Index: src/compiler/bytecode-graph-builder.cc |
diff --git a/src/compiler/bytecode-graph-builder.cc b/src/compiler/bytecode-graph-builder.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..29530f91cb6fe16b6ae12cdb08dcfbb4e9de98e2 |
--- /dev/null |
+++ b/src/compiler/bytecode-graph-builder.cc |
@@ -0,0 +1,433 @@ |
+// Copyright 2015 the V8 project authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "src/compiler/bytecode-graph-builder.h" |
+ |
+#include "src/compiler/linkage.h" |
+#include "src/compiler/operator-properties.h" |
+#include "src/interpreter/bytecode-array-iterator.h" |
+ |
+namespace v8 { |
+namespace internal { |
+namespace compiler { |
+ |
+// Issues: |
+// - Need to deal with FrameState / FrameStateBeforeAndAfter / StateValue. |
+// - Scopes - intimately tied to AST. Need to eval what is needed. |
+// - Need to resolve closure parameter treatment. |
+BytecodeGraphBuilder::Environment::Environment(BytecodeGraphBuilder* builder, |
+ int register_count, |
+ int parameter_count, |
+ Node* control_dependency, |
+ Node* context) |
+ : builder_(builder), |
+ register_count_(register_count), |
+ parameter_count_(parameter_count), |
+ context_(context), |
+ control_dependency_(control_dependency), |
+ effect_dependency_(control_dependency), |
+ values_(builder->local_zone()) { |
+ // The layout of values_ is: |
+ // |
+ // [receiver] [parameters] [registers] |
+ // |
+ // parameter[0] is the receiver (this), parameters 1..N are the |
+ // parameters supplied to the method (arg0..argN-1). The accumulator |
+ // is stored separately. |
+ |
+ // Parameters including the receiver |
+ for (int i = 0; i < parameter_count; i++) { |
+ const char* debug_name = (i == 0) ? "%this" : nullptr; |
+ const Operator* op = common()->Parameter(i, debug_name); |
+ Node* parameter = builder->graph()->NewNode(op, graph()->start()); |
+ values()->push_back(parameter); |
+ } |
+ |
+ // Registers |
+ register_base_ = static_cast<int>(values()->size()); |
+ Node* undefined_constant = builder->jsgraph()->UndefinedConstant(); |
+ values()->insert(values()->end(), register_count, undefined_constant); |
+ |
+ // Accumulator |
+ accumulator_ = undefined_constant; |
+} |
+ |
+ |
+int BytecodeGraphBuilder::Environment::RegisterToValuesIndex( |
+ interpreter::Register the_register) const { |
+ if (the_register.is_parameter()) { |
+ return the_register.ToParameterIndex(parameter_count()); |
+ } else { |
+ return the_register.index() + register_base(); |
+ } |
+} |
+ |
+ |
+void BytecodeGraphBuilder::Environment::BindRegister( |
+ interpreter::Register the_register, Node* node) { |
+ int values_index = RegisterToValuesIndex(the_register); |
+ values()->at(values_index) = node; |
+} |
+ |
+ |
+Node* BytecodeGraphBuilder::Environment::LookupRegister( |
+ interpreter::Register the_register) const { |
+ int values_index = RegisterToValuesIndex(the_register); |
+ return values()->at(values_index); |
+} |
+ |
+ |
+void BytecodeGraphBuilder::Environment::BindAccumulator(Node* node) { |
+ accumulator_ = node; |
+} |
+ |
+ |
+Node* BytecodeGraphBuilder::Environment::LookupAccumulator() const { |
+ return accumulator_; |
+} |
+ |
+ |
+bool BytecodeGraphBuilder::Environment::IsMarkedAsUnreachable() const { |
+ return GetControlDependency()->opcode() == IrOpcode::kDead; |
+} |
+ |
+ |
+void BytecodeGraphBuilder::Environment::MarkAsUnreachable() { |
+ UpdateControlDependency(builder()->jsgraph()->Dead()); |
+} |
+ |
+ |
+BytecodeGraphBuilder::BytecodeGraphBuilder(Zone* local_zone, |
+ CompilationInfo* compilation_info, |
+ JSGraph* jsgraph) |
+ : local_zone_(local_zone), |
+ info_(compilation_info), |
+ jsgraph_(jsgraph), |
+ input_buffer_size_(0), |
+ input_buffer_(nullptr), |
