| OLD | NEW |
| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/output/gl_renderer.h" | 5 #include "cc/output/gl_renderer.h" |
| 6 | 6 |
| 7 #include "cc/output/compositor_frame_metadata.h" | 7 #include "cc/output/compositor_frame_metadata.h" |
| 8 #include "cc/quads/draw_quad.h" | 8 #include "cc/quads/draw_quad.h" |
| 9 #include "cc/resources/prioritized_resource_manager.h" | 9 #include "cc/resources/prioritized_resource_manager.h" |
| 10 #include "cc/resources/resource_provider.h" | 10 #include "cc/resources/resource_provider.h" |
| (...skipping 15 matching lines...) Expand all Loading... |
| 26 using testing::AnyNumber; | 26 using testing::AnyNumber; |
| 27 using testing::AtLeast; | 27 using testing::AtLeast; |
| 28 using testing::Expectation; | 28 using testing::Expectation; |
| 29 using testing::InSequence; | 29 using testing::InSequence; |
| 30 using testing::Mock; | 30 using testing::Mock; |
| 31 using testing::Return; | 31 using testing::Return; |
| 32 using testing::StrictMock; | 32 using testing::StrictMock; |
| 33 | 33 |
| 34 namespace cc { | 34 namespace cc { |
| 35 | 35 |
| 36 #define EXPECT_PROGRAM_VALID(program_binding) \ | 36 #define EXPECT_PROGRAM_VALID(program_binding) \ |
| 37 do { \ | 37 do { \ |
| 38 EXPECT_TRUE(program_binding->program()); \ | 38 EXPECT_TRUE(program_binding->program()); \ |
| 39 EXPECT_TRUE(program_binding->initialized()); \ | 39 EXPECT_TRUE(program_binding->initialized()); \ |
| 40 } while (false) | 40 } while (false) |
| 41 | 41 |
| 42 // Explicitly named to be a friend in GLRenderer for shader access. | 42 // Explicitly named to be a friend in GLRenderer for shader access. |
| 43 class GLRendererShaderTest : public PixelTest { | 43 class GLRendererShaderTest : public PixelTest { |
| 44 public: | 44 public: |
| 45 void TestShaders() { | 45 void TestShaders() { |
| 46 ASSERT_FALSE(renderer_->IsContextLost()); | 46 ASSERT_FALSE(renderer_->IsContextLost()); |
| 47 EXPECT_PROGRAM_VALID(renderer_->GetTileProgram()); | 47 EXPECT_PROGRAM_VALID(renderer_->GetTileProgram()); |
| 48 EXPECT_PROGRAM_VALID(renderer_->GetTileProgramOpaque()); | 48 EXPECT_PROGRAM_VALID(renderer_->GetTileProgramOpaque()); |
| 49 EXPECT_PROGRAM_VALID(renderer_->GetTileProgramAA()); | 49 EXPECT_PROGRAM_VALID(renderer_->GetTileProgramAA()); |
| (...skipping 17 matching lines...) Expand all Loading... |
| 67 EXPECT_PROGRAM_VALID(renderer_->GetDebugBorderProgram()); | 67 EXPECT_PROGRAM_VALID(renderer_->GetDebugBorderProgram()); |
| 68 EXPECT_PROGRAM_VALID(renderer_->GetSolidColorProgram()); | 68 EXPECT_PROGRAM_VALID(renderer_->GetSolidColorProgram()); |
| 69 EXPECT_PROGRAM_VALID(renderer_->GetSolidColorProgramAA()); | 69 EXPECT_PROGRAM_VALID(renderer_->GetSolidColorProgramAA()); |
| 70 ASSERT_FALSE(renderer_->IsContextLost()); | 70 ASSERT_FALSE(renderer_->IsContextLost()); |
| 71 } | 71 } |
| 72 }; | 72 }; |
| 73 | 73 |
| 74 namespace { | 74 namespace { |
| 75 | 75 |
| 76 #if !defined(OS_ANDROID) | 76 #if !defined(OS_ANDROID) |
| 77 TEST_F(GLRendererShaderTest, AllShadersCompile) { | 77 TEST_F(GLRendererShaderTest, AllShadersCompile) { TestShaders(); } |
| 78 TestShaders(); | |
| 79 } | |
| 80 #endif | 78 #endif |
| 81 | 79 |
| 82 class FrameCountingMemoryAllocationSettingContext : public TestWebGraphicsContex
t3D { | 80 class FrameCountingMemoryAllocationSettingContext : |
| 83 public: | 81 public TestWebGraphicsContext3D { |
| 84 FrameCountingMemoryAllocationSettingContext() : m_frame(0) { } | 82 public: |
| 85 | 83 FrameCountingMemoryAllocationSettingContext() : frame_(0) {} |
| 86 // WebGraphicsContext3D methods. | 84 |
| 87 | 85 // WebGraphicsContext3D methods. |
| 88 // This method would normally do a glSwapBuffers under the hood. | 86 |
| 89 virtual void prepareTexture() { m_frame++; } | 87 // This method would normally do a glSwapBuffers under the hood. |
| 90 virtual void setMemoryAllocationChangedCallbackCHROMIUM(WebGraphicsMemoryAll
ocationChangedCallbackCHROMIUM* callback) { m_memoryAllocationChangedCallback =
callback; } | 88 virtual void prepareTexture() { frame_++; } |
| 91 virtual WebString getString(WebKit::WGC3Denum name) | 89 virtual void setMemoryAllocationChangedCallbackCHROMIUM( |
| 92 { | 90 WebGraphicsMemoryAllocationChangedCallbackCHROMIUM* callback) { |
| 93 if (name == GL_EXTENSIONS) | 91 memory_allocation_changed_callback_ = callback; |
| 94 return WebString("GL_CHROMIUM_set_visibility GL_CHROMIUM_gpu_memory_
manager GL_CHROMIUM_discard_backbuffer"); | 92 } |
| 95 return WebString(); | 93 virtual WebString getString(WebKit::WGC3Denum name) { |
| 96 } | 94 if (name == GL_EXTENSIONS) |
| 97 | 95 return WebString( |
| 98 // Methods added for test. | 96 "GL_CHROMIUM_set_visibility GL_CHROMIUM_gpu_memory_manager " |
| 99 int frameCount() { return m_frame; } | 97 "GL_CHROMIUM_discard_backbuffer"); |
| 100 void setMemoryAllocation(WebGraphicsMemoryAllocation allocation) | 98 return WebString(); |
| 101 { | 99 } |
| 102 m_memoryAllocationChangedCallback->onMemoryAllocationChanged(allocation)
; | 100 |
| 103 } | 101 // Methods added for test. |
| 104 | 102 int frame_count() { return frame_; } |
| 105 private: | 103 void SetMemoryAllocation(WebGraphicsMemoryAllocation allocation) { |
| 106 int m_frame; | 104 memory_allocation_changed_callback_->onMemoryAllocationChanged(allocation); |
| 107 WebGraphicsMemoryAllocationChangedCallbackCHROMIUM* m_memoryAllocationChange
dCallback; | 105 } |
| 106 |
| 107 private: |
| 108 int frame_; |
| 109 WebGraphicsMemoryAllocationChangedCallbackCHROMIUM* |
| 110 memory_allocation_changed_callback_; |
| 108 }; | 111 }; |
| 109 | 112 |
| 110 class FakeRendererClient : public RendererClient { | 113 class FakeRendererClient : public RendererClient { |
| 111 public: | 114 public: |
| 112 FakeRendererClient() | 115 FakeRendererClient() |
| 113 : m_hostImpl(&proxy_) | 116 : host_impl_(&proxy_), |
| 114 , m_setFullRootLayerDamageCount(0) | 117 set_full_root_layer_damage_count_(0), |
| 115 , m_lastCallWasSetVisibility(0) | 118 last_call_was_set_visibility_(0), |
| 116 , m_rootLayer(LayerImpl::Create(m_hostImpl.active_tree(), 1)) | 119 root_layer_(LayerImpl::Create(host_impl_.active_tree(), 1)), |
| 117 , m_memoryAllocationLimitBytes(PrioritizedResourceManager::DefaultMemory
AllocationLimit()) | 120 memory_allocation_limit_bytes_( |
| 118 { | 121 PrioritizedResourceManager::DefaultMemoryAllocationLimit()) { |
| 119 m_rootLayer->CreateRenderSurface(); | 122 root_layer_->CreateRenderSurface(); |
| 120 RenderPass::Id renderPassId = m_rootLayer->render_surface()->RenderPassI
d(); | 123 RenderPass::Id render_pass_id = |
| 121 scoped_ptr<RenderPass> root_render_pass = RenderPass::Create(); | 124 root_layer_->render_surface()->RenderPassId(); |
| 122 root_render_pass->SetNew(renderPassId, gfx::Rect(), gfx::Rect(), gfx::Tr
ansform()); | 125 scoped_ptr<RenderPass> root_render_pass = RenderPass::Create(); |
| 123 m_renderPassesInDrawOrder.push_back(root_render_pass.Pass()); | 126 root_render_pass->SetNew( |
| 124 } | 127 render_pass_id, gfx::Rect(), gfx::Rect(), gfx::Transform()); |
| 125 | 128 render_passes_in_draw_order_.push_back(root_render_pass.Pass()); |
| 126 // RendererClient methods. | 129 } |
| 127 virtual gfx::Size DeviceViewportSize() const OVERRIDE { static gfx::Size fak
eSize(1, 1); return fakeSize; } | 130 |
| 128 virtual const LayerTreeSettings& Settings() const OVERRIDE { static LayerTre
eSettings fakeSettings; return fakeSettings; } | 131 // RendererClient methods. |
| 129 virtual void DidLoseOutputSurface() OVERRIDE { } | 132 virtual gfx::Size DeviceViewportSize() const OVERRIDE { |
| 130 virtual void OnSwapBuffersComplete() OVERRIDE { } | 133 static gfx::Size fake_size(1, 1); |
| 131 virtual void SetFullRootLayerDamage() OVERRIDE { m_setFullRootLayerDamageCou
nt++; } | 134 return fake_size; |
| 132 virtual void SetManagedMemoryPolicy(const ManagedMemoryPolicy& policy) OVERR
IDE { m_memoryAllocationLimitBytes = policy.bytes_limit_when_visible; } | 135 } |
| 133 virtual void EnforceManagedMemoryPolicy(const ManagedMemoryPolicy& policy) O
VERRIDE { if (m_lastCallWasSetVisibility) *m_lastCallWasSetVisibility = false; } | 136 virtual const LayerTreeSettings& Settings() const OVERRIDE { |
| 134 virtual bool HasImplThread() const OVERRIDE { return false; } | 137 static LayerTreeSettings fake_settings; |
| 135 virtual bool ShouldClearRootRenderPass() const OVERRIDE { return true; } | 138 return fake_settings; |
| 136 virtual CompositorFrameMetadata MakeCompositorFrameMetadata() const | 139 } |
| 137 OVERRIDE { return CompositorFrameMetadata(); } | 140 virtual void DidLoseOutputSurface() OVERRIDE {} |
| 138 | 141 virtual void OnSwapBuffersComplete() OVERRIDE {} |
| 139 // Methods added for test. | 142 virtual void SetFullRootLayerDamage() OVERRIDE { |
| 140 int setFullRootLayerDamageCount() const { return m_setFullRootLayerDamageCou
nt; } | 143 set_full_root_layer_damage_count_++; |
| 141 void setLastCallWasSetVisibilityPointer(bool* lastCallWasSetVisibility) { m_
lastCallWasSetVisibility = lastCallWasSetVisibility; } | 144 } |
| 142 | 145 virtual void SetManagedMemoryPolicy(const ManagedMemoryPolicy& policy) |
| 143 RenderPass* root_render_pass() { return m_renderPassesInDrawOrder.back(); } | 146 OVERRIDE { |
| 144 RenderPassList& renderPassesInDrawOrder() { return m_renderPassesInDrawOrder
; } | 147 memory_allocation_limit_bytes_ = policy.bytes_limit_when_visible; |
