Chromium Code Reviews| Index: src/gpu/batches/GrBWFillRectBatch.cpp |
| diff --git a/src/gpu/batches/GrBWFillRectBatch.cpp b/src/gpu/batches/GrBWFillRectBatch.cpp |
| index f9ba2685eb731d3baf00548460f8e255d55df237..274f00cd9d3bb5938a711d50896e6058290cf1b3 100644 |
| --- a/src/gpu/batches/GrBWFillRectBatch.cpp |
| +++ b/src/gpu/batches/GrBWFillRectBatch.cpp |
| @@ -11,230 +11,280 @@ |
| #include "GrColor.h" |
| #include "GrDefaultGeoProcFactory.h" |
| #include "GrPrimitiveProcessor.h" |
| +#include "GrResourceProvider.h" |
| +#include "GrTInstanceBatch.h" |
| #include "GrQuad.h" |
| #include "GrVertexBatch.h" |
| -class GrBatchFlushState; |
| -class SkMatrix; |
| -struct SkRect; |
| +// Common functions |
| +class BWFillRectBatchBase { |
| +public: |
| + static const int kVertsPerInstance = 4; |
| + static const int kIndicesPerInstance = 6; |
| + |
| + static void InitInvariantOutputCoverage(GrInitInvariantOutput* out) { |
| + out->setKnownSingleComponent(0xff); |
| + } |
| + |
| + static const GrIndexBuffer* GetIndexBuffer(GrResourceProvider* rp) { |
| + return rp->refQuadIndexBuffer(); |
| + } |
| + |
| + template <typename Geometry> |
| + static void SetBounds(const Geometry& geo, SkRect* outBounds) { |
| + geo.fViewMatrix.mapRect(outBounds, geo.fRect); |
| + } |
| +}; |
| + |
| +/** We always use per-vertex colors so that rects can be batched across color changes. Sometimes |
| + we have explicit local coords and sometimes not. We *could* always provide explicit local |
| + coords and just duplicate the positions when the caller hasn't provided a local coord rect, |
| + but we haven't seen a use case which frequently switches between local rect and no local |
| + rect draws. |
| + |
|
robertphillips
2015/08/21 17:20:56
color param ?
|
| + The color param is used to determine whether the opaque hint can be set on the draw state. |
| + The caller must populate the vertex colors itself. |
| + |
| + The vertex attrib order is always pos, color, [local coords]. |
| + */ |
| +static const GrGeometryProcessor* create_gp(const SkMatrix& viewMatrix, |
| + bool readsCoverage, |
| + bool hasExplicitLocalCoords, |
| + const SkMatrix* localMatrix) { |
| + using namespace GrDefaultGeoProcFactory; |
| + Color color(Color::kAttribute_Type); |
| + Coverage coverage(readsCoverage ? Coverage::kSolid_Type : Coverage::kNone_Type); |
| + |
| + // if we have a local rect, then we apply the localMatrix directly to the localRect to |
| + // generate vertex local coords |
| + if (hasExplicitLocalCoords) { |
| + LocalCoords localCoords(LocalCoords::kHasExplicit_Type); |
| + return GrDefaultGeoProcFactory::Create(color, coverage, localCoords, SkMatrix::I()); |
| + } else { |
|
robertphillips
2015/08/21 17:20:56
localMatrix ? localMatrix : NULL ?
