Index: cc/scheduler/frame_rate_controller_unittest.cc |
diff --git a/cc/scheduler/frame_rate_controller_unittest.cc b/cc/scheduler/frame_rate_controller_unittest.cc |
index 4eb7e60f2acad22bc11221ba9fa99cfa7acfe0db..833a4925565eac5894746790dca735d210e72423 100644 |
--- a/cc/scheduler/frame_rate_controller_unittest.cc |
+++ b/cc/scheduler/frame_rate_controller_unittest.cc |
@@ -17,7 +17,7 @@ public: |
void reset() { m_vsyncTicked = false; } |
bool vsyncTicked() const { return m_vsyncTicked; } |
- virtual void vsyncTick(bool throttled) OVERRIDE { |
+ virtual void VSyncTick(bool throttled) OVERRIDE { |
m_vsyncTicked = !throttled; |
} |
@@ -34,8 +34,8 @@ TEST(FrameRateControllerTest, TestFrameThrottling_ImmediateAck) |
scoped_refptr<FakeDelayBasedTimeSource> timeSource = FakeDelayBasedTimeSource::create(interval, &thread); |
FrameRateController controller(timeSource); |
- controller.setClient(&client); |
- controller.setActive(true); |
+ controller.SetClient(&client); |
+ controller.SetActive(true); |
base::TimeTicks elapsed; // Muck around with time a bit |
@@ -47,11 +47,11 @@ TEST(FrameRateControllerTest, TestFrameThrottling_ImmediateAck) |
client.reset(); |
// Tell the controller we drew |
- controller.didBeginFrame(); |
+ controller.DidBeginFrame(); |
// Tell the controller the frame ended 5ms later |
timeSource->setNow(timeSource->now() + base::TimeDelta::FromMilliseconds(5)); |
- controller.didFinishFrame(); |
+ controller.DidFinishFrame(); |
// Trigger another frame, make sure vsync runs again |
elapsed += base::TimeDelta::FromMilliseconds(thread.pendingDelayMs()); |
@@ -69,9 +69,9 @@ TEST(FrameRateControllerTest, TestFrameThrottling_TwoFramesInFlight) |
scoped_refptr<FakeDelayBasedTimeSource> timeSource = FakeDelayBasedTimeSource::create(interval, &thread); |
FrameRateController controller(timeSource); |
- controller.setClient(&client); |
- controller.setActive(true); |
- controller.setMaxFramesPending(2); |
+ controller.SetClient(&client); |
+ controller.SetActive(true); |
+ controller.SetMaxFramesPending(2); |
base::TimeTicks elapsed; // Muck around with time a bit |
@@ -83,7 +83,7 @@ TEST(FrameRateControllerTest, TestFrameThrottling_TwoFramesInFlight) |
client.reset(); |
// Tell the controller we drew |
- controller.didBeginFrame(); |
+ controller.DidBeginFrame(); |
// Trigger another frame, make sure vsync callback runs again |
elapsed += base::TimeDelta::FromMilliseconds(thread.pendingDelayMs()); |
@@ -94,7 +94,7 @@ TEST(FrameRateControllerTest, TestFrameThrottling_TwoFramesInFlight) |
client.reset(); |
// Tell the controller we drew, again. |
- controller.didBeginFrame(); |
+ controller.DidBeginFrame(); |
// Trigger another frame. Since two frames are pending, we should not draw. |
elapsed += base::TimeDelta::FromMilliseconds(thread.pendingDelayMs()); |
@@ -105,7 +105,7 @@ TEST(FrameRateControllerTest, TestFrameThrottling_TwoFramesInFlight) |
// Tell the controller the first frame ended 5ms later |
timeSource->setNow(timeSource->now() + base::TimeDelta::FromMilliseconds(5)); |
- controller.didFinishFrame(); |
+ controller.DidFinishFrame(); |
// Tick should not have been called |
EXPECT_FALSE(client.vsyncTicked()); |
@@ -124,11 +124,11 @@ TEST(FrameRateControllerTest, TestFrameThrottling_Unthrottled) |
FakeFrameRateControllerClient client; |
FrameRateController controller(&thread); |
- controller.setClient(&client); |
- controller.setMaxFramesPending(2); |
+ controller.SetClient(&client); |
+ controller.SetMaxFramesPending(2); |
// setActive triggers 1st frame, make sure the vsync callback is called |
- controller.setActive(true); |
+ controller.SetActive(true); |
thread.runPendingTask(); |
EXPECT_TRUE(client.vsyncTicked()); |
client.reset(); |
@@ -145,13 +145,13 @@ TEST(FrameRateControllerTest, TestFrameThrottling_Unthrottled) |
client.reset(); |
// didBeginFrame triggers 2nd frame, make sure the vsync callback is called |
- controller.didBeginFrame(); |
+ controller.DidBeginFrame(); |
thread.runPendingTask(); |
EXPECT_TRUE(client.vsyncTicked()); |
client.reset(); |
// didBeginFrame triggers 3rd frame (> maxFramesPending), make sure the vsync callback is NOT called |
- controller.didBeginFrame(); |
+ controller.DidBeginFrame(); |
thread.runPendingTask(); |
EXPECT_FALSE(client.vsyncTicked()); |
client.reset(); |
@@ -160,7 +160,7 @@ TEST(FrameRateControllerTest, TestFrameThrottling_Unthrottled) |
EXPECT_FALSE(thread.hasPendingTask()); |
// didFinishFrame triggers a frame, make sure the vsync callback is called |
- controller.didFinishFrame(); |
+ controller.DidFinishFrame(); |
thread.runPendingTask(); |
EXPECT_TRUE(client.vsyncTicked()); |
} |