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Unified Diff: src/compiler/bytecode-graph-builder.cc

Issue 1291693004: [Interpreter] Bytecode graph builder (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Remove dead code. Created 5 years, 4 months ago
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Index: src/compiler/bytecode-graph-builder.cc
diff --git a/src/compiler/bytecode-graph-builder.cc b/src/compiler/bytecode-graph-builder.cc
new file mode 100644
index 0000000000000000000000000000000000000000..192173e8fc1edf5e4a7b4b5e33b01705929110c7
--- /dev/null
+++ b/src/compiler/bytecode-graph-builder.cc
@@ -0,0 +1,434 @@
+// Copyright 2015 the V8 project authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "src/compiler/bytecode-graph-builder.h"
+
+#include "src/compiler/operator-properties.h"
+
+namespace v8 {
+namespace internal {
+namespace compiler {
+
+// Issues:
+// - Need to deal with FrameState / FrameStateBeforeAndAfter / StateValue.
+// - Scopes - intimately tied to AST. Need to eval what is needed.
+// - Need story for context parameter, closure parameter, this.
+// * GetFunctionClosureForContext()
+// * GetFunctionClosure()
+// * GetFunctionContext()
+//
+// NB Nodes talk slides: http://shortn/_fmVf0TjCC4
rmcilroy 2015/09/01 14:00:06 nit - probably remove the internal talk link
oth 2015/09/01 15:25:57 Done.
+
+BytecodeGraphBuilder::Environment::Environment(BytecodeGraphBuilder* builder,
+ int locals_count,
+ Node* control_dependency)
+ : builder_(builder),
+ locals_count_(locals_count),
+ control_dependency_(control_dependency),
+ effect_dependency_(control_dependency),
+ values_(builder->local_zone()) {
+ //
+ // values_ layout
+ //
+ // [parameters] [receiver] [registers] [accumulator] [old registers]
+ //
+ // The accumulator is treated as a bytecode register. As values are
+ // overwritten, the old values are pushed to the back of the values
+ // array.
+ //
+ // TODO(oth): add support for parameters
+ //
+ register_base_ = values()->size();
+ Node* undefined_constant = builder->jsgraph()->UndefinedConstant();
+
+ values()->insert(values()->end(), locals_count, undefined_constant);
+ values()->push_back(undefined_constant);
rmcilroy 2015/09/01 14:00:06 nit - comment that this is the accumulator
oth 2015/09/01 15:25:57 Moved accumulator out of values per later review c
+}
+
+
+void BytecodeGraphBuilder::Environment::BindRegister(size_t register_index,
+ Node* node) {
+ size_t values_index = register_index + register_base();
+ values()->push_back(values()->at(values_index));
rmcilroy 2015/09/01 14:00:06 Do we need to keep the old register values around
oth 2015/09/01 15:25:57 Done.
+ values()->at(values_index) = node;
+}
+
+
+Node* BytecodeGraphBuilder::Environment::LookupRegister(
+ size_t register_index) const {
+ size_t values_index = register_index + register_base();
+ return values()->at(values_index);
+}
+
+
+void BytecodeGraphBuilder::Environment::BindAccumulator(Node* node) {
+ BindRegister(accumulator_pseudo_register(), node);
rmcilroy 2015/09/01 14:00:06 nit - could we just have a separate Node* accumula
oth 2015/09/01 15:25:57 Done.
+}
+
+
+Node* BytecodeGraphBuilder::Environment::LookupAccumulator() const {
+ return LookupRegister(accumulator_pseudo_register());
+}
+
+
+bool BytecodeGraphBuilder::Environment::IsMarkedAsUnreachable() const {
+ return GetControlDependency()->opcode() == IrOpcode::kDead;
+}
+
+
+void BytecodeGraphBuilder::Environment::MarkAsUnreachable() {
+ UpdateControlDependency(builder()->jsgraph()->Dead());
+}
+
+
+BytecodeGraphBuilder::BytecodeGraphBuilder(Zone* local_zone,
+ CompilationInfo* compilation_info,
+ JSGraph* jsgraph)
+ : local_zone_(local_zone),
+ info_(compilation_info),
+ jsgraph_(jsgraph),
+ exit_controls_(local_zone) {
+ bytecode_array_ = handle(info()->shared_info()->bytecode_array());
+}
+
+
+BytecodeGraphBuilder::BytecodeGraphBuilder(Zone* local_zone,
+ Handle<BytecodeArray> bytecode_array,
+ JSGraph* jsgraph)
+ : local_zone_(local_zone),
+ info_(nullptr),
+ jsgraph_(jsgraph),
+ bytecode_array_(bytecode_array),
+ input_buffer_size_(0),
+ input_buffer_(nullptr),
+ exit_controls_(local_zone) {}
+
+
+bool BytecodeGraphBuilder::CreateGraph(bool stack_check) {
+ // Set up the basic structure of the graph. Outputs for {Start} are
+ // the formal parameters (including the receiver) plus context and
+ // closure.
