| Index: third_party/protobuf/csharp/src/Google.Protobuf/Collections/RepeatedField.cs
|
| diff --git a/third_party/protobuf/csharp/src/Google.Protobuf/Collections/RepeatedField.cs b/third_party/protobuf/csharp/src/Google.Protobuf/Collections/RepeatedField.cs
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..d9ced6ec53c794d622f34adad05b501867ca9169
|
| --- /dev/null
|
| +++ b/third_party/protobuf/csharp/src/Google.Protobuf/Collections/RepeatedField.cs
|
| @@ -0,0 +1,552 @@
|
| +#region Copyright notice and license
|
| +// Protocol Buffers - Google's data interchange format
|
| +// Copyright 2015 Google Inc. All rights reserved.
|
| +// https://developers.google.com/protocol-buffers/
|
| +//
|
| +// Redistribution and use in source and binary forms, with or without
|
| +// modification, are permitted provided that the following conditions are
|
| +// met:
|
| +//
|
| +// * Redistributions of source code must retain the above copyright
|
| +// notice, this list of conditions and the following disclaimer.
|
| +// * Redistributions in binary form must reproduce the above
|
| +// copyright notice, this list of conditions and the following disclaimer
|
| +// in the documentation and/or other materials provided with the
|
| +// distribution.
|
| +// * Neither the name of Google Inc. nor the names of its
|
| +// contributors may be used to endorse or promote products derived from
|
| +// this software without specific prior written permission.
|
| +//
|
| +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
| +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
| +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
| +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
| +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
| +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
| +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
| +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
| +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
| +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
| +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| +#endregion
|
| +
|
| +using System;
|
| +using System.Collections;
|
| +using System.Collections.Generic;
|
| +using Google.Protobuf.Compatibility;
|
| +
|
| +namespace Google.Protobuf.Collections
|
| +{
|
| + /// <summary>
|
| + /// The contents of a repeated field: essentially, a collection with some extra
|
| + /// restrictions (no null values) and capabilities (deep cloning).
|
| + /// </summary>
|
| + /// <typeparam name="T">The element type of the repeated field.</typeparam>
|
| + public sealed class RepeatedField<T> : IList<T>, IList, IDeepCloneable<RepeatedField<T>>, IEquatable<RepeatedField<T>>
|
| + {
|
| + private static readonly T[] EmptyArray = new T[0];
|
| + private const int MinArraySize = 8;
|
| +
|
| + private T[] array = EmptyArray;
|
| + private int count = 0;
|
| +
|
| + /// <summary>
|
| + /// Creates a deep clone of this repeated field.
|
| + /// </summary>
|
| + /// <remarks>
|
| + /// If the field type is
|
| + /// a message type, each element is also cloned; otherwise, it is
|
| + /// assumed that the field type is primitive (including string and
|
| + /// bytes, both of which are immutable) and so a simple copy is
|
| + /// equivalent to a deep clone.
|
| + /// </remarks>
|
| + /// <returns>A deep clone of this repeated field.</returns>
|
| + public RepeatedField<T> Clone()
|
| + {
|
| + RepeatedField<T> clone = new RepeatedField<T>();
|
| + if (array != EmptyArray)
|
| + {
|
| + clone.array = (T[])array.Clone();
|
| + IDeepCloneable<T>[] cloneableArray = clone.array as IDeepCloneable<T>[];
|
| + if (cloneableArray != null)
|
| + {
|
| + for (int i = 0; i < count; i++)
|
| + {
|
| + clone.array[i] = cloneableArray[i].Clone();
|
| + }
|
| + }
|
| + }
|
| + clone.count = count;
|
| + return clone;
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Adds the entries from the given input stream, decoding them with the specified codec.
|
| + /// </summary>
|
| + /// <param name="input">The input stream to read from.</param>
|
| + /// <param name="codec">The codec to use in order to read each entry.</param>
|
| + public void AddEntriesFrom(CodedInputStream input, FieldCodec<T> codec)
|
| + {
|
| + // TODO: Inline some of the Add code, so we can avoid checking the size on every
|
| + // iteration.
|
| + uint tag = input.LastTag;
|
| + var reader = codec.ValueReader;
|
| + // Value types can be packed or not.
|
| + if (typeof(T).IsValueType() && WireFormat.GetTagWireType(tag) == WireFormat.WireType.LengthDelimited)
|
| + {
|
| + int length = input.ReadLength();
|
| + if (length > 0)
|
| + {
|
| + int oldLimit = input.PushLimit(length);
|
| + while (!input.ReachedLimit)
|
| + {
|
| + Add(reader(input));
|
| + }
|
| + input.PopLimit(oldLimit);
|
| + }
|
| + // Empty packed field. Odd, but valid - just ignore.
