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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrBWFillRectBatch.h" | 8 #include "GrBWFillRectBatch.h" |
9 | 9 |
10 #include "GrBatchFlushState.h" | 10 #include "GrBatchFlushState.h" |
11 #include "GrColor.h" | 11 #include "GrColor.h" |
12 #include "GrDefaultGeoProcFactory.h" | 12 #include "GrDefaultGeoProcFactory.h" |
13 #include "GrPrimitiveProcessor.h" | 13 #include "GrPrimitiveProcessor.h" |
| 14 #include "GrResourceProvider.h" |
| 15 #include "GrTInstanceBatch.h" |
14 #include "GrVertexBatch.h" | 16 #include "GrVertexBatch.h" |
15 | 17 |
16 class GrBatchFlushState; | 18 // Common functions |
17 class SkMatrix; | 19 class BWFillRectBatchBase { |
18 struct SkRect; | 20 public: |
19 | 21 static const int kVertsPerInstance = 4; |
20 class BWFillRectBatch : public GrVertexBatch { | 22 static const int kIndicesPerInstance = 6; |
| 23 |
| 24 inline static const GrIndexBuffer* GetIndexBuffer(GrResourceProvider* rp) { |
| 25 return rp->refQuadIndexBuffer(); |
| 26 } |
| 27 |
| 28 template <typename Geometry> |
| 29 inline static void SetBounds(const Geometry& geo, SkRect* outBounds) { |
| 30 geo.fViewMatrix.mapRect(outBounds, geo.fRect); |
| 31 } |
| 32 }; |
| 33 |
| 34 /** We always use per-vertex colors so that rects can be batched across color ch
anges. Sometimes |
| 35 we have explicit local coords and sometimes not. We *could* always provide
explicit local |
| 36 coords and just duplicate the positions when the caller hasn't provided a lo
cal coord rect, |
| 37 but we haven't seen a use case which frequently switches between local rect
and no local |
| 38 rect draws. |
| 39 |
| 40 The color param is used to determine whether the opaque hint can be set on t
he draw state. |
| 41 The caller must populate the vertex colors itself. |
| 42 |
| 43 The vertex attrib order is always pos, color, [local coords]. |
| 44 */ |
| 45 static const GrGeometryProcessor* create_gp(const SkMatrix& viewMatrix, |
| 46 bool readsCoverage, |
| 47 bool hasExplicitLocalCoords, |
| 48 const SkMatrix* localMatrix) { |
| 49 using namespace GrDefaultGeoProcFactory; |
| 50 Color color(Color::kAttribute_Type); |
| 51 Coverage coverage(readsCoverage ? Coverage::kSolid_Type : Coverage::kNone_Ty
pe); |
| 52 |
| 53 // if we have a local rect, then we apply the localMatrix directly to the lo
calRect to |
| 54 // generate vertex local coords |
| 55 if (hasExplicitLocalCoords) { |
| 56 LocalCoords localCoords(LocalCoords::kHasExplicit_Type); |
| 57 return GrDefaultGeoProcFactory::Create(color, coverage, localCoords, SkM
atrix::I()); |
| 58 } else { |
| 59 LocalCoords localCoords(LocalCoords::kUsePosition_Type, localMatrix ? lo
calMatrix : NULL); |
| 60 return GrDefaultGeoProcFactory::CreateForDeviceSpace(color, coverage, lo
calCoords, |
| 61 viewMatrix); |
| 62 } |
| 63 } |
| 64 |
| 65 static void tesselate(intptr_t vertices, |
| 66 size_t vertexStride, |
| 67 GrColor color, |
| 68 const SkMatrix& viewMatrix, |
| 69 const SkRect& rect, |
| 70 const SkRect* localRect, |
| 71 const SkMatrix* localMatrix) { |
| 72 SkPoint* positions = reinterpret_cast<SkPoint*>(vertices); |
| 73 |
| 74 positions->setRectFan(rect.fLeft, rect.fTop, |
| 75 rect.fRight, rect.fBottom, vertexStride); |