| 145 | 148 } |
| 146 size_t memoryAllocationLimitBytes() const { return m_memoryAllocationLimitBy
tes; } | 149 virtual void EnforceManagedMemoryPolicy(const ManagedMemoryPolicy& policy) |
| 147 | 150 OVERRIDE { |
| 148 private: | 151 if (last_call_was_set_visibility_) |
| 149 FakeImplProxy proxy_; | 152 *last_call_was_set_visibility_ = false; |
| 150 FakeLayerTreeHostImpl m_hostImpl; | 153 } |
| 151 int m_setFullRootLayerDamageCount; | 154 virtual bool HasImplThread() const OVERRIDE { return false; } |
| 152 bool* m_lastCallWasSetVisibility; | 155 virtual bool ShouldClearRootRenderPass() const OVERRIDE { return true; } |
| 153 scoped_ptr<LayerImpl> m_rootLayer; | 156 virtual CompositorFrameMetadata MakeCompositorFrameMetadata() const OVERRIDE { |
| 154 RenderPassList m_renderPassesInDrawOrder; | 157 return CompositorFrameMetadata(); |
| 155 size_t m_memoryAllocationLimitBytes; | 158 } |
| 159 |
| 160 // Methods added for test. |
| 161 int set_full_root_layer_damage_count() const { |
| 162 return set_full_root_layer_damage_count_; |
| 163 } |
| 164 void set_last_call_was_set_visibility_pointer(bool* last_call_was_set_visibili
ty) { |
| 165 last_call_was_set_visibility_ = last_call_was_set_visibility; |
| 166 } |
| 167 |
| 168 RenderPass* root_render_pass() { return render_passes_in_draw_order_.back(); } |
| 169 RenderPassList* render_passes_in_draw_order() { |
| 170 return &render_passes_in_draw_order_; |
| 171 } |
| 172 |
| 173 size_t memory_allocation_limit_bytes() const { |
| 174 return memory_allocation_limit_bytes_; |
| 175 } |
| 176 |
| 177 private: |
| 178 FakeImplProxy proxy_; |
| 179 FakeLayerTreeHostImpl host_impl_; |
| 180 int set_full_root_layer_damage_count_; |
| 181 bool* last_call_was_set_visibility_; |
| 182 scoped_ptr<LayerImpl> root_layer_; |
| 183 RenderPassList render_passes_in_draw_order_; |
| 184 size_t memory_allocation_limit_bytes_; |
| 156 }; | 185 }; |
| 157 | 186 |
| 158 class FakeRendererGL : public GLRenderer { | 187 class FakeRendererGL : public GLRenderer { |
| 159 public: | 188 public: |
| 160 FakeRendererGL(RendererClient* client, OutputSurface* outputSurface, Resourc
eProvider* resourceProvider) : GLRenderer(client, outputSurface, resourceProvide
r) { } | 189 FakeRendererGL(RendererClient* client, |
| 161 | 190 OutputSurface* output_surface, |
| 162 // GLRenderer methods. | 191 ResourceProvider* resource_provider) |
| 163 | 192 : GLRenderer(client, output_surface, resource_provider) {} |
| 164 // Changing visibility to public. | 193 |
| 165 using GLRenderer::Initialize; | 194 // GLRenderer methods. |
| 166 using GLRenderer::IsBackbufferDiscarded; | 195 |
| 167 using GLRenderer::DoDrawQuad; | 196 // Changing visibility to public. |
| 168 using GLRenderer::BeginDrawingFrame; | 197 using GLRenderer::Initialize; |
| 169 using GLRenderer::FinishDrawingQuadList; | 198 using GLRenderer::IsBackbufferDiscarded; |
| 199 using GLRenderer::DoDrawQuad; |
| 200 using GLRenderer::BeginDrawingFrame; |
| 201 using GLRenderer::FinishDrawingQuadList; |
| 170 }; | 202 }; |
| 171 | 203 |
| 172 class GLRendererTest : public testing::Test { | 204 class GLRendererTest : public testing::Test { |
| 173 protected: | 205 protected: |
| 174 GLRendererTest() | 206 GLRendererTest() |
| 175 : m_suggestHaveBackbufferYes(1, true) | 207 : suggest_have_backbuffer_yes_(1, true), |
| 176 , m_suggestHaveBackbufferNo(1, false) | 208 suggest_have_backbuffer_no_(1, false), |
| 177 , m_outputSurface(FakeOutputSurface::Create3d(scoped_ptr<WebKit::WebGrap
hicsContext3D>(new FrameCountingMemoryAllocationSettingContext()))) | 209 output_surface_(FakeOutputSurface::Create3d( |
| 178 , resource_provider_(ResourceProvider::Create(m_outputSurface.get())) | 210 scoped_ptr<WebKit::WebGraphicsContext3D>( |
| 179 , m_renderer(&m_mockClient, m_outputSurface.get(), resource_provider_.ge
t()) | 211 new FrameCountingMemoryAllocationSettingContext()))), |
| 180 { | 212 resource_provider_(ResourceProvider::Create(output_surface_.get())), |
| 181 } | 213 renderer_(&mock_client_, |
| 182 | 214 output_surface_.get(), |
| 183 virtual void SetUp() | 215 resource_provider_.get()) {} |
| 184 { | 216 |
| 185 m_renderer.Initialize(); | 217 virtual void SetUp() { renderer_.Initialize(); } |
| 186 } | 218 |
| 187 | 219 void SwapBuffers() { renderer_.SwapBuffers(); } |
| 188 void SwapBuffers() | 220 |
| 189 { | 221 FrameCountingMemoryAllocationSettingContext* context() { |
| 190 m_renderer.SwapBuffers(); | 222 return static_cast<FrameCountingMemoryAllocationSettingContext*>( |
| 191 } | 223 output_surface_->context3d()); |
| 192 | 224 } |
| 193 FrameCountingMemoryAllocationSettingContext* context() { return static_cast<
FrameCountingMemoryAllocationSettingContext*>(m_outputSurface->context3d()); } | 225 |
| 194 | 226 WebGraphicsMemoryAllocation suggest_have_backbuffer_yes_; |
| 195 WebGraphicsMemoryAllocation m_suggestHaveBackbufferYes; | 227 WebGraphicsMemoryAllocation suggest_have_backbuffer_no_; |
| 196 WebGraphicsMemoryAllocation m_suggestHaveBackbufferNo; | 228 |
| 197 | 229 scoped_ptr<OutputSurface> output_surface_; |
| 198 scoped_ptr<OutputSurface> m_outputSurface; | 230 FakeRendererClient mock_client_; |
| 199 FakeRendererClient m_mockClient; | 231 scoped_ptr<ResourceProvider> resource_provider_; |
| 200 scoped_ptr<ResourceProvider> resource_provider_; | 232 FakeRendererGL renderer_; |
| 201 FakeRendererGL m_renderer; | |
| 202 }; | 233 }; |
| 203 | 234 |
| 204 // Test GLRenderer discardBackbuffer functionality: | 235 // Test GLRenderer discardBackbuffer functionality: |
| 205 // Suggest recreating framebuffer when one already exists. | 236 // Suggest recreating framebuffer when one already exists. |
| 206 // Expected: it does nothing. | 237 // Expected: it does nothing. |
| 207 TEST_F(GLRendererTest, SuggestBackbufferYesWhenItAlreadyExistsShouldDoNothing) | 238 TEST_F(GLRendererTest, SuggestBackbufferYesWhenItAlreadyExistsShouldDoNothing) { |
| 208 { | 239 context()->SetMemoryAllocation(suggest_have_backbuffer_yes_); |
| 209 context()->setMemoryAllocation(m_suggestHaveBackbufferYes); | 240 EXPECT_EQ(0, mock_client_.set_full_root_layer_damage_count()); |
| 210 EXPECT_EQ(0, m_mockClient.setFullRootLayerDamageCount()); | 241 EXPECT_FALSE(renderer_.IsBackbufferDiscarded()); |
| 211 EXPECT_FALSE(m_renderer.IsBackbufferDiscarded()); | 242 |
| 212 | 243 SwapBuffers(); |
| 213 SwapBuffers(); | 244 EXPECT_EQ(1, context()->frame_count()); |
| 214 EXPECT_EQ(1, context()->frameCount()); | |
| 215 } | 245 } |
| 216 | 246 |
| 217 // Test GLRenderer discardBackbuffer functionality: | 247 // Test GLRenderer discardBackbuffer functionality: |
| 218 // Suggest discarding framebuffer when one exists and the renderer is not visibl
e. | 248 // Suggest discarding framebuffer when one exists and the renderer is not |
| 249 // visible. |
| 219 // Expected: it is discarded and damage tracker is reset. | 250 // Expected: it is discarded and damage tracker is reset. |
| 220 TEST_F(GLRendererTest, SuggestBackbufferNoShouldDiscardBackbufferAndDamageRootLa
yerWhileNotVisible) | 251 TEST_F(GLRendererTest, |
| 221 { | 252 SuggestBackbufferNoShouldDiscardBackbufferAndDamageRootLayerWhileNotVisib
le) { |
| 222 m_renderer.SetVisible(false); | 253 renderer_.SetVisible(false); |
| 223 context()->setMemoryAllocation(m_suggestHaveBackbufferNo); | 254 context()->SetMemoryAllocation(suggest_have_backbuffer_no_); |
| 224 EXPECT_EQ(1, m_mockClient.setFullRootLayerDamageCount()); | 255 EXPECT_EQ(1, mock_client_.set_full_root_layer_damage_count()); |
| 225 EXPECT_TRUE(m_renderer.IsBackbufferDiscarded()); | 256 EXPECT_TRUE(renderer_.IsBackbufferDiscarded()); |
| 226 } | 257 } |
| 227 | 258 |
| 228 // Test GLRenderer discardBackbuffer functionality: | 259 // Test GLRenderer discardBackbuffer functionality: |
| 229 // Suggest discarding framebuffer when one exists and the renderer is visible. | 260 // Suggest discarding framebuffer when one exists and the renderer is visible. |
| 230 // Expected: the allocation is ignored. | 261 // Expected: the allocation is ignored. |
| 231 TEST_F(GLRendererTest, SuggestBackbufferNoDoNothingWhenVisible) | 262 TEST_F(GLRendererTest, SuggestBackbufferNoDoNothingWhenVisible) { |
| 232 { | 263 renderer_.SetVisible(true); |
| 233 m_renderer.SetVisible(true); | 264 context()->SetMemoryAllocation(suggest_have_backbuffer_no_); |
| 234 context()->setMemoryAllocation(m_suggestHaveBackbufferNo); | 265 EXPECT_EQ(0, mock_client_.set_full_root_layer_damage_count()); |
| 235 EXPECT_EQ(0, m_mockClient.setFullRootLayerDamageCount()); | 266 EXPECT_FALSE(renderer_.IsBackbufferDiscarded()); |
| 236 EXPECT_FALSE(m_renderer.IsBackbufferDiscarded()); | 267 } |
| 237 } | |
| 238 | |
| 239 | 268 |
| 240 // Test GLRenderer discardBackbuffer functionality: | 269 // Test GLRenderer discardBackbuffer functionality: |
| 241 // Suggest discarding framebuffer when one does not exist. | 270 // Suggest discarding framebuffer when one does not exist. |
| 242 // Expected: it does nothing. | 271 // Expected: it does nothing. |
| 243 TEST_F(GLRendererTest, SuggestBackbufferNoWhenItDoesntExistShouldDoNothing) | 272 TEST_F(GLRendererTest, SuggestBackbufferNoWhenItDoesntExistShouldDoNothing) { |
| 244 { | 273 renderer_.SetVisible(false); |
| 245 m_renderer.SetVisible(false); | 274 context()->SetMemoryAllocation(suggest_have_backbuffer_no_); |
