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Issue 12912008: Check if priority actually changed in Tile::SetPriority() (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 7 years, 9 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/resources/tile.h" 5 #include "cc/resources/tile.h"
6 6
7 #include "base/stringprintf.h" 7 #include "base/stringprintf.h"
8 #include "cc/resources/tile_manager.h" 8 #include "cc/resources/tile_manager.h"
9 #include "third_party/khronos/GLES2/gl2.h" 9 #include "third_party/khronos/GLES2/gl2.h"
10 10
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39 res->SetString("picture_pile", base::StringPrintf("%p", 39 res->SetString("picture_pile", base::StringPrintf("%p",
40 picture_pile_.get())); 40 picture_pile_.get()));
41 res->SetDouble("contents_scale", contents_scale_); 41 res->SetDouble("contents_scale", contents_scale_);
42 res->Set("priority.0", priority_[ACTIVE_TREE].AsValue().release()); 42 res->Set("priority.0", priority_[ACTIVE_TREE].AsValue().release());
43 res->Set("priority.1", priority_[PENDING_TREE].AsValue().release()); 43 res->Set("priority.1", priority_[PENDING_TREE].AsValue().release());
44 res->Set("managed_state", managed_state_.AsValue().release()); 44 res->Set("managed_state", managed_state_.AsValue().release());
45 return res.PassAs<base::Value>(); 45 return res.PassAs<base::Value>();
46 } 46 }
47 47
48 void Tile::SetPriority(WhichTree tree, const TilePriority& priority) { 48 void Tile::SetPriority(WhichTree tree, const TilePriority& priority) {
49 tile_manager_->WillModifyTilePriority(this, tree, priority); 49 if (priority_[tree] != priority) {
enne (OOO) 2013/03/20 17:05:57 style nit: early out return here instead.
Xianzhu 2013/03/20 17:24:45 Done.
50 priority_[tree] = priority; 50 tile_manager_->WillModifyTilePriority(this, tree, priority);
51 priority_[tree] = priority;
52 }
51 } 53 }
52 54
53 } // namespace cc 55 } // namespace cc
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