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1 # Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
4 | 4 |
5 import("//build/config/allocator.gni") | 5 import("//build/config/allocator.gni") |
6 import("//build/config/chrome_build.gni") | 6 import("//build/config/chrome_build.gni") |
7 import("//build/config/crypto.gni") | 7 import("//build/config/crypto.gni") |
8 import("//build/config/features.gni") | 8 import("//build/config/features.gni") |
9 import("//build/config/sanitizers/sanitizers.gni") | 9 import("//build/config/sanitizers/sanitizers.gni") |
10 import("//build/config/ui.gni") | 10 import("//build/config/ui.gni") |
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410 "CoreText.framework", | 410 "CoreText.framework", |
411 "Foundation.framework", | 411 "Foundation.framework", |
412 ] | 412 ] |
413 } else if (is_linux) { | 413 } else if (is_linux) { |
414 libs = [ "dl" ] | 414 libs = [ "dl" ] |
415 } | 415 } |
416 } | 416 } |
417 | 417 |
418 # Add this config to your target to enable precompiled headers. | 418 # Add this config to your target to enable precompiled headers. |
419 # | 419 # |
420 # On Windows, precompiled headers are done on a per-target basis. If you have | 420 # Precompiled headers are done on a per-target basis. If you have just a couple |
421 # just a couple of files, the time it takes to precompile (~2 seconds) can | 421 # of files, the time it takes to precompile (~2 seconds) can actually be longer |
422 # actually be longer than the time saved. On a Z620, a 100 file target compiles | 422 # than the time saved. On a Z620, a 100 file target compiles about 2 seconds |
423 # about 2 seconds faster with precompiled headers, with greater savings for | 423 # faster with precompiled headers, with greater savings for larger targets. |
424 # larger targets. | |
425 # | 424 # |
426 # Recommend precompiled headers for targets with more than 50 .cc files. | 425 # Recommend precompiled headers for targets with more than 50 .cc files. |
427 config("precompiled_headers") { | 426 config("precompiled_headers") { |
428 if (is_win && !is_official_build && !use_goma) { | 427 if (is_win && !is_official_build && !use_goma) { |
429 # This is a string rather than a file GN knows about. It has to match | 428 # This is a string rather than a file GN knows about. It has to match |
430 # exactly what's in the /FI flag below, and what might appear in the source | 429 # exactly what's in the /FI flag below, and what might appear in the source |
431 # code in quotes for an #include directive. | 430 # code in quotes for an #include directive. |
432 precompiled_header = "build/precompile.h" | 431 precompiled_header = "build/precompile.h" |
433 | 432 |
434 # This is a file that GN will compile with the above header. It will be | 433 # This is a file that GN will compile with the above header. It will be |
435 # implicitly added to the sources (potentially multiple times, with one | 434 # implicitly added to the sources (potentially multiple times, with one |
436 # variant for each language used in the target). | 435 # variant for each language used in the target). |
437 precompiled_source = "//build/precompile.cc" | 436 precompiled_source = "//build/precompile.cc" |
438 | 437 |
439 # Force include the header. | 438 # Force include the header. |
440 cflags = [ "/FI$precompiled_header" ] | 439 cflags = [ "/FI$precompiled_header" ] |
441 | 440 |
442 # Disable warning for "this file was empty after preprocessing". This | 441 # Disable warning for "this file was empty after preprocessing". This |
443 # error is generated only in C mode for ANSI compatibility. It conflicts | 442 # error is generated only in C mode for ANSI compatibility. It conflicts |
444 # with precompiled headers since the source file that's "compiled" for | 443 # with precompiled headers since the source file that's "compiled" for |
445 # making the precompiled header is empty. | 444 # making the precompiled header is empty. |
446 # | 445 # |
447 # This error doesn't happen every time. In VS2013, it seems if the .pch | 446 # This error doesn't happen every time. In VS2013, it seems if the .pch |
448 # file doesn't exist, no error will be generated (probably MS tested this | 447 # file doesn't exist, no error will be generated (probably MS tested this |
449 # case but forgot the other one?). To reproduce this error, do a build, | 448 # case but forgot the other one?). To reproduce this error, do a build, |
450 # then delete the precompile.c.obj file, then build again. | 449 # then delete the precompile.c.obj file, then build again. |
451 cflags_c = [ "/wd4206" ] | 450 cflags_c = [ "/wd4206" ] |
| 451 } else if (is_mac && !is_official_build && !use_goma) { |
| 452 # TODO:(andybons): enable this when GCC PCH support in the binary has been |
| 453 # rolled. |
| 454 #precompiled_header = "build/precompile.h" |
| 455 #precompiled_source = "//build/precompile.h" |
452 } | 456 } |
453 } | 457 } |
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