| 246 context()->setMemoryAllocation(m_suggestHaveBackbufferNo); | 275 EXPECT_EQ(1, mock_client_.set_full_root_layer_damage_count()); |
| 247 EXPECT_EQ(1, m_mockClient.setFullRootLayerDamageCount()); | 276 EXPECT_TRUE(renderer_.IsBackbufferDiscarded()); |
| 248 EXPECT_TRUE(m_renderer.IsBackbufferDiscarded()); | 277 |
| 249 | 278 context()->SetMemoryAllocation(suggest_have_backbuffer_no_); |
| 250 context()->setMemoryAllocation(m_suggestHaveBackbufferNo); | 279 EXPECT_EQ(1, mock_client_.set_full_root_layer_damage_count()); |
| 251 EXPECT_EQ(1, m_mockClient.setFullRootLayerDamageCount()); | 280 EXPECT_TRUE(renderer_.IsBackbufferDiscarded()); |
| 252 EXPECT_TRUE(m_renderer.IsBackbufferDiscarded()); | |
| 253 } | 281 } |
| 254 | 282 |
| 255 // Test GLRenderer discardBackbuffer functionality: | 283 // Test GLRenderer discardBackbuffer functionality: |
| 256 // Begin drawing a frame while a framebuffer is discarded. | 284 // Begin drawing a frame while a framebuffer is discarded. |
| 257 // Expected: will recreate framebuffer. | 285 // Expected: will recreate framebuffer. |
| 258 TEST_F(GLRendererTest, DiscardedBackbufferIsRecreatedForScopeDuration) | 286 TEST_F(GLRendererTest, DiscardedBackbufferIsRecreatedForScopeDuration) { |
| 259 { | 287 renderer_.SetVisible(false); |
| 260 m_renderer.SetVisible(false); | 288 context()->SetMemoryAllocation(suggest_have_backbuffer_no_); |
| 261 context()->setMemoryAllocation(m_suggestHaveBackbufferNo); | 289 EXPECT_TRUE(renderer_.IsBackbufferDiscarded()); |
| 262 EXPECT_TRUE(m_renderer.IsBackbufferDiscarded()); | 290 EXPECT_EQ(1, mock_client_.set_full_root_layer_damage_count()); |
| 263 EXPECT_EQ(1, m_mockClient.setFullRootLayerDamageCount()); | 291 |
| 264 | 292 renderer_.SetVisible(true); |
| 265 m_renderer.SetVisible(true); | 293 renderer_.DrawFrame(*mock_client_.render_passes_in_draw_order()); |
| 266 m_renderer.DrawFrame(m_mockClient.renderPassesInDrawOrder()); | 294 EXPECT_FALSE(renderer_.IsBackbufferDiscarded()); |
| 267 EXPECT_FALSE(m_renderer.IsBackbufferDiscarded()); | 295 |
| 268 | 296 SwapBuffers(); |
| 269 SwapBuffers(); | 297 EXPECT_EQ(1, context()->frame_count()); |
| 270 EXPECT_EQ(1, context()->frameCount()); | 298 } |
| 271 } | 299 |
| 272 | 300 TEST_F(GLRendererTest, FramebufferDiscardedAfterReadbackWhenNotVisible) { |
| 273 TEST_F(GLRendererTest, FramebufferDiscardedAfterReadbackWhenNotVisible) | 301 renderer_.SetVisible(false); |
| 274 { | 302 context()->SetMemoryAllocation(suggest_have_backbuffer_no_); |
| 275 m_renderer.SetVisible(false); | 303 EXPECT_TRUE(renderer_.IsBackbufferDiscarded()); |
| 276 context()->setMemoryAllocation(m_suggestHaveBackbufferNo); | 304 EXPECT_EQ(1, mock_client_.set_full_root_layer_damage_count()); |
| 277 EXPECT_TRUE(m_renderer.IsBackbufferDiscarded()); | 305 |
| 278 EXPECT_EQ(1, m_mockClient.setFullRootLayerDamageCount()); | 306 char pixels[4]; |
| 279 | 307 renderer_.DrawFrame(*mock_client_.render_passes_in_draw_order()); |
| 280 char pixels[4]; | 308 EXPECT_FALSE(renderer_.IsBackbufferDiscarded()); |
| 281 m_renderer.DrawFrame(m_mockClient.renderPassesInDrawOrder()); | 309 |
| 282 EXPECT_FALSE(m_renderer.IsBackbufferDiscarded()); | 310 renderer_.GetFramebufferPixels(pixels, gfx::Rect(0, 0, 1, 1)); |
| 283 | 311 EXPECT_TRUE(renderer_.IsBackbufferDiscarded()); |
| 284 m_renderer.GetFramebufferPixels(pixels, gfx::Rect(0, 0, 1, 1)); | 312 EXPECT_EQ(2, mock_client_.set_full_root_layer_damage_count()); |
| 285 EXPECT_TRUE(m_renderer.IsBackbufferDiscarded()); | |
| 286 EXPECT_EQ(2, m_mockClient.setFullRootLayerDamageCount()); | |
| 287 } | 313 } |
| 288 | 314 |
| 289 class ForbidSynchronousCallContext : public TestWebGraphicsContext3D { | 315 class ForbidSynchronousCallContext : public TestWebGraphicsContext3D { |
| 290 public: | 316 public: |
| 291 ForbidSynchronousCallContext() { } | 317 ForbidSynchronousCallContext() {} |
| 292 | 318 |
| 293 virtual bool getActiveAttrib(WebGLId program, WGC3Duint index, ActiveInfo&)
{ ADD_FAILURE(); return false; } | 319 virtual bool getActiveAttrib(WebGLId program, WGC3Duint index, ActiveInfo& inf
o) { |
| 294 virtual bool getActiveUniform(WebGLId program, WGC3Duint index, ActiveInfo&)
{ ADD_FAILURE(); return false; } | 320 ADD_FAILURE(); |
| 295 virtual void getAttachedShaders(WebGLId program, WGC3Dsizei maxCount, WGC3Ds
izei* count, WebGLId* shaders) { ADD_FAILURE(); } | 321 return false; |
| 296 virtual WGC3Dint getAttribLocation(WebGLId program, const WGC3Dchar* name) {
ADD_FAILURE(); return 0; } | 322 } |
| 297 virtual void getBooleanv(WGC3Denum pname, WGC3Dboolean* value) { ADD_FAILURE
(); } | 323 virtual bool getActiveUniform(WebGLId program, WGC3Duint index, ActiveInfo& in
fo) { |
| 298 virtual void getBufferParameteriv(WGC3Denum target, WGC3Denum pname, WGC3Din
t* value) { ADD_FAILURE(); } | 324 ADD_FAILURE(); |
| 299 virtual Attributes getContextAttributes() { ADD_FAILURE(); return attributes
_; } | 325 return false; |
| 300 virtual WGC3Denum getError() { ADD_FAILURE(); return 0; } | 326 } |
| 301 virtual void getFloatv(WGC3Denum pname, WGC3Dfloat* value) { ADD_FAILURE();
} | 327 virtual void getAttachedShaders(WebGLId program, |
| 302 virtual void getFramebufferAttachmentParameteriv(WGC3Denum target, WGC3Denum
attachment, WGC3Denum pname, WGC3Dint* value) { ADD_FAILURE(); } | 328 WGC3Dsizei max_count, |
| 303 virtual void getIntegerv(WGC3Denum pname, WGC3Dint* value) | 329 WGC3Dsizei* count, |
| 304 { | 330 WebGLId* shaders) { |
| 305 if (pname == GL_MAX_TEXTURE_SIZE) | 331 ADD_FAILURE(); |
| 306 *value = 1024; // MAX_TEXTURE_SIZE is cached client side, so it's OK
to query. | 332 } |
| 307 else | 333 virtual WGC3Dint getAttribLocation(WebGLId program, const WGC3Dchar* name) { |
| 308 ADD_FAILURE(); | 334 ADD_FAILURE(); |
| 335 return 0; |
| 336 } |
| 337 virtual void getBooleanv(WGC3Denum pname, WGC3Dboolean* value) { |
| 338 ADD_FAILURE(); |
| 339 } |
| 340 virtual void getBufferParameteriv(WGC3Denum target, |
| 341 WGC3Denum pname, |
| 342 WGC3Dint* value) { |
| 343 ADD_FAILURE(); |
| 344 } |
| 345 virtual Attributes getContextAttributes() { |
| 346 ADD_FAILURE(); |
| 347 return attributes_; |
| 348 } |
| 349 virtual WGC3Denum getError() { |
| 350 ADD_FAILURE(); |
| 351 return 0; |
| 352 } |
| 353 virtual void getFloatv(WGC3Denum pname, WGC3Dfloat* value) { ADD_FAILURE(); } |
| 354 virtual void getFramebufferAttachmentParameteriv(WGC3Denum target, |
| 355 WGC3Denum attachment, |
| 356 WGC3Denum pname, |
| 357 WGC3Dint* value) { |
| 358 ADD_FAILURE(); |
| 359 } |
| 360 virtual void getIntegerv(WGC3Denum pname, WGC3Dint* value) { |
| 361 if (pname == GL_MAX_TEXTURE_SIZE) { |
| 362 // MAX_TEXTURE_SIZE is cached client side, so it's OK to query. |
| 363 *value = 1024; |
| 309 } | 364 } |
| 310 | 365 else { |
| 311 // We allow querying the shader compilation and program link status in debug
mode, but not release. | 366 ADD_FAILURE(); |
| 312 virtual void getProgramiv(WebGLId program, WGC3Denum pname, WGC3Dint* value) | 367 } |
| 313 { | 368 } |
| 369 |
| 370 // We allow querying the shader compilation and program link status in debug |
| 371 // mode, but not release. |
| 372 virtual void getProgramiv(WebGLId program, WGC3Denum pname, WGC3Dint* value) { |
| 314 #ifndef NDEBUG | 373 #ifndef NDEBUG |
| 315 *value = 1; | 374 *value = 1; |
| 316 #else | 375 #else |
| 317 ADD_FAILURE(); | 376 ADD_FAILURE(); |
| 318 #endif | 377 #endif |
| 319 } | 378 } |
| 320 | 379 |
| 321 virtual void getShaderiv(WebGLId shader, WGC3Denum pname, WGC3Dint* value) | 380 virtual void getShaderiv(WebGLId shader, WGC3Denum pname, WGC3Dint* value) { |
| 322 { | |
| 323 #ifndef NDEBUG | 381 #ifndef NDEBUG |
| 324 *value = 1; | 382 *value = 1; |
| 325 #else | 383 #else |
| 326 ADD_FAILURE(); | 384 ADD_FAILURE(); |
| 327 #endif | 385 #endif |
| 328 } | 386 } |
| 329 | 387 |
| 330 virtual WebString getString(WGC3Denum name) | 388 virtual WebString getString(WGC3Denum name) { |
| 331 { | 389 // We allow querying the extension string. |
| 332 // We allow querying the extension string. | 390 // FIXME: It'd be better to check that we only do this before starting any |
| 333 // FIXME: It'd be better to check that we only do this before starting a
ny other expensive work (like starting a compilation) | 391 // other expensive work (like starting a compilation) |
| 334 if (name != GL_EXTENSIONS) | 392 if (name != GL_EXTENSIONS) |
| 335 ADD_FAILURE(); | 393 ADD_FAILURE(); |
| 336 return WebString(); | 394 return WebString(); |
| 337 } | 395 } |
| 338 | 396 |
| 339 virtual WebString getProgramInfoLog(WebGLId program) { ADD_FAILURE(); return
WebString(); } | 397 virtual WebString getProgramInfoLog(WebGLId program) { |
| 340 virtual void getRenderbufferParameteriv(WGC3Denum target, WGC3Denum pname, W
GC3Dint* value) { ADD_FAILURE(); } | 398 ADD_FAILURE(); |
| 341 | 399 return WebString(); |
| 342 virtual WebString getShaderInfoLog(WebGLId shader) { ADD_FAILURE(); return W
ebString(); } | 400 } |
| 343 virtual void getShaderPrecisionFormat(WGC3Denum shadertype, WGC3Denum precis
iontype, WGC3Dint* range, WGC3Dint* precision) { ADD_FAILURE(); } | 401 virtual void getRenderbufferParameteriv(WGC3Denum target, |
| 344 virtual WebString getShaderSource(WebGLId shader) { ADD_FAILURE(); return We
bString(); } | 402 WGC3Denum pname, |
| 345 virtual void getTexParameterfv(WGC3Denum target, WGC3Denum pname, WGC3Dfloat
