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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 #include "core/paint/DeprecatedPaintLayerPainter.h" | 6 #include "core/paint/DeprecatedPaintLayerPainter.h" |
| 7 | 7 |
| 8 #include "core/frame/Settings.h" | 8 #include "core/frame/Settings.h" |
| 9 #include "core/layout/ClipPathOperation.h" | 9 #include "core/layout/ClipPathOperation.h" |
| 10 #include "core/layout/LayoutBlock.h" | 10 #include "core/layout/LayoutBlock.h" |
| 11 #include "core/layout/LayoutView.h" | 11 #include "core/layout/LayoutView.h" |
| 12 #include "core/layout/svg/LayoutSVGResourceClipper.h" | 12 #include "core/layout/svg/LayoutSVGResourceClipper.h" |
| 13 #include "core/page/Page.h" | 13 #include "core/page/Page.h" |
| 14 #include "core/paint/CompositingRecorder.h" | 14 #include "core/paint/CompositingRecorder.h" |
| 15 #include "core/paint/DeprecatedPaintLayer.h" | 15 #include "core/paint/DeprecatedPaintLayer.h" |
| 16 #include "core/paint/FilterPainter.h" | 16 #include "core/paint/FilterPainter.h" |
| 17 #include "core/paint/LayerClipRecorder.h" | 17 #include "core/paint/LayerClipRecorder.h" |
| 18 #include "core/paint/LayerFixedPositionRecorder.h" | 18 #include "core/paint/LayerFixedPositionRecorder.h" |
| 19 #include "core/paint/PaintInfo.h" | 19 #include "core/paint/PaintInfo.h" |
| 20 #include "core/paint/SVGClipPainter.h" | 20 #include "core/paint/SVGClipPainter.h" |
| 21 #include "core/paint/ScopeRecorder.h" | 21 #include "core/paint/ScopeRecorder.h" |
| 22 #include "core/paint/ScrollRecorder.h" | 22 #include "core/paint/ScrollRecorder.h" |
| 23 #include "core/paint/ScrollableAreaPainter.h" | 23 #include "core/paint/ScrollableAreaPainter.h" |
| 24 #include "core/paint/Transform3DRecorder.h" | 24 #include "core/paint/Transform3DRecorder.h" |
| 25 #include "platform/graphics/GraphicsLayer.h" | 25 #include "platform/graphics/GraphicsLayer.h" |
| 26 #include "platform/graphics/paint/ClipPathRecorder.h" | 26 #include "platform/graphics/paint/ClipPathRecorder.h" |
| 27 #include "platform/graphics/paint/ClipRecorder.h" | 27 #include "platform/graphics/paint/ClipRecorder.h" |
| 28 #include "platform/graphics/paint/CompositingDisplayItem.h" | 28 #include "platform/graphics/paint/CompositingDisplayItem.h" |
| 29 #include "platform/graphics/paint/SubsequenceRecorder.h" | |
| 29 #include "platform/graphics/paint/Transform3DDisplayItem.h" | 30 #include "platform/graphics/paint/Transform3DDisplayItem.h" |
| 30 #include "wtf/Optional.h" | 31 #include "wtf/Optional.h" |
| 31 | 32 |
| 32 namespace blink { | 33 namespace blink { |
| 33 | 34 |
| 34 static inline bool shouldSuppressPaintingLayer(DeprecatedPaintLayer* layer) | 35 static inline bool shouldSuppressPaintingLayer(DeprecatedPaintLayer* layer) |
| 35 { | 36 { |
| 36 // Avoid painting descendants of the root layer when stylesheets haven't loa ded. This eliminates FOUC. | 37 // Avoid painting descendants of the root layer when stylesheets haven't loa ded. This eliminates FOUC. |
| 37 // It's ok not to draw, because later on, when all the stylesheets do load, updateStyleSelector on the Document | 38 // It's ok not to draw, because later on, when all the stylesheets do load, updateStyleSelector on the Document |
| 38 // will do a full paintInvalidationForWholeLayoutObject(). | 39 // will do a full paintInvalidationForWholeLayoutObject(). |
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| 61 | 62 |
| 62 if (m_paintLayer.compositingState() != NotComposited) { | 63 if (m_paintLayer.compositingState() != NotComposited) { |
| 63 if (paintingInfo.globalPaintFlags() & GlobalPaintFlattenCompositingLayer s) { | 64 if (paintingInfo.globalPaintFlags() & GlobalPaintFlattenCompositingLayer s) { |
| 64 // FIXME: ok, but what about GlobalPaintFlattenCompositingLayers? Th at's for printing and drag-image. | 65 // FIXME: ok, but what about GlobalPaintFlattenCompositingLayers? Th at's for printing and drag-image. |
