Index: runtime/vm/thread_interrupter.cc |
diff --git a/runtime/vm/thread_interrupter.cc b/runtime/vm/thread_interrupter.cc |
index 23e6c22fc4df17365db199763c694b035edc0769..0cf7c3814b1badcc1a8c839c3ecdaef9730b872b 100644 |
--- a/runtime/vm/thread_interrupter.cc |
+++ b/runtime/vm/thread_interrupter.cc |
@@ -148,93 +148,6 @@ void ThreadInterrupter::WakeUp() { |
} |
} |
-// Register the currently running thread for interrupts. If the current thread |
-// is already registered, callback and data will be updated. |
-InterruptableThreadState* ThreadInterrupter::Register( |
- ThreadInterruptCallback callback, void* data) { |
- if (shutdown_) { |
- return NULL; |
- } |
- ASSERT(initialized_); |
- InterruptableThreadState* state = _EnsureThreadStateCreated(); |
- // Set callback and data. |
- UpdateStateObject(callback, data); |
- return state; |
-} |
- |
- |
-// Unregister the currently running thread for interrupts. |
-void ThreadInterrupter::Unregister() { |
- if (shutdown_) { |
- return; |
- } |
- ASSERT(initialized_); |
- _EnsureThreadStateCreated(); |
- // Clear callback and data. |
- UpdateStateObject(NULL, NULL); |
-} |
- |
- |
-InterruptableThreadState* ThreadInterrupter::_EnsureThreadStateCreated() { |
- InterruptableThreadState* state = CurrentThreadState(); |
- if (state == NULL) { |
- // Create thread state object lazily. |
- ThreadId current_thread = OSThread::GetCurrentThreadId(); |
- if (FLAG_trace_thread_interrupter) { |
- intptr_t tid = OSThread::ThreadIdToIntPtr(current_thread); |
- OS::Print("ThreadInterrupter Tracking %p\n", |
- reinterpret_cast<void*>(tid)); |
- } |
- // Note: We currently do not free a thread's InterruptableThreadState. |
- state = new InterruptableThreadState(); |
- ASSERT(state != NULL); |
- state->callback = NULL; |
- state->data = NULL; |
- state->id = current_thread; |
- SetCurrentThreadState(state); |
- } |
- return state; |
-} |
- |
- |
-void ThreadInterrupter::UpdateStateObject(ThreadInterruptCallback callback, |
- void* data) { |
- InterruptableThreadState* state = CurrentThreadState(); |
- ThreadId current_thread = OSThread::GetCurrentThreadId(); |
- ASSERT(state != NULL); |
- ASSERT(OSThread::Compare(state->id, OSThread::GetCurrentThreadId())); |
- SetCurrentThreadState(NULL); |
- // It is now safe to modify the state object. If an interrupt occurs, |
- // the current thread state will be NULL. |
- state->callback = callback; |
- state->data = data; |
- SetCurrentThreadState(state); |
- if (FLAG_trace_thread_interrupter) { |
- intptr_t tid = OSThread::ThreadIdToIntPtr(current_thread); |
- if (callback == NULL) { |
- OS::Print("ThreadInterrupter Cleared %p\n", reinterpret_cast<void*>(tid)); |
- } else { |
- OS::Print("ThreadInterrupter Updated %p\n", reinterpret_cast<void*>(tid)); |
- } |
- } |
-} |
- |
- |
-InterruptableThreadState* ThreadInterrupter::GetCurrentThreadState() { |
- return _EnsureThreadStateCreated(); |
-} |
- |
- |
-InterruptableThreadState* ThreadInterrupter::CurrentThreadState() { |
- Thread* thread = Thread::Current(); |
- return (thread == NULL) ? NULL : thread->thread_state(); |
-} |
- |
- |
-void ThreadInterrupter::SetCurrentThreadState(InterruptableThreadState* state) { |
- Thread::Current()->set_thread_state(state); |
-} |
- |
void ThreadInterruptNoOp(const InterruptedThreadState& state, void* data) { |
// NoOp. |