|
| + LocalCoords localCoords(LocalCoords::kUsePosition_Type, localMatrix ? localMatrix : NULL); |
| + return GrDefaultGeoProcFactory::CreateForDeviceSpace(color, coverage, localCoords, |
| + viewMatrix); |
| + } |
| +} |
| + |
| +static void tesselate(intptr_t vertices, |
| + size_t vertexStride, |
| + GrColor color, |
| + const SkMatrix& viewMatrix, |
| + const SkRect& rect, |
| + const SkRect* localRect, |
| + const SkMatrix* localMatrix) { |
| + SkPoint* positions = reinterpret_cast<SkPoint*>(vertices); |
| + |
| + positions->setRectFan(rect.fLeft, rect.fTop, |
| + rect.fRight, rect.fBottom, vertexStride); |
| + viewMatrix.mapPointsWithStride(positions, vertexStride, BWFillRectBatchBase::kVertsPerInstance); |
| + |
| + // TODO we should only do this if local coords are being read |
| + if (localRect) { |
| + static const int kLocalOffset = sizeof(SkPoint) + sizeof(GrColor); |
| + SkPoint* coords = reinterpret_cast<SkPoint*>(vertices + kLocalOffset); |
| + coords->setRectFan(localRect->fLeft, localRect->fTop, |
| + localRect->fRight, localRect->fBottom, |
| + vertexStride); |
| + if (localMatrix) { |
| + localMatrix->mapPointsWithStride(coords, vertexStride, |
| + BWFillRectBatchBase::kVertsPerInstance); |
| + } |
| + } |
| -class BWFillRectBatch : public GrVertexBatch { |
| + static const int kColorOffset = sizeof(SkPoint); |
| + GrColor* vertColor = reinterpret_cast<GrColor*>(vertices + kColorOffset); |
| + for (int j = 0; j < 4; ++j) { |
| + *vertColor = color; |
| + vertColor = (GrColor*) ((intptr_t) vertColor + vertexStride); |
| + } |
| +} |
| + |
| +class BWFillRectBatchNoLocalMatrixImp : public BWFillRectBatchBase { |
| public: |
| struct Geometry { |
| SkMatrix fViewMatrix; |
| SkRect fRect; |
| - SkRect fLocalRect; |
| - SkMatrix fLocalMatrix; |
| GrColor fColor; |
| - bool fHasLocalRect; |
| - bool fHasLocalMatrix; |
| }; |
| - static GrDrawBatch* Create(const Geometry& geometry) { |
| - return SkNEW_ARGS(BWFillRectBatch, (geometry)); |
| + static const char* Name() { return "BWFillRectBatchNoLocalMatrix"; } |
| + |
| + static bool CanCombine(const Geometry& mine, const Geometry& theirs, |
| + const GrPipelineOptimizations& opts) { |
| + // We apply the viewmatrix to the rect points on the cpu. However, if the pipeline uses |
| + // local coords then we won't be able to batch. We could actually upload the viewmatrix |
| + // using vertex attributes in these cases, but haven't investigated that |
| + return !opts.readsLocalCoords() || mine.fViewMatrix.cheapEqualTo(theirs.fViewMatrix); |
| } |
| - const char* name() const override { return "RectBatch"; } |
| + static const GrGeometryProcessor* CreateGP(const Geometry& geo, |
| + const GrPipelineOptimizations& opts) { |
| + const GrGeometryProcessor* gp = create_gp(geo.fViewMatrix, opts.readsCoverage(), false, |
| + NULL); |
| - void getInvariantOutputColor(GrInitInvariantOutput* out) const override { |
| - // When this is called on a batch, there is only one geometry bundle |
| - out->setKnownFourComponents(fGeoData[0].fColor); |
| + SkASSERT(gp->getVertexStride() == sizeof(GrDefaultGeoProcFactory::PositionColorAttr)); |
| + return gp; |
| } |
| - void getInvariantOutputCoverage(GrInitInvariantOutput* out) const override { |
| - out->setKnownSingleComponent(0xff); |
| + static void Tesselate(intptr_t vertices, size_t vertexStride, const Geometry& geo, |
