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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2006 The Android Open Source Project | 3 * Copyright 2006 The Android Open Source Project |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 #include "SkComposeShader.h" | 10 #include "SkComposeShader.h" |
(...skipping 176 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
187 } | 187 } |
188 } | 188 } |
189 | 189 |
190 result += n; | 190 result += n; |
191 x += n; | 191 x += n; |
192 count -= n; | 192 count -= n; |
193 } while (count > 0); | 193 } while (count > 0); |
194 } | 194 } |
195 } | 195 } |
196 | 196 |
197 #if SK_SUPPORT_GPU | |
198 | |
199 #include "SkGr.h" | |
200 #include "GrProcessor.h" | |
201 #include "gl/GrGLBlend.h" | |
202 #include "gl/builders/GrGLProgramBuilder.h" | |
203 #include "effects/GrConstColorProcessor.h" | |
204 | |
205 ///////////////////////////////////////////////////////////////////// | |
206 | |
207 class GrComposeEffect : public GrFragmentProcessor { | |
208 public: | |
209 | |
210 static GrFragmentProcessor* Create(const GrFragmentProcessor* fpA, | |
211 const GrFragmentProcessor* fpB, SkXfermod e::Mode mode) { | |
212 return SkNEW_ARGS(GrComposeEffect, (fpA, fpB, mode)); | |
213 } | |
214 const char* name() const override { return "ComposeShader"; } | |
215 void onGetGLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) c onst override; | |
216 | |
217 SkXfermode::Mode getMode() const { return fMode; } | |
218 | |
219 protected: | |
220 bool onIsEqual(const GrFragmentProcessor&) const override; | |
221 void onComputeInvariantOutput(GrInvariantOutput* inout) const override; | |
222 | |
223 private: | |
224 GrComposeEffect(const GrFragmentProcessor* fpA, const GrFragmentProcessor* f pB, | |
225 SkXfermode::Mode mode) | |
226 : fMode(mode) { | |
227 this->initClassID<GrComposeEffect>(); | |
228 SkDEBUGCODE(int shaderAChildIndex = )this->registerChildProcessor(fpA); | |
229 SkDEBUGCODE(int shaderBChildIndex = )this->registerChildProcessor(fpB); | |
230 SkASSERT(0 == shaderAChildIndex); | |
231 SkASSERT(1 == shaderBChildIndex); | |
232 } | |
233 | |
234 GrGLFragmentProcessor* onCreateGLInstance() const override; | |
235 | |
236 SkXfermode::Mode fMode; | |
237 | |
238 typedef GrFragmentProcessor INHERITED; | |
239 }; | |
240 | |
241 ///////////////////////////////////////////////////////////////////// | |
242 | |
243 class GrGLComposeEffect : public GrGLFragmentProcessor { | |
244 public: | |
245 GrGLComposeEffect(const GrProcessor& processor) {} | |
246 | |
247 void emitCode(EmitArgs&) override; | |
248 | |
249 private: | |
250 typedef GrGLFragmentProcessor INHERITED; | |
251 }; | |
252 | |
253 bool GrComposeEffect::onIsEqual(const GrFragmentProcessor& other) const { | |
254 const GrComposeEffect& cs = other.cast<GrComposeEffect>(); | |
255 return fMode == cs.fMode; | |
256 } | |
257 | |
258 void GrComposeEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const { | |
259 inout->setToUnknown(GrInvariantOutput::kWill_ReadInput); | |
260 } | |
261 | |
262 void GrComposeEffect::onGetGLProcessorKey(const GrGLSLCaps& caps, GrProcessorKey Builder* b) const { | |
263 b->add32(fMode); | |
264 } | |
265 | |
266 GrGLFragmentProcessor* GrComposeEffect::onCreateGLInstance() const{ | |
267 return SkNEW_ARGS(GrGLComposeEffect, (*this)); | |
268 } | |
269 | |
270 ///////////////////////////////////////////////////////////////////// | |
271 | |
272 void GrGLComposeEffect::emitCode(EmitArgs& args) { | |
273 | |
274 GrGLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuilder(); | |
275 const GrComposeEffect& cs = args.fFp.cast<GrComposeEffect>(); | |
276 | |
277 // Store alpha of input color and un-premultiply the input color by its alph a. We will | |
278 // re-multiply by this alpha after blending the output colors of the two chi ld procs. | |
279 // This is because we don't want the paint's alpha to affect either child pr oc's output | |
280 // before the blend; we want to apply the paint's alpha AFTER the blend. Thi s mirrors the | |
281 // software implementation of SkComposeShader. | |
282 SkString inputAlpha("inputAlpha"); | |
283 fsBuilder->codeAppendf("float %s = %s.a;\n", inputAlpha.c_str(), args.fInput Color); | |
joshualitt
2015/09/01 15:27:18
no reason for newlines in these strings.