|
| + }
|
| + else
|
| + {
|
| + // Not packed... (possibly not packable)
|
| + do
|
| + {
|
| + Add(reader(input));
|
| + } while (input.MaybeConsumeTag(tag));
|
| + }
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Calculates the size of this collection based on the given codec.
|
| + /// </summary>
|
| + /// <param name="codec">The codec to use when encoding each field.</param>
|
| + /// <returns>The number of bytes that would be written to a <see cref="CodedOutputStream"/> by <see cref="WriteTo"/>,
|
| + /// using the same codec.</returns>
|
| + public int CalculateSize(FieldCodec<T> codec)
|
| + {
|
| + if (count == 0)
|
| + {
|
| + return 0;
|
| + }
|
| + uint tag = codec.Tag;
|
| + if (typeof(T).IsValueType() && WireFormat.GetTagWireType(tag) == WireFormat.WireType.LengthDelimited)
|
| + {
|
| + int dataSize = CalculatePackedDataSize(codec);
|
| + return CodedOutputStream.ComputeRawVarint32Size(tag) +
|
| + CodedOutputStream.ComputeLengthSize(dataSize) +
|
| + dataSize;
|
| + }
|
| + else
|
| + {
|
| + var sizeCalculator = codec.ValueSizeCalculator;
|
| + int size = count * CodedOutputStream.ComputeRawVarint32Size(tag);
|
| + for (int i = 0; i < count; i++)
|
| + {
|
| + size += sizeCalculator(array[i]);
|
| + }
|
| + return size;
|
| + }
|
| + }
|
| +
|
| + private int CalculatePackedDataSize(FieldCodec<T> codec)
|
| + {
|
| + int fixedSize = codec.FixedSize;
|
| + if (fixedSize == 0)
|
| + {
|
| + var calculator = codec.ValueSizeCalculator;
|
| + int tmp = 0;
|
| + for (int i = 0; i < count; i++)
|
| + {
|
| + tmp += calculator(array[i]);
|
| + }
|
| + return tmp;
|
| + }
|
| + else
|
| + {
|
| + return fixedSize * Count;
|
| + }
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Writes the contents of this collection to the given <see cref="CodedOutputStream"/>,
|
| + /// encoding each value using the specified codec.
|
| + /// </summary>
|
| + /// <param name="output">The output stream to write to.</param>
|
| + /// <param name="codec">The codec to use when encoding each value.</param>
|
| + public void WriteTo(CodedOutputStream output, FieldCodec<T> codec)
|
| + {
|
| + if (count == 0)
|
| + {
|
| + return;
|
| + }
|
| + var writer = codec.ValueWriter;
|
| + var tag = codec.Tag;
|
| + if (typeof(T).IsValueType() && WireFormat.GetTagWireType(tag) == WireFormat.WireType.LengthDelimited)
|
| + {
|
| + // Packed primitive type
|
| + uint size = (uint)CalculatePackedDataSize(codec);
|
| + output.WriteTag(tag);
|
| + output.WriteRawVarint32(size);
|
| + for (int i = 0; i < count; i++)
|
| + {
|
| + writer(output, array[i]);
|
| + }
|
| + }
|
| + else
|
| + {
|
| + // Not packed: a simple tag/value pair for each value.
|
| + // Can't use codec.WriteTagAndValue, as that omits default values.
|
| + for (int i = 0; i < count; i++)
|
| + {
|
| + output.WriteTag(tag);
|
| + writer(output, array[i]);
|
| + }
|
| + }
|
| + }
|
| +
|
| + private void EnsureSize(int size)
|
| + {
|
| + if (array.Length < size)
|
| + {
|
| + size = Math.Max(size, MinArraySize);
|
| + int newSize = Math.Max(array.Length * 2, size);
|
| + var tmp = new T[newSize];
|
| + Array.Copy(array, 0, tmp, 0, array.Length);
|
| + array = tmp;
|
| + }
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Adds the specified item to the collection.
|
| + /// </summary>
|
| + /// <param name="item">The item to add.</param>
|
| + public void Add(T item)
|
| + {
|
| + if (item == null)
|
| + {
|
| + throw new ArgumentNullException("item");
|
| + }
|
| + EnsureSize(count + 1);
|
| + array[count++] = item;
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Removes all items from the collection.
|
| + /// </summary>
|
| + public void Clear()
|
| + {
|
| + array = EmptyArray;
|
| + count = 0;
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Determines whether this collection contains the given item.
