Index: src/gpu/gl/GrGpuGL.cpp |
=================================================================== |
--- src/gpu/gl/GrGpuGL.cpp (revision 8377) |
+++ src/gpu/gl/GrGpuGL.cpp (working copy) |
@@ -2236,7 +2236,8 @@ |
const GrGLVertexBuffer* vbuffer, |
const GrGLIndexBuffer* ibuffer) { |
GrAssert(NULL != vbuffer); |
- GrGLAttribArrayState* attribState = &fDefaultVertexArrayAttribState; |
+ GrGLAttribArrayState* attribState; |
+ |
// We use a vertex array if we're on a core profile and the verts are in a VBO. |
if (gpu->glCaps().isCoreProfile() && !vbuffer->isCPUBacked()) { |
if (NULL == fVBOVertexArray || !fVBOVertexArray->isValid()) { |