+ exit_controls_(local_zone) { |
+ bytecode_array_ = handle(info()->shared_info()->bytecode_array()); |
+} |
+ |
+ |
+Node* BytecodeGraphBuilder::GetFunctionContext() { |
+ if (!function_context_.is_set()) { |
+ // Parameter (arity + 1) is special for the outer context of the function |
+ const Operator* op = |
+ common()->Parameter(bytecode_array()->parameter_count(), "%context"); |
+ Node* node = NewNode(op, graph()->start()); |
+ function_context_.set(node); |
+ } |
+ return function_context_.get(); |
+} |
+ |
+ |
+bool BytecodeGraphBuilder::CreateGraph(bool stack_check) { |
+ // Set up the basic structure of the graph. Outputs for {Start} are |
+ // the formal parameters (including the receiver) plus context and |
+ // closure. |
+ |
+ // The additional count items are for the context and closure. |
+ int actual_parameter_count = bytecode_array()->parameter_count() + 2; |
+ graph()->SetStart(graph()->NewNode(common()->Start(actual_parameter_count))); |
+ |
+ Environment env(this, bytecode_array()->register_count(), |
+ bytecode_array()->parameter_count(), graph()->start(), |
+ GetFunctionContext()); |
+ set_environment(&env); |
+ |
+ // Build function context only if there are context allocated variables. |
+ if (info()->num_heap_slots() > 0) { |
+ UNIMPLEMENTED(); // TODO(oth): Write ast-graph-builder equivalent. |
+ } else { |
+ // Simply use the outer function context in building the graph. |
+ CreateGraphBody(stack_check); |
+ } |
+ |
+ // Finish the basic structure of the graph. |
+ DCHECK_NE(0u, exit_controls_.size()); |
+ int const input_count = static_cast<int>(exit_controls_.size()); |
+ Node** const inputs = &exit_controls_.front(); |
+ Node* end = graph()->NewNode(common()->End(input_count), input_count, inputs); |
+ graph()->SetEnd(end); |
+ |
+ return true; |
+} |
+ |
+ |
+void BytecodeGraphBuilder::CreateGraphBody(bool stack_check) { |
+ // TODO(oth): Review ast-graph-builder equivalent, i.e. arguments |
+ // object setup, this function variable if used, tracing hooks. |
+ VisitBytecodes(); |
+} |
+ |
+ |
+void BytecodeGraphBuilder::VisitBytecodes() { |
+ interpreter::BytecodeArrayIterator iterator(bytecode_array()); |
+ while (!iterator.done()) { |
+ switch (iterator.current_bytecode()) { |
+#define BYTECODE_CASE(name, ...) \ |
+ case interpreter::Bytecode::k##name: \ |
+ Visit##name(iterator); \ |
+ break; |
+ BYTECODE_LIST(BYTECODE_CASE) |
+#undef BYTECODE_CODE |
+ } |
+ iterator.Advance(); |
+ } |
+} |
+ |
+ |
+void BytecodeGraphBuilder::VisitLdaZero( |
+ const interpreter::BytecodeArrayIterator& iterator) { |
+ Node* node = jsgraph()->ZeroConstant(); |
+ environment()->BindAccumulator(node); |
+} |
+ |
+ |
+void BytecodeGraphBuilder::VisitLdaSmi8( |
+ const interpreter::BytecodeArrayIterator& iterator) { |
+ Node* node = jsgraph()->Constant(iterator.GetSmi8Operand(0)); |
+ environment()->BindAccumulator(node); |
+} |
+ |
+ |
+void BytecodeGraphBuilder::VisitLdaConstant( |
+ const interpreter::BytecodeArrayIterator& iterator) { |
+ Node* node = jsgraph()->Constant(iterator.GetConstantForIndexOperand(0)); |
+ environment()->BindAccumulator(node); |
+} |
+ |
+ |
+void BytecodeGraphBuilder::VisitLdaUndefined( |
+ const interpreter::BytecodeArrayIterator& iterator) { |
+ Node* node = jsgraph()->UndefinedConstant(); |
+ environment()->BindAccumulator(node); |
+} |
+ |
+ |
+void BytecodeGraphBuilder::VisitLdaNull( |
+ const interpreter::BytecodeArrayIterator& iterator) { |
+ Node* node = jsgraph()->NullConstant(); |
+ environment()->BindAccumulator(node); |
+} |
+ |
+ |
+void BytecodeGraphBuilder::VisitLdaTheHole( |
+ const interpreter::BytecodeArrayIterator& iterator) { |
+ Node* node = jsgraph()->TheHoleConstant(); |
