Index: src/gpu/batches/GrAAFillRectBatch.cpp |
diff --git a/src/gpu/batches/GrAAFillRectBatch.cpp b/src/gpu/batches/GrAAFillRectBatch.cpp |
index e8cef787ea3d7074d9d7c02aa34806261c98132b..a483f4d0c9137715effe8e02bc79a0b41cda8259 100644 |
--- a/src/gpu/batches/GrAAFillRectBatch.cpp |
+++ b/src/gpu/batches/GrAAFillRectBatch.cpp |
@@ -220,8 +220,9 @@ private: |
vec[1].scale(SK_ScalarHalf); |
// create the rotated rect |
- fan0Pos->setRectFan(args.fDevRect.fLeft, args.fDevRect.fTop, |
- args.fDevRect.fRight, args.fDevRect.fBottom, vertexStride); |
+ fan0Pos->setRectFan(args.fRect.fLeft, args.fRect.fTop, |
+ args.fRect.fRight, args.fRect.fBottom, vertexStride); |
+ args.fViewMatrix.mapPointsWithStride(fan0Pos, vertexStride, 4); |
// Now create the inset points and then outset the original |
// rotated points |
@@ -328,6 +329,7 @@ class AAFillRectBatchNoLocalMatrixImp { |
public: |
struct Geometry { |
SkMatrix fViewMatrix; |
+ SkRect fRect; |
SkRect fDevRect; |
GrColor fColor; |
}; |
@@ -359,6 +361,7 @@ public: |
struct Geometry { |
SkMatrix fViewMatrix; |
SkMatrix fLocalMatrix; |
+ SkRect fRect; |
SkRect fDevRect; |
GrColor fColor; |
}; |
@@ -407,6 +410,7 @@ GrDrawBatch* Create(GrColor color, |
AAFillRectBatchNoLocalMatrix::Geometry& geo = *batch->geometry(); |
geo.fColor = color; |
geo.fViewMatrix = viewMatrix; |
+ geo.fRect = rect; |
geo.fDevRect = devRect; |
batch->init(); |
return batch; |
@@ -422,6 +426,7 @@ GrDrawBatch* Create(GrColor color, |
geo.fColor = color; |
geo.fViewMatrix = viewMatrix; |
geo.fLocalMatrix = localMatrix; |
+ geo.fRect = rect; |
geo.fDevRect = devRect; |
batch->init(); |
return batch; |