* value) { ADD_FAILURE(); } | 403 WGC3Dint* value) { |
| 346 virtual void getTexParameteriv(WGC3Denum target, WGC3Denum pname, WGC3Dint*
value) { ADD_FAILURE(); } | 404 ADD_FAILURE(); |
| 347 virtual void getUniformfv(WebGLId program, WGC3Dint location, WGC3Dfloat* va
lue) { ADD_FAILURE(); } | 405 } |
| 348 virtual void getUniformiv(WebGLId program, WGC3Dint location, WGC3Dint* valu
e) { ADD_FAILURE(); } | 406 |
| 349 virtual WGC3Dint getUniformLocation(WebGLId program, const WGC3Dchar* name)
{ ADD_FAILURE(); return 0; } | 407 virtual WebString getShaderInfoLog(WebGLId shader) { |
| 350 virtual void getVertexAttribfv(WGC3Duint index, WGC3Denum pname, WGC3Dfloat*
value) { ADD_FAILURE(); } | 408 ADD_FAILURE(); |
| 351 virtual void getVertexAttribiv(WGC3Duint index, WGC3Denum pname, WGC3Dint* v
alue) { ADD_FAILURE(); } | 409 return WebString(); |
| 352 virtual WGC3Dsizeiptr getVertexAttribOffset(WGC3Duint index, WGC3Denum pname
) { ADD_FAILURE(); return 0; } | 410 } |
| 353 }; | 411 virtual void getShaderPrecisionFormat(WGC3Denum shadertype, |
| 354 | 412 WGC3Denum precisiontype, |
| 355 // This test isn't using the same fixture as GLRendererTest, and you can't mix T
EST() and TEST_F() with the same name, hence LRC2. | 413 WGC3Dint* range, |
| 356 TEST(GLRendererTest2, initializationDoesNotMakeSynchronousCalls) | 414 WGC3Dint* precision) { |
| 357 { | 415 ADD_FAILURE(); |
| 358 FakeRendererClient mockClient; | 416 } |
| 359 scoped_ptr<OutputSurface> outputSurface(FakeOutputSurface::Create3d(scoped_p
tr<WebKit::WebGraphicsContext3D>(new ForbidSynchronousCallContext))); | 417 virtual WebString getShaderSource(WebGLId shader) { |
| 360 scoped_ptr<ResourceProvider> resourceProvider(ResourceProvider::Create(outpu
tSurface.get())); | 418 ADD_FAILURE(); |
| 361 FakeRendererGL renderer(&mockClient, outputSurface.get(), resourceProvider.g
et()); | 419 return WebString(); |
| 362 | 420 } |
| 363 EXPECT_TRUE(renderer.Initialize()); | 421 virtual void getTexParameterfv(WGC3Denum target, |
| 422 WGC3Denum pname, |
| 423 WGC3Dfloat* value) { |
| 424 ADD_FAILURE(); |
| 425 } |
| 426 virtual void getTexParameteriv(WGC3Denum target, |
| 427 WGC3Denum pname, |
| 428 WGC3Dint* value) { |
| 429 ADD_FAILURE(); |
| 430 } |
| 431 virtual void getUniformfv(WebGLId program, |
| 432 WGC3Dint location, |
| 433 WGC3Dfloat* value) { |
| 434 ADD_FAILURE(); |
| 435 } |
| 436 virtual void getUniformiv(WebGLId program, |
| 437 WGC3Dint location, |
| 438 WGC3Dint* value) { |
| 439 ADD_FAILURE(); |
| 440 } |
| 441 virtual WGC3Dint getUniformLocation(WebGLId program, const WGC3Dchar* name) { |
| 442 ADD_FAILURE(); |
| 443 return 0; |
| 444 } |
| 445 virtual void getVertexAttribfv(WGC3Duint index, |
| 446 WGC3Denum pname, |
| 447 WGC3Dfloat* value) { |
| 448 ADD_FAILURE(); |
| 449 } |
| 450 virtual void getVertexAttribiv(WGC3Duint index, |
| 451 WGC3Denum pname, |
| 452 WGC3Dint* value) { |
| 453 ADD_FAILURE(); |
| 454 } |
| 455 virtual WGC3Dsizeiptr getVertexAttribOffset(WGC3Duint index, |
| 456 WGC3Denum pname) { |
| 457 ADD_FAILURE(); |
| 458 return 0; |
| 459 } |
| 460 }; |
| 461 |
| 462 // This test isn't using the same fixture as GLRendererTest, and you can't mix |
| 463 // TEST() and TEST_F() with the same name, Hence LRC2. |
| 464 TEST(GLRendererTest2, InitializationDoesNotMakeSynchronousCalls) { |
| 465 FakeRendererClient mock_client; |
| 466 scoped_ptr<OutputSurface> output_surface( |
| 467 FakeOutputSurface::Create3d(scoped_ptr<WebKit::WebGraphicsContext3D>( |
| 468 new ForbidSynchronousCallContext))); |
| 469 scoped_ptr<ResourceProvider> resource_provider( |
| 470 ResourceProvider::Create(output_surface.get())); |
| 471 FakeRendererGL renderer( |
| 472 &mock_client, output_surface.get(), resource_provider.get()); |
| 473 |
| 474 EXPECT_TRUE(renderer.Initialize()); |
| 364 } | 475 } |
| 365 | 476 |
| 366 class LoseContextOnFirstGetContext : public TestWebGraphicsContext3D { | 477 class LoseContextOnFirstGetContext : public TestWebGraphicsContext3D { |
| 367 public: | 478 public: |
| 368 LoseContextOnFirstGetContext() | 479 LoseContextOnFirstGetContext() : context_lost_(false) {} |
| 369 : m_contextLost(false) | 480 |
| 370 { | 481 virtual bool makeContextCurrent() OVERRIDE { return !context_lost_; } |
| 371 } | 482 |
| 372 | 483 virtual void getProgramiv(WebGLId program, WGC3Denum pname, WGC3Dint* value) |
| 373 virtual bool makeContextCurrent() OVERRIDE | 484 OVERRIDE { |
| 374 { | 485 context_lost_ = true; |
| 375 return !m_contextLost; | 486 *value = 0; |
| 376 } | 487 } |
| 377 | 488 |
| 378 virtual void getProgramiv(WebGLId program, WGC3Denum pname, WGC3Dint* value)
OVERRIDE | 489 virtual void getShaderiv(WebGLId shader, WGC3Denum pname, WGC3Dint* value) |
| 379 { | 490 OVERRIDE { |
| 380 m_contextLost = true; | 491 context_lost_ = true; |
| 381 *value = 0; | 492 *value = 0; |
| 382 } | 493 } |
| 383 | 494 |
| 384 virtual void getShaderiv(WebGLId shader, WGC3Denum pname, WGC3Dint* value) O
VERRIDE | 495 virtual WGC3Denum getGraphicsResetStatusARB() OVERRIDE { |
| 385 { | 496 return context_lost_ ? 1 : 0; |
| 386 m_contextLost = true; | 497 } |
| 387 *value = 0; | 498 |
| 388 } | 499 private: |
| 389 | 500 bool context_lost_; |
| 390 virtual WGC3Denum getGraphicsResetStatusARB() OVERRIDE | 501 }; |
| 391 { | 502 |
| 392 return m_contextLost ? 1 : 0; | 503 TEST(GLRendererTest2, InitializationWithQuicklyLostContextDoesNotAssert) { |
| 393 } | 504 FakeRendererClient mock_client; |
| 394 | 505 scoped_ptr<OutputSurface> output_surface( |
| 395 private: | 506 FakeOutputSurface::Create3d(scoped_ptr<WebKit::WebGraphicsContext3D>( |
| 396 bool m_contextLost; | 507 new LoseContextOnFirstGetContext))); |
| 397 }; | 508 scoped_ptr<ResourceProvider> resource_provider( |
| 398 | 509 ResourceProvider::Create(output_surface.get())); |
| 399 TEST(GLRendererTest2, initializationWithQuicklyLostContextDoesNotAssert) | 510 FakeRendererGL renderer( |
| 400 { | 511 &mock_client, output_surface.get(), resource_provider.get()); |
| 401 FakeRendererClient mockClient; | 512 |
| 402 scoped_ptr<OutputSurface> outputSurface(FakeOutputSurface::Create3d(scoped_p
tr<WebKit::WebGraphicsContext3D>(new LoseContextOnFirstGetContext))); | 513 renderer.Initialize(); |
| 403 scoped_ptr<ResourceProvider> resourceProvider(ResourceProvider::Create(outpu
tSurface.get())); | 514 } |
| 404 FakeRendererGL renderer(&mockClient, outputSurface.get(), resourceProvider.g
et()); | 515 |
| 405 | 516 class ContextThatDoesNotSupportMemoryManagmentExtensions : |
| 406 renderer.Initialize(); | 517 public TestWebGraphicsContext3D { |
| 407 } | 518 public: |
| 408 | 519 ContextThatDoesNotSupportMemoryManagmentExtensions() {} |
| 409 class ContextThatDoesNotSupportMemoryManagmentExtensions : public TestWebGraphic
sContext3D { | 520 |
| 410 public: | 521 // WebGraphicsContext3D methods. |
| 411 ContextThatDoesNotSupportMemoryManagmentExtensions() { } | 522 |
| 412 | 523 // This method would normally do a glSwapBuffers under the hood. |
| 413 // WebGraphicsContext3D methods. | 524 virtual void prepareTexture() {} |
| 414 | 525 virtual void setMemoryAllocationChangedCallbackCHROMIUM( |
| 415 // This method would normally do a glSwapBuffers under the hood. | 526 WebGraphicsMemoryAllocationChangedCallbackCHROMIUM* callback) {} |
| 416 virtual void prepareTexture() { } | 527 virtual WebString getString(WebKit::WGC3Denum name) { return WebString(); } |
| 417 virtual void setMemoryAllocationChangedCallbackCHROMIUM(WebGraphicsMemoryAll
ocationChangedCallbackCHROMIUM* callback) { } | 528 }; |
| 418 virtual WebString getString(WebKit::WGC3Denum name) { return WebString(); } | 529 |
| 419 }; | 530 TEST( |
| 420 | 531 GLRendererTest2, |
| 421 TEST(GLRendererTest2, initializationWithoutGpuMemoryManagerExtensionSupportShoul
dDefaultToNonZeroAllocation) | 532 InitializationWithoutGpuMemoryManagerExtensionSupportShouldDefaultToNonZeroA
llocation) { |
| 422 { | 533 FakeRendererClient mock_client; |
| 423 FakeRendererClient mockClient; | 534 scoped_ptr<OutputSurface> output_surface( |
| 424 scoped_ptr<OutputSurface> outputSurface(FakeOutputSurface::Create3d(scoped_p
tr<WebKit::WebGraphicsContext3D>(new ContextThatDoesNotSupportMemoryManagmentExt
ensions))); | 535 FakeOutputSurface::Create3d(scoped_ptr<WebKit::WebGraphicsContext3D>( |
| 425 scoped_ptr<ResourceProvider> resourceProvider(ResourceProvider::Create(outpu
tSurface.get())); | 536 new ContextThatDoesNotSupportMemoryManagmentExtensions))); |
| 426 FakeRendererGL renderer(&mockClient, outputSurface.get(), resourceProvider.g
et()); | 537 scoped_ptr<ResourceProvider> resource_provider( |
| 427 | 538 ResourceProvider::Create(output_surface.get())); |
| 428 renderer.Initialize(); | 539 FakeRendererGL renderer( |
| 429 | 540 &mock_client, output_surface.get(), resource_provider.get()); |
| 430 EXPECT_GT(mockClient.memoryAllocationLimitBytes(), 0ul); | 541 |
| 542 renderer.Initialize(); |
| 543 |
| 544 EXPECT_GT(mock_client.memory_allocation_limit_bytes(), 0ul); |
| 431 } | 545 } |
| 432 | 546 |
| 433 class ClearCountingContext : public TestWebGraphicsContext3D { | 547 class ClearCountingContext : public TestWebGraphicsContext3D { |
| 434 public: | 548 public: |
| 435 ClearCountingContext() : m_clear(0) { } | 549 ClearCountingContext() : clear_(0) {} |
| 436 | 550 |
| 437 virtual void clear(WGC3Dbitfield) | 551 virtual void clear(WGC3Dbitfield) { clear_++; } |