| 76 viewMatrix.mapPointsWithStride(positions, vertexStride, BWFillRectBatchBase:
:kVertsPerInstance); |
| 77 |
| 78 // TODO we should only do this if local coords are being read |
| 79 if (localRect) { |
| 80 static const int kLocalOffset = sizeof(SkPoint) + sizeof(GrColor); |
| 81 SkPoint* coords = reinterpret_cast<SkPoint*>(vertices + kLocalOffset); |
| 82 coords->setRectFan(localRect->fLeft, localRect->fTop, |
| 83 localRect->fRight, localRect->fBottom, |
| 84 vertexStride); |
| 85 if (localMatrix) { |
| 86 localMatrix->mapPointsWithStride(coords, vertexStride, |
| 87 BWFillRectBatchBase::kVertsPerInsta
nce); |
| 88 } |
| 89 } |
| 90 |
| 91 static const int kColorOffset = sizeof(SkPoint); |
| 92 GrColor* vertColor = reinterpret_cast<GrColor*>(vertices + kColorOffset); |
| 93 for (int j = 0; j < 4; ++j) { |
| 94 *vertColor = color; |
| 95 vertColor = (GrColor*) ((intptr_t) vertColor + vertexStride); |
| 96 } |
| 97 } |
| 98 |
| 99 class BWFillRectBatchNoLocalMatrixImp : public BWFillRectBatchBase { |
| 100 public: |
| 101 struct Geometry { |
| 102 SkMatrix fViewMatrix; |
| 103 SkRect fRect; |
| 104 GrColor fColor; |
| 105 }; |
| 106 |
| 107 inline static const char* Name() { return "BWFillRectBatchNoLocalMatrix"; } |
| 108 |
| 109 inline static bool CanCombine(const Geometry& mine, const Geometry& theirs, |
| 110 const GrPipelineOptimizations& opts) { |
| 111 // We apply the viewmatrix to the rect points on the cpu. However, if t
he pipeline uses |
| 112 // local coords then we won't be able to batch. We could actually uploa
d the viewmatrix |
| 113 // using vertex attributes in these cases, but haven't investigated that |
| 114 return !opts.readsLocalCoords() || mine.fViewMatrix.cheapEqualTo(theirs.
fViewMatrix); |
| 115 } |
| 116 |
| 117 inline static const GrGeometryProcessor* CreateGP(const Geometry& geo, |
| 118 const GrPipelineOptimizati
ons& opts) { |
| 119 const GrGeometryProcessor* gp = create_gp(geo.fViewMatrix, opts.readsCov
erage(), false, |
| 120 NULL); |
| 121 |
| 122 SkASSERT(gp->getVertexStride() == sizeof(GrDefaultGeoProcFactory::Positi
onColorAttr)); |
| 123 return gp; |
| 124 } |
| 125 |
| 126 inline static void Tesselate(intptr_t vertices, size_t vertexStride, const G
eometry& geo, |
| 127 const GrPipelineOptimizations& opts) { |
| 128 tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect
, NULL, NULL); |
| 129 } |
| 130 }; |
| 131 |
| 132 class BWFillRectBatchLocalMatrixImp : public BWFillRectBatchBase { |
| 133 public: |
| 134 struct Geometry { |
| 135 SkMatrix fViewMatrix; |
| 136 SkMatrix fLocalMatrix; |
| 137 SkRect fRect; |
| 138 GrColor fColor; |
| 139 }; |
| 140 |
| 141 inline static const char* Name() { return "BWFillRectBatchLocalMatrix"; } |
| 142 |
| 143 inline static bool CanCombine(const Geometry& mine, const Geometry& theirs, |
| 144 const GrPipelineOptimizations& opts) { |
| 145 // We apply the viewmatrix to the rect points on the cpu. However, if t
he pipeline uses |
| 146 // local coords then we won't be able to batch. We could actually uploa
d the viewmatrix |
| 147 // using vertex attributes in these cases, but haven't investigated that |
| 148 return !opts.readsLocalCoords() || mine.fViewMatrix.cheapEqualTo(theirs.
