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Side by Side Diff: Source/core/paint/DeprecatedPaintLayerPainter.cpp

Issue 1294233004: Subtree caching implementation in blink-core (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 3 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "config.h" 5 #include "config.h"
6 #include "core/paint/DeprecatedPaintLayerPainter.h" 6 #include "core/paint/DeprecatedPaintLayerPainter.h"
7 7
8 #include "core/frame/Settings.h" 8 #include "core/frame/Settings.h"
9 #include "core/layout/ClipPathOperation.h" 9 #include "core/layout/ClipPathOperation.h"
10 #include "core/layout/LayoutBlock.h" 10 #include "core/layout/LayoutBlock.h"
11 #include "core/layout/LayoutView.h" 11 #include "core/layout/LayoutView.h"
12 #include "core/layout/svg/LayoutSVGResourceClipper.h" 12 #include "core/layout/svg/LayoutSVGResourceClipper.h"
13 #include "core/page/Page.h" 13 #include "core/page/Page.h"
14 #include "core/paint/CompositingRecorder.h" 14 #include "core/paint/CompositingRecorder.h"
15 #include "core/paint/DeprecatedPaintLayer.h" 15 #include "core/paint/DeprecatedPaintLayer.h"
16 #include "core/paint/FilterPainter.h" 16 #include "core/paint/FilterPainter.h"
17 #include "core/paint/LayerClipRecorder.h" 17 #include "core/paint/LayerClipRecorder.h"
18 #include "core/paint/LayerFixedPositionRecorder.h" 18 #include "core/paint/LayerFixedPositionRecorder.h"
19 #include "core/paint/PaintInfo.h" 19 #include "core/paint/PaintInfo.h"
20 #include "core/paint/SVGClipPainter.h" 20 #include "core/paint/SVGClipPainter.h"
21 #include "core/paint/ScopeRecorder.h" 21 #include "core/paint/ScopeRecorder.h"
22 #include "core/paint/ScrollRecorder.h" 22 #include "core/paint/ScrollRecorder.h"
23 #include "core/paint/ScrollableAreaPainter.h" 23 #include "core/paint/ScrollableAreaPainter.h"
24 #include "core/paint/Transform3DRecorder.h" 24 #include "core/paint/Transform3DRecorder.h"
25 #include "platform/graphics/GraphicsLayer.h" 25 #include "platform/graphics/GraphicsLayer.h"
26 #include "platform/graphics/paint/ClipPathRecorder.h" 26 #include "platform/graphics/paint/ClipPathRecorder.h"
27 #include "platform/graphics/paint/ClipRecorder.h" 27 #include "platform/graphics/paint/ClipRecorder.h"
28 #include "platform/graphics/paint/CompositingDisplayItem.h" 28 #include "platform/graphics/paint/CompositingDisplayItem.h"
29 #include "platform/graphics/paint/SubsequenceRecorder.h"
29 #include "platform/graphics/paint/Transform3DDisplayItem.h" 30 #include "platform/graphics/paint/Transform3DDisplayItem.h"
30 #include "wtf/Optional.h" 31 #include "wtf/Optional.h"
31 32
32 namespace blink { 33 namespace blink {
33 34
34 static inline bool shouldSuppressPaintingLayer(DeprecatedPaintLayer* layer) 35 static inline bool shouldSuppressPaintingLayer(DeprecatedPaintLayer* layer)
35 { 36 {
36 // Avoid painting descendants of the root layer when stylesheets haven't loa ded. This eliminates FOUC. 37 // Avoid painting descendants of the root layer when stylesheets haven't loa ded. This eliminates FOUC.
37 // It's ok not to draw, because later on, when all the stylesheets do load, updateStyleSelector on the Document 38 // It's ok not to draw, because later on, when all the stylesheets do load, updateStyleSelector on the Document
38 // will do a full paintInvalidationForWholeLayoutObject(). 39 // will do a full paintInvalidationForWholeLayoutObject().
(...skipping 22 matching lines...) Expand all
61 62
62 if (m_paintLayer.compositingState() != NotComposited) { 63 if (m_paintLayer.compositingState() != NotComposited) {
63 if (paintingInfo.globalPaintFlags() & GlobalPaintFlattenCompositingLayer s) { 64 if (paintingInfo.globalPaintFlags() & GlobalPaintFlattenCompositingLayer s) {
64 // FIXME: ok, but what about GlobalPaintFlattenCompositingLayers? Th at's for printing and drag-image. 65 // FIXME: ok, but what about GlobalPaintFlattenCompositingLayers? Th at's for printing and drag-image.