+ environment()->BindAccumulator(node); |
+} |
+ |
+ |
+void BytecodeGraphBuilder::VisitLdaTrue( |
+ const interpreter::BytecodeArrayIterator& iterator) { |
+ Node* node = jsgraph()->TrueConstant(); |
+ environment()->BindAccumulator(node); |
+} |
+ |
+ |
+void BytecodeGraphBuilder::VisitLdaFalse( |
+ const interpreter::BytecodeArrayIterator& iterator) { |
+ Node* node = jsgraph()->FalseConstant(); |
+ environment()->BindAccumulator(node); |
+} |
+ |
+ |
+void BytecodeGraphBuilder::VisitLdar( |
+ const interpreter::BytecodeArrayIterator& iterator) { |
+ Node* value = environment()->LookupRegister(iterator.GetRegisterOperand(0)); |
+ environment()->BindAccumulator(value); |
+} |
+ |
+ |
+void BytecodeGraphBuilder::VisitStar( |
+ const interpreter::BytecodeArrayIterator& iterator) { |
+ Node* value = environment()->LookupAccumulator(); |
+ environment()->BindRegister(iterator.GetRegisterOperand(0), value); |
+} |
+ |
+ |
+void BytecodeGraphBuilder::VisitLoadIC( |
+ const interpreter::BytecodeArrayIterator& iterator) { |
+ UNIMPLEMENTED(); |
+} |
+ |
+ |
+void BytecodeGraphBuilder::VisitKeyedLoadIC( |
+ const interpreter::BytecodeArrayIterator& iterator) { |
+ UNIMPLEMENTED(); |
+} |
+ |
+ |
+void BytecodeGraphBuilder::VisitStoreIC( |
+ const interpreter::BytecodeArrayIterator& iterator) { |
+ UNIMPLEMENTED(); |
+} |
+ |
+ |
+void BytecodeGraphBuilder::VisitKeyedStoreIC( |
+ const interpreter::BytecodeArrayIterator& iterator) { |
+ UNIMPLEMENTED(); |
+} |
+ |
+ |
+void BytecodeGraphBuilder::BuildBinaryOp( |
+ const Operator* js_op, const interpreter::BytecodeArrayIterator& iterator) { |
+ Node* left = environment()->LookupRegister(iterator.GetRegisterOperand(0)); |
+ Node* right = environment()->LookupAccumulator(); |
+ Node* node = NewNode(js_op, left, right); |
+ |
+ // TODO(oth): Real frame state and environment check pointing. |
+ int frame_state_count = |
+ OperatorProperties::GetFrameStateInputCount(node->op()); |
+ for (int i = 0; i < frame_state_count; i++) { |
+ NodeProperties::ReplaceFrameStateInput(node, i, |
+ jsgraph()->EmptyFrameState()); |
+ } |
+ environment()->BindAccumulator(node); |
+} |
+ |
+ |
+void BytecodeGraphBuilder::VisitAdd( |
+ const interpreter::BytecodeArrayIterator& iterator) { |
+ BuildBinaryOp(javascript()->Add(language_mode()), iterator); |
+} |
+ |
+ |
+void BytecodeGraphBuilder::VisitSub( |
+ const interpreter::BytecodeArrayIterator& iterator) { |
+ BuildBinaryOp(javascript()->Subtract(language_mode()), iterator); |
+} |
+ |
+ |
+void BytecodeGraphBuilder::VisitMul( |
+ const interpreter::BytecodeArrayIterator& iterator) { |
+ BuildBinaryOp(javascript()->Multiply(language_mode()), iterator); |
+} |
+ |
+ |
+void BytecodeGraphBuilder::VisitDiv( |
+ const interpreter::BytecodeArrayIterator& iterator) { |
+ BuildBinaryOp(javascript()->Divide(language_mode()), iterator); |
+} |
+ |
+ |
+void BytecodeGraphBuilder::VisitMod( |
+ const interpreter::BytecodeArrayIterator& iterator) { |
+ BuildBinaryOp(javascript()->Modulus(language_mode()), iterator); |
+} |
+ |
+ |
+void BytecodeGraphBuilder::VisitReturn( |
+ const interpreter::BytecodeArrayIterator& iterator) { |
+ Node* control = |
+ NewNode(common()->Return(), environment()->LookupAccumulator()); |
+ UpdateControlDependencyToLeaveFunction(control); |
+} |
+ |
+ |
+Node** BytecodeGraphBuilder::EnsureInputBufferSize(int size) { |
+ if (size > input_buffer_size_) { |
+ size = size + kInputBufferSizeIncrement + input_buffer_size_; |
+ input_buffer_ = local_zone()->NewArray<Node*>(size); |
+ input_buffer_size_ = size; |
+ } |
+ return input_buffer_; |
+} |
+ |
+ |
+Node* BytecodeGraphBuilder::MakeNode(const Operator* op, int value_input_count, |
