| Index: cc/software_renderer.cc
|
| diff --git a/cc/software_renderer.cc b/cc/software_renderer.cc
|
| deleted file mode 100644
|
| index 78a8a8dc9c4bca65a599dcdaabcb7ca36a3819e1..0000000000000000000000000000000000000000
|
| --- a/cc/software_renderer.cc
|
| +++ /dev/null
|
| @@ -1,418 +0,0 @@
|
| -// Copyright 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "cc/software_renderer.h"
|
| -
|
| -#include "base/debug/trace_event.h"
|
| -#include "cc/base/math_util.h"
|
| -#include "cc/compositor_frame.h"
|
| -#include "cc/compositor_frame_ack.h"
|
| -#include "cc/compositor_frame_metadata.h"
|
| -#include "cc/debug_border_draw_quad.h"
|
| -#include "cc/output_surface.h"
|
| -#include "cc/render_pass_draw_quad.h"
|
| -#include "cc/software_output_device.h"
|
| -#include "cc/solid_color_draw_quad.h"
|
| -#include "cc/texture_draw_quad.h"
|
| -#include "cc/tile_draw_quad.h"
|
| -#include "third_party/skia/include/core/SkCanvas.h"
|
| -#include "third_party/skia/include/core/SkColor.h"
|
| -#include "third_party/skia/include/core/SkDevice.h"
|
| -#include "third_party/skia/include/core/SkMatrix.h"
|
| -#include "third_party/skia/include/core/SkShader.h"
|
| -#include "third_party/skia/include/effects/SkLayerRasterizer.h"
|
| -#include "ui/gfx/rect_conversions.h"
|
| -#include "ui/gfx/skia_util.h"
|
| -#include "ui/gfx/transform.h"
|
| -
|
| -namespace cc {
|
| -
|
| -namespace {
|
| -
|
| -void ToSkMatrix(SkMatrix* flattened, const gfx::Transform& m) {
|
| - // Convert from 4x4 to 3x3 by dropping the third row and column.
|
| - flattened->set(0, SkDoubleToScalar(m.matrix().getDouble(0, 0)));
|
| - flattened->set(1, SkDoubleToScalar(m.matrix().getDouble(0, 1)));
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| - flattened->set(2, SkDoubleToScalar(m.matrix().getDouble(0, 3)));
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| - flattened->set(3, SkDoubleToScalar(m.matrix().getDouble(1, 0)));
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| - flattened->set(4, SkDoubleToScalar(m.matrix().getDouble(1, 1)));
|
| - flattened->set(5, SkDoubleToScalar(m.matrix().getDouble(1, 3)));
|
| - flattened->set(6, SkDoubleToScalar(m.matrix().getDouble(3, 0)));
|
| - flattened->set(7, SkDoubleToScalar(m.matrix().getDouble(3, 1)));
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| - flattened->set(8, SkDoubleToScalar(m.matrix().getDouble(3, 3)));
|
| -}
|
| -
|
| -bool IsScaleAndTranslate(const SkMatrix& matrix) {
|
| - return SkScalarNearlyZero(matrix[SkMatrix::kMSkewX]) &&
|
| - SkScalarNearlyZero(matrix[SkMatrix::kMSkewY]) &&
|
| - SkScalarNearlyZero(matrix[SkMatrix::kMPersp0]) &&
|
| - SkScalarNearlyZero(matrix[SkMatrix::kMPersp1]) &&
|
| - SkScalarNearlyZero(matrix[SkMatrix::kMPersp2] - 1.0f);
|
| -}
|
| -
|
| -} // anonymous namespace
|
| -
|
| -scoped_ptr<SoftwareRenderer> SoftwareRenderer::Create(
|
| - RendererClient* client,
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| - OutputSurface* output_surface,
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| - ResourceProvider* resource_provider) {
|
| - return make_scoped_ptr(
|
| - new SoftwareRenderer(client, output_surface, resource_provider));
|
| -}
|
| -
|
| -SoftwareRenderer::SoftwareRenderer(RendererClient* client,
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| - OutputSurface* output_surface,
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| - ResourceProvider* resource_provider)
|
| - : DirectRenderer(client, resource_provider),
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| - visible_(true),
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| - is_scissor_enabled_(false),
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| - output_surface_(output_surface),
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| - output_device_(output_surface->software_device()),
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| - current_canvas_(NULL) {
|
| - resource_provider_->set_default_resource_type(ResourceProvider::Bitmap);
|
| -
|
| - capabilities_.max_texture_size = resource_provider_->max_texture_size();
|
| - capabilities_.best_texture_format = resource_provider_->best_texture_format();
|
| - capabilities_.using_set_visibility = true;
|
| - // The updater can access bitmaps while the SoftwareRenderer is using them.