fViewMatrix); |
| 149 } |
| 150 |
| 151 inline static const GrGeometryProcessor* CreateGP(const Geometry& geo, |
| 152 const GrPipelineOptimizati
ons& opts) { |
| 153 const GrGeometryProcessor* gp = create_gp(geo.fViewMatrix, opts.readsCov
erage(), false, |
| 154 &geo.fLocalMatrix); |
| 155 |
| 156 SkASSERT(gp->getVertexStride() == sizeof(GrDefaultGeoProcFactory::Positi
onColorAttr)); |
| 157 return gp; |
| 158 } |
| 159 |
| 160 inline static void Tesselate(intptr_t vertices, size_t vertexStride, const G
eometry& geo, |
| 161 const GrPipelineOptimizations& opts) { |
| 162 tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect
, NULL, |
| 163 &geo.fLocalMatrix); |
| 164 } |
| 165 }; |
| 166 |
| 167 class BWFillRectBatchLocalRectImp : public BWFillRectBatchBase { |
21 public: | 168 public: |
22 struct Geometry { | 169 struct Geometry { |
23 SkMatrix fViewMatrix; | 170 SkMatrix fViewMatrix; |
24 SkRect fRect; | 171 SkRect fRect; |
25 SkRect fLocalRect; | 172 SkRect fLocalRect; |
| 173 GrColor fColor; |
| 174 }; |
| 175 |
| 176 inline static const char* Name() { return "BWFillRectBatchLocalRect"; } |
| 177 |
| 178 inline static bool CanCombine(const Geometry& mine, const Geometry& theirs, |
| 179 const GrPipelineOptimizations& opts) { |
| 180 return true; |
| 181 } |
| 182 |
| 183 inline static const GrGeometryProcessor* CreateGP(const Geometry& geo, |
| 184 const GrPipelineOptimizati
ons& opts) { |
| 185 const GrGeometryProcessor* gp = create_gp(geo.fViewMatrix, opts.readsCov
erage(), true, |
| 186 NULL); |
| 187 |
| 188 SkASSERT(gp->getVertexStride() == |
| 189 sizeof(GrDefaultGeoProcFactory::PositionColorLocalCoordAttr)); |
| 190 return gp; |
| 191 } |
| 192 |
| 193 inline static void Tesselate(intptr_t vertices, size_t vertexStride, const G
eometry& geo, |
| 194 const GrPipelineOptimizations& opts) { |
| 195 tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect
, &geo.fLocalRect, |
| 196 NULL); |
| 197 } |
| 198 }; |
| 199 |
| 200 class BWFillRectBatchLocalMatrixLocalRectImp : public BWFillRectBatchBase { |
| 201 public: |
| 202 struct Geometry { |
| 203 SkMatrix fViewMatrix; |
26 SkMatrix fLocalMatrix; | 204 SkMatrix fLocalMatrix; |
27 GrColor fColor; | 205 SkRect fRect; |
28 bool fHasLocalRect; | 206 SkRect fLocalRect; |
29 bool fHasLocalMatrix; | 207 GrColor fColor; |
30 }; | 208 }; |
31 | 209 |
32 static GrDrawBatch* Create(const Geometry& geometry) { | 210 inline static const char* Name() { return "BWFillRectBatchLocalMatrixLocalRe
ct"; } |
33 return SkNEW_ARGS(BWFillRectBatch, (geometry)); | 211 |
34 } | 212 inline static bool CanCombine(const Geometry& mine, const Geometry& theirs, |
35 | 213 const GrPipelineOptimizations& opts) { |
36 const char* name() const override { return "RectBatch"; } | |
37 | |
38 void getInvariantOutputColor(GrInitInvariantOutput* out) const override { | |
39 // When this is called on a batch, there is only one geometry bundle | |
40 out->setKnownFourComponents(fGeoData[0].fColor); | |
41 } | |
42 | |
43 void getInvariantOutputCoverage(GrInitInvariantOutput* out) const override { | |
44 out->setKnownSingleComponent(0xff); | |
45 } | |
46 | |
47 SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; } | |
48 | |
49 private: | |
50 BWFillRectBatch(const Geometry& geometry) { | |
51 this->initClassID<BWFillRectBatch>(); | |
52 fGeoData.push_back(geometry); | |
53 | |
54 fBounds = geometry.fRect; | |
55 geometry.fViewMatrix.mapRect(&fBounds); | |
56 } | |
57 | |
58 GrColor color() const { return fBatch.fColor; } | |
59 bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; } | |
60 bool colorIgnored() const { return fBatch.fColorIgnored; } | |
61 const SkMatrix& viewMatrix() const { return fGeoData[0].fViewMatrix; } | |
