Index: Source/core/rendering/RenderInline.h |
diff --git a/Source/core/rendering/RenderInline.h b/Source/core/rendering/RenderInline.h |
index e8c2caa930b8a896a86f929f1dc173ef3fa60739..801422e02ae74f39d8a2fc0ee9544ea22558f315 100644 |
--- a/Source/core/rendering/RenderInline.h |
+++ b/Source/core/rendering/RenderInline.h |
@@ -96,7 +96,7 @@ public: |
bool hitTestCulledInline(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset); |
protected: |
- virtual void willBeDestroyed(); |
+ virtual void willBeDestroyed() OVERRIDE; |
virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) OVERRIDE; |
@@ -108,7 +108,7 @@ private: |
const RenderObjectChildList* children() const { return &m_children; } |
RenderObjectChildList* children() { return &m_children; } |
- virtual const char* renderName() const; |
+ virtual const char* renderName() const OVERRIDE; |
virtual bool isRenderInline() const OVERRIDE FINAL { return true; } |
@@ -135,7 +135,7 @@ private: |
virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) OVERRIDE FINAL; |
- virtual LayerType layerTypeRequired() const { return isInFlowPositioned() || createsGroup() || hasClipPath() ? NormalLayer : NoLayer; } |
+ virtual LayerType layerTypeRequired() const OVERRIDE { return isInFlowPositioned() || createsGroup() || hasClipPath() ? NormalLayer : NoLayer; } |
virtual LayoutUnit offsetLeft() const OVERRIDE FINAL; |
virtual LayoutUnit offsetTop() const OVERRIDE FINAL; |