+
+ int actual_parameter_count = info()->num_parameters_including_this() + 2;
+ graph()->SetStart(graph()->NewNode(common()->Start(actual_parameter_count)));
+
+ // Locals count are the explicitly named interpreter registers.
+ int locals_count = bytecode_array()->frame_size() / kPointerSize;
rmcilroy 2015/09/01 14:00:06 optional nit - you could add a locals_count() help
oth 2015/09/01 15:25:57 Done.
+ Environment env(this, locals_count, graph()->start());
+ set_environment(&env);
+
+ // Build function context only if there are context allocated variables.
+ if (info()->num_heap_slots() > 0) {
+ UNIMPLEMENTED(); // write ast-graph-builder equivalent.
+ } else {
+ // Simply use the outer function context in building the graph.
+ CreateGraphBody(stack_check);
+ }
+
+ // Finish the basic structure of the graph.
+ DCHECK_NE(0u, exit_controls_.size());
+ int const input_count = static_cast<int>(exit_controls_.size());
+ Node** const inputs = &exit_controls_.front();
+ Node* end = graph()->NewNode(common()->End(input_count), input_count, inputs);
+ graph()->SetEnd(end);
+
+ return true;
+}
+
+
+bool BytecodeGraphBuilder::CreateGraphForTest(bool stack_check) {
+ // Set up the basic structure of the graph. Outputs for {Start} are
+ // the formal parameters (including the receiver) plus context and
+ // closure.
+ int actual_parameter_count =
+ /* info()->num_parameters_including_this() */ 0 + 2;
+ graph()->SetStart(graph()->NewNode(common()->Start(actual_parameter_count)));
+
+ // Locals count are the explicitly named interpreter registers.
+ int locals_count = bytecode_array()->frame_size() / kPointerSize;
+ Environment env(this, locals_count, graph()->start());
+ set_environment(&env);
+
+ // Build function context only if there are context allocated variables.
+ // - Assume no context allocated variables.
+ // Simply use the outer function context in building the graph.
+ CreateGraphBody(stack_check);
+
+ // Finish the basic structure of the graph.
+ DCHECK_NE(0u, exit_controls_.size());
+ int const input_count = static_cast<int>(exit_controls_.size());
+ Node** const inputs = &exit_controls_.front();
+ Node* end = graph()->NewNode(common()->End(input_count), input_count, inputs);
+ graph()->SetEnd(end);
+
+ return true;
+}
+
+
+void BytecodeGraphBuilder::CreateGraphBody(bool stack_check) {
+ // TODO(oth): write ast-graph-builder equivalent.
rmcilroy 2015/09/01 14:00:06 not sure what this TODO means, could you add more
oth 2015/09/01 15:25:57 Done.
+ VisitBytecodes();
+}
+
+
+void BytecodeGraphBuilder::VisitBytecodes() {
+ int last_bytecode_length = 0;
+ for (int i = 0; i < bytecode_array()->length(); i += last_bytecode_length) {
+ interpreter::Bytecode bytecode = bytecode_at(i);
+ int operand_offset = i + 1;
+ switch (bytecode) {
+#define BYTECODE_CASE(name, ...) \
+ case interpreter::Bytecode::k##name: \
+ Visit##name(operand_offset); \
+ break;
+ BYTECODE_LIST(BYTECODE_CASE)
+#undef BYTECODE_CODE
+ }
+ last_bytecode_length = interpreter::Bytecodes::Size(bytecode);
+ }
+}
+
+
+void BytecodeGraphBuilder::VisitLdaZero(int operand_offset) {
+ Node* node = jsgraph()->ZeroConstant();
+ environment()->BindAccumulator(node);
+}
+
+
+void BytecodeGraphBuilder::VisitLdaSmi8(int operand_offset) {
+ Node* node = jsgraph()->Int32Constant(smi8_at(operand_offset));
+ environment()->BindAccumulator(node);
+}
+
+
+void BytecodeGraphBuilder::VisitLdaConstant(int operand_offset) {
+ Handle<FixedArray> constants = handle(bytecode_array()->constant_pool());
+ Handle<Object> constant = FixedArray::get(constants, operand_offset);
rmcilroy 2015/09/01 14:00:06 nit - create a helper for getting a given constant
oth 2015/09/01 15:25:57 Done. Noticed this code is broken anyway - it need
+ Node* node = jsgraph()->Constant(constant);
