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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_ | 5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_ |
6 #define CC_TREES_LAYER_TREE_SETTINGS_H_ | 6 #define CC_TREES_LAYER_TREE_SETTINGS_H_ |
7 | 7 |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
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63 float top_controls_hide_threshold; | 63 float top_controls_hide_threshold; |
64 double background_animation_rate; | 64 double background_animation_rate; |
65 size_t max_partial_texture_updates; | 65 size_t max_partial_texture_updates; |
66 gfx::Size default_tile_size; | 66 gfx::Size default_tile_size; |
67 gfx::Size max_untiled_layer_size; | 67 gfx::Size max_untiled_layer_size; |
68 gfx::Size default_tile_grid_size; | 68 gfx::Size default_tile_grid_size; |
69 gfx::Size minimum_occlusion_tracking_size; | 69 gfx::Size minimum_occlusion_tracking_size; |
70 size_t tiling_interest_area_padding; | 70 size_t tiling_interest_area_padding; |
71 float skewport_target_time_in_seconds; | 71 float skewport_target_time_in_seconds; |
72 int skewport_extrapolation_limit_in_content_pixels; | 72 int skewport_extrapolation_limit_in_content_pixels; |
73 size_t max_unused_resource_memory_percentage; | |
74 size_t max_memory_for_prepaint_percentage; | 73 size_t max_memory_for_prepaint_percentage; |
75 bool strict_layer_property_change_checking; | 74 bool strict_layer_property_change_checking; |
76 bool use_one_copy; | 75 bool use_one_copy; |
77 bool use_zero_copy; | 76 bool use_zero_copy; |
78 bool use_persistent_map_for_gpu_memory_buffers; | 77 bool use_persistent_map_for_gpu_memory_buffers; |
79 bool enable_elastic_overscroll; | 78 bool enable_elastic_overscroll; |
80 // An array of image texture targets for each GpuMemoryBuffer format. | 79 // An array of image texture targets for each GpuMemoryBuffer format. |
81 std::vector<unsigned> use_image_texture_targets; | 80 std::vector<unsigned> use_image_texture_targets; |
82 bool ignore_root_layer_flings; | 81 bool ignore_root_layer_flings; |
83 size_t scheduled_raster_task_limit; | 82 size_t scheduled_raster_task_limit; |
84 bool use_occlusion_for_tile_prioritization; | 83 bool use_occlusion_for_tile_prioritization; |
85 bool record_full_layer; | 84 bool record_full_layer; |
86 bool use_display_lists; | 85 bool use_display_lists; |
87 bool verify_property_trees; | 86 bool verify_property_trees; |
88 bool gather_pixel_refs; | 87 bool gather_pixel_refs; |
89 bool use_compositor_animation_timelines; | 88 bool use_compositor_animation_timelines; |
90 bool invert_viewport_scroll_order; | 89 bool invert_viewport_scroll_order; |
91 bool wait_for_beginframe_interval; | 90 bool wait_for_beginframe_interval; |
92 int max_staging_buffers; | 91 int max_staging_buffers; |
93 | 92 |
94 LayerTreeDebugState initial_debug_state; | 93 LayerTreeDebugState initial_debug_state; |
95 | 94 |
96 SchedulerSettings ToSchedulerSettings() const; | 95 SchedulerSettings ToSchedulerSettings() const; |
97 }; | 96 }; |
98 | 97 |
99 } // namespace cc | 98 } // namespace cc |
100 | 99 |
101 #endif // CC_TREES_LAYER_TREE_SETTINGS_H_ | 100 #endif // CC_TREES_LAYER_TREE_SETTINGS_H_ |
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