| + const GrPipelineOptimizations& opts) { |
| + tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect, NULL, NULL); |
| } |
| +}; |
| - SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; } |
| +class BWFillRectBatchLocalMatrixImp : public BWFillRectBatchBase { |
| +public: |
| + struct Geometry { |
| + SkMatrix fViewMatrix; |
| + SkMatrix fLocalMatrix; |
| + SkRect fRect; |
| + GrColor fColor; |
| + }; |
| -private: |
| - BWFillRectBatch(const Geometry& geometry) { |
| - this->initClassID<BWFillRectBatch>(); |
| - fGeoData.push_back(geometry); |
| + static const char* Name() { return "BWFillRectBatchLocalMatrix"; } |
| - fBounds = geometry.fRect; |
| - geometry.fViewMatrix.mapRect(&fBounds); |
| + static bool CanCombine(const Geometry& mine, const Geometry& theirs, |
| + const GrPipelineOptimizations& opts) { |
| + // if we read local coords then we have to have the same viewmatrix and localmatrix |
| + return !opts.readsLocalCoords() || |
| + (mine.fViewMatrix.cheapEqualTo(theirs.fViewMatrix) && |
| + mine.fLocalMatrix.cheapEqualTo(theirs.fLocalMatrix)); |
| } |
| - GrColor color() const { return fBatch.fColor; } |
| - bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; } |
| - bool colorIgnored() const { return fBatch.fColorIgnored; } |
| - const SkMatrix& viewMatrix() const { return fGeoData[0].fViewMatrix; } |
| - const SkMatrix& localMatrix() const { return fGeoData[0].fLocalMatrix; } |
| - bool hasLocalRect() const { return fGeoData[0].fHasLocalRect; } |
| - bool hasLocalMatrix() const { return fGeoData[0].fHasLocalMatrix; } |
| - bool coverageIgnored() const { return fBatch.fCoverageIgnored; } |
| - |
| - void initBatchTracker(const GrPipelineOptimizations& init) override { |
| - // Handle any color overrides |
| - if (!init.readsColor()) { |
| - fGeoData[0].fColor = GrColor_ILLEGAL; |
| - } |
| - init.getOverrideColorIfSet(&fGeoData[0].fColor); |
| + static const GrGeometryProcessor* CreateGP(const Geometry& geo, |
| + const GrPipelineOptimizations& opts) { |
| + const GrGeometryProcessor* gp = create_gp(geo.fViewMatrix, opts.readsCoverage(), false, |
| + &geo.fLocalMatrix); |
| - // setup batch properties |
| - fBatch.fColorIgnored = !init.readsColor(); |
| - fBatch.fColor = fGeoData[0].fColor; |
| - fBatch.fUsesLocalCoords = init.readsLocalCoords(); |
| - fBatch.fCoverageIgnored = !init.readsCoverage(); |
| + SkASSERT(gp->getVertexStride() == sizeof(GrDefaultGeoProcFactory::PositionColorAttr)); |
| + return gp; |
| } |
| - void onPrepareDraws(Target* target) override { |
| - SkAutoTUnref<const GrGeometryProcessor> gp(this->createRectGP()); |
| - if (!gp) { |
| - SkDebugf("Could not create GrGeometryProcessor\n"); |
| - return; |
| - } |
| - |
| - target->initDraw(gp, this->pipeline()); |
| - |
| - int instanceCount = fGeoData.count(); |
| - size_t vertexStride = gp->getVertexStride(); |
| - SkASSERT(this->hasLocalRect() ? |
| - vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorLocalCoordAttr) : |
| - vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorAttr)); |
| - QuadHelper helper; |
| - void* vertices = helper.init(target, vertexStride, instanceCount); |
| + static void Tesselate(intptr_t vertices, size_t vertexStride, const Geometry& geo, |
| + const GrPipelineOptimizations& opts) { |
| + tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect, NULL, |