|
| - capabilities_.allow_partial_texture_updates = true;
|
| - capabilities_.using_partial_swap = true;
|
| - if (client_->HasImplThread())
|
| - capabilities_.using_swap_complete_callback = true;
|
| - compositor_frame_.software_frame_data.reset(new SoftwareFrameData());
|
| -
|
| - ViewportChanged();
|
| -}
|
| -
|
| -SoftwareRenderer::~SoftwareRenderer() {}
|
| -
|
| -const RendererCapabilities& SoftwareRenderer::Capabilities() const {
|
| - return capabilities_;
|
| -}
|
| -
|
| -void SoftwareRenderer::ViewportChanged() {
|
| - output_device_->Resize(ViewportSize());
|
| -}
|
| -
|
| -void SoftwareRenderer::BeginDrawingFrame(DrawingFrame& frame) {
|
| - TRACE_EVENT0("cc", "SoftwareRenderer::BeginDrawingFrame");
|
| - root_canvas_ = output_device_->BeginPaint(
|
| - gfx::ToEnclosingRect(frame.root_damage_rect));
|
| -}
|
| -
|
| -void SoftwareRenderer::FinishDrawingFrame(DrawingFrame& frame) {
|
| - TRACE_EVENT0("cc", "SoftwareRenderer::FinishDrawingFrame");
|
| - current_framebuffer_lock_.reset();
|
| - current_canvas_ = NULL;
|
| - root_canvas_ = NULL;
|
| - if (Settings().compositorFrameMessage) {
|
| - compositor_frame_.metadata = client_->MakeCompositorFrameMetadata();
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| - output_device_->EndPaint(compositor_frame_.software_frame_data.get());
|
| - } else {
|
| - output_device_->EndPaint();
|
| - }
|
| -}
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| -
|
| -bool SoftwareRenderer::SwapBuffers() {
|
| - if (Settings().compositorFrameMessage)
|
| - output_surface_->SendFrameToParentCompositor(&compositor_frame_);
|
| - return true;
|
| -}
|
| -
|
| -void SoftwareRenderer::ReceiveCompositorFrameAck(
|
| - const CompositorFrameAck& ack) {
|
| - if (client_->HasImplThread())
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| - client_->OnSwapBuffersComplete();
|
| - output_device_->ReclaimDIB(ack.last_content_dib);
|
| -}
|
| -
|
| -bool SoftwareRenderer::FlippedFramebuffer() const {
|
| - return false;
|
| -}
|
| -
|
| -void SoftwareRenderer::EnsureScissorTestEnabled() {
|
| - is_scissor_enabled_ = true;
|
| - SetClipRect(scissor_rect_);
|
| -}
|
| -
|
| -void SoftwareRenderer::EnsureScissorTestDisabled() {
|
| - // There is no explicit notion of enabling/disabling scissoring in software
|
| - // rendering, but the underlying effect we want is to clear any existing
|
| - // clipRect on the current SkCanvas. This is done by setting clipRect to
|
| - // the viewport's dimensions.
|
| - is_scissor_enabled_ = false;
|
| - SkDevice* device = current_canvas_->getDevice();
|
| - SetClipRect(gfx::Rect(device->width(), device->height()));
|
| -}
|
| -
|
| -void SoftwareRenderer::Finish() {}
|
| -
|
| -void SoftwareRenderer::BindFramebufferToOutputSurface(DrawingFrame& frame) {
|
| - current_framebuffer_lock_.reset();
|
| - current_canvas_ = root_canvas_;
|
| -}
|
| -
|
| -bool SoftwareRenderer::BindFramebufferToTexture(
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| - DrawingFrame& frame,
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| - const ScopedResource* texture,
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| - gfx::Rect framebuffer_rect) {
|
| - current_framebuffer_lock_ = make_scoped_ptr(
|
| - new ResourceProvider::ScopedWriteLockSoftware(
|
| - resource_provider_, texture->id()));
|
| - current_canvas_ = current_framebuffer_lock_->sk_canvas();
|
| - InitializeMatrices(frame, framebuffer_rect, false);
|
| - SetDrawViewportSize(framebuffer_rect.size());
|
| -
|
| - return true;
|
| -}
|
| -
|
| -void SoftwareRenderer::SetScissorTestRect(gfx::Rect scissor_rect) {
|
| - is_scissor_enabled_ = true;
|
| - scissor_rect_ = scissor_rect;
|
| - SetClipRect(scissor_rect);
|
| -}
|
| -
|
| -void SoftwareRenderer::SetClipRect(gfx::Rect rect) {
|
| - // Skia applies the current matrix to clip rects so we reset it temporary.