wangyix
2015/09/01 15:49:18
Removeing \n from all the codeAppends causes shade
| |
284 fsBuilder->codeAppendf("%s /= %s.a;\n", args.fInputColor, args.fInputColor); | |
285 | |
286 // emit the code of the two child shaders | |
287 SkString mangledOutputColorA; | |
288 this->emitChild(0, args.fInputColor, &mangledOutputColorA, args); | |
289 SkString mangledOutputColorB; | |
290 this->emitChild(1, args.fInputColor, &mangledOutputColorB, args); | |
291 | |
292 // emit blend code | |
293 SkXfermode::Mode mode = cs.getMode(); | |
294 fsBuilder->codeAppend("{\n"); | |
295 fsBuilder->codeAppendf("// Compose Xfer Mode: %s\n", SkXfermode::ModeName(mo de)); | |
joshualitt
2015/09/01 15:52:57
This should be the only newline you actually need.
wangyix
2015/09/01 16:07:22
Done.
| |
296 GrGLBlend::AppendPorterDuffBlend(fsBuilder, mangledOutputColorB.c_str(), | |
297 mangledOutputColorA.c_str(), args.fOutputCo lor, mode); | |
298 fsBuilder->codeAppend("}\n"); | |
299 | |
300 // re-multiply the output color by the input color's alpha | |
301 fsBuilder->codeAppendf("%s *= %s;\n", args.fOutputColor, inputAlpha.c_str()) ; | |
302 } | |
303 | |
304 ///////////////////////////////////////////////////////////////////// | |
305 | |
306 const GrFragmentProcessor* SkComposeShader::asFragmentProcessor(GrContext* conte xt, | |
307 const SkMatrix& view M, | |
308 const SkMatrix* loca lMatrix, | |
309 SkFilterQuality fq, | |
310 GrProcessorDataManag er* procDataManager | |
311 ) const { | |
312 // Fragment processor will only support coefficient modes. This is because | |
313 // GrGLBlend::AppendPorterDuffBlend(), which emits the blend code in the sha der, | |
314 // only supports those modes. | |
315 SkXfermode::Mode mode; | |
316 if (!(SkXfermode::AsMode(fMode, &mode) && mode <= SkXfermode::kLastCoeffMode )) { | |
317 return nullptr; | |
318 } | |
319 | |
320 switch (mode) { | |
321 case SkXfermode::kClear_Mode: | |
322 return GrConstColorProcessor::Create(GrColor_TRANS_BLACK, | |
323 GrConstColorProcessor::kIgnore_ InputMode); | |
324 break; | |
325 case SkXfermode::kSrc_Mode: | |
326 return fShaderB->asFragmentProcessor(context, viewM, localMatrix, fq , procDataManager); | |
327 break; | |
328 case SkXfermode::kDst_Mode: | |
329 return fShaderA->asFragmentProcessor(context, viewM, localMatrix, fq , procDataManager); | |
330 break; | |
331 default: | |
332 SkAutoTUnref<const GrFragmentProcessor> fpA(fShaderA->asFragmentProc essor(context, | |
333 viewM, localMatrix, fq , procDataManager)); | |
joshualitt
2015/09/01 15:27:18
alignment on this and the next one
wangyix
2015/09/01 16:07:22
Done.
| |
334 if (!fpA.get()) { | |
335 return nullptr; | |
336 } | |
337 SkAutoTUnref<const GrFragmentProcessor> fpB(fShaderB->asFragmentProc essor(context, | |
338 viewM, localMatrix, fq , procDataManager)); | |
339 if (!fpB.get()) { | |
340 return nullptr; | |
341 } | |
342 return GrComposeEffect::Create(fpA, fpB, mode); | |
343 } | |
344 } | |
345 #endif | |
346 | |
197 #ifndef SK_IGNORE_TO_STRING | 347 #ifndef SK_IGNORE_TO_STRING |
198 void SkComposeShader::toString(SkString* str) const { | 348 void SkComposeShader::toString(SkString* str) const { |
199 str->append("SkComposeShader: ("); | 349 str->append("SkComposeShader: ("); |
200 | 350 |
201 str->append("ShaderA: "); | 351 str->append("ShaderA: "); |
202 fShaderA->toString(str); | 352 fShaderA->toString(str); |
203 str->append(" ShaderB: "); | 353 str->append(" ShaderB: "); |
204 fShaderB->toString(str); | 354 fShaderB->toString(str); |
205 if (fMode) { | 355 if (fMode) { |
206 str->append(" Xfermode: "); | 356 str->append(" Xfermode: "); |
207 fMode->toString(str); | 357 fMode->toString(str); |
208 } | 358 } |
209 | 359 |
210 this->INHERITED::toString(str); | 360 this->INHERITED::toString(str); |
211 | 361 |
212 str->append(")"); | 362 str->append(")"); |
213 } | 363 } |
214 #endif | 364 #endif |
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