+ environment()->BindAccumulator(node);
+}
+
+
+void BytecodeGraphBuilder::VisitLdaUndefined(int operand_offset) {
+ Node* node = jsgraph()->UndefinedConstant();
+ environment()->BindAccumulator(node);
+}
+
+
+void BytecodeGraphBuilder::VisitLdaNull(int operand_offset) {
+ Node* node = jsgraph()->NullConstant();
+ environment()->BindAccumulator(node);
+}
+
+
+void BytecodeGraphBuilder::VisitLdaTheHole(int operand_offset) {
+ Node* node = jsgraph()->TheHoleConstant();
+ environment()->BindAccumulator(node);
+}
+
+
+void BytecodeGraphBuilder::VisitLdaTrue(int operand_offset) {
+ Node* node = jsgraph()->TrueConstant();
+ environment()->BindAccumulator(node);
+}
+
+
+void BytecodeGraphBuilder::VisitLdaFalse(int operand_offset) {
+ Node* node = jsgraph()->FalseConstant();
+ environment()->BindAccumulator(node);
+}
+
+
+void BytecodeGraphBuilder::VisitLdar(int operand_offset) {
+ Node* value = environment()->LookupRegister(register_at(operand_offset));
+ environment()->BindAccumulator(value);
+}
+
+
+void BytecodeGraphBuilder::VisitStar(int operand_offset) {
+ Node* value = environment()->LookupAccumulator();
+ environment()->BindRegister(register_at(operand_offset), value);
+}
+
+
+void BytecodeGraphBuilder::FinishBinaryOperation(Node* node) {
+ // What is the minimal work here?
+ // In the initial absence of:
+ // - FrameStateBeforeAndAfter / BailOutId
+ // - Environment check pointing
+ environment()->BindAccumulator(node);
+}
+
+
+void BytecodeGraphBuilder::VisitAdd(int operand_offset) {
+ const Operator* js_op = javascript()->Add(language_mode());
+ Node* left = environment()->LookupRegister(register_at(operand_offset));
+ Node* right = environment()->LookupAccumulator();
+ Node* node = NewNode(js_op, left, right);
+ FinishBinaryOperation(node);
+}
+
+
+void BytecodeGraphBuilder::VisitSub(int operand_offset) {
+ const Operator* js_op = javascript()->Subtract(language_mode());
+ Node* left = environment()->LookupRegister(register_at(operand_offset));
+ Node* right = environment()->LookupAccumulator();
+ Node* node = NewNode(js_op, left, right);
+ FinishBinaryOperation(node);
+}
+
+
+void BytecodeGraphBuilder::VisitMul(int operand_offset) {
+ const Operator* js_op = javascript()->Multiply(language_mode());
+ Node* left = environment()->LookupRegister(register_at(operand_offset));
+ Node* right = environment()->LookupAccumulator();
+ Node* node = NewNode(js_op, left, right);
+ FinishBinaryOperation(node);
+}
+
+
+void BytecodeGraphBuilder::VisitDiv(int operand_offset) {
+ const Operator* js_op = javascript()->Divide(language_mode());
+ Node* left = environment()->LookupRegister(register_at(operand_offset));
+ Node* right = environment()->LookupAccumulator();
+ Node* node = NewNode(js_op, left, right);
+ FinishBinaryOperation(node);
+}
+
+
+void BytecodeGraphBuilder::VisitMod(int operand_offset) {
+ const Operator* js_op = javascript()->Modulus(language_mode());
+ Node* left = environment()->LookupRegister(register_at(operand_offset));
+ Node* right = environment()->LookupAccumulator();
+ Node* node = NewNode(js_op, left, right);
+ FinishBinaryOperation(node);
+}
+
+
+void BytecodeGraphBuilder::VisitReturn(int operand_offset) {
+ Node* control =
+ NewNode(common()->Return(), environment()->LookupAccumulator());
+ UpdateControlDependencyToLeaveFunction(control);
+}
+
+
+Node** BytecodeGraphBuilder::EnsureInputBufferSize(int size) {
+ if (size > input_buffer_size_) {
+ size = size + kInputBufferSizeIncrement + input_buffer_size_;
+ input_buffer_ = local_zone()->NewArray<Node*>(size);
+ input_buffer_size_ = size;
+ }
+ return input_buffer_;
+}
+
+
+Node* BytecodeGraphBuilder::MakeNode(const Operator* op, int value_input_count,
+ Node** value_inputs, bool incomplete) {
+ DCHECK_EQ(op->ValueInputCount(), value_input_count);