|
| - SkMatrix current_matrix = current_canvas_->getTotalMatrix();
|
| - current_canvas_->resetMatrix();
|
| - current_canvas_->clipRect(gfx::RectToSkRect(rect), SkRegion::kReplace_Op);
|
| - current_canvas_->setMatrix(current_matrix);
|
| -}
|
| -
|
| -void SoftwareRenderer::ClearCanvas(SkColor color) {
|
| - // SkCanvas::clear doesn't respect the current clipping region
|
| - // so we SkCanvas::drawColor instead if scissoring is active.
|
| - if (is_scissor_enabled_)
|
| - current_canvas_->drawColor(color, SkXfermode::kSrc_Mode);
|
| - else
|
| - current_canvas_->clear(color);
|
| -}
|
| -
|
| -void SoftwareRenderer::ClearFramebuffer(DrawingFrame& frame) {
|
| - if (frame.current_render_pass->has_transparent_background) {
|
| - ClearCanvas(SkColorSetARGB(0, 0, 0, 0));
|
| - } else {
|
| -#ifndef NDEBUG
|
| - // On DEBUG builds, opaque render passes are cleared to blue
|
| - // to easily see regions that were not drawn on the screen.
|
| - ClearCanvas(SkColorSetARGB(255, 0, 0, 255));
|
| -#endif
|
| - }
|
| -}
|
| -
|
| -void SoftwareRenderer::SetDrawViewportSize(gfx::Size viewport_size) {}
|
| -
|
| -bool SoftwareRenderer::IsSoftwareResource(
|
| - ResourceProvider::ResourceId resource_id) const {
|
| - switch (resource_provider_->GetResourceType(resource_id)) {
|
| - case ResourceProvider::GLTexture:
|
| - return false;
|
| - case ResourceProvider::Bitmap:
|
| - return true;
|
| - }
|
| -
|
| - LOG(FATAL) << "Invalid resource type.";
|
| - return false;
|
| -}
|
| -
|
| -void SoftwareRenderer::DoDrawQuad(DrawingFrame& frame, const DrawQuad* quad) {
|
| - TRACE_EVENT0("cc", "SoftwareRenderer::DoDrawQuad");
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| - gfx::Transform quad_rect_matrix;
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| - QuadRectTransform(&quad_rect_matrix, quad->quadTransform(), quad->rect);
|
| - gfx::Transform contents_device_transform =
|
| - frame.window_matrix * frame.projection_matrix * quad_rect_matrix;
|
| - contents_device_transform.FlattenTo2d();
|
| - SkMatrix sk_device_matrix;
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| - ToSkMatrix(&sk_device_matrix, contents_device_transform);
|
| - current_canvas_->setMatrix(sk_device_matrix);
|
| -
|
| - current_paint_.reset();
|
| - if (!IsScaleAndTranslate(sk_device_matrix)) {
|
| - current_paint_.setAntiAlias(true);
|
| - current_paint_.setFilterBitmap(true);
|
| - }
|
| -
|
| - if (quad->ShouldDrawWithBlending()) {
|
| - current_paint_.setAlpha(quad->opacity() * 255);
|
| - current_paint_.setXfermodeMode(SkXfermode::kSrcOver_Mode);
|
| - } else {
|
| - current_paint_.setXfermodeMode(SkXfermode::kSrc_Mode);
|
| - }
|
| -
|
| - switch (quad->material) {
|
| - case DrawQuad::DEBUG_BORDER:
|
| - DrawDebugBorderQuad(frame, DebugBorderDrawQuad::MaterialCast(quad));
|
| - break;
|
| - case DrawQuad::SOLID_COLOR:
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| - DrawSolidColorQuad(frame, SolidColorDrawQuad::MaterialCast(quad));
|
| - break;
|
| - case DrawQuad::TEXTURE_CONTENT:
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| - DrawTextureQuad(frame, TextureDrawQuad::MaterialCast(quad));
|
| - break;
|
| - case DrawQuad::TILED_CONTENT:
|
| - DrawTileQuad(frame, TileDrawQuad::MaterialCast(quad));
|
| - break;
|
| - case DrawQuad::RENDER_PASS:
|
| - DrawRenderPassQuad(frame, RenderPassDrawQuad::MaterialCast(quad));
|
| - break;
|
| - default:
|
| - DrawUnsupportedQuad(frame, quad);
|
| - break;
|
| - }
|
| -
|
| - current_canvas_->resetMatrix();
|
| -}
|
| -
|
| -void SoftwareRenderer::DrawDebugBorderQuad(const DrawingFrame& frame,
|
| - const DebugBorderDrawQuad* quad) {
|
| - // We need to apply the matrix manually to have pixel-sized stroke width.
