| Index: trunk/src/webkit/gpu/webgraphicscontext3d_in_process_command_buffer_impl.h
|
| ===================================================================
|
| --- trunk/src/webkit/gpu/webgraphicscontext3d_in_process_command_buffer_impl.h (revision 189974)
|
| +++ trunk/src/webkit/gpu/webgraphicscontext3d_in_process_command_buffer_impl.h (working copy)
|
| @@ -50,10 +50,12 @@
|
| : public NON_EXPORTED_BASE(WebKit::WebGraphicsContext3D) {
|
| public:
|
|
|
| - WebGraphicsContext3DInProcessCommandBufferImpl(
|
| - const WebKit::WebGraphicsContext3D::Attributes& attributes);
|
| + WebGraphicsContext3DInProcessCommandBufferImpl();
|
| virtual ~WebGraphicsContext3DInProcessCommandBufferImpl();
|
|
|
| + bool Initialize(WebKit::WebGraphicsContext3D::Attributes attributes,
|
| + WebKit::WebGraphicsContext3D* view_context);
|
| +
|
| //----------------------------------------------------------------------
|
| // WebGraphicsContext3D methods
|
| virtual bool makeContextCurrent();
|
| @@ -511,15 +513,10 @@
|
| void OnSwapBuffersComplete();
|
| virtual void OnContextLost();
|
|
|
| - bool MaybeInitializeGL();
|
| -
|
| // Used to try to find bugs in code that calls gl directly through the gl api
|
| // instead of going through WebGraphicsContext3D.
|
| void ClearContext();
|
|
|
| - bool initialized_;
|
| - bool initialize_failed_;
|
| -
|
| // The context we use for OpenGL rendering.
|
| GLInProcessContext* context_;
|
| // The GLES2Implementation we use for OpenGL rendering.
|
|
|