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Side by Side Diff: src/gpu/GrBufferedDrawTarget.cpp

Issue 1293563003: Put clear and discard into GrBatch. (Closed) Base URL: https://skia.googlesource.com/skia.git@protectedprepare
Patch Set: tiny Created 5 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrBufferedDrawTarget.h" 8 #include "GrBufferedDrawTarget.h"
9 9
10 // We will use the reordering buffer, unless we have NVPR. 10 // We will use the reordering buffer, unless we have NVPR.
11 // TODO move NVPR to batch so we can reorder 11 // TODO move NVPR to batch so we can reorder
12 static inline bool allow_reordering(const GrCaps* caps) { 12 static inline bool allow_reordering(const GrCaps* caps) {
13 return caps && caps->shaderCaps() && !caps->shaderCaps()->pathRenderingSuppo rt(); 13 return caps && caps->shaderCaps() && !caps->shaderCaps()->pathRenderingSuppo rt();
14 } 14 }
15 15
16 GrBufferedDrawTarget::GrBufferedDrawTarget(GrContext* context) 16 GrBufferedDrawTarget::GrBufferedDrawTarget(GrContext* context)
17 : INHERITED(context) 17 : INHERITED(context)
18 , fCommands(GrCommandBuilder::Create(context->getGpu(), allow_reordering(con text->caps()))) 18 , fCommands(GrCommandBuilder::Create(context->getGpu(), allow_reordering(con text->caps())))
19 , fPathIndexBuffer(kPathIdxBufferMinReserve * sizeof(char)/4) 19 , fPathIndexBuffer(kPathIdxBufferMinReserve * sizeof(char)/4)
20 , fPathTransformBuffer(kPathXformBufferMinReserve * sizeof(float)/4) 20 , fPathTransformBuffer(kPathXformBufferMinReserve * sizeof(float)/4)
21 , fPipelineBuffer(kPipelineBufferMinReserve) 21 , fPipelineBuffer(kPipelineBufferMinReserve)
22 , fDrawID(0) { 22 , fDrawID(0) {
23 } 23 }
24 24
25 GrBufferedDrawTarget::~GrBufferedDrawTarget() { 25 GrBufferedDrawTarget::~GrBufferedDrawTarget() {
26 this->reset(); 26 this->reset();
27 } 27 }
28 28
29 void GrBufferedDrawTarget::onDrawBatch(GrDrawBatch* batch) { 29 void GrBufferedDrawTarget::onDrawBatch(GrBatch* batch) {
30 fCommands->recordDrawBatch(batch, *this->caps()); 30 fCommands->recordDrawBatch(batch, *this->caps());
31 } 31 }
32 32
33 void GrBufferedDrawTarget::onStencilPath(const GrPipelineBuilder& pipelineBuilde r, 33 void GrBufferedDrawTarget::onStencilPath(const GrPipelineBuilder& pipelineBuilde r,
34 const GrPathProcessor* pathProc, 34 const GrPathProcessor* pathProc,
35 const GrPath* path, 35 const GrPath* path,
36 const GrScissorState& scissorState, 36 const GrScissorState& scissorState,
37 const GrStencilSettings& stencilSetting s) { 37 const GrStencilSettings& stencilSetting s) {
38 fCommands->recordStencilPath(pipelineBuilder, pathProc, path, scissorState, stencilSettings); 38 fCommands->recordStencilPath(pipelineBuilder, pathProc, path, scissorState, stencilSettings);
39 } 39 }
(...skipping 22 matching lines...) Expand all
62 GrPipelineOptimizations opts; 62 GrPipelineOptimizations opts;
63 StateForPathDraw* state = this->createStateForPathDraw(pathProc, pipelineInf o, &opts); 63 StateForPathDraw* state = this->createStateForPathDraw(pathProc, pipelineInf o, &opts);
64 if (!state) { 64 if (!state) {
65 return; 65 return;
66 } 66 }
67 fCommands->recordDrawPaths(state, this, pathProc, pathRange, indices, indexT ype, 67 fCommands->recordDrawPaths(state, this, pathProc, pathRange, indices, indexT ype,
68 transformValues, transformType, count, stencilSet tings, 68 transformValues, transformType, count, stencilSet tings,
69 opts); 69 opts);
70 } 70 }
71 71
72 void GrBufferedDrawTarget::onClear(const SkIRect& rect, GrColor color,
73 GrRenderTarget* renderTarget) {
74 fCommands->recordClear(rect, color, renderTarget);
75 }
76
77 void GrBufferedDrawTarget::clearStencilClip(const SkIRect& rect, 72 void GrBufferedDrawTarget::clearStencilClip(const SkIRect& rect,
78 bool insideClip, 73 bool insideClip,
79 GrRenderTarget* renderTarget) { 74 GrRenderTarget* renderTarget) {
80 fCommands->recordClearStencilClip(rect, insideClip, renderTarget); 75 fCommands->recordClearStencilClip(rect, insideClip, renderTarget);
81 } 76 }
82 77
83 void GrBufferedDrawTarget::discard(GrRenderTarget* renderTarget) {
84 if (!this->caps()->discardRenderTargetSupport()) {
85 return;
86 }
87 fCommands->recordDiscard(renderTarget);
88 }
89
90 void GrBufferedDrawTarget::onReset() { 78 void GrBufferedDrawTarget::onReset() {
91 fCommands->reset(); 79 fCommands->reset();
92 fPathIndexBuffer.rewind(); 80 fPathIndexBuffer.rewind();
93 fPathTransformBuffer.rewind(); 81 fPathTransformBuffer.rewind();
94 82
95 fPrevState.reset(NULL); 83 fPrevState.reset(NULL);
96 // Note, fPrevState points into fPipelineBuffer's allocation, so we have to reset first. 84 // Note, fPrevState points into fPipelineBuffer's allocation, so we have to reset first.
97 // Furthermore, we have to reset fCommands before fPipelineBuffer too. 85 // Furthermore, we have to reset fCommands before fPipelineBuffer too.
98 if (fDrawID % kPipelineBufferHighWaterMark) { 86 if (fDrawID % kPipelineBufferHighWaterMark) {
99 fPipelineBuffer.rewind(); 87 fPipelineBuffer.rewind();
(...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after
131 *state->fPrimitiveProcesso r, 119 *state->fPrimitiveProcesso r,
132 state->fBatchTracker) && 120 state->fBatchTracker) &&
133 GrPipeline::AreEqual(*fPrevState->getPipeline(), *state->getPipeline(), false)) { 121 GrPipeline::AreEqual(*fPrevState->getPipeline(), *state->getPipeline(), false)) {
134 this->unallocState(state); 122 this->unallocState(state);
135 } else { 123 } else {
136 fPrevState.reset(state); 124 fPrevState.reset(state);
137 } 125 }
138 126
139 return fPrevState; 127 return fPrevState;
140 } 128 }
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