| + &geo.fLocalMatrix); |
| + } |
| +}; |
| - if (!vertices) { |
| - return; |
| - } |
| +class BWFillRectBatchLocalRectImp : public BWFillRectBatchBase { |
| +public: |
| + struct Geometry { |
| + SkMatrix fViewMatrix; |
| + SkRect fRect; |
| + SkRect fLocalRect; |
| + GrColor fColor; |
| + }; |
| - for (int i = 0; i < instanceCount; i++) { |
| - const Geometry& geom = fGeoData[i]; |
| - |
| - intptr_t offset = reinterpret_cast<intptr_t>(vertices) + |
| - kVerticesPerQuad * i * vertexStride; |
| - SkPoint* positions = reinterpret_cast<SkPoint*>(offset); |
| - |
| - positions->setRectFan(geom.fRect.fLeft, geom.fRect.fTop, |
| - geom.fRect.fRight, geom.fRect.fBottom, vertexStride); |
| - geom.fViewMatrix.mapPointsWithStride(positions, vertexStride, kVerticesPerQuad); |
| - |
| - // TODO we should only do this if local coords are being read |
| - if (geom.fHasLocalRect) { |
| - static const int kLocalOffset = sizeof(SkPoint) + sizeof(GrColor); |
| - SkPoint* coords = reinterpret_cast<SkPoint*>(offset + kLocalOffset); |
| - coords->setRectFan(geom.fLocalRect.fLeft, geom.fLocalRect.fTop, |
| - geom.fLocalRect.fRight, geom.fLocalRect.fBottom, |
| - vertexStride); |
| - if (geom.fHasLocalMatrix) { |
| - geom.fLocalMatrix.mapPointsWithStride(coords, vertexStride, kVerticesPerQuad); |
| - } |
| - } |
| - |
| - static const int kColorOffset = sizeof(SkPoint); |
| - GrColor* vertColor = reinterpret_cast<GrColor*>(offset + kColorOffset); |
| - for (int j = 0; j < 4; ++j) { |
| - *vertColor = geom.fColor; |
| - vertColor = (GrColor*) ((intptr_t) vertColor + vertexStride); |
| - } |
| - } |
| + static const char* Name() { return "BWFillRectBatchLocalRect"; } |
| - helper.recordDraw(target); |
| + static bool CanCombine(const Geometry& mine, const Geometry& theirs, |
| + const GrPipelineOptimizations& opts) { |
| + return true; |
| } |
| - bool onCombineIfPossible(GrBatch* t, const GrCaps& caps) override { |
| - BWFillRectBatch* that = t->cast<BWFillRectBatch>(); |
| - if (!GrPipeline::CanCombine(*this->pipeline(), this->bounds(), *that->pipeline(), |
| - that->bounds(), caps)) { |
| - return false; |
| - } |
| + static const GrGeometryProcessor* CreateGP(const Geometry& geo, |
| + const GrPipelineOptimizations& opts) { |
| + const GrGeometryProcessor* gp = create_gp(geo.fViewMatrix, opts.readsCoverage(), true, |
| + NULL); |
| - if (this->hasLocalRect() != that->hasLocalRect()) { |
| - return false; |
| - } |
| + SkASSERT(gp->getVertexStride() == |
| + sizeof(GrDefaultGeoProcFactory::PositionColorLocalCoordAttr)); |
| + return gp; |
| + } |
| - SkASSERT(this->usesLocalCoords() == that->usesLocalCoords()); |
| - if (!this->hasLocalRect() && this->usesLocalCoords()) { |
| - if (!this->viewMatrix().cheapEqualTo(that->viewMatrix())) { |
| - return false; |
| - } |
| + static void Tesselate(intptr_t vertices, size_t vertexStride, const Geometry& geo, |
| + const GrPipelineOptimizations& opts) { |
| + tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect, &geo.fLocalRect, |
| + NULL); |
| + } |
| +}; |
| - if (this->hasLocalMatrix() != that->hasLocalMatrix()) { |
| - return false; |
| - } |
| +class BWFillRectBatchLocalMatrixLocalRectImp : public BWFillRectBatchBase { |
| +public: |
| + struct Geometry { |
| + SkMatrix fViewMatrix; |
| + SkMatrix fLocalMatrix; |
| + SkRect fRect; |
| + SkRect fLocalRect; |
