Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2006 The Android Open Source Project | 3 * Copyright 2006 The Android Open Source Project |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 | 9 |
| 10 #include "SkComposeShader.h" | 10 #include "SkComposeShader.h" |
| (...skipping 176 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 187 } | 187 } |
| 188 } | 188 } |
| 189 | 189 |
| 190 result += n; | 190 result += n; |
| 191 x += n; | 191 x += n; |
| 192 count -= n; | 192 count -= n; |
| 193 } while (count > 0); | 193 } while (count > 0); |
| 194 } | 194 } |
| 195 } | 195 } |
| 196 | 196 |
| 197 #if SK_SUPPORT_GPU | |
| 198 | |
| 199 #include "SkGr.h" | |
| 200 #include "GrProcessor.h" | |
| 201 #include "gl/GrGLBlend.h" | |
| 202 #include "gl/builders/GrGLProgramBuilder.h" | |
| 203 | |
| 204 ///////////////////////////////////////////////////////////////////// | |
| 205 | |
| 206 class GrComposeEffect : public GrFragmentProcessor { | |
| 207 public: | |
| 208 | |
| 209 static GrFragmentProcessor* Create(GrFragmentProcessor* fpA, GrFragmentProce ssor* fpB, | |
| 210 SkXfermode::Mode mode) { | |
| 211 return SkNEW_ARGS(GrComposeEffect, (fpA, fpB, mode)); | |
| 212 } | |
| 213 const char* name() const override {return fName.c_str(); } | |
| 214 void onGetGLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) c onst override; | |
| 215 | |
| 216 SkXfermode::Mode getMode() const { return fMode; } | |
| 217 | |
| 218 protected: | |
| 219 bool onIsEqual(const GrFragmentProcessor&) const override; | |
| 220 void onComputeInvariantOutput(GrInvariantOutput* inout) const override; | |
| 221 | |
| 222 private: | |
| 223 GrComposeEffect(GrFragmentProcessor* fpA, GrFragmentProcessor* fpB, SkXfermo de::Mode mode) | |
| 224 : fMode(mode) { | |
| 225 this->initClassID<GrComposeEffect>(); | |
| 226 this->registerChildProcessor(fpA); | |
| 227 this->registerChildProcessor(fpB); | |
| 228 fName.printf("Compose Shader <%s, %s> (Mode: %s)", fpA->name(), fpB->nam e(), | |
| 229 SkXfermode::ModeName(fMode)); | |
| 230 } | |
| 231 | |
| 232 GrGLFragmentProcessor* onCreateGLInstance() const override; | |
| 233 | |
| 234 SkString fName; | |
| 235 SkXfermode::Mode fMode; | |
| 236 | |
| 237 //GR_DECLARE_FRAGMENT_PROCESSOR_TEST; | |
| 238 typedef GrFragmentProcessor INHERITED; | |
| 239 }; | |
| 240 | |
| 241 ///////////////////////////////////////////////////////////////////// | |
| 242 | |
| 243 class GrGLComposeEffect : public GrGLFragmentProcessor { | |
| 244 public: | |
| 245 GrGLComposeEffect(const GrProcessor& processor) { | |
| 246 const GrComposeEffect& cs = processor.cast<GrComposeEffect>(); | |
| 247 fMode = cs.getMode(); | |
| 248 } | |
| 249 | |
| 250 void emitCode(EmitArgs&) override; | |
| 251 | |
| 252 private: | |
| 253 SkXfermode::Mode fMode; | |
| 254 | |
| 255 typedef GrGLFragmentProcessor INHERITED; | |
| 256 }; | |
| 257 | |
| 258 ///////////////////////////////////////////////////////////////////// | |
| 259 | |
| 260 //GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrComposeShader); | |
|
tomhudson
2015/08/18 14:58:38
Remove commented-out code before committing.
wangyix
2015/08/19 20:05:47
Done.
| |
| 261 | |
| 262 //GrFragmentProcessor* GrComposeShader::TestCreate(GrProcessorTestData* d) { | |
| 263 //.... | |
| 264 //} | |
| 265 | |
| 266 bool GrComposeEffect::onIsEqual(const GrFragmentProcessor& other) const { | |
| 267 // GrFragmentProcessor::isEqual() currently does not automatically compare c hild procs | |
| 268 const GrComposeEffect& cs = other.cast<GrComposeEffect>(); | |
| 269 return this->childProcessor(0).isEqual(cs.childProcessor(0), false) | |
| 270 && this->childProcessor(1).isEqual(cs.childProcessor(1), false) | |
| 271 && fMode == cs.fMode; | |
| 272 } | |
| 273 | |
| 274 void GrComposeEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const { | |
| 275 inout->setToUnknown(GrInvariantOutput::kWill_ReadInput); | |
| 276 } | |
| 277 | |
| 278 void GrComposeEffect::onGetGLProcessorKey(const GrGLSLCaps& caps, GrProcessorKey Builder* b) const{ | |
|
tomhudson
2015/08/18 14:58:38
nit: space
wangyix
2015/08/19 20:05:47
Done.
