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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef FramePainter_h | 5 #ifndef FramePainter_h |
6 #define FramePainter_h | 6 #define FramePainter_h |
7 | 7 |
8 #include "core/paint/PaintPhase.h" | 8 #include "core/paint/PaintPhase.h" |
| 9 #include "platform/heap/Handle.h" |
9 | 10 |
10 namespace blink { | 11 namespace blink { |
11 | 12 |
12 class FrameView; | 13 class FrameView; |
13 class GraphicsContext; | 14 class GraphicsContext; |
14 class IntRect; | 15 class IntRect; |
15 class Scrollbar; | 16 class Scrollbar; |
16 | 17 |
17 class FramePainter { | 18 class FramePainter { |
| 19 STACK_ALLOCATED(); |
| 20 WTF_MAKE_NONCOPYABLE(FramePainter); |
18 public: | 21 public: |
19 FramePainter(FrameView& frameView) : m_frameView(frameView) { } | 22 explicit FramePainter(FrameView& frameView) : m_frameView(&frameView) { } |
20 | 23 |
21 void paint(GraphicsContext*, const GlobalPaintFlags, const IntRect&); | 24 void paint(GraphicsContext*, const GlobalPaintFlags, const IntRect&); |
22 void paintScrollbars(GraphicsContext*, const IntRect&); | 25 void paintScrollbars(GraphicsContext*, const IntRect&); |
23 void paintContents(GraphicsContext*, const GlobalPaintFlags, const IntRect&
damageRect); | 26 void paintContents(GraphicsContext*, const GlobalPaintFlags, const IntRect&
damageRect); |
24 void paintScrollCorner(GraphicsContext*, const IntRect& cornerRect); | 27 void paintScrollCorner(GraphicsContext*, const IntRect& cornerRect); |
25 | 28 |
26 private: | 29 private: |
27 void paintScrollbar(GraphicsContext*, Scrollbar*, const IntRect&); | 30 void paintScrollbar(GraphicsContext*, Scrollbar*, const IntRect&); |
28 | 31 |
29 FrameView& m_frameView; | 32 FrameView& frameView(); |
| 33 |
| 34 RawPtrWillBeMember<FrameView> m_frameView; |
30 static bool s_inPaintContents; | 35 static bool s_inPaintContents; |
31 }; | 36 }; |
32 | 37 |
33 } // namespace blink | 38 } // namespace blink |
34 | 39 |
35 #endif // FramePainter_h | 40 #endif // FramePainter_h |
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