62 const SkMatrix& localMatrix() const { return fGeoData[0].fLocalMatrix; } | |
63 bool hasLocalRect() const { return fGeoData[0].fHasLocalRect; } | |
64 bool hasLocalMatrix() const { return fGeoData[0].fHasLocalMatrix; } | |
65 bool coverageIgnored() const { return fBatch.fCoverageIgnored; } | |
66 | |
67 void initBatchTracker(const GrPipelineOptimizations& init) override { | |
68 // Handle any color overrides | |
69 if (!init.readsColor()) { | |
70 fGeoData[0].fColor = GrColor_ILLEGAL; | |
71 } | |
72 init.getOverrideColorIfSet(&fGeoData[0].fColor); | |
73 | |
74 // setup batch properties | |
75 fBatch.fColorIgnored = !init.readsColor(); | |
76 fBatch.fColor = fGeoData[0].fColor; | |
77 fBatch.fUsesLocalCoords = init.readsLocalCoords(); | |
78 fBatch.fCoverageIgnored = !init.readsCoverage(); | |
79 } | |
80 | |
81 void onPrepareDraws(Target* target) override { | |
82 SkAutoTUnref<const GrGeometryProcessor> gp(this->createRectGP()); | |
83 if (!gp) { | |
84 SkDebugf("Could not create GrGeometryProcessor\n"); | |
85 return; | |
86 } | |
87 | |
88 target->initDraw(gp, this->pipeline()); | |
89 | |
90 int instanceCount = fGeoData.count(); | |
91 size_t vertexStride = gp->getVertexStride(); | |
92 SkASSERT(this->hasLocalRect() ? | |
93 vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorLo
calCoordAttr) : | |
94 vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorAt
tr)); | |
95 QuadHelper helper; | |
96 void* vertices = helper.init(target, vertexStride, instanceCount); | |
97 | |
98 if (!vertices) { | |
99 return; | |
100 } | |
101 | |
102 for (int i = 0; i < instanceCount; i++) { | |
103 const Geometry& geom = fGeoData[i]; | |
104 | |
105 intptr_t offset = reinterpret_cast<intptr_t>(vertices) + | |
106 kVerticesPerQuad * i * vertexStride; | |
107 SkPoint* positions = reinterpret_cast<SkPoint*>(offset); | |
108 | |
109 positions->setRectFan(geom.fRect.fLeft, geom.fRect.fTop, | |
110 geom.fRect.fRight, geom.fRect.fBottom, vertexS
tride); | |
111 geom.fViewMatrix.mapPointsWithStride(positions, vertexStride, kVerti
cesPerQuad); | |
112 | |
113 // TODO we should only do this if local coords are being read | |
114 if (geom.fHasLocalRect) { | |
115 static const int kLocalOffset = sizeof(SkPoint) + sizeof(GrColor
); | |
116 SkPoint* coords = reinterpret_cast<SkPoint*>(offset + kLocalOffs
et); | |
117 coords->setRectFan(geom.fLocalRect.fLeft, geom.fLocalRect.fTop, | |
118 geom.fLocalRect.fRight, geom.fLocalRect.fBott
om, | |
119 vertexStride); | |
120 if (geom.fHasLocalMatrix) { | |
121 geom.fLocalMatrix.mapPointsWithStride(coords, vertexStride,
kVerticesPerQuad); | |
122 } | |
123 } | |
124 | |
125 static const int kColorOffset = sizeof(SkPoint); | |
126 GrColor* vertColor = reinterpret_cast<GrColor*>(offset + kColorOffse
t); | |
127 for (int j = 0; j < 4; ++j) { | |
128 *vertColor = geom.fColor; | |
129 vertColor = (GrColor*) ((intptr_t) vertColor + vertexStride); | |
130 } | |
131 } | |
132 | |
133 helper.recordDraw(target); | |
134 } | |
135 | |
136 bool onCombineIfPossible(GrBatch* t, const GrCaps& caps) override { | |
137 BWFillRectBatch* that = t->cast<BWFillRectBatch>(); | |
138 if (!GrPipeline::CanCombine(*this->pipeline(), this->bounds(), *that->pi
peline(), | |
139 that->bounds(), caps)) { | |
140 return false; | |
141 } | |
142 | |
143 if (this->hasLocalRect() != that->hasLocalRect()) { | |
144 return false; | |
145 } | |
146 | |
147 SkASSERT(this->usesLocalCoords() == that->usesLocalCoords()); | |
148 if (!this->hasLocalRect() && this->usesLocalCoords()) { | |
149 if (!this->viewMatrix().cheapEqualTo(that->viewMatrix())) { | |
150 return false; | |
151 } | |
152 | |
153 if (this->hasLocalMatrix() != that->hasLocalMatrix()) { | |
154 return false; | |
155 } | |
156 | |
