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Unified Diff: Source/core/rendering/RenderTableSection.h

Issue 129173004: Update rendering classes to use OVERRIDE / FINAL when needed (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Rebase Created 6 years, 11 months ago
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Index: Source/core/rendering/RenderTableSection.h
diff --git a/Source/core/rendering/RenderTableSection.h b/Source/core/rendering/RenderTableSection.h
index 42b51ec6b3ee80d667186bb70662ffe31553fcc4..07866bd1afc2618122697340f572807282c0c27d 100644
--- a/Source/core/rendering/RenderTableSection.h
+++ b/Source/core/rendering/RenderTableSection.h
@@ -71,7 +71,7 @@ public:
const RenderObjectChildList* children() const { return &m_children; }
RenderObjectChildList* children() { return &m_children; }
- virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0);
+ virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0) OVERRIDE;
virtual int firstLineBoxBaseline() const OVERRIDE;
@@ -218,24 +218,24 @@ public:
virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE;
protected:
- virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle);
+ virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) OVERRIDE;
private:
- virtual RenderObjectChildList* virtualChildren() { return children(); }
- virtual const RenderObjectChildList* virtualChildren() const { return children(); }
+ virtual RenderObjectChildList* virtualChildren() OVERRIDE { return children(); }
+ virtual const RenderObjectChildList* virtualChildren() const OVERRIDE { return children(); }
- virtual const char* renderName() const { return (isAnonymous() || isPseudoElement()) ? "RenderTableSection (anonymous)" : "RenderTableSection"; }
+ virtual const char* renderName() const OVERRIDE { return (isAnonymous() || isPseudoElement()) ? "RenderTableSection (anonymous)" : "RenderTableSection"; }
- virtual bool isTableSection() const { return true; }
+ virtual bool isTableSection() const OVERRIDE { return true; }
virtual void willBeRemovedFromTree() OVERRIDE;
- virtual void layout();
+ virtual void layout() OVERRIDE;
- virtual void paintCell(RenderTableCell*, PaintInfo&, const LayoutPoint&);
- virtual void paintObject(PaintInfo&, const LayoutPoint&);
+ void paintCell(RenderTableCell*, PaintInfo&, const LayoutPoint&);
+ virtual void paintObject(PaintInfo&, const LayoutPoint&) OVERRIDE;
- virtual void imageChanged(WrappedImagePtr, const IntRect* = 0);
+ virtual void imageChanged(WrappedImagePtr, const IntRect* = 0) OVERRIDE;
virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) OVERRIDE;
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