| 438 { | 552 |
| 439 m_clear++; | 553 int clear_count() const { return clear_; } |
| 440 } | 554 |
| 441 | 555 private: |
| 442 int clearCount() const { return m_clear; } | 556 int clear_; |
| 443 | 557 }; |
| 444 private: | 558 |
| 445 int m_clear; | 559 TEST(GLRendererTest2, OpaqueBackground) { |
| 446 }; | 560 FakeRendererClient mock_client; |
| 447 | 561 scoped_ptr<OutputSurface> output_surface(FakeOutputSurface::Create3d( |
| 448 TEST(GLRendererTest2, opaqueBackground) | 562 scoped_ptr<WebKit::WebGraphicsContext3D>(new ClearCountingContext))); |
| 449 { | 563 ClearCountingContext* context = |
| 450 FakeRendererClient mockClient; | 564 static_cast<ClearCountingContext*>(output_surface->context3d()); |
| 451 scoped_ptr<OutputSurface> outputSurface(FakeOutputSurface::Create3d(scoped_p
tr<WebKit::WebGraphicsContext3D>(new ClearCountingContext))); | 565 scoped_ptr<ResourceProvider> resource_provider( |
| 452 ClearCountingContext* context = static_cast<ClearCountingContext*>(outputSur
face->context3d()); | 566 ResourceProvider::Create(output_surface.get())); |
| 453 scoped_ptr<ResourceProvider> resourceProvider(ResourceProvider::Create(outpu
tSurface.get())); | 567 FakeRendererGL renderer( |
| 454 FakeRendererGL renderer(&mockClient, outputSurface.get(), resourceProvider.g
et()); | 568 &mock_client, output_surface.get(), resource_provider.get()); |
| 455 | 569 |
| 456 mockClient.root_render_pass()->has_transparent_background = false; | 570 mock_client.root_render_pass()->has_transparent_background = false; |
| 457 | 571 |
| 458 EXPECT_TRUE(renderer.Initialize()); | 572 EXPECT_TRUE(renderer.Initialize()); |
| 459 | 573 |
| 460 renderer.DrawFrame(mockClient.renderPassesInDrawOrder()); | 574 renderer.DrawFrame(*mock_client.render_passes_in_draw_order()); |
| 461 | 575 |
| 462 // On DEBUG builds, render passes with opaque background clear to blue to | 576 // On DEBUG builds, render passes with opaque background clear to blue to |
| 463 // easily see regions that were not drawn on the screen. | 577 // easily see regions that were not drawn on the screen. |
| 464 #ifdef NDEBUG | 578 #ifdef NDEBUG |
| 465 EXPECT_EQ(0, context->clearCount()); | 579 EXPECT_EQ(0, context->clear_count()); |
| 466 #else | 580 #else |
| 467 EXPECT_EQ(1, context->clearCount()); | 581 EXPECT_EQ(1, context->clear_count()); |
| 468 #endif | 582 #endif |
| 469 } | 583 } |
| 470 | 584 |
| 471 TEST(GLRendererTest2, transparentBackground) | 585 TEST(GLRendererTest2, TransparentBackground) { |
| 472 { | 586 FakeRendererClient mock_client; |
| 473 FakeRendererClient mockClient; | 587 scoped_ptr<OutputSurface> output_surface(FakeOutputSurface::Create3d( |
| 474 scoped_ptr<OutputSurface> outputSurface(FakeOutputSurface::Create3d(scoped_p
tr<WebKit::WebGraphicsContext3D>(new ClearCountingContext))); | 588 scoped_ptr<WebKit::WebGraphicsContext3D>(new ClearCountingContext))); |
| 475 ClearCountingContext* context = static_cast<ClearCountingContext*>(outputSur
face->context3d()); | 589 ClearCountingContext* context = |
| 476 scoped_ptr<ResourceProvider> resourceProvider(ResourceProvider::Create(outpu
tSurface.get())); | 590 static_cast<ClearCountingContext*>(output_surface->context3d()); |
| 477 FakeRendererGL renderer(&mockClient, outputSurface.get(), resourceProvider.g
et()); | 591 scoped_ptr<ResourceProvider> resource_provider( |
| 478 | 592 ResourceProvider::Create(output_surface.get())); |
| 479 mockClient.root_render_pass()->has_transparent_background = true; | 593 FakeRendererGL renderer( |
| 480 | 594 &mock_client, output_surface.get(), resource_provider.get()); |
| 481 EXPECT_TRUE(renderer.Initialize()); | 595 |
| 482 | 596 mock_client.root_render_pass()->has_transparent_background = true; |
| 483 renderer.DrawFrame(mockClient.renderPassesInDrawOrder()); | 597 |
| 484 | 598 EXPECT_TRUE(renderer.Initialize()); |
| 485 EXPECT_EQ(1, context->clearCount()); | 599 |
| 486 } | 600 renderer.DrawFrame(*mock_client.render_passes_in_draw_order()); |
| 487 | 601 |
| 488 class VisibilityChangeIsLastCallTrackingContext : public TestWebGraphicsContext3
D { | 602 EXPECT_EQ(1, context->clear_count()); |
| 489 public: | 603 } |
| 490 VisibilityChangeIsLastCallTrackingContext() | 604 |
| 491 : m_lastCallWasSetVisibility(0) | 605 class VisibilityChangeIsLastCallTrackingContext : |
| 492 { | 606 public TestWebGraphicsContext3D { |
| 493 } | 607 public: |
| 494 | 608 VisibilityChangeIsLastCallTrackingContext() |
| 495 // WebGraphicsContext3D methods. | 609 : last_call_was_set_visibility_(0) {} |
| 496 virtual void setVisibilityCHROMIUM(bool visible) { | 610 |
| 497 if (!m_lastCallWasSetVisibility) | 611 // WebGraphicsContext3D methods. |
| 498 return; | 612 virtual void setVisibilityCHROMIUM(bool visible) { |
| 499 DCHECK(*m_lastCallWasSetVisibility == false); | 613 if (!last_call_was_set_visibility_) |
| 500 *m_lastCallWasSetVisibility = true; | 614 return; |
| 501 } | 615 DCHECK(*last_call_was_set_visibility_ == false); |
| 502 virtual void flush() { if (m_lastCallWasSetVisibility) *m_lastCallWasSetVisi
bility = false; } | 616 *last_call_was_set_visibility_ = true; |
| 503 virtual void deleteTexture(WebGLId) { if (m_lastCallWasSetVisibility) *m_las
tCallWasSetVisibility = false; } | 617 } |
| 504 virtual void deleteFramebuffer(WebGLId) { if (m_lastCallWasSetVisibility) *m
_lastCallWasSetVisibility = false; } | 618 virtual void flush() { |
| 505 virtual void deleteRenderbuffer(WebGLId) { if (m_lastCallWasSetVisibility) *
m_lastCallWasSetVisibility = false; } | 619 if (last_call_was_set_visibility_) |
| 506 | 620 *last_call_was_set_visibility_ = false; |
| 507 // This method would normally do a glSwapBuffers under the hood. | 621 } |
| 508 virtual WebString getString(WebKit::WGC3Denum name) | 622 virtual void deleteTexture(WebGLId) { |
| 509 { | 623 if (last_call_was_set_visibility_) |
| 510 if (name == GL_EXTENSIONS) | 624 *last_call_was_set_visibility_ = false; |
| 511 return WebString("GL_CHROMIUM_set_visibility GL_CHROMIUM_gpu_memory_
manager GL_CHROMIUM_discard_backbuffer"); | 625 } |
| 512 return WebString(); | 626 virtual void deleteFramebuffer(WebGLId) { |
| 513 } | 627 if (last_call_was_set_visibility_) |
| 514 | 628 *last_call_was_set_visibility_ = false; |
| 515 // Methods added for test. | 629 } |
| 516 void setLastCallWasSetVisibilityPointer(bool* lastCallWasSetVisibility) { m_
lastCallWasSetVisibility = lastCallWasSetVisibility; } | 630 virtual void deleteRenderbuffer(WebGLId) { |
| 517 | 631 if (last_call_was_set_visibility_) |
| 518 private: | 632 *last_call_was_set_visibility_ = false; |
| 519 bool* m_lastCallWasSetVisibility; | 633 } |
| 520 }; | 634 |
| 521 | 635 // This method would normally do a glSwapBuffers under the hood. |
| 522 TEST(GLRendererTest2, visibilityChangeIsLastCall) | 636 virtual WebString getString(WebKit::WGC3Denum name) { |
| 523 { | 637 if (name == GL_EXTENSIONS) |
| 524 FakeRendererClient mockClient; | 638 return WebString( |
| 525 scoped_ptr<OutputSurface> outputSurface(FakeOutputSurface::Create3d(scoped_p
tr<WebKit::WebGraphicsContext3D>(new VisibilityChangeIsLastCallTrackingContext))
); | 639 "GL_CHROMIUM_set_visibility GL_CHROMIUM_gpu_memory_manager " |
| 526 VisibilityChangeIsLastCallTrackingContext* context = static_cast<VisibilityC
hangeIsLastCallTrackingContext*>(outputSurface->context3d()); | 640 "GL_CHROMIUM_discard_backbuffer"); |
| 527 scoped_ptr<ResourceProvider> resourceProvider(ResourceProvider::Create(outpu
tSurface.get())); | 641 return WebString(); |
| 528 FakeRendererGL renderer(&mockClient, outputSurface.get(), resourceProvider.g
et()); | 642 } |
| 529 | 643 |
| 530 EXPECT_TRUE(renderer.Initialize()); | 644 // Methods added for test. |
| 531 | 645 void set_last_call_was_set_visibility_pointer(bool* last_call_was_set_visibili
ty) { |
| 532 bool lastCallWasSetVisiblity = false; | 646 last_call_was_set_visibility_ = last_call_was_set_visibility; |
| 533 // Ensure that the call to setVisibilityCHROMIUM is the last call issue to t
he GPU | 647 } |
| 534 // process, after glFlush is called, and after the RendererClient's enforceM
anagedMemoryPolicy | 648 |
| 535 // is called. Plumb this tracking between both the RenderClient and the Cont
ext by giving | 649 private: |
| 536 // them both a pointer to a variable on the stack. | 650 bool* last_call_was_set_visibility_; |
| 537 context->setLastCallWasSetVisibilityPointer(&lastCallWasSetVisiblity); | 651 }; |
| 538 mockClient.setLastCallWasSetVisibilityPointer(&lastCallWasSetVisiblity); | 652 |
| 539 renderer.SetVisible(true); | 653 TEST(GLRendererTest2, VisibilityChangeIsLastCall) { |
| 540 renderer.DrawFrame(mockClient.renderPassesInDrawOrder()); | 654 FakeRendererClient mock_client; |
| 541 renderer.SetVisible(false); | 655 scoped_ptr<OutputSurface> output_surface( |
| 542 EXPECT_TRUE(lastCallWasSetVisiblity); | 656 FakeOutputSurface::Create3d(scoped_ptr<WebKit::WebGraphicsContext3D>( |
| 657 new VisibilityChangeIsLastCallTrackingContext))); |
| 658 VisibilityChangeIsLastCallTrackingContext* context = |
| 659 static_cast<VisibilityChangeIsLastCallTrackingContext*>( |
| 660 output_surface->context3d()); |
| 661 scoped_ptr<ResourceProvider> resource_provider( |
| 662 ResourceProvider::Create(output_surface.get())); |
| 663 FakeRendererGL renderer( |
| 664 &mock_client, output_surface.get(), resource_provider.get()); |