| + GrColor fColor; |
| + }; |
| - if (this->hasLocalMatrix() && !this->localMatrix().cheapEqualTo(that->localMatrix())) { |
| - return false; |
| - } |
| - } |
| + static const char* Name() { return "BWFillRectBatchLocalMatrixLocalRect"; } |
| - if (this->color() != that->color()) { |
| - fBatch.fColor = GrColor_ILLEGAL; |
| - } |
| - fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin()); |
| - this->joinBounds(that->bounds()); |
| + static bool CanCombine(const Geometry& mine, const Geometry& theirs, |
| + const GrPipelineOptimizations& opts) { |
| return true; |
| } |
| + static const GrGeometryProcessor* CreateGP(const Geometry& geo, |
| + const GrPipelineOptimizations& opts) { |
| + const GrGeometryProcessor* gp = create_gp(geo.fViewMatrix, opts.readsCoverage(), true, |
| + NULL); |
| - /** We always use per-vertex colors so that rects can be batched across color changes. Sometimes |
| - we have explicit local coords and sometimes not. We *could* always provide explicit local |
| - coords and just duplicate the positions when the caller hasn't provided a local coord rect, |
| - but we haven't seen a use case which frequently switches between local rect and no local |
| - rect draws. |
| - |
| - The color param is used to determine whether the opaque hint can be set on the draw state. |
| - The caller must populate the vertex colors itself. |
| - |
| - The vertex attrib order is always pos, color, [local coords]. |
| - */ |
| - const GrGeometryProcessor* createRectGP() const { |
| - using namespace GrDefaultGeoProcFactory; |
| - Color color(Color::kAttribute_Type); |
| - Coverage coverage(this->coverageIgnored() ? Coverage::kNone_Type : Coverage::kSolid_Type); |
| - |
| - // if we have a local rect, then we apply the localMatrix directly to the localRect to |
| - // generate vertex local coords |
| - if (this->hasLocalRect()) { |
| - LocalCoords localCoords(LocalCoords::kHasExplicit_Type); |
| - return GrDefaultGeoProcFactory::Create(color, coverage, localCoords, SkMatrix::I()); |
| - } else { |
| - LocalCoords localCoords(LocalCoords::kUsePosition_Type, |
| - this->hasLocalMatrix() ? &this->localMatrix() : NULL); |
| - return GrDefaultGeoProcFactory::CreateForDeviceSpace(color, coverage, localCoords, |
| - this->viewMatrix()); |
| - } |
| + SkASSERT(gp->getVertexStride() == |
| + sizeof(GrDefaultGeoProcFactory::PositionColorLocalCoordAttr)); |
| + return gp; |
| } |
| - struct BatchTracker { |
| - GrColor fColor; |
| - bool fUsesLocalCoords; |
| - bool fColorIgnored; |
| - bool fCoverageIgnored; |
| - }; |
| - |
| - BatchTracker fBatch; |
| - SkSTArray<1, Geometry, true> fGeoData; |
| + static void Tesselate(intptr_t vertices, size_t vertexStride, const Geometry& geo, |
| + const GrPipelineOptimizations& opts) { |
| + tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect, &geo.fLocalRect, |
| + &geo.fLocalMatrix); |
| + } |
| }; |
| +typedef GrTInstanceBatch<BWFillRectBatchNoLocalMatrixImp> BWFillRectBatchSimple; |
| +typedef GrTInstanceBatch<BWFillRectBatchLocalMatrixImp> BWFillRectBatchLocalMatrix; |
| +typedef GrTInstanceBatch<BWFillRectBatchLocalRectImp> BWFillRectBatchLocalRect; |
| +typedef GrTInstanceBatch<BWFillRectBatchLocalMatrixLocalRectImp> BWFillRectBatchLocalMatrixLocalRect; |
| + |
| namespace GrBWFillRectBatch { |
| GrDrawBatch* Create(GrColor color, |
| const SkMatrix& viewMatrix, |