157 if (this->hasLocalMatrix() && !this->localMatrix().cheapEqualTo(that
->localMatrix())) { | |
158 return false; | |
159 } | |
160 } | |
161 | |
162 if (this->color() != that->color()) { | |
163 fBatch.fColor = GrColor_ILLEGAL; | |
164 } | |
165 fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin())
; | |
166 this->joinBounds(that->bounds()); | |
167 return true; | 214 return true; |
168 } | 215 } |
169 | 216 |
170 | 217 inline static const GrGeometryProcessor* CreateGP(const Geometry& geo, |
171 /** We always use per-vertex colors so that rects can be batched across colo
r changes. Sometimes | 218 const GrPipelineOptimizati
ons& opts) { |
172 we have explicit local coords and sometimes not. We *could* always prov
ide explicit local | 219 const GrGeometryProcessor* gp = create_gp(geo.fViewMatrix, opts.readsCov
erage(), true, |
173 coords and just duplicate the positions when the caller hasn't provided
a local coord rect, | 220 NULL); |
174 but we haven't seen a use case which frequently switches between local r
ect and no local | 221 |
175 rect draws. | 222 SkASSERT(gp->getVertexStride() == |
176 | 223 sizeof(GrDefaultGeoProcFactory::PositionColorLocalCoordAttr)); |
177 The color param is used to determine whether the opaque hint can be set
on the draw state. | 224 return gp; |
178 The caller must populate the vertex colors itself. | 225 } |
179 | 226 |
180 The vertex attrib order is always pos, color, [local coords]. | 227 inline static void Tesselate(intptr_t vertices, size_t vertexStride, const G
eometry& geo, |
181 */ | 228 const GrPipelineOptimizations& opts) { |
182 const GrGeometryProcessor* createRectGP() const { | 229 tesselate(vertices, vertexStride, geo.fColor, geo.fViewMatrix, geo.fRect
, &geo.fLocalRect, |
183 using namespace GrDefaultGeoProcFactory; | 230 &geo.fLocalMatrix); |
184 Color color(Color::kAttribute_Type); | 231 } |
185 Coverage coverage(this->coverageIgnored() ? Coverage::kNone_Type : Cover
age::kSolid_Type); | 232 }; |
186 | 233 |
187 // if we have a local rect, then we apply the localMatrix directly to th
e localRect to | 234 typedef GrTInstanceBatch<BWFillRectBatchNoLocalMatrixImp> BWFillRectBatchSimple; |
188 // generate vertex local coords | 235 typedef GrTInstanceBatch<BWFillRectBatchLocalMatrixImp> BWFillRectBatchLocalMatr
ix; |
189 if (this->hasLocalRect()) { | 236 typedef GrTInstanceBatch<BWFillRectBatchLocalRectImp> BWFillRectBatchLocalRect; |
190 LocalCoords localCoords(LocalCoords::kHasExplicit_Type); | 237 typedef GrTInstanceBatch<BWFillRectBatchLocalMatrixLocalRectImp> BWFillRectBatch
LocalMatrixLocalRect; |
191 return GrDefaultGeoProcFactory::Create(color, coverage, localCoords,
SkMatrix::I()); | |
192 } else { | |
193 LocalCoords localCoords(LocalCoords::kUsePosition_Type, | |
194 this->hasLocalMatrix() ? &this->localMatrix(
) : NULL); | |
195 return GrDefaultGeoProcFactory::CreateForDeviceSpace(color, coverage
, localCoords, | |
196 this->viewMatri
x()); | |
197 } | |
198 } | |
199 | |
200 struct BatchTracker { | |
201 GrColor fColor; | |
202 bool fUsesLocalCoords; | |
203 bool fColorIgnored; | |
204 bool fCoverageIgnored; | |
205 }; | |
206 | |
207 BatchTracker fBatch; | |
208 SkSTArray<1, Geometry, true> fGeoData; | |
209 }; | |
210 | 238 |
211 namespace GrBWFillRectBatch { | 239 namespace GrBWFillRectBatch { |
212 GrDrawBatch* Create(GrColor color, | 240 GrDrawBatch* Create(GrColor color, |
213 const SkMatrix& viewMatrix, | 241 const SkMatrix& viewMatrix, |
214 const SkRect& rect, | 242 const SkRect& rect, |
215 const SkRect* localRect, | 243 const SkRect* localRect, |
216 const SkMatrix* localMatrix) { | 244 const SkMatrix* localMatrix) { |
217 BWFillRectBatch::Geometry geometry; | 245 // TODO bubble these up as separate calls |