|
| + /// </summary>
|
| + /// <param name="item">The item to find.</param>
|
| + /// <returns><c>true</c> if this collection contains the given item; <c>false</c> otherwise.</returns>
|
| + public bool Contains(T item)
|
| + {
|
| + return IndexOf(item) != -1;
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Copies this collection to the given array.
|
| + /// </summary>
|
| + /// <param name="array">The array to copy to.</param>
|
| + /// <param name="arrayIndex">The first index of the array to copy to.</param>
|
| + public void CopyTo(T[] array, int arrayIndex)
|
| + {
|
| + Array.Copy(this.array, 0, array, arrayIndex, count);
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Removes the specified item from the collection
|
| + /// </summary>
|
| + /// <param name="item">The item to remove.</param>
|
| + /// <returns><c>true</c> if the item was found and removed; <c>false</c> otherwise.</returns>
|
| + public bool Remove(T item)
|
| + {
|
| + int index = IndexOf(item);
|
| + if (index == -1)
|
| + {
|
| + return false;
|
| + }
|
| + Array.Copy(array, index + 1, array, index, count - index - 1);
|
| + count--;
|
| + array[count] = default(T);
|
| + return true;
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Gets the number of elements contained in the collection.
|
| + /// </summary>
|
| + public int Count { get { return count; } }
|
| +
|
| + /// <summary>
|
| + /// Gets a value indicating whether the collection is read-only.
|
| + /// </summary>
|
| + public bool IsReadOnly { get { return false; } }
|
| +
|
| + // TODO: Remove this overload and just handle it in the one below, at execution time?
|
| +
|
| + /// <summary>
|
| + /// Adds all of the specified values into this collection.
|
| + /// </summary>
|
| + /// <param name="values">The values to add to this collection.</param>
|
| + public void Add(RepeatedField<T> values)
|
| + {
|
| + if (values == null)
|
| + {
|
| + throw new ArgumentNullException("values");
|
| + }
|
| + EnsureSize(count + values.count);
|
| + // We know that all the values will be valid, because it's a RepeatedField.
|
| + Array.Copy(values.array, 0, array, count, values.count);
|
| + count += values.count;
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Adds all of the specified values into this collection.
|
| + /// </summary>
|
| + /// <param name="values">The values to add to this collection.</param>
|
| + public void Add(IEnumerable<T> values)
|
| + {
|
| + if (values == null)
|
| + {
|
| + throw new ArgumentNullException("values");
|
| + }
|
| + // TODO: Check for ICollection and get the Count, to optimize?
|
| + foreach (T item in values)
|
| + {
|
| + Add(item);
|
| + }
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Returns an enumerator that iterates through the collection.
|
| + /// </summary>
|
| + /// <returns>
|
| + /// An enumerator that can be used to iterate through the collection.
|
| + /// </returns>
|
| + public IEnumerator<T> GetEnumerator()
|
| + {
|
| + for (int i = 0; i < count; i++)
|
| + {
|
| + yield return array[i];
|
| + }
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Determines whether the specified <see cref="System.Object" />, is equal to this instance.
|
| + /// </summary>
|
| + /// <param name="obj">The <see cref="System.Object" /> to compare with this instance.</param>
|
| + /// <returns>
|
| + /// <c>true</c> if the specified <see cref="System.Object" /> is equal to this instance; otherwise, <c>false</c>.
|
| + /// </returns>
|
| + public override bool Equals(object obj)
|
| + {
|
| + return Equals(obj as RepeatedField<T>);
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Returns an enumerator that iterates through a collection.
|
| + /// </summary>
|
| + /// <returns>
|
| + /// An <see cref="T:System.Collections.IEnumerator" /> object that can be used to iterate through the collection.
|
| + /// </returns>
|
| + IEnumerator IEnumerable.GetEnumerator()
|
| + {
|
| + return GetEnumerator();
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Returns a hash code for this instance.
|
| + /// </summary>
|
| + /// <returns>
|
| + /// A hash code for this instance, suitable for use in hashing algorithms and data structures like a hash table.
|
| + /// </returns>
|
| + public override int GetHashCode()
|
| + {
|
| + int hash = 0;
|
| + for (int i = 0; i < count; i++)
|
| + {
|
| + hash = hash * 31 + array[i].GetHashCode();
|
| + }
|
| + return hash;
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Compares this repeated field with another for equality.