| 665 |
| 666 EXPECT_TRUE(renderer.Initialize()); |
| 667 |
| 668 bool last_call_was_set_visiblity = false; |
| 669 // Ensure that the call to setVisibilityCHROMIUM is the last call issue to the |
| 670 // GPU process, after glFlush is called, and after the RendererClient's |
| 671 // enforceManagedMemoryPolicy is called. Plumb this tracking between both the |
| 672 // RenderClient and the Context by giving them both a pointer to a variable on |
| 673 // the stack. |
| 674 context->set_last_call_was_set_visibility_pointer(&last_call_was_set_visiblity
); |
| 675 mock_client.set_last_call_was_set_visibility_pointer(&last_call_was_set_visibl
ity); |
| 676 renderer.SetVisible(true); |
| 677 renderer.DrawFrame(*mock_client.render_passes_in_draw_order()); |
| 678 renderer.SetVisible(false); |
| 679 EXPECT_TRUE(last_call_was_set_visiblity); |
| 543 } | 680 } |
| 544 | 681 |
| 545 class TextureStateTrackingContext : public TestWebGraphicsContext3D { | 682 class TextureStateTrackingContext : public TestWebGraphicsContext3D { |
| 546 public: | 683 public: |
| 547 TextureStateTrackingContext() | 684 TextureStateTrackingContext() : active_texture_(GL_INVALID_ENUM) {} |
| 548 : m_activeTexture(GL_INVALID_ENUM) | 685 |
| 549 { | 686 virtual WebString getString(WGC3Denum name) { |
| 550 } | 687 if (name == GL_EXTENSIONS) |
| 551 | 688 return WebString("GL_OES_EGL_image_external"); |
| 552 virtual WebString getString(WGC3Denum name) | 689 return WebString(); |
| 553 { | 690 } |
| 554 if (name == GL_EXTENSIONS) | 691 |
| 555 return WebString("GL_OES_EGL_image_external"); | 692 MOCK_METHOD3(texParameteri, |
| 556 return WebString(); | 693 void(WGC3Denum target, WGC3Denum pname, WGC3Dint param)); |
| 557 } | 694 MOCK_METHOD4(drawElements, |
| 558 | 695 void(WGC3Denum mode, |
| 559 MOCK_METHOD3(texParameteri, void(WGC3Denum target, WGC3Denum pname, WGC3Dint
param)); | 696 WGC3Dsizei count, |
| 560 MOCK_METHOD4(drawElements, void(WGC3Denum mode, WGC3Dsizei count, WGC3Denum
type, WGC3Dintptr offset)); | 697 WGC3Denum type, |
| 561 | 698 WGC3Dintptr offset)); |
| 562 virtual void activeTexture(WGC3Denum texture) | 699 |
| 563 { | 700 virtual void activeTexture(WGC3Denum texture) { |
| 564 EXPECT_NE(texture, m_activeTexture); | 701 EXPECT_NE(texture, active_texture_); |
| 565 m_activeTexture = texture; | 702 active_texture_ = texture; |
| 566 } | 703 } |
| 567 | 704 |
| 568 WGC3Denum activeTexture() const { return m_activeTexture; } | 705 WGC3Denum active_texture() const { return active_texture_; } |
| 569 | 706 |
| 570 private: | 707 private: |
| 571 WGC3Denum m_activeTexture; | 708 WGC3Denum active_texture_; |
| 572 }; | 709 }; |
| 573 | 710 |
| 574 TEST(GLRendererTest2, activeTextureState) | 711 TEST(GLRendererTest2, ActiveTextureState) { |
| 575 { | 712 FakeRendererClient fake_client; |
| 576 FakeRendererClient fakeClient; | 713 scoped_ptr<OutputSurface> output_surface( |
| 577 scoped_ptr<OutputSurface> outputSurface(FakeOutputSurface::Create3d(scoped_p
tr<WebKit::WebGraphicsContext3D>(new TextureStateTrackingContext))); | 714 FakeOutputSurface::Create3d(scoped_ptr<WebKit::WebGraphicsContext3D>( |
| 578 TextureStateTrackingContext* context = static_cast<TextureStateTrackingConte
xt*>(outputSurface->context3d()); | 715 new TextureStateTrackingContext))); |
| 579 scoped_ptr<ResourceProvider> resourceProvider(ResourceProvider::Create(outpu
tSurface.get())); | 716 TextureStateTrackingContext* context = |
| 580 FakeRendererGL renderer(&fakeClient, outputSurface.get(), resourceProvider.g
et()); | 717 static_cast<TextureStateTrackingContext*>(output_surface->context3d()); |
| 581 | 718 scoped_ptr<ResourceProvider> resource_provider( |
| 582 // During initialization we are allowed to set any texture parameters. | 719 ResourceProvider::Create(output_surface.get())); |
| 583 EXPECT_CALL(*context, texParameteri(_, _, _)).Times(AnyNumber()); | 720 FakeRendererGL renderer( |
| 584 EXPECT_TRUE(renderer.Initialize()); | 721 &fake_client, output_surface.get(), resource_provider.get()); |
| 585 | 722 |
| 586 cc::RenderPass::Id id(1, 1); | 723 // During initialization we are allowed to set any texture parameters. |
| 587 scoped_ptr<TestRenderPass> pass = TestRenderPass::Create(); | 724 EXPECT_CALL(*context, texParameteri(_, _, _)).Times(AnyNumber()); |
| 588 pass->SetNew(id, gfx::Rect(0, 0, 100, 100), gfx::Rect(0, 0, 100, 100), gfx::
Transform()); | 725 EXPECT_TRUE(renderer.Initialize()); |
| 589 pass->AppendOneOfEveryQuadType(resourceProvider.get(), RenderPass::Id(2, 1))
; | 726 |
| 590 | 727 cc::RenderPass::Id id(1, 1); |
| 591 // Set up expected texture filter state transitions that match the quads | 728 scoped_ptr<TestRenderPass> pass = TestRenderPass::Create(); |
| 592 // created in AppendOneOfEveryQuadType(). | 729 pass->SetNew(id, |
| 593 Mock::VerifyAndClearExpectations(context); | 730 gfx::Rect(0, 0, 100, 100), |
| 594 { | 731 gfx::Rect(0, 0, 100, 100), |
| 595 InSequence sequence; | 732 gfx::Transform()); |
| 596 | 733 pass->AppendOneOfEveryQuadType(resource_provider.get(), RenderPass::Id(2, 1)); |
| 597 // yuv_quad is drawn with the default linear filter. | 734 |
| 598 EXPECT_CALL(*context, drawElements(_, _, _, _)); | 735 // Set up expected texture filter state transitions that match the quads |
| 599 | 736 // created in AppendOneOfEveryQuadType(). |
| 600 // tile_quad is drawn with GL_NEAREST because it is not transformed or | 737 Mock::VerifyAndClearExpectations(context); |
| 601 // scaled. | 738 { |
| 602 EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER
, GL_NEAREST)); | 739 InSequence sequence; |
| 603 EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER
, GL_NEAREST)); | 740 |
| 604 EXPECT_CALL(*context, drawElements(_, _, _, _)); | 741 // yuv_quad is drawn with the default linear filter. |
| 605 | 742 EXPECT_CALL(*context, drawElements(_, _, _, _)); |
| 606 // transformed_tile_quad uses GL_LINEAR. | 743 |
| 607 EXPECT_CALL(*context, drawElements(_, _, _, _)); | 744 // tile_quad is drawn with GL_NEAREST because it is not transformed or |
| 608 | 745 // scaled. |
| 609 // scaled_tile_quad also uses GL_LINEAR. | 746 EXPECT_CALL( |
| 610 EXPECT_CALL(*context, drawElements(_, _, _, _)); | 747 *context, |
| 611 | 748 texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST)); |
| 612 // The remaining quads also use GL_LINEAR because nearest neighbor | 749 EXPECT_CALL( |
| 613 // filtering is currently only used with tile quads. | 750 *context, |
| 614 EXPECT_CALL(*context, drawElements(_, _, _, _)).Times(6); | 751 texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST)); |
| 615 } | 752 EXPECT_CALL(*context, drawElements(_, _, _, _)); |
| 616 | 753 |
| 617 cc::DirectRenderer::DrawingFrame drawingFrame; | 754 // transformed_tile_quad uses GL_LINEAR. |
| 618 renderer.BeginDrawingFrame(drawingFrame); | 755 EXPECT_CALL(*context, drawElements(_, _, _, _)); |
| 619 EXPECT_EQ(context->activeTexture(), GL_TEXTURE0); | 756 |
| 620 | 757 // scaled_tile_quad also uses GL_LINEAR. |
| 621 for (cc::QuadList::backToFrontIterator it = pass->quad_list.backToFrontBegin
(); | 758 EXPECT_CALL(*context, drawElements(_, _, _, _)); |
| 622 it != pass->quad_list.backToFrontEnd(); ++it) { | 759 |
| 623 renderer.DoDrawQuad(drawingFrame, *it); | 760 // The remaining quads also use GL_LINEAR because nearest neighbor |
| 624 } | 761 // filtering is currently only used with tile quads. |
| 625 renderer.FinishDrawingQuadList(); | 762 EXPECT_CALL(*context, drawElements(_, _, _, _)).Times(6); |
| 626 EXPECT_EQ(context->activeTexture(), GL_TEXTURE0); | 763 } |
| 627 Mock::VerifyAndClearExpectations(context); | 764 |
| 765 cc::DirectRenderer::DrawingFrame drawing_frame; |
| 766 renderer.BeginDrawingFrame(drawing_frame); |
| 767 EXPECT_EQ(context->active_texture(), GL_TEXTURE0); |
| 768 |
| 769 for (cc::QuadList::backToFrontIterator |
| 770 it = pass->quad_list.backToFrontBegin(); |
| 771 it != pass->quad_list.backToFrontEnd(); |
| 772 ++it) { |
| 773 renderer.DoDrawQuad(drawing_frame, *it); |
| 774 } |
| 775 renderer.FinishDrawingQuadList(); |
| 776 EXPECT_EQ(context->active_texture(), GL_TEXTURE0); |
| 777 Mock::VerifyAndClearExpectations(context); |
| 628 } | 778 } |
| 629 | 779 |
| 630 class NoClearRootRenderPassFakeClient : public FakeRendererClient { | 780 class NoClearRootRenderPassFakeClient : public FakeRendererClient { |
| 631 public: | 781 public: |
| 632 virtual bool ShouldClearRootRenderPass() const OVERRIDE { return false; } | 782 virtual bool ShouldClearRootRenderPass() const OVERRIDE { return false; } |
| 633 }; | 783 }; |
| 634 | 784 |
| 635 class NoClearRootRenderPassMockContext : public TestWebGraphicsContext3D { | 785 class NoClearRootRenderPassMockContext : public TestWebGraphicsContext3D { |
| 636 public: | 786 public: |
| 637 MOCK_METHOD1(clear, void(WGC3Dbitfield mask)); | 787 MOCK_METHOD1(clear, void(WGC3Dbitfield mask)); |
| 638 MOCK_METHOD4(drawElements, void(WGC3Denum mode, WGC3Dsizei count, WGC3Denum
type, WGC3Dintptr offset)); | 788 MOCK_METHOD4(drawElements, |
| 639 }; | 789 void(WGC3Denum mode, |
| 640 | 790 WGC3Dsizei count, |
| 641 TEST(GLRendererTest2, shouldClearRootRenderPass) | 791 WGC3Denum type, |
| 642 { | 792 WGC3Dintptr offset)); |
| 643 NoClearRootRenderPassFakeClient mockClient; | 793 }; |
| 644 scoped_ptr<OutputSurface> outputSurface(FakeOutputSurface::Create3d(scoped_p