218 geometry.fColor = color; | 246 if (localRect && localMatrix) { |
219 geometry.fViewMatrix = viewMatrix; | 247 BWFillRectBatchLocalMatrixLocalRect* batch = BWFillRectBatchLocalMatrixL
ocalRect::Create(); |
220 geometry.fRect = rect; | 248 BWFillRectBatchLocalMatrixLocalRect::Geometry& geo = *batch->geometry(); |
221 | 249 geo.fColor = color; |
222 if (localRect) { | 250 geo.fViewMatrix = viewMatrix; |
223 geometry.fHasLocalRect = true; | 251 geo.fLocalMatrix = *localMatrix; |
224 geometry.fLocalRect = *localRect; | 252 geo.fRect = rect; |
| 253 geo.fLocalRect = *localRect; |
| 254 batch->init(); |
| 255 return batch; |
| 256 } else if (localRect) { |
| 257 BWFillRectBatchLocalRect* batch = BWFillRectBatchLocalRect::Create(); |
| 258 BWFillRectBatchLocalRect::Geometry& geo = *batch->geometry(); |
| 259 geo.fColor = color; |
| 260 geo.fViewMatrix = viewMatrix; |
| 261 geo.fRect = rect; |
| 262 geo.fLocalRect = *localRect; |
| 263 batch->init(); |
| 264 return batch; |
| 265 } else if (localMatrix) { |
| 266 BWFillRectBatchLocalMatrix* batch = BWFillRectBatchLocalMatrix::Create()
; |
| 267 BWFillRectBatchLocalMatrix::Geometry& geo = *batch->geometry(); |
| 268 geo.fColor = color; |
| 269 geo.fViewMatrix = viewMatrix; |
| 270 geo.fLocalMatrix = *localMatrix; |
| 271 geo.fRect = rect; |
| 272 batch->init(); |
| 273 return batch; |
225 } else { | 274 } else { |
226 geometry.fHasLocalRect = false; | 275 BWFillRectBatchSimple* batch = BWFillRectBatchSimple::Create(); |
227 } | 276 BWFillRectBatchSimple::Geometry& geo = *batch->geometry(); |
228 | 277 geo.fColor = color; |
229 if (localMatrix) { | 278 geo.fViewMatrix = viewMatrix; |
230 geometry.fHasLocalMatrix = true; | 279 geo.fRect = rect; |
231 geometry.fLocalMatrix = *localMatrix; | 280 batch->init(); |
232 } else { | 281 return batch; |
233 geometry.fHasLocalMatrix = false; | 282 } |
234 } | |
235 | |
236 return BWFillRectBatch::Create(geometry); | |
237 } | 283 } |
238 }; | 284 }; |
239 | 285 |
240 ////////////////////////////////////////////////////////////////////////////////
/////////////////// | 286 ////////////////////////////////////////////////////////////////////////////////
/////////////////// |
241 | 287 |
242 #ifdef GR_TEST_UTILS | 288 #ifdef GR_TEST_UTILS |
243 | 289 |
244 #include "GrBatchTest.h" | 290 #include "GrBatchTest.h" |
245 | 291 |
246 DRAW_BATCH_TEST_DEFINE(RectBatch) { | 292 DRAW_BATCH_TEST_DEFINE(RectBatch) { |
247 BWFillRectBatch::Geometry geometry; | 293 GrColor color = GrRandomColor(random); |
248 geometry.fColor = GrRandomColor(random); | 294 SkRect rect = GrTest::TestRect(random); |
| 295 SkRect localRect = GrTest::TestRect(random); |
| 296 SkMatrix viewMatrix = GrTest::TestMatrixInvertible(random); |
| 297 SkMatrix localMatrix = GrTest::TestMatrix(random); |
249 | 298 |
250 geometry.fRect = GrTest::TestRect(random); | 299 bool hasLocalRect = random->nextBool(); |
251 geometry.fHasLocalRect = random->nextBool(); | 300 bool hasLocalMatrix = random->nextBool(); |
252 | 301 return GrBWFillRectBatch::Create(color, viewMatrix, rect, hasLocalRect ? &lo
calRect : nullptr, |
253 if (geometry.fHasLocalRect) { | 302 hasLocalMatrix ? &localMatrix : nullptr); |
254 geometry.fViewMatrix = GrTest::TestMatrixInvertible(random); | |
255 geometry.fLocalRect = GrTest::TestRect(random); | |
256 } else { | |
257 geometry.fViewMatrix = GrTest::TestMatrix(random); | |
258 } | |
259 | |
260 geometry.fHasLocalMatrix = random->nextBool(); | |
261 if (geometry.fHasLocalMatrix) { | |
262 geometry.fLocalMatrix = GrTest::TestMatrix(random); | |
263 } | |
264 | |
265 return BWFillRectBatch::Create(geometry); | |
266 } | 303 } |
267 | 304 |
268 #endif | 305 #endif |
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