65 // FIXME: why isn't the code here global, as opposed to being set on each paintLayer() call? 66 // FIXME: why isn't the code here global, as opposed to being set on each paintLayer() call?
66 paintFlags |= PaintLayerUncachedClipRects; 67 paintFlags |= PaintLayerUncachedClipRects;
67 } 68 }
68 } 69 }
69 70
70 // Non self-painting leaf layers don't need to be painted as their layoutObj ect() should properly paint itself. 71 // Non self-painting leaf layers don't need to be painted as their layoutObj ect() should properly paint itself.
71 if (!m_paintLayer.isSelfPaintingLayer() && !m_paintLayer.hasSelfPaintingLaye rDescendant()) 72 if (!m_paintLayer.isSelfPaintingLayer() && !m_paintLayer.hasSelfPaintingLaye rDescendant()) {
73 ASSERT(!m_paintLayer.needsRepaint());
72 return; 74 return;
75 }
76
77 bool needsRepaint = m_paintLayer.needsRepaint();
78 m_paintLayer.clearNeedsRepaint();
73 79
74 if (shouldSuppressPaintingLayer(&m_paintLayer)) 80 if (shouldSuppressPaintingLayer(&m_paintLayer))
75 return; 81 return;
76 82
77 // If this layer is totally invisible then there is nothing to paint. 83 // If this layer is totally invisible then there is nothing to paint.
78 if (!m_paintLayer.layoutObject()->opacity()) 84 if (!m_paintLayer.layoutObject()->opacity())
79 return; 85 return;
80 86
87 if (!needsRepaint && SubsequenceRecorder::useCachedSubsequenceIfPossible(*co ntext, *m_paintLayer.layoutObject()))
88 return;
89 SubsequenceRecorder subsequenceRecorder(*context, *m_paintLayer.layoutObject ());
90
81 if (m_paintLayer.paintsWithTransparency(paintingInfo.globalPaintFlags())) 91 if (m_paintLayer.paintsWithTransparency(paintingInfo.globalPaintFlags()))
82 paintFlags |= PaintLayerHaveTransparency; 92 paintFlags |= PaintLayerHaveTransparency;
83 93
84 LayerFixedPositionRecorder fixedPositionRecorder(*context, *m_paintLayer.lay outObject()); 94 LayerFixedPositionRecorder fixedPositionRecorder(*context, *m_paintLayer.lay outObject());
85 95
86 // PaintLayerAppliedTransform is used in LayoutReplica, to avoid applying th e transform twice. 96 // PaintLayerAppliedTransform is used in LayoutReplica, to avoid applying th e transform twice.
87 if (m_paintLayer.paintsWithTransform(paintingInfo.globalPaintFlags()) && !(p aintFlags & PaintLayerAppliedTransform)) { 97 if (m_paintLayer.paintsWithTransform(paintingInfo.globalPaintFlags()) && !(p aintFlags & PaintLayerAppliedTransform)) {
88 paintLayerWithTransform(context, paintingInfo, paintFlags); 98 paintLayerWithTransform(context, paintingInfo, paintFlags);
89 return; 99 return;
90 } 100 }
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600 if (!m_paintLayer.containsDirtyOverlayScrollbars()) 610 if (!m_paintLayer.containsDirtyOverlayScrollbars())
601 return; 611 return;
602 612
603 DeprecatedPaintLayerPaintingInfo paintingInfo(&m_paintLayer, LayoutRect(encl osingIntRect(damageRect)), paintFlags, LayoutSize(), paintingRoot); 613 DeprecatedPaintLayerPaintingInfo paintingInfo(&m_paintLayer, LayoutRect(encl osingIntRect(damageRect)), paintFlags, LayoutSize(), paintingRoot);
604 paintLayer(context, paintingInfo, PaintLayerPaintingOverlayScrollbars); 614 paintLayer(context, paintingInfo, PaintLayerPaintingOverlayScrollbars);
605 615
606 m_paintLayer.setContainsDirtyOverlayScrollbars(false); 616 m_paintLayer.setContainsDirtyOverlayScrollbars(false);
607 } 617 }
608 618
609 } // namespace blink 619 } // namespace blink
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