+
+ bool has_context = OperatorProperties::HasContextInput(op);
+ int frame_state_count = OperatorProperties::GetFrameStateInputCount(op);
+ bool has_control = op->ControlInputCount() == 1;
+ bool has_effect = op->EffectInputCount() == 1;
+
+ DCHECK_LT(op->ControlInputCount(), 2);
+ DCHECK_LT(op->EffectInputCount(), 2);
+
+ Node* result = NULL;
+ if (!has_context && frame_state_count == 0 && !has_control && !has_effect) {
+ result = graph()->NewNode(op, value_input_count, value_inputs, incomplete);
+ } else {
+ int input_count_with_deps = value_input_count;
+ if (has_context) ++input_count_with_deps;
+ input_count_with_deps += frame_state_count;
+ if (has_control) ++input_count_with_deps;
+ if (has_effect) ++input_count_with_deps;
+ Node** buffer = EnsureInputBufferSize(input_count_with_deps);
+ memcpy(buffer, value_inputs, kPointerSize * value_input_count);
+ Node** current_input = buffer + value_input_count;
+ if (has_context) {
+ // TODO(oth): need context.
+ *current_input++ = jsgraph()->Dead();
+ }
+ for (int i = 0; i < frame_state_count; i++) {
+ // The frame state will be inserted later. Here we misuse
+ // the {Dead} node as a sentinel to be later overwritten
+ // with the real frame state.
+ *current_input++ = jsgraph()->Dead();
+ }
+ if (has_effect) {
+ *current_input++ = environment()->GetEffectDependency();
+ }
+ if (has_control) {
+ *current_input++ = environment()->GetControlDependency();
+ }
+ result = graph()->NewNode(op, input_count_with_deps, buffer, incomplete);
+ if (!environment()->IsMarkedAsUnreachable()) {
+ // Update the current control dependency for control-producing nodes.
+ if (NodeProperties::IsControl(result)) {
+ environment()->UpdateControlDependency(result);
+ }
+ // Update the current effect dependency for effect-producing nodes.
+ if (result->op()->EffectOutputCount() > 0) {
+ environment()->UpdateEffectDependency(result);
+ }
+ // Add implicit success continuation for throwing nodes.
+ if (!result->op()->HasProperty(Operator::kNoThrow)) {
+ const Operator* op = common()->IfSuccess();
+ Node* on_success = graph()->NewNode(op, result);
+ environment_->UpdateControlDependency(on_success);
+ }
+ }
+ }
+
+ return result;
+}
+
+
+Node* BytecodeGraphBuilder::MergeControl(Node* control, Node* other) {
+ int inputs = control->op()->ControlInputCount() + 1;
+ if (control->opcode() == IrOpcode::kLoop) {
+ // Control node for loop exists, add input.
+ const Operator* op = common()->Loop(inputs);
+ control->AppendInput(graph_zone(), other);
+ control->set_op(op);
+ } else if (control->opcode() == IrOpcode::kMerge) {
+ // Control node for merge exists, add input.
+ const Operator* op = common()->Merge(inputs);
+ control->AppendInput(graph_zone(), other);
+ control->set_op(op);
+ } else {
+ // Control node is a singleton, introduce a merge.
+ const Operator* op = common()->Merge(inputs);
+ Node* inputs[] = {control, other};
+ control = graph()->NewNode(op, arraysize(inputs), inputs, true);
+ }
+ return control;
+}
+
+
+void BytecodeGraphBuilder::UpdateControlDependencyToLeaveFunction(Node* exit) {
+ if (environment()->IsMarkedAsUnreachable()) return;
+ environment()->MarkAsUnreachable();
+ exit_controls_.push_back(exit);
+}
+
+
+interpreter::Bytecode BytecodeGraphBuilder::bytecode_at(int offset) const {
+ return interpreter::Bytecodes::FromByte(bytecode_array()->get(offset));
+}
+
+
+int8_t BytecodeGraphBuilder::smi8_at(int offset) const {
+ return static_cast<int8_t>(bytecode_array()->get(offset));
+}
+
+
+int8_t BytecodeGraphBuilder::register_at(int offset) const {
+ return static_cast<int8_t>(-bytecode_array()->get(offset));
+}
+
+} // namespace compiler
+} // namespace internal
+} // namespace v8

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