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Side by Side Diff: src/gpu/GrTargetCommands.cpp

Issue 1293563003: Put clear and discard into GrBatch. (Closed) Base URL: https://skia.googlesource.com/skia.git@protectedprepare
Patch Set: tiny Created 5 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrTargetCommands.h" 8 #include "GrTargetCommands.h"
9 9
10 #include "GrBatchFlushState.h" 10 #include "GrBatchFlushState.h"
(...skipping 12 matching lines...) Expand all
23 GrBATCH_INFO("Flushing\n"); 23 GrBATCH_INFO("Flushing\n");
24 if (fCmdBuffer.empty()) { 24 if (fCmdBuffer.empty()) {
25 return; 25 return;
26 } 26 }
27 GrBatchFlushState flushState(gpu, resourceProvider, fLastFlushToken); 27 GrBatchFlushState flushState(gpu, resourceProvider, fLastFlushToken);
28 // Loop over all batches and generate geometry 28 // Loop over all batches and generate geometry
29 CmdBuffer::Iter genIter(fCmdBuffer); 29 CmdBuffer::Iter genIter(fCmdBuffer);
30 while (genIter.next()) { 30 while (genIter.next()) {
31 if (Cmd::kDrawBatch_CmdType == genIter->type()) { 31 if (Cmd::kDrawBatch_CmdType == genIter->type()) {
32 DrawBatch* db = reinterpret_cast<DrawBatch*>(genIter.get()); 32 DrawBatch* db = reinterpret_cast<DrawBatch*>(genIter.get());
33 // TODO: encapsulate the specialization of GrVertexBatch in GrVertex Batch so that we can 33 db->batch()->prepare(&flushState);
34 // remove this cast. Currently all GrDrawBatches are in fact GrVerte xBatch.
35 GrVertexBatch* vertexBatch = static_cast<GrVertexBatch*>(db->batch() );
36
37 vertexBatch->prepareDraws(&flushState);
38 } 34 }
39 } 35 }
40 36
41 flushState.preIssueDraws(); 37 flushState.preIssueDraws();
42 38
43 CmdBuffer::Iter iter(fCmdBuffer); 39 CmdBuffer::Iter iter(fCmdBuffer);
44 while (iter.next()) { 40 while (iter.next()) {
45 iter->execute(&flushState); 41 iter->execute(&flushState);
46 } 42 }
47 fLastFlushToken = flushState.lastFlushedToken(); 43 fLastFlushToken = flushState.lastFlushedToken();
(...skipping 22 matching lines...) Expand all
70 *fState->getPipeline(), fState->fBatchTra cker); 66 *fState->getPipeline(), fState->fBatchTra cker);
71 fState->fCompiled = true; 67 fState->fCompiled = true;
72 } 68 }
73 GrPathRendering::DrawPathArgs args(fState->fPrimitiveProcessor.get(), fState ->getPipeline(), 69 GrPathRendering::DrawPathArgs args(fState->fPrimitiveProcessor.get(), fState ->getPipeline(),
74 &fState->fDesc, &fState->fBatchTracker, & fStencilSettings); 70 &fState->fDesc, &fState->fBatchTracker, & fStencilSettings);
75 state->gpu()->pathRendering()->drawPaths(args, this->pathRange(), fIndices, fIndexType, 71 state->gpu()->pathRendering()->drawPaths(args, this->pathRange(), fIndices, fIndexType,
76 fTransforms, fTransformType, fCount ); 72 fTransforms, fTransformType, fCount );
77 } 73 }
78 74
79 void GrTargetCommands::DrawBatch::execute(GrBatchFlushState* state) { 75 void GrTargetCommands::DrawBatch::execute(GrBatchFlushState* state) {
80 // TODO: encapsulate the specialization of GrVertexBatch in GrVertexBatch so that we can 76 fBatch->draw(state);
81 // remove this cast. Currently all GrDrawBatches are in fact GrVertexBatch.
82 GrVertexBatch* vertexBatch = static_cast<GrVertexBatch*>(fBatch.get());
83 vertexBatch->issueDraws(state);
84 }
85
86
87 void GrTargetCommands::Clear::execute(GrBatchFlushState* state) {
88 if (GrColor_ILLEGAL == fColor) {
89 state->gpu()->discard(this->renderTarget());
90 } else {
91 state->gpu()->clear(fRect, fColor, this->renderTarget());
92 }
93 } 77 }
94 78
95 void GrTargetCommands::ClearStencilClip::execute(GrBatchFlushState* state) { 79 void GrTargetCommands::ClearStencilClip::execute(GrBatchFlushState* state) {
96 state->gpu()->clearStencilClip(fRect, fInsideClip, this->renderTarget()); 80 state->gpu()->clearStencilClip(fRect, fInsideClip, this->renderTarget());
97 } 81 }
98 82
99 void GrTargetCommands::CopySurface::execute(GrBatchFlushState* state) { 83 void GrTargetCommands::CopySurface::execute(GrBatchFlushState* state) {
100 state->gpu()->copySurface(this->dst(), this->src(), fSrcRect, fDstPoint); 84 state->gpu()->copySurface(this->dst(), this->src(), fSrcRect, fDstPoint);
101 } 85 }
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