| |
| 279 b->add32(fMode); | |
| 280 } | |
| 281 | |
| 282 GrGLFragmentProcessor* GrComposeEffect::onCreateGLInstance() const{ | |
| 283 return SkNEW_ARGS(GrGLComposeEffect, (*this)); | |
| 284 } | |
| 285 | |
| 286 ///////////////////////////////////////////////////////////////////// | |
| 287 | |
| 288 void GrGLComposeEffect::emitCode(EmitArgs& args) { | |
| 289 | |
| 290 GrGLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuilder(); | |
| 291 | |
| 292 SkString mangledOutputColorA; | |
| 293 { | |
| 294 const GrFragmentProcessor* childFp; | |
| 295 TransformedCoordsArray childCoords; | |
| 296 TextureSamplerArray childSamplers; | |
| 297 | |
| 298 GrGLFragmentBuilder::AutoFragmentChildProcAdvance adv(0, | |
| 299 args.fBuilder, | |
| 300 args.fFp, | |
| 301 args.fOutputColor, | |
| 302 args.fCoords, | |
| 303 args.fSamplers, | |
| 304 &childFp, | |
| 305 &mangledOutputColo rA, | |
| 306 &childCoords, | |
| 307 &childSamplers); | |
| 308 | |
| 309 EmitArgs argsA(args.fBuilder, *childFp, mangledOutputColorA.c_str(), arg s.fInputColor, | |
| 310 childCoords, childSamplers); | |
| 311 this->childProcessor(0)->emitCode(argsA); | |
| 312 } | |
| 313 SkString mangledOutputColorB; | |
| 314 { | |
| 315 const GrFragmentProcessor* childFp; | |
| 316 TransformedCoordsArray childCoords; | |
| 317 TextureSamplerArray childSamplers; | |
| 318 | |
| 319 GrGLFragmentBuilder::AutoFragmentChildProcAdvance adv(1, | |
| 320 args.fBuilder, | |
| 321 args.fFp, | |
| 322 args.fOutputColor, | |
| 323 args.fCoords, | |
| 324 args.fSamplers, | |
| 325 &childFp, | |
| 326 &mangledOutputColo rB, | |
| 327 &childCoords, | |
| 328 &childSamplers); | |
| 329 | |
| 330 EmitArgs argsB(args.fBuilder, *childFp, mangledOutputColorB.c_str(), arg s.fInputColor, | |
| 331 childCoords, childSamplers); | |
| 332 this->childProcessor(1)->emitCode(argsB); | |
| 333 } | |
| 334 | |
| 335 // emit blend code | |
| 336 fsBuilder->codeAppend("\t{\n"); | |
| 337 fsBuilder->codeAppendf("\t\t// Compose Xfer Mode: %s\n", SkXfermode::ModeNam e(fMode)); | |
| 338 GrGLBlend::AppendPorterDuffBlend(fsBuilder, mangledOutputColorB.c_str(), man gledOutputColorA.c_str(), | |
|
tomhudson
2015/08/18 14:58:38
nit: line length?
wangyix
2015/08/19 20:05:47
Done.
| |
| 339 args.fOutputColor, fMode); | |
| 340 fsBuilder->codeAppend("\t}\n"); | |
| 341 } | |
| 342 | |
| 343 ///////////////////////////////////////////////////////////////////// | |
| 344 | |
| 345 bool SkComposeShader::asFragmentProcessor(GrContext* context, const SkPaint& pai nt, | |
| 346 const SkMatrix& viewM, const SkMatrix* localMatrix, | |
| 347 GrColor* paintColor, | |
| 348 GrProcessorDataManager* procDataManage r, | |
| 349 GrFragmentProcessor** fp) const { | |
| 350 GrFragmentProcessor* fpA; | |
| 351 if (!fShaderA->asFragmentProcessor(context, paint, viewM, localMatrix, paint Color, | |
| 352 procDataManager, &fpA)) | |
| 353 return false; | |
| 354 GrFragmentProcessor* fpB; | |
| 355 if (!fShaderB->asFragmentProcessor(context, paint, viewM, localMatrix, paint Color, | |
| 356 procDataManager, &fpB)) | |
| 357 return false; | |
| 358 SkXfermode::Mode mode; | |
| 359 if (!fMode->asMode(&mode)) | |
| 360 return false; | |
| 361 | |
| 362 *fp = GrComposeEffect::Create(fpA, fpB, mode); | |
| 363 fpA->unref(); | |
| 364 fpB->unref(); | |
| 365 | |
| 366 return true; | |
| 367 } | |
| 368 | |
| 369 | |
| 370 | |
| 371 #else | |
| 372 bool SkComposeShader::asFragmentProcessor(GrContext*, const SkPaint&, const SkMa trix&, | |
| 373 const SkMatrix*, GrColor*, GrProcessor DataManager*, | |
| 374 GrFragmentProcessor**) const { | |
| 375 SkDEBUGFAIL("Should not call in GPU-less build"); | |
| 376 return false; | |
| 377 } | |
| 378 #endif | |
| 379 | |
| 197 #ifndef SK_IGNORE_TO_STRING | 380 #ifndef SK_IGNORE_TO_STRING |
| 198 void SkComposeShader::toString(SkString* str) const { | 381 void SkComposeShader::toString(SkString* str) const { |
| 199 str->append("SkComposeShader: ("); | 382 str->append("SkComposeShader: ("); |
| 200 | 383 |
| 201 str->append("ShaderA: "); | 384 str->append("ShaderA: "); |
| 202 fShaderA->toString(str); | 385 fShaderA->toString(str); |
| 203 str->append(" ShaderB: "); | 386 str->append(" ShaderB: "); |
| 204 fShaderB->toString(str); | 387 fShaderB->toString(str); |
| 205 if (fMode) { | 388 if (fMode) { |
| 206 str->append(" Xfermode: "); | 389 str->append(" Xfermode: "); |
| 207 fMode->toString(str); | 390 fMode->toString(str); |
| 208 } | 391 } |
| 209 | 392 |
| 210 this->INHERITED::toString(str); | 393 this->INHERITED::toString(str); |
| 211 | 394 |
| 212 str->append(")"); | 395 str->append(")"); |
| 213 } | 396 } |
| 214 #endif | 397 #endif |
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