| 65 // FIXME: why isn't the code here global, as opposed to being set on each paintLayer() call? | 66 // FIXME: why isn't the code here global, as opposed to being set on each paintLayer() call? |
| 66 paintFlags |= PaintLayerUncachedClipRects; | 67 paintFlags |= PaintLayerUncachedClipRects; |
| 67 } | 68 } |
| 68 } | 69 } |
| 69 | 70 |
| 70 // Non self-painting leaf layers don't need to be painted as their layoutObj ect() should properly paint itself. | 71 // Non self-painting leaf layers don't need to be painted as their layoutObj ect() should properly paint itself. |
| 71 if (!m_paintLayer.isSelfPaintingLayer() && !m_paintLayer.hasSelfPaintingLaye rDescendant()) | 72 if (!m_paintLayer.isSelfPaintingLayer() && !m_paintLayer.hasSelfPaintingLaye rDescendant()) { |
| 73 ASSERT(!m_paintLayer.needsRepaint()); | |
| 72 return; | 74 return; |
| 75 } | |
| 76 | |
| 77 bool needsRepaint = m_paintLayer.needsRepaint(); | |
| 78 m_paintLayer.clearNeedsRepaint(); | |
| 73 | 79 |
| 74 if (shouldSuppressPaintingLayer(&m_paintLayer)) | 80 if (shouldSuppressPaintingLayer(&m_paintLayer)) |
| 75 return; | 81 return; |
| 76 | 82 |
| 77 // If this layer is totally invisible then there is nothing to paint. | 83 // If this layer is totally invisible then there is nothing to paint. |
| 78 if (!m_paintLayer.layoutObject()->opacity()) | 84 if (!m_paintLayer.layoutObject()->opacity()) |
| 79 return; | 85 return; |
| 80 | 86 |
| 87 if (!needsRepaint && SubsequenceRecorder::useCachedSubsequenceIfPossible(*co ntext, *m_paintLayer.layoutObject())) | |
|
chrishtr
2015/08/27 04:29:48
Why aren't you checking for being a stacking conte
Xianzhu
2015/08/27 16:38:02
Adding condition for stacking context seems just t
| |
| 88 return; | |
| 89 SubsequenceRecorder subsequenceRecorder(*context, *m_paintLayer.layoutObject ()); | |
| 90 | |
| 81 if (m_paintLayer.paintsWithTransparency(paintingInfo.globalPaintFlags())) | 91 if (m_paintLayer.paintsWithTransparency(paintingInfo.globalPaintFlags())) |
| 82 paintFlags |= PaintLayerHaveTransparency; | 92 paintFlags |= PaintLayerHaveTransparency; |
| 83 | 93 |
| 84 LayerFixedPositionRecorder fixedPositionRecorder(*context, *m_paintLayer.lay outObject()); | 94 LayerFixedPositionRecorder fixedPositionRecorder(*context, *m_paintLayer.lay outObject()); |
| 85 | 95 |
| 86 // PaintLayerAppliedTransform is used in LayoutReplica, to avoid applying th e transform twice. | 96 // PaintLayerAppliedTransform is used in LayoutReplica, to avoid applying th e transform twice. |
| 87 if (m_paintLayer.paintsWithTransform(paintingInfo.globalPaintFlags()) && !(p aintFlags & PaintLayerAppliedTransform)) { | 97 if (m_paintLayer.paintsWithTransform(paintingInfo.globalPaintFlags()) && !(p aintFlags & PaintLayerAppliedTransform)) { |
| 88 paintLayerWithTransform(context, paintingInfo, paintFlags); | 98 paintLayerWithTransform(context, paintingInfo, paintFlags); |
| 89 return; | 99 return; |
| 90 } | 100 } |
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| 600 if (!m_paintLayer.containsDirtyOverlayScrollbars()) | 610 if (!m_paintLayer.containsDirtyOverlayScrollbars()) |
| 601 return; | 611 return; |
| 602 | 612 |
| 603 DeprecatedPaintLayerPaintingInfo paintingInfo(&m_paintLayer, LayoutRect(encl osingIntRect(damageRect)), paintFlags, LayoutSize(), paintingRoot); | 613 DeprecatedPaintLayerPaintingInfo paintingInfo(&m_paintLayer, LayoutRect(encl osingIntRect(damageRect)), paintFlags, LayoutSize(), paintingRoot); |
| 604 paintLayer(context, paintingInfo, PaintLayerPaintingOverlayScrollbars); | 614 paintLayer(context, paintingInfo, PaintLayerPaintingOverlayScrollbars); |
| 605 | 615 |
| 606 m_paintLayer.setContainsDirtyOverlayScrollbars(false); | 616 m_paintLayer.setContainsDirtyOverlayScrollbars(false); |
| 607 } | 617 } |
| 608 | 618 |
| 609 } // namespace blink | 619 } // namespace blink |
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