Index: src/gpu/GrQuad.h |
diff --git a/src/gpu/GrQuad.h b/src/gpu/GrQuad.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..715028acdcf92a70ee69c2abf19f35ed70893b8b |
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+++ b/src/gpu/GrQuad.h |
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+/* |
+ * Copyright 2015 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#ifndef GrQuad_DEFINED |
+#define GrQuad_DEFINED |
+ |
+#include "SkPoint.h" |
+#include "SkMatrix.h" |
+ |
+/** |
+ * GrQuad is a collection of 4 points which can be used to represent an arbitrary quadrilateral |
+ */ |
+class GrQuad { |
+public: |
bsalomon
2015/08/19 14:20:04
Constructor from rect?
|
+ GrQuad(const GrQuad& that) { |
bsalomon
2015/08/19 14:20:04
op =?
|
+ memcpy(fPoints, that.fPoints, sizeof(SkPoint) * kNumPoints); |
+ } |
+ |
+ void set(const SkRect& rect) { |
+ fPoints->setRectFan(rect.fLeft, rect.fTop, rect.fRight, rect.fBottom); |
+ } |
+ |
+ void map(const SkMatrix& viewMatrix) { |
bsalomon
2015/08/19 14:20:04
This isn't necessarily a "view" matrix, just a mat
|
+ viewMatrix.mapPoints(fPoints, kNumPoints); |
+ } |
+ |
+ void map(const SkRect& rect, const SkMatrix& viewMatrix) { |
+ this->set(rect); |
+ viewMatrix.mapPoints(fPoints, kNumPoints); |
+ } |
+ |
+ operator SkPoint*() { |
bsalomon
2015/08/19 14:20:04
Hm... not sure I love the auto-conversion to SkPoi
|
+ return fPoints; |
+ } |
+ |
+private: |
+ static const int kNumPoints = 4; |
+ SkPoint fPoints[kNumPoints]; |
+}; |
+ |
+#endif |