| Index: build/config/BUILD.gn
|
| diff --git a/build/config/BUILD.gn b/build/config/BUILD.gn
|
| index 488768d84f71fba10b8f55f9531f0827e5ba9c00..c41a536b08096a6024c04574522aad76d275444b 100644
|
| --- a/build/config/BUILD.gn
|
| +++ b/build/config/BUILD.gn
|
| @@ -417,11 +417,10 @@ config("default_libs") {
|
|
|
| # Add this config to your target to enable precompiled headers.
|
| #
|
| -# On Windows, precompiled headers are done on a per-target basis. If you have
|
| -# just a couple of files, the time it takes to precompile (~2 seconds) can
|
| -# actually be longer than the time saved. On a Z620, a 100 file target compiles
|
| -# about 2 seconds faster with precompiled headers, with greater savings for
|
| -# larger targets.
|
| +# Precompiled headers are done on a per-target basis. If you have just a couple
|
| +# of files, the time it takes to precompile (~2 seconds) can actually be longer
|
| +# than the time saved. On a Z620, a 100 file target compiles about 2 seconds
|
| +# faster with precompiled headers, with greater savings for larger targets.
|
| #
|
| # Recommend precompiled headers for targets with more than 50 .cc files.
|
| config("precompiled_headers") {
|
| @@ -449,5 +448,10 @@ config("precompiled_headers") {
|
| # case but forgot the other one?). To reproduce this error, do a build,
|
| # then delete the precompile.c.obj file, then build again.
|
| cflags_c = [ "/wd4206" ]
|
| + } else if (is_mac && !is_official_build && !use_goma) {
|
| + # TODO:(andybons): enable this when GCC PCH support in the binary has been
|
| + # rolled.
|
| + #precompiled_header = "build/precompile.h"
|
| + #precompiled_source = "//build/precompile.h"
|
| }
|
| }
|
|
|