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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/location.h" | 5 #include "base/location.h" |
6 #include "base/thread_task_runner_handle.h" | 6 #include "base/thread_task_runner_handle.h" |
7 #include "base/time/time.h" | 7 #include "base/time/time.h" |
8 #include "cc/debug/lap_timer.h" | 8 #include "cc/debug/lap_timer.h" |
9 #include "cc/raster/raster_buffer.h" | 9 #include "cc/raster/raster_buffer.h" |
10 #include "cc/test/begin_frame_args_test.h" | 10 #include "cc/test/begin_frame_args_test.h" |
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104 gfx::Size tile_size(256, 256); | 104 gfx::Size tile_size(256, 256); |
105 | 105 |
106 state.soft_memory_limit_in_bytes = 100 * 1000 * 1000; | 106 state.soft_memory_limit_in_bytes = 100 * 1000 * 1000; |
107 state.num_resources_limit = max_tiles_; | 107 state.num_resources_limit = max_tiles_; |
108 state.hard_memory_limit_in_bytes = state.soft_memory_limit_in_bytes * 2; | 108 state.hard_memory_limit_in_bytes = state.soft_memory_limit_in_bytes * 2; |
109 state.memory_limit_policy = memory_limit_policy_; | 109 state.memory_limit_policy = memory_limit_policy_; |
110 state.tree_priority = tree_priority; | 110 state.tree_priority = tree_priority; |
111 | 111 |
112 global_state_ = state; | 112 global_state_ = state; |
113 host_impl_.resource_pool()->SetResourceUsageLimits( | 113 host_impl_.resource_pool()->SetResourceUsageLimits( |
114 state.soft_memory_limit_in_bytes, 0, state.num_resources_limit); | 114 state.soft_memory_limit_in_bytes, state.num_resources_limit); |
115 host_impl_.tile_manager()->SetGlobalStateForTesting(state); | 115 host_impl_.tile_manager()->SetGlobalStateForTesting(state); |
116 } | 116 } |
117 | 117 |
118 void SetUp() override { | 118 void SetUp() override { |
119 InitializeRenderer(); | 119 InitializeRenderer(); |
120 SetTreePriority(SAME_PRIORITY_FOR_BOTH_TREES); | 120 SetTreePriority(SAME_PRIORITY_FOR_BOTH_TREES); |
121 } | 121 } |
122 | 122 |
123 virtual void InitializeRenderer() { | 123 virtual void InitializeRenderer() { |
124 host_impl_.InitializeRenderer(FakeOutputSurface::Create3d().Pass()); | 124 host_impl_.InitializeRenderer(FakeOutputSurface::Create3d().Pass()); |
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474 RunEvictionQueueConstructAndIterateTest("10_64", 10, 64); | 474 RunEvictionQueueConstructAndIterateTest("10_64", 10, 64); |
475 RunEvictionQueueConstructAndIterateTest("10_128", 10, 128); | 475 RunEvictionQueueConstructAndIterateTest("10_128", 10, 128); |
476 RunEvictionQueueConstructAndIterateTest("50_16", 50, 16); | 476 RunEvictionQueueConstructAndIterateTest("50_16", 50, 16); |
477 RunEvictionQueueConstructAndIterateTest("50_32", 50, 32); | 477 RunEvictionQueueConstructAndIterateTest("50_32", 50, 32); |
478 RunEvictionQueueConstructAndIterateTest("50_64", 50, 64); | 478 RunEvictionQueueConstructAndIterateTest("50_64", 50, 64); |
479 RunEvictionQueueConstructAndIterateTest("50_128", 50, 128); | 479 RunEvictionQueueConstructAndIterateTest("50_128", 50, 128); |
480 } | 480 } |
481 | 481 |
482 } // namespace | 482 } // namespace |
483 } // namespace cc | 483 } // namespace cc |
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