| const SkRect& rect, |
| const SkRect* localRect, |
| const SkMatrix* localMatrix) { |
| - BWFillRectBatch::Geometry geometry; |
| - geometry.fColor = color; |
| - geometry.fViewMatrix = viewMatrix; |
| - geometry.fRect = rect; |
| - |
| - if (localRect) { |
| - geometry.fHasLocalRect = true; |
| - geometry.fLocalRect = *localRect; |
| + // TODO bubble these up as separate calls |
| + if (localRect && localMatrix) { |
| + BWFillRectBatchLocalMatrixLocalRect* batch = BWFillRectBatchLocalMatrixLocalRect::Create(); |
| + BWFillRectBatchLocalMatrixLocalRect::Geometry& geo = *batch->geometry(); |
| + geo.fColor = color; |
| + geo.fViewMatrix = viewMatrix; |
| + geo.fLocalMatrix = *localMatrix; |
| + geo.fRect = rect; |
| + geo.fLocalRect = *localRect; |
| + batch->init(); |
| + return batch; |
| + } else if (localRect) { |
| + BWFillRectBatchLocalRect* batch = BWFillRectBatchLocalRect::Create(); |
| + BWFillRectBatchLocalRect::Geometry& geo = *batch->geometry(); |
| + geo.fColor = color; |
| + geo.fViewMatrix = viewMatrix; |
| + geo.fRect = rect; |
| + geo.fLocalRect = *localRect; |
| + batch->init(); |
| + return batch; |
| + } else if (localMatrix) { |
| + BWFillRectBatchLocalMatrix* batch = BWFillRectBatchLocalMatrix::Create(); |
| + BWFillRectBatchLocalMatrix::Geometry& geo = *batch->geometry(); |
| + geo.fColor = color; |
| + geo.fViewMatrix = viewMatrix; |
| + geo.fLocalMatrix = *localMatrix; |
| + geo.fRect = rect; |
| + batch->init(); |
| + return batch; |
| } else { |
| - geometry.fHasLocalRect = false; |
| + BWFillRectBatchSimple* batch = BWFillRectBatchSimple::Create(); |
| + BWFillRectBatchSimple::Geometry& geo = *batch->geometry(); |
| + geo.fColor = color; |
| + geo.fViewMatrix = viewMatrix; |
| + geo.fRect = rect; |
| + batch->init(); |
| + return batch; |
| } |
| - |
| - if (localMatrix) { |
| - geometry.fHasLocalMatrix = true; |
| - geometry.fLocalMatrix = *localMatrix; |
| - } else { |
| - geometry.fHasLocalMatrix = false; |
| - } |
| - |
| - return BWFillRectBatch::Create(geometry); |
| } |
| }; |
| @@ -245,25 +295,16 @@ GrDrawBatch* Create(GrColor color, |
| #include "GrBatchTest.h" |
| DRAW_BATCH_TEST_DEFINE(RectBatch) { |
| - BWFillRectBatch::Geometry geometry; |
| - geometry.fColor = GrRandomColor(random); |
| - |
| - geometry.fRect = GrTest::TestRect(random); |
| - geometry.fHasLocalRect = random->nextBool(); |
| - |
| - if (geometry.fHasLocalRect) { |
| - geometry.fViewMatrix = GrTest::TestMatrixInvertible(random); |
| - geometry.fLocalRect = GrTest::TestRect(random); |
| - } else { |
| - geometry.fViewMatrix = GrTest::TestMatrix(random); |
| - } |
| - |
| - geometry.fHasLocalMatrix = random->nextBool(); |
| - if (geometry.fHasLocalMatrix) { |
| - geometry.fLocalMatrix = GrTest::TestMatrix(random); |
| - } |
| - |
| - return BWFillRectBatch::Create(geometry); |
| + GrColor color = GrRandomColor(random); |
| + SkRect rect = GrTest::TestRect(random); |
| + SkRect localRect = GrTest::TestRect(random); |
| + SkMatrix viewMatrix = GrTest::TestMatrixInvertible(random); |
| + SkMatrix localMatrix = GrTest::TestMatrix(random); |
| + |
| + bool hasLocalRect = random->nextBool(); |
| + bool hasLocalMatrix = random->nextBool(); |
| + return GrBWFillRectBatch::Create(color, viewMatrix, rect, hasLocalRect ? &localRect : nullptr, |
| + hasLocalMatrix ? &localMatrix : nullptr); |
| } |
| #endif |