create(geometry); |
+ GrColor color = GrRandomColor(random); |
+ SkRect rect = GrTest::TestRect(random); |
+ SkRect localRect = GrTest::TestRect(random); |
+ SkMatrix viewMatrix = GrTest::TestMatrixInvertible(random); |
+ SkMatrix localMatrix = GrTest::TestMatrix(random); |
+ |
+ bool hasLocalRect = random->nextBool(); |
+ bool hasLocalMatrix = random->nextBool(); |
+ return GrBWFillRectBatch::Create(color, viewMatrix, rect, hasLocalRect ? &localRect : nullptr, |
+ hasLocalMatrix ? &localMatrix : nullptr); |
} |
#endif |