| Index: Source/core/rendering/RenderFlowThread.h
|
| diff --git a/Source/core/rendering/RenderFlowThread.h b/Source/core/rendering/RenderFlowThread.h
|
| index 9185dff9241dd8ac24e66d352f2cc1baf06a87e7..b1c1940dbbcb65fa2b6a60b3d7ce021badcea83c 100644
|
| --- a/Source/core/rendering/RenderFlowThread.h
|
| +++ b/Source/core/rendering/RenderFlowThread.h
|
| @@ -65,7 +65,7 @@ public:
|
| // can easily avoid drawing the children directly.
|
| virtual LayerType layerTypeRequired() const OVERRIDE FINAL { return NormalLayer; }
|
|
|
| - virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) OVERRIDE;
|
| + virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) OVERRIDE FINAL;
|
|
|
| void removeFlowChildInfo(RenderObject*);
|
| #ifndef NDEBUG
|
| @@ -182,7 +182,7 @@ protected:
|
| // no regions have been generated yet.
|
| virtual LayoutUnit initialLogicalWidth() const { return 0; };
|
|
|
| - virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRIDE;
|
| + virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRIDE FINAL;
|
|
|
| void updateRegionsFlowThreadPortionRect(const RenderRegion* = 0);
|
| bool shouldRepaint(const LayoutRect&) const;
|
| @@ -291,7 +291,7 @@ protected:
|
| bool m_needsTwoPhasesLayout : 1;
|
|
|
| private:
|
| - virtual bool supportsPartialLayout() const OVERRIDE { return false; }
|
| + virtual bool supportsPartialLayout() const OVERRIDE FINAL { return false; }
|
|
|
| };
|
|
|
|
|