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| 1 /* | |
| 2 * Copyright 2015 Google Inc. | |
| 3 * | |
| 4 * Use of this source code is governed by a BSD-style license that can be | |
| 5 * found in the LICENSE file. | |
| 6 */ | |
| 7 | |
| 8 #include "SkTypes.h" | |
| 9 | |
| 10 #if SK_SUPPORT_GPU | |
| 11 #include "GrContext.h" | |
| 12 #include "GrGpuResourcePriv.h" | |
| 13 #include "GrResourceKey.h" | |
| 14 #include "GrTextureAccess.h" | |
| 15 #endif | |
| 16 | |
| 17 #include "SkBitmap.h" | |
| 18 #include "SkBitmapCache.h" | |
| 19 #include "SkGr.h" | |
| 20 #include "SkGrPriv.h" | |
| 21 #include "SkImageCacherator.h" | |
| 22 #include "SkPixelRef.h" | |
| 23 | |
| 24 | |
| 25 SkImageCacherator::SkImageCacherator(SkImageGenerator* gen) : fGenerator(gen) {} | |
| 26 | |
| 27 SkImageCacherator::~SkImageCacherator() { | |
| 28 delete fGenerator; | |
|
scroggo
2015/08/13 19:59:13
SkDELETE?
reed1
2015/08/13 20:57:08
Done.
| |
| 29 } | |
| 30 | |
| 31 static bool check_output_bitmap(const SkBitmap& bitmap, uint32_t expectedID) { | |
|
scroggo
2015/08/13 19:59:13
This always returns true, so maybe it should retur
reed1
2015/08/13 20:57:08
Acknowledged.
| |
| 32 SkASSERT(bitmap.getGenerationID() == expectedID); | |
| 33 SkASSERT(bitmap.isImmutable()); | |
| 34 SkASSERT(bitmap.getPixels()); | |
| 35 return true; | |
| 36 } | |
| 37 | |
| 38 static bool generate_bitmap(SkImageGenerator* generator, SkBitmap* bitmap) { | |
| 39 if (!bitmap->tryAllocPixels(generator->getInfo()) || | |
| 40 !generator->getPixels(bitmap->info(), bitmap->getPixels(), bitmap->rowBy tes())) | |
| 41 { | |
| 42 bitmap->reset(); | |
| 43 return false; | |
| 44 } | |
| 45 return true; | |
| 46 } | |
| 47 | |
| 48 //////////////////////////////////////////////////////////////////////////////// ////////////////// | |
| 49 | |
| 50 bool SkImageCacherator::tryLockAsBitmap(SkBitmap* bitmap) { | |
| 51 const uint32_t uniqueID = fGenerator->uniqueID(); | |
| 52 | |
| 53 if (SkBitmapCache::Find(uniqueID, bitmap)) { | |
| 54 return check_output_bitmap(*bitmap, uniqueID); | |
| 55 } | |
| 56 if (!generate_bitmap(fGenerator, bitmap)) { | |
| 57 return false; | |
| 58 } | |
| 59 | |
| 60 bitmap->pixelRef()->setImmutableWithID(uniqueID); | |
| 61 SkBitmapCache::Add(uniqueID, *bitmap); | |
| 62 return true; | |
| 63 } | |
| 64 | |
| 65 bool SkImageCacherator::lockAsBitmap(SkBitmap* bitmap) { | |
| 66 const uint32_t uniqueID = fGenerator->uniqueID(); | |
| 67 const SkImageInfo& info = this->info(); | |
|
scroggo
2015/08/13 19:59:13
Maybe move this down closer to where it's used?
reed1
2015/08/13 20:57:08
Done.
| |
| 68 | |
| 69 if (this->tryLockAsBitmap(bitmap)) { | |
| 70 return check_output_bitmap(*bitmap, uniqueID); | |
| 71 } | |
| 72 | |
| 73 // Try to get a texture and read it back to raster (and then cache that with our ID) | |
|
scroggo
2015/08/13 19:59:13
A read back is potentially expensive, right? Shoul
reed1
2015/08/13 20:57:08
Calling the generator itself can be very expensive
| |
| 74 | |
| 75 SkAutoTUnref<GrTexture> tex(fGenerator->generateTexture(nullptr, kUntiled_Sk ImageUsageType)); | |
| 76 if (!tex) { | |
| 77 bitmap->reset(); | |
| 78 return false; | |
| 79 } | |
| 80 | |
| 81 if (!bitmap->tryAllocPixels(info)) { | |
| 82 bitmap->reset(); | |
| 83 return false; | |
| 84 } | |
| 85 | |
| 86 const uint32_t pixelOpsFlags = 0; | |
| 87 if (!tex->readPixels(0, 0, bitmap->width(), bitmap->height(), SkImageInfo2Gr PixelConfig(info), | |
| 88 bitmap->getPixels(), bitmap->rowBytes(), pixelOpsFlags) ) { | |
| 89 bitmap->reset(); | |
| 90 return false; | |
| 91 } | |
| 92 | |
| 93 bitmap->pixelRef()->setImmutableWithID(uniqueID); | |
| 94 SkBitmapCache::Add(uniqueID, *bitmap); | |
| 95 return check_output_bitmap(*bitmap, uniqueID); | |
| 96 } | |
| 97 | |
| 98 //////////////////////////////////////////////////////////////////////////////// ////////////////// | |
| 99 | |
| 100 GrTexture* SkImageCacherator::tryLockAsTexture(GrContext* ctx, SkImageUsageType usage) { | |
| 101 #if SK_SUPPORT_GPU | |
| 102 const uint32_t uniqueID = fGenerator->uniqueID(); | |
| 103 const SkImageInfo& info = this->info(); | |
| 104 | |
| 105 GrUniqueKey key; | |
| 106 GrMakeKeyFromImageID(&key, uniqueID, info.width(), info.height(), SkIPoint:: Make(0, 0), | |
| 107 *ctx->caps(), usage); | |
| 108 GrTexture* tex = ctx->textureProvider()->findAndRefTextureByUniqueKey(key); | |
| 109 if (tex) { | |
| 110 return tex; // we got a cache hit! | |
| 111 } | |
| 112 | |
| 113 tex = fGenerator->generateTexture(ctx, usage); | |
| 114 if (tex) { | |
| 115 tex->resourcePriv().setUniqueKey(key); | |
| 116 } | |
| 117 return tex; | |
| 118 #else | |
| 119 return nullptr; | |
| 120 #endif | |
| 121 } | |
| 122 | |
| 123 GrTexture* SkImageCacherator::lockAsTexture(GrContext* ctx, SkImageUsageType usa ge) { | |
| 124 #if SK_SUPPORT_GPU | |
| 125 if (!ctx) { | |
| 126 return nullptr; | |
| 127 } | |
| 128 if (GrTexture* tex = this->tryLockAsTexture(ctx, usage)) { | |
| 129 return tex; | |
| 130 } | |
| 131 | |
| 132 // Try to get a bitmap and then upload/cache it as a texture | |
| 133 | |
| 134 SkBitmap bitmap; | |
| 135 if (!generate_bitmap(fGenerator, &bitmap)) { | |
| 136 return nullptr; | |
| 137 } | |
| 138 return GrRefCachedBitmapTexture(ctx, bitmap, usage); | |
| 139 #else | |
| 140 return nullptr; | |
| 141 #endif | |
| 142 } | |
| 143 | |
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