tr<WebKit::WebGraphicsContext3D>(new NoClearRootRenderPassMockContext))); | 794 |
| 645 NoClearRootRenderPassMockContext* mockContext = static_cast<NoClearRootRende
rPassMockContext*>(outputSurface->context3d()); | 795 TEST(GLRendererTest2, ShouldClearRootRenderPass) { |
| 646 scoped_ptr<ResourceProvider> resourceProvider(ResourceProvider::Create(outpu
tSurface.get())); | 796 NoClearRootRenderPassFakeClient mock_client; |
| 647 FakeRendererGL renderer(&mockClient, outputSurface.get(), resourceProvider.g
et()); | 797 scoped_ptr<OutputSurface> output_surface( |
| 648 EXPECT_TRUE(renderer.Initialize()); | 798 FakeOutputSurface::Create3d(scoped_ptr<WebKit::WebGraphicsContext3D>( |
| 649 | 799 new NoClearRootRenderPassMockContext))); |
| 650 gfx::Rect viewportRect(mockClient.DeviceViewportSize()); | 800 NoClearRootRenderPassMockContext* mock_context = |
| 651 ScopedPtrVector<RenderPass>& renderPasses = mockClient.renderPassesInDrawOrd
er(); | 801 static_cast<NoClearRootRenderPassMockContext*>( |
| 652 renderPasses.clear(); | 802 output_surface->context3d()); |
| 653 | 803 scoped_ptr<ResourceProvider> resource_provider( |
| 654 RenderPass::Id rootPassId(1, 0); | 804 ResourceProvider::Create(output_surface.get())); |
| 655 TestRenderPass* rootPass = addRenderPass(renderPasses, rootPassId, viewportR
ect, gfx::Transform()); | 805 FakeRendererGL renderer( |
| 656 addQuad(rootPass, viewportRect, SK_ColorGREEN); | 806 &mock_client, output_surface.get(), resource_provider.get()); |
| 657 | 807 EXPECT_TRUE(renderer.Initialize()); |
| 658 RenderPass::Id childPassId(2, 0); | 808 |
| 659 TestRenderPass* childPass = addRenderPass(renderPasses, childPassId, viewpor
tRect, gfx::Transform()); | 809 gfx::Rect viewport_rect(mock_client.DeviceViewportSize()); |
| 660 addQuad(childPass, viewportRect, SK_ColorBLUE); | 810 ScopedPtrVector<RenderPass>& render_passes = |
| 661 | 811 *mock_client.render_passes_in_draw_order(); |
| 662 addRenderPassQuad(rootPass, childPass); | 812 render_passes.clear(); |
| 663 | 813 |
| 664 // First render pass is not the root one, clearing should happen. | 814 RenderPass::Id root_pass_id(1, 0); |
| 665 EXPECT_CALL(*mockContext, clear(GL_COLOR_BUFFER_BIT)) | 815 TestRenderPass* root_pass = addRenderPass( |
| 666 .Times(AtLeast(1)); | 816 render_passes, root_pass_id, viewport_rect, gfx::Transform()); |
| 667 | 817 addQuad(root_pass, viewport_rect, SK_ColorGREEN); |
| 668 Expectation firstRenderPass = EXPECT_CALL(*mockContext, drawElements(_, _, _
, _)) | 818 |
| 669 .Times(1); | 819 RenderPass::Id child_pass_id(2, 0); |
| 670 | 820 TestRenderPass* child_pass = addRenderPass( |
| 671 // The second render pass is the root one, clearing should be prevented. | 821 render_passes, child_pass_id, viewport_rect, gfx::Transform()); |
| 672 EXPECT_CALL(*mockContext, clear(GL_COLOR_BUFFER_BIT)) | 822 addQuad(child_pass, viewport_rect, SK_ColorBLUE); |
| 673 .Times(0) | 823 |
| 674 .After(firstRenderPass); | 824 addRenderPassQuad(root_pass, child_pass); |
| 675 | 825 |
| 676 EXPECT_CALL(*mockContext, drawElements(_, _, _, _)) | 826 // First render pass is not the root one, clearing should happen. |
| 677 .Times(AnyNumber()) | 827 EXPECT_CALL(*mock_context, clear(GL_COLOR_BUFFER_BIT)).Times(AtLeast(1)); |
| 678 .After(firstRenderPass); | 828 |
| 679 | 829 Expectation first_render_pass = |
| 680 renderer.DecideRenderPassAllocationsForFrame(mockClient.renderPassesInDrawOr
der()); | 830 EXPECT_CALL(*mock_context, drawElements(_, _, _, _)).Times(1); |
| 681 renderer.DrawFrame(mockClient.renderPassesInDrawOrder()); | 831 |
| 682 | 832 // The second render pass is the root one, clearing should be prevented. |
| 683 // In multiple render passes all but the root pass should clear the framebuf
fer. | 833 EXPECT_CALL(*mock_context, clear(GL_COLOR_BUFFER_BIT)).Times(0) |
| 684 Mock::VerifyAndClearExpectations(&mockContext); | 834 .After(first_render_pass); |
| 835 |
| 836 EXPECT_CALL(*mock_context, drawElements(_, _, _, _)).Times(AnyNumber()) |
| 837 .After(first_render_pass); |
| 838 |
| 839 renderer.DecideRenderPassAllocationsForFrame( |
| 840 *mock_client.render_passes_in_draw_order()); |
| 841 renderer.DrawFrame(*mock_client.render_passes_in_draw_order()); |
| 842 |
| 843 // In multiple render passes all but the root pass should clear the |
| 844 // framebuffer. |
| 845 Mock::VerifyAndClearExpectations(&mock_context); |
| 685 } | 846 } |
| 686 | 847 |
| 687 class ScissorTestOnClearCheckingContext : public TestWebGraphicsContext3D { | 848 class ScissorTestOnClearCheckingContext : public TestWebGraphicsContext3D { |
| 688 public: | 849 public: |
| 689 ScissorTestOnClearCheckingContext() : m_scissorEnabled(false) { } | 850 ScissorTestOnClearCheckingContext() : scissor_enabled_(false) {} |
| 690 | 851 |
| 691 virtual void clear(WGC3Dbitfield) | 852 virtual void clear(WGC3Dbitfield) { EXPECT_FALSE(scissor_enabled_); } |
| 692 { | 853 |
| 693 EXPECT_FALSE(m_scissorEnabled); | 854 virtual void enable(WGC3Denum cap) { |
| 694 } | 855 if (cap == GL_SCISSOR_TEST) |
| 695 | 856 scissor_enabled_ = true; |
| 696 virtual void enable(WGC3Denum cap) | 857 } |
| 697 { | 858 |
| 698 if (cap == GL_SCISSOR_TEST) | 859 virtual void disable(WGC3Denum cap) { |
| 699 m_scissorEnabled = true; | 860 if (cap == GL_SCISSOR_TEST) |
| 700 } | 861 scissor_enabled_ = false; |
| 701 | 862 } |
| 702 virtual void disable(WGC3Denum cap) | 863 |
| 703 { | 864 private: |
| 704 if (cap == GL_SCISSOR_TEST) | 865 bool scissor_enabled_; |
| 705 m_scissorEnabled = false; | 866 }; |
| 706 } | 867 |
| 707 | 868 TEST(GLRendererTest2, ScissorTestWhenClearing) { |
| 708 private: | 869 FakeRendererClient mock_client; |
| 709 bool m_scissorEnabled; | 870 scoped_ptr<OutputSurface> output_surface( |
| 710 }; | 871 FakeOutputSurface::Create3d(scoped_ptr<WebKit::WebGraphicsContext3D>( |
| 711 | 872 new ScissorTestOnClearCheckingContext))); |
| 712 TEST(GLRendererTest2, scissorTestWhenClearing) { | 873 scoped_ptr<ResourceProvider> resource_provider( |
| 713 FakeRendererClient mockClient; | 874 ResourceProvider::Create(output_surface.get())); |
| 714 scoped_ptr<OutputSurface> outputSurface(FakeOutputSurface::Create3d(scoped_p
tr<WebKit::WebGraphicsContext3D>(new ScissorTestOnClearCheckingContext))); | 875 FakeRendererGL renderer( |
| 715 scoped_ptr<ResourceProvider> resourceProvider(ResourceProvider::Create(outpu
tSurface.get())); | 876 &mock_client, output_surface.get(), resource_provider.get()); |
| 716 FakeRendererGL renderer(&mockClient, outputSurface.get(), resourceProvider.g
et()); | 877 EXPECT_TRUE(renderer.Initialize()); |
| 717 EXPECT_TRUE(renderer.Initialize()); | 878 EXPECT_FALSE(renderer.Capabilities().using_partial_swap); |
| 718 EXPECT_FALSE(renderer.Capabilities().using_partial_swap); | 879 |
| 719 | 880 gfx::Rect viewport_rect(mock_client.DeviceViewportSize()); |
| 720 gfx::Rect viewportRect(mockClient.DeviceViewportSize()); | 881 ScopedPtrVector<RenderPass>& render_passes = |
| 721 ScopedPtrVector<RenderPass>& renderPasses = mockClient.renderPassesInDrawOrd
er(); | 882 *mock_client.render_passes_in_draw_order(); |
| 722 renderPasses.clear(); | 883 render_passes.clear(); |
| 723 | 884 |
| 724 gfx::Rect grandChildRect(25, 25); | 885 gfx::Rect grand_child_rect(25, 25); |
| 725 RenderPass::Id grandChildPassId(3, 0); | 886 RenderPass::Id grand_child_pass_id(3, 0); |
| 726 TestRenderPass* grandChildPass = addRenderPass(renderPasses, grandChildPassI
d, grandChildRect, gfx::Transform()); | 887 TestRenderPass* grand_child_pass = addRenderPass( |
| 727 addClippedQuad(grandChildPass, grandChildRect, SK_ColorYELLOW); | 888 render_passes, grand_child_pass_id, grand_child_rect, gfx::Transform()); |
| 728 | 889 addClippedQuad(grand_child_pass, grand_child_rect, SK_ColorYELLOW); |
| 729 gfx::Rect childRect(50, 50); | 890 |
| 730 RenderPass::Id childPassId(2, 0); | 891 gfx::Rect child_rect(50, 50); |
| 731 TestRenderPass* childPass = addRenderPass(renderPasses, childPassId, childRe
ct, gfx::Transform()); | 892 RenderPass::Id child_pass_id(2, 0); |
| 732 addQuad(childPass, childRect, SK_ColorBLUE); | 893 TestRenderPass* child_pass = |
| 733 | 894 addRenderPass(render_passes, child_pass_id, child_rect, gfx::Transform()); |
| 734 RenderPass::Id rootPassId(1, 0); | 895 addQuad(child_pass, child_rect, SK_ColorBLUE); |
| 735 TestRenderPass* rootPass = addRenderPass(renderPasses, rootPassId, viewportR
ect, gfx::Transform()); | 896 |
| 736 addQuad(rootPass, viewportRect, SK_ColorGREEN); | 897 RenderPass::Id root_pass_id(1, 0); |
| 737 | 898 TestRenderPass* root_pass = addRenderPass( |
| 738 addRenderPassQuad(rootPass, childPass); | 899 render_passes, root_pass_id, viewport_rect, gfx::Transform()); |
| 739 addRenderPassQuad(childPass, grandChildPass); | 900 addQuad(root_pass, viewport_rect, SK_ColorGREEN); |
| 740 | 901 |
| 741 renderer.DecideRenderPassAllocationsForFrame(mockClient.renderPassesInDrawOr
der()); | 902 addRenderPassQuad(root_pass, child_pass); |
| 742 renderer.DrawFrame(mockClient.renderPassesInDrawOrder()); | 903 addRenderPassQuad(child_pass, grand_child_pass); |
| 904 |
| 905 renderer.DecideRenderPassAllocationsForFrame( |
| 906 *mock_client.render_passes_in_draw_order()); |
| 907 renderer.DrawFrame(*mock_client.render_passes_in_draw_order()); |
| 743 } | 908 } |
| 744 | 909 |
| 745 class OutputSurfaceMockContext : public TestWebGraphicsContext3D { | 910 class OutputSurfaceMockContext : public TestWebGraphicsContext3D { |
