OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkImageInfo_DEFINED | 8 #ifndef SkImageInfo_DEFINED |
9 #define SkImageInfo_DEFINED | 9 #define SkImageInfo_DEFINED |
10 | 10 |
11 #include "SkMath.h" | 11 #include "SkMath.h" |
12 #include "SkRect.h" | 12 #include "SkRect.h" |
13 #include "SkSize.h" | 13 #include "SkSize.h" |
14 | 14 |
15 class SkReadBuffer; | 15 class SkReadBuffer; |
16 class SkWriteBuffer; | 16 class SkWriteBuffer; |
17 | 17 |
18 /** | 18 /** |
| 19 * This enum provides information about "how" an image will be used. For older
GPUs that do not |
| 20 * support non-power-of-2 tiling, some routines need to know this information b
efore they create |
| 21 * a texture. |
| 22 */ |
| 23 enum SkImageUsageType { |
| 24 /* Image will not be tiled (regardless of filtering) */ |
| 25 kUntiled_SkImageUsageType, |
| 26 |
| 27 /* Image will be tiled, but not filtered */ |
| 28 kTiled_Unfiltered_SkImageUsageType, |
| 29 |
| 30 /* Image will be tiled and filtered */ |
| 31 kTiled_Filtered_SkImageUsageType, |
| 32 }; |
| 33 |
| 34 /** |
19 * Describes how to interpret the alpha compoent of a pixel. | 35 * Describes how to interpret the alpha compoent of a pixel. |
20 */ | 36 */ |
21 enum SkAlphaType { | 37 enum SkAlphaType { |
22 kUnknown_SkAlphaType, | 38 kUnknown_SkAlphaType, |
23 | 39 |
24 /** | 40 /** |
25 * All pixels are stored as opaque. This differs slightly from kIgnore in | 41 * All pixels are stored as opaque. This differs slightly from kIgnore in |
26 * that kOpaque has correct "opaque" values stored in the pixels, while | 42 * that kOpaque has correct "opaque" values stored in the pixels, while |
27 * kIgnore may not, but in both cases the caller should treat the pixels | 43 * kIgnore may not, but in both cases the caller should treat the pixels |
28 * as opaque. | 44 * as opaque. |
(...skipping 280 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
309 SkImageInfo(int width, int height, SkColorType ct, SkAlphaType at, SkColorPr
ofileType pt) | 325 SkImageInfo(int width, int height, SkColorType ct, SkAlphaType at, SkColorPr
ofileType pt) |
310 : fWidth(width) | 326 : fWidth(width) |
311 , fHeight(height) | 327 , fHeight(height) |
312 , fColorType(ct) | 328 , fColorType(ct) |
313 , fAlphaType(at) | 329 , fAlphaType(at) |
314 , fProfileType(pt) | 330 , fProfileType(pt) |
315 {} | 331 {} |
316 }; | 332 }; |
317 | 333 |
318 #endif | 334 #endif |
OLD | NEW |