Index: bench/StackBench.cpp |
diff --git a/bench/StackBench.cpp b/bench/StackBench.cpp |
index 43888bdc376595c62f808040a42bbf8bd88673ce..61af99fb1a22c964bd84c1e609bfbeb80e2f4b3d 100644 |
--- a/bench/StackBench.cpp |
+++ b/bench/StackBench.cpp |
@@ -12,7 +12,6 @@ |
#include "SkDeque.h" |
#include "SkTArray.h" |
#include "SkTDArray.h" |
-#include <vector> |
// This file has several benchmarks using various data structures to do stack-like things: |
// - push |
@@ -79,16 +78,6 @@ |
} |
} |
-BENCH(vector_Serial) { |
- std::vector<int> s; |
- for (int i = 0; i < K; i++) s.push_back(i); |
- |
- volatile int junk = 0; |
- for (int j = 0; j < loops; j++) { |
- for (size_t i = 0; i < s.size(); i++) junk += s[i]; |
- } |
-} |
- |
// Add K items, then randomly access them many times. |
BENCH(TArray_RandomAccess) { |
@@ -105,17 +94,6 @@ |
BENCH(TDArray_RandomAccess) { |
SkTDArray<int> s; |
for (int i = 0; i < K; i++) s.push(i); |
- |
- SkRandom rand; |
- volatile int junk = 0; |
- for (int i = 0; i < K*loops; i++) { |
- junk += s[rand.nextULessThan(K)]; |
- } |
-} |
- |
-BENCH(vector_RandomAccess) { |
- std::vector<int> s; |
- for (int i = 0; i < K; i++) s.push_back(i); |
SkRandom rand; |
volatile int junk = 0; |
@@ -144,11 +122,6 @@ |
BENCH(TDArray_Push) { |
SkTDArray<int> s; |
for (int i = 0; i < K*loops; i++) s.push(i); |
-} |
- |
-BENCH(vector_Push) { |
- std::vector<int> s; |
- for (int i = 0; i < K*loops; i++) s.push_back(i); |
} |
// Push then immediately pop many times. |
@@ -185,14 +158,6 @@ |
} |
} |
-BENCH(vector_PushPop) { |
- std::vector<int> s; |
- for (int i = 0; i < K*loops; i++) { |
- s.push_back(i); |
- s.pop_back(); |
- } |
-} |
- |
// Push many items, then pop them all. |
BENCH(Deque_PushAllPopAll) { |
@@ -212,9 +177,3 @@ |
for (int i = 0; i < K*loops; i++) s.push(i); |
for (int i = 0; i < K*loops; i++) s.pop(); |
} |
- |
-BENCH(vector_PushAllPopAll) { |
- std::vector<int> s; |
- for (int i = 0; i < K*loops; i++) s.push_back(i); |
- for (int i = 0; i < K*loops; i++) s.pop_back(); |
-} |