| 746 public: | 911 public: |
| 747 // Specifically override methods even if they are unused (used in conjunctio
n with StrictMock). | 912 // Specifically override methods even if they are unused (used in conjunction |
| 748 // We need to make sure that GLRenderer does not issue framebuffer-related G
L calls directly. Instead these | 913 // with StrictMock). We need to make sure that GLRenderer does not issue |
| 749 // are supposed to go through the OutputSurface abstraction. | 914 // framebuffer-related GL calls directly. Instead these are supposed to go |
| 750 MOCK_METHOD0(ensureBackbufferCHROMIUM, void()); | 915 // through the OutputSurface abstraction. |
| 751 MOCK_METHOD0(discardBackbufferCHROMIUM, void()); | 916 MOCK_METHOD0(ensureBackbufferCHROMIUM, void()); |
| 752 MOCK_METHOD2(bindFramebuffer, void(WGC3Denum target, WebGLId framebuffer)); | 917 MOCK_METHOD0(discardBackbufferCHROMIUM, void()); |
| 753 MOCK_METHOD0(prepareTexture, void()); | 918 MOCK_METHOD2(bindFramebuffer, void(WGC3Denum target, WebGLId framebuffer)); |
| 754 MOCK_METHOD2(reshape, void(int width, int height)); | 919 MOCK_METHOD0(prepareTexture, void()); |
| 755 MOCK_METHOD4(drawElements, void(WGC3Denum mode, WGC3Dsizei count, WGC3Denum
type, WGC3Dintptr offset)); | 920 MOCK_METHOD2(reshape, void(int width, int height)); |
| 756 | 921 MOCK_METHOD4(drawElements, |
| 757 virtual WebString getString(WebKit::WGC3Denum name) | 922 void(WGC3Denum mode, |
| 758 { | 923 WGC3Dsizei count, |
| 759 if (name == GL_EXTENSIONS) | 924 WGC3Denum type, |
| 760 return WebString("GL_CHROMIUM_post_sub_buffer GL_CHROMIUM_discard_ba
ckbuffer"); | 925 WGC3Dintptr offset)); |
| 761 return WebString(); | 926 |
| 762 } | 927 virtual WebString getString(WebKit::WGC3Denum name) { |
| 928 if (name == GL_EXTENSIONS) |
| 929 return WebString( |
| 930 "GL_CHROMIUM_post_sub_buffer GL_CHROMIUM_discard_backbuffer"); |
| 931 return WebString(); |
| 932 } |
| 763 }; | 933 }; |
| 764 | 934 |
| 765 class MockOutputSurface : public OutputSurface { | 935 class MockOutputSurface : public OutputSurface { |
| 766 public: | 936 public: |
| 767 MockOutputSurface() | 937 MockOutputSurface() |
| 768 : OutputSurface(scoped_ptr<WebKit::WebGraphicsContext3D>(new StrictMock<
OutputSurfaceMockContext>)) { } | 938 : OutputSurface(scoped_ptr<WebKit::WebGraphicsContext3D>( |
| 769 virtual ~MockOutputSurface() { } | 939 new StrictMock<OutputSurfaceMockContext>)) {} |
| 770 | 940 virtual ~MockOutputSurface() {} |
| 771 MOCK_METHOD1(SendFrameToParentCompositor, void(CompositorFrame* frame)); | 941 |
| 772 MOCK_METHOD0(EnsureBackbuffer, void()); | 942 MOCK_METHOD1(SendFrameToParentCompositor, void(CompositorFrame* frame)); |
| 773 MOCK_METHOD0(DiscardBackbuffer, void()); | 943 MOCK_METHOD0(EnsureBackbuffer, void()); |
| 774 MOCK_METHOD1(Reshape, void(gfx::Size size)); | 944 MOCK_METHOD0(DiscardBackbuffer, void()); |
| 775 MOCK_METHOD0(BindFramebuffer, void()); | 945 MOCK_METHOD1(Reshape, void(gfx::Size size)); |
| 776 MOCK_METHOD1(PostSubBuffer, void(gfx::Rect rect)); | 946 MOCK_METHOD0(BindFramebuffer, void()); |
| 777 MOCK_METHOD0(SwapBuffers, void()); | 947 MOCK_METHOD1(PostSubBuffer, void(gfx::Rect rect)); |
| 778 }; | 948 MOCK_METHOD0(SwapBuffers, void()); |
| 779 | 949 }; |
| 780 class MockOutputSurfaceTest : public testing::Test, | 950 |
| 781 public FakeRendererClient { | 951 class MockOutputSurfaceTest : public testing::Test, public FakeRendererClient { |
| 782 protected: | 952 protected: |
| 783 MockOutputSurfaceTest() | 953 MockOutputSurfaceTest() |
| 784 : resource_provider_(ResourceProvider::Create(&m_outputSurface)) | 954 : resource_provider_(ResourceProvider::Create(&output_surface_)), |
| 785 , m_renderer(this, &m_outputSurface, resource_provider_.get()) | 955 renderer_(this, &output_surface_, resource_provider_.get()) {} |
| 786 { | 956 |
| 787 } | 957 virtual void SetUp() { EXPECT_TRUE(renderer_.Initialize()); } |
| 788 | 958 |
| 789 virtual void SetUp() | 959 void SwapBuffers() { renderer_.SwapBuffers(); } |
| 790 { | 960 |
| 791 EXPECT_TRUE(m_renderer.Initialize()); | 961 void DrawFrame() { |
| 792 } | 962 gfx::Rect viewport_rect(DeviceViewportSize()); |
| 793 | 963 ScopedPtrVector<RenderPass>* render_passes = render_passes_in_draw_order(); |
| 794 void SwapBuffers() | 964 render_passes->clear(); |
| 795 { | 965 |
| 796 m_renderer.SwapBuffers(); | 966 RenderPass::Id render_pass_id(1, 0); |
| 797 } | 967 TestRenderPass* render_pass = addRenderPass( |
| 798 | 968 *render_passes, render_pass_id, viewport_rect, gfx::Transform()); |
| 799 void DrawFrame() | 969 addQuad(render_pass, viewport_rect, SK_ColorGREEN); |
| 800 { | 970 |
| 801 gfx::Rect viewportRect(DeviceViewportSize()); | 971 EXPECT_CALL(output_surface_, EnsureBackbuffer()).WillRepeatedly(Return()); |
| 802 ScopedPtrVector<RenderPass>& renderPasses = renderPassesInDrawOrder(); | 972 |
| 803 renderPasses.clear(); | 973 EXPECT_CALL(output_surface_, Reshape(_)).Times(1); |
| 804 | 974 |
| 805 RenderPass::Id renderPassId(1, 0); | 975 EXPECT_CALL(output_surface_, BindFramebuffer()).Times(1); |
| 806 TestRenderPass* renderPass = addRenderPass(renderPasses, renderPassId, v
iewportRect, gfx::Transform()); | 976 |
| 807 addQuad(renderPass, viewportRect, SK_ColorGREEN); | 977 EXPECT_CALL(*context(), drawElements(_, _, _, _)).Times(1); |
| 808 | 978 |
| 809 EXPECT_CALL(m_outputSurface, EnsureBackbuffer()) | 979 renderer_.DecideRenderPassAllocationsForFrame(*render_passes_in_draw_order()
); |
| 810 .WillRepeatedly(Return()); | 980 renderer_.DrawFrame(*render_passes_in_draw_order()); |
| 811 | 981 } |
| 812 EXPECT_CALL(m_outputSurface, Reshape(_)) | 982 |
| 813 .Times(1); | 983 OutputSurfaceMockContext* context() { |
| 814 | 984 return static_cast<OutputSurfaceMockContext*>(output_surface_.context3d()); |
| 815 EXPECT_CALL(m_outputSurface, BindFramebuffer()) | 985 } |
| 816 .Times(1); | 986 |
| 817 | 987 StrictMock<MockOutputSurface> output_surface_; |
| 818 EXPECT_CALL(*context(), drawElements(_, _, _, _)) | 988 scoped_ptr<ResourceProvider> resource_provider_; |
| 819 .Times(1); | 989 FakeRendererGL renderer_; |
| 820 | 990 }; |
| 821 m_renderer.DecideRenderPassAllocationsForFrame(renderPassesInDrawOrder()
); | 991 |
| 822 m_renderer.DrawFrame(renderPassesInDrawOrder()); | 992 TEST_F(MockOutputSurfaceTest, DrawFrameAndSwap) { |
| 823 } | 993 DrawFrame(); |
| 824 | 994 |
| 825 OutputSurfaceMockContext* context() { return static_cast<OutputSurfaceMockCo
ntext*>(m_outputSurface.context3d()); } | 995 EXPECT_CALL(output_surface_, SwapBuffers()).Times(1); |
| 826 | 996 renderer_.SwapBuffers(); |
| 827 StrictMock<MockOutputSurface> m_outputSurface; | |
| 828 scoped_ptr<ResourceProvider> resource_provider_; | |
| 829 FakeRendererGL m_renderer; | |
| 830 }; | |
| 831 | |
| 832 TEST_F(MockOutputSurfaceTest, DrawFrameAndSwap) | |
| 833 { | |
| 834 DrawFrame(); | |
| 835 | |
| 836 EXPECT_CALL(m_outputSurface, SwapBuffers()) | |
| 837 .Times(1); | |
| 838 m_renderer.SwapBuffers(); | |
| 839 } | 997 } |
| 840 | 998 |
| 841 class MockOutputSurfaceTestWithPartialSwap : public MockOutputSurfaceTest { | 999 class MockOutputSurfaceTestWithPartialSwap : public MockOutputSurfaceTest { |
| 842 public: | 1000 public: |
| 843 virtual const LayerTreeSettings& Settings() const OVERRIDE | 1001 virtual const LayerTreeSettings& Settings() const OVERRIDE { |
| 844 { | 1002 static LayerTreeSettings fake_settings; |
| 845 static LayerTreeSettings fakeSettings; | 1003 fake_settings.partial_swap_enabled = true; |
| 846 fakeSettings.partial_swap_enabled = true; | 1004 return fake_settings; |
| 847 return fakeSettings; | 1005 } |
| 848 } | 1006 }; |
| 849 }; | 1007 |
| 850 | 1008 TEST_F(MockOutputSurfaceTestWithPartialSwap, DrawFrameAndSwap) { |
| 851 TEST_F(MockOutputSurfaceTestWithPartialSwap, DrawFrameAndSwap) | 1009 DrawFrame(); |
| 852 { | 1010 |
| 853 DrawFrame(); | 1011 EXPECT_CALL(output_surface_, PostSubBuffer(_)).Times(1); |
| 854 | 1012 renderer_.SwapBuffers(); |
| 855 EXPECT_CALL(m_outputSurface, PostSubBuffer(_)) | 1013 } |
| 856 .Times(1); | 1014 |
| 857 m_renderer.SwapBuffers(); | 1015 class MockOutputSurfaceTestWithSendCompositorFrame : |
| 858 } | 1016 public MockOutputSurfaceTest { |
| 859 | 1017 public: |
| 860 class MockOutputSurfaceTestWithSendCompositorFrame : public MockOutputSurfaceTes
t { | 1018 virtual const LayerTreeSettings& Settings() const OVERRIDE { |
| 861 public: | 1019 static LayerTreeSettings fake_settings; |
| 862 virtual const LayerTreeSettings& Settings() const OVERRIDE | 1020 fake_settings.compositor_frame_message = true; |
| 863 { | 1021 return fake_settings; |
| 864 static LayerTreeSettings fakeSettings; | 1022 } |
| 865 fakeSettings.compositor_frame_message = true; | 1023 }; |
| 866 return fakeSettings; | 1024 |
| 867 } | 1025 TEST_F(MockOutputSurfaceTestWithSendCompositorFrame, DrawFrame) { |
| 868 }; | 1026 EXPECT_CALL(output_surface_, SendFrameToParentCompositor(_)).Times(1); |
| 869 | 1027 DrawFrame(); |
| 870 TEST_F(MockOutputSurfaceTestWithSendCompositorFrame, DrawFrame) | |
| 871 { | |
| 872 EXPECT_CALL(m_outputSurface, SendFrameToParentCompositor(_)) | |
| 873 .Times(1); | |
| 874 DrawFrame(); | |
| 875 } | 1028 } |
| 876 | 1029 |
| 877 } // namespace | 1030 } // namespace |
| 878 } // namespace cc | 1031 } // namespace cc |
| OLD | NEW |