|
| + /// </summary>
|
| + /// <param name="other">The repeated field to compare this with.</param>
|
| + /// <returns><c>true</c> if <paramref name="other"/> refers to an equal repeated field; <c>false</c> otherwise.</returns>
|
| + public bool Equals(RepeatedField<T> other)
|
| + {
|
| + if (ReferenceEquals(other, null))
|
| + {
|
| + return false;
|
| + }
|
| + if (ReferenceEquals(other, this))
|
| + {
|
| + return true;
|
| + }
|
| + if (other.Count != this.Count)
|
| + {
|
| + return false;
|
| + }
|
| + EqualityComparer<T> comparer = EqualityComparer<T>.Default;
|
| + for (int i = 0; i < count; i++)
|
| + {
|
| + if (!comparer.Equals(array[i], other.array[i]))
|
| + {
|
| + return false;
|
| + }
|
| + }
|
| + return true;
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Returns the index of the given item within the collection, or -1 if the item is not
|
| + /// present.
|
| + /// </summary>
|
| + /// <param name="item">The item to find in the collection.</param>
|
| + /// <returns>The zero-based index of the item, or -1 if it is not found.</returns>
|
| + public int IndexOf(T item)
|
| + {
|
| + if (item == null)
|
| + {
|
| + throw new ArgumentNullException("item");
|
| + }
|
| + EqualityComparer<T> comparer = EqualityComparer<T>.Default;
|
| + for (int i = 0; i < count; i++)
|
| + {
|
| + if (comparer.Equals(array[i], item))
|
| + {
|
| + return i;
|
| + }
|
| + }
|
| + return -1;
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Inserts the given item at the specified index.
|
| + /// </summary>
|
| + /// <param name="index">The index at which to insert the item.</param>
|
| + /// <param name="item">The item to insert.</param>
|
| + public void Insert(int index, T item)
|
| + {
|
| + if (item == null)
|
| + {
|
| + throw new ArgumentNullException("item");
|
| + }
|
| + if (index < 0 || index > count)
|
| + {
|
| + throw new ArgumentOutOfRangeException("index");
|
| + }
|
| + EnsureSize(count + 1);
|
| + Array.Copy(array, index, array, index + 1, count - index);
|
| + array[index] = item;
|
| + count++;
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Removes the item at the given index.
|
| + /// </summary>
|
| + /// <param name="index">The zero-based index of the item to remove.</param>
|
| + public void RemoveAt(int index)
|
| + {
|
| + if (index < 0 || index >= count)
|
| + {
|
| + throw new ArgumentOutOfRangeException("index");
|
| + }
|
| + Array.Copy(array, index + 1, array, index, count - index - 1);
|
| + count--;
|
| + array[count] = default(T);
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Gets or sets the item at the specified index.
|
| + /// </summary>
|
| + /// <value>
|
| + /// The element at the specified index.
|
| + /// </value>
|
| + /// <param name="index">The zero-based index of the element to get or set.</param>
|
| + /// <returns>The item at the specified index.</returns>
|
| + public T this[int index]
|
| + {
|
| + get
|
| + {
|
| + if (index < 0 || index >= count)
|
| + {
|
| + throw new ArgumentOutOfRangeException("index");
|
| + }
|
| + return array[index];
|
| + }
|
| + set
|
| + {
|
| + if (index < 0 || index >= count)
|
| + {
|
| + throw new ArgumentOutOfRangeException("index");
|
| + }
|
| + if (value == null)
|
| + {
|
| + throw new ArgumentNullException("value");
|
| + }
|
| + array[index] = value;
|
| + }
|
| + }
|
| +
|
| + #region Explicit interface implementation for IList and ICollection.
|
| + bool IList.IsFixedSize { get { return false; } }
|
| +
|
| + void ICollection.CopyTo(Array array, int index)
|
| + {
|
| + Array.Copy(this.array, 0, array, index, count);
|
| + }
|
| +
|
| + bool ICollection.IsSynchronized { get { return false; } }
|
| +
|
| + object ICollection.SyncRoot { get { return this; } }
|
| +
|
| + object IList.this[int index]
|
| + {
|
| + get { return this[index]; }
|
| + set { this[index] = (T)value; }
|
| + }
|
| +
|
| + int IList.Add(object value)
|
| + {
|
| + Add((T) value);
|
| + return count - 1;
|
| + }
|
| +
|
| + bool IList.Contains(object value)
|
| + {
|
| + return (value is T && Contains((T)value));
|
| + }
|
| +
|
| + int IList.IndexOf(object value)
|
| + {
|
| + if (!(value is T))
|
| + {
|
| + return -1;
|
| + }
|
| + return IndexOf((T)value);
|
| + }
|
| +
|
| + void IList.Insert(int index, object value)
|
| + {
|
| + Insert(index, (T) value);
|
| + }
|
| +
|
| + void IList.Remove(object value)
|
| + {
|
| + if (!(value is T))
|
| + {
|
| + return;
|
| + }
|
| + Remove((T)value);
|
| + }
|
| + #endregion
|
| + }
|
| +}
|
|
|