+ Node** value_inputs, bool incomplete) { |
+ DCHECK_EQ(op->ValueInputCount(), value_input_count); |
+ |
+ bool has_context = OperatorProperties::HasContextInput(op); |
+ int frame_state_count = OperatorProperties::GetFrameStateInputCount(op); |
+ bool has_control = op->ControlInputCount() == 1; |
+ bool has_effect = op->EffectInputCount() == 1; |
+ |
+ DCHECK_LT(op->ControlInputCount(), 2); |
+ DCHECK_LT(op->EffectInputCount(), 2); |
+ |
+ Node* result = NULL; |
+ if (!has_context && frame_state_count == 0 && !has_control && !has_effect) { |
+ result = graph()->NewNode(op, value_input_count, value_inputs, incomplete); |
+ } else { |
+ int input_count_with_deps = value_input_count; |
+ if (has_context) ++input_count_with_deps; |
+ input_count_with_deps += frame_state_count; |
+ if (has_control) ++input_count_with_deps; |
+ if (has_effect) ++input_count_with_deps; |
+ Node** buffer = EnsureInputBufferSize(input_count_with_deps); |
+ memcpy(buffer, value_inputs, kPointerSize * value_input_count); |
+ Node** current_input = buffer + value_input_count; |
+ if (has_context) { |
+ *current_input++ = environment()->Context(); |
+ } |
+ for (int i = 0; i < frame_state_count; i++) { |
+ // The frame state will be inserted later. Here we misuse |
+ // the {Dead} node as a sentinel to be later overwritten |
+ // with the real frame state. |
+ *current_input++ = jsgraph()->Dead(); |
+ } |
+ if (has_effect) { |
+ *current_input++ = environment()->GetEffectDependency(); |
+ } |
+ if (has_control) { |
+ *current_input++ = environment()->GetControlDependency(); |
+ } |
+ result = graph()->NewNode(op, input_count_with_deps, buffer, incomplete); |
+ if (!environment()->IsMarkedAsUnreachable()) { |
+ // Update the current control dependency for control-producing nodes. |
+ if (NodeProperties::IsControl(result)) { |
+ environment()->UpdateControlDependency(result); |
+ } |
+ // Update the current effect dependency for effect-producing nodes. |
+ if (result->op()->EffectOutputCount() > 0) { |
+ environment()->UpdateEffectDependency(result); |
+ } |
+ // Add implicit success continuation for throwing nodes. |
+ if (!result->op()->HasProperty(Operator::kNoThrow)) { |
+ const Operator* op = common()->IfSuccess(); |
brucedawson
2015/09/14 17:43:05
This shadows the 'op' function parameter, which ma
|
+ Node* on_success = graph()->NewNode(op, result); |
+ environment_->UpdateControlDependency(on_success); |
+ } |
+ } |
+ } |
+ |
+ return result; |
+} |
+ |
+ |
+Node* BytecodeGraphBuilder::MergeControl(Node* control, Node* other) { |
+ int inputs = control->op()->ControlInputCount() + 1; |
+ if (control->opcode() == IrOpcode::kLoop) { |
+ // Control node for loop exists, add input. |
+ const Operator* op = common()->Loop(inputs); |
+ control->AppendInput(graph_zone(), other); |
+ control->set_op(op); |
+ } else if (control->opcode() == IrOpcode::kMerge) { |
+ // Control node for merge exists, add input. |
+ const Operator* op = common()->Merge(inputs); |
+ control->AppendInput(graph_zone(), other); |
+ control->set_op(op); |
+ } else { |
+ // Control node is a singleton, introduce a merge. |
+ const Operator* op = common()->Merge(inputs); |
+ Node* inputs[] = {control, other}; |
brucedawson
2015/09/14 17:43:05
This shadows the local 'inputs' variable declared
|
+ control = graph()->NewNode(op, arraysize(inputs), inputs, true); |
+ } |
+ return control; |
+} |
+ |
+ |
+void BytecodeGraphBuilder::UpdateControlDependencyToLeaveFunction(Node* exit) { |
+ if (environment()->IsMarkedAsUnreachable()) return; |
+ environment()->MarkAsUnreachable(); |
+ exit_controls_.push_back(exit); |
+} |
+ |
+} // namespace compiler |
+} // namespace internal |
+} // namespace v8 |