|
| - SkPoint vertices[4];
|
| - gfx::RectFToSkRect(QuadVertexRect()).toQuad(vertices);
|
| - SkPoint transformedVertices[4];
|
| - current_canvas_->getTotalMatrix().mapPoints(transformedVertices, vertices, 4);
|
| - current_canvas_->resetMatrix();
|
| -
|
| - current_paint_.setColor(quad->color);
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| - current_paint_.setAlpha(quad->opacity() * SkColorGetA(quad->color));
|
| - current_paint_.setStyle(SkPaint::kStroke_Style);
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| - current_paint_.setStrokeWidth(quad->width);
|
| - current_canvas_->drawPoints(SkCanvas::kPolygon_PointMode,
|
| - 4, transformedVertices, current_paint_);
|
| -}
|
| -
|
| -void SoftwareRenderer::DrawSolidColorQuad(const DrawingFrame& frame,
|
| - const SolidColorDrawQuad* quad) {
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| - current_paint_.setColor(quad->color);
|
| - current_paint_.setAlpha(quad->opacity() * SkColorGetA(quad->color));
|
| - current_canvas_->drawRect(gfx::RectFToSkRect(QuadVertexRect()),
|
| - current_paint_);
|
| -}
|
| -
|
| -void SoftwareRenderer::DrawTextureQuad(const DrawingFrame& frame,
|
| - const TextureDrawQuad* quad) {
|
| - if (!IsSoftwareResource(quad->resource_id)) {
|
| - DrawUnsupportedQuad(frame, quad);
|
| - return;
|
| - }
|
| -
|
| - // FIXME: Add support for non-premultiplied alpha.
|
| - ResourceProvider::ScopedReadLockSoftware lock(resource_provider_,
|
| - quad->resource_id);
|
| - const SkBitmap* bitmap = lock.sk_bitmap();
|
| - gfx::RectF uv_rect = gfx::ScaleRect(gfx::BoundingRect(quad->uv_top_left,
|
| - quad->uv_bottom_right),
|
| - bitmap->width(),
|
| - bitmap->height());
|
| - SkRect sk_uv_rect = gfx::RectFToSkRect(uv_rect);
|
| - if (quad->flipped)
|
| - current_canvas_->scale(1, -1);
|
| - current_canvas_->drawBitmapRectToRect(*bitmap, &sk_uv_rect,
|
| - gfx::RectFToSkRect(QuadVertexRect()),
|
| - ¤t_paint_);
|
| -}
|
| -
|
| -void SoftwareRenderer::DrawTileQuad(const DrawingFrame& frame,
|
| - const TileDrawQuad* quad) {
|
| - DCHECK(IsSoftwareResource(quad->resource_id));
|
| - ResourceProvider::ScopedReadLockSoftware lock(resource_provider_,
|
| - quad->resource_id);
|
| -
|
| - SkRect uv_rect = gfx::RectFToSkRect(quad->tex_coord_rect);
|
| - current_paint_.setFilterBitmap(true);
|
| - current_canvas_->drawBitmapRectToRect(*lock.sk_bitmap(), &uv_rect,
|
| - gfx::RectFToSkRect(QuadVertexRect()),
|
| - ¤t_paint_);
|
| -}
|
| -
|
| -void SoftwareRenderer::DrawRenderPassQuad(const DrawingFrame& frame,
|
| - const RenderPassDrawQuad* quad) {
|
| - CachedResource* content_texture =
|
| - render_pass_textures_.get(quad->render_pass_id);
|
| - if (!content_texture || !content_texture->id())
|
| - return;
|
| -
|
| - DCHECK(IsSoftwareResource(content_texture->id()));
|
| - ResourceProvider::ScopedReadLockSoftware lock(resource_provider_,
|
| - content_texture->id());
|
| -
|
| - SkRect dest_rect = gfx::RectFToSkRect(QuadVertexRect());
|
| - SkRect content_rect = SkRect::MakeWH(quad->rect.width(), quad->rect.height());
|
| -
|
| - SkMatrix content_mat;
|
| - content_mat.setRectToRect(content_rect, dest_rect,
|
| - SkMatrix::kFill_ScaleToFit);
|
| -
|
| - const SkBitmap* content = lock.sk_bitmap();
|
| - skia::RefPtr<SkShader> shader = skia::AdoptRef(
|
| - SkShader::CreateBitmapShader(*content,
|
| - SkShader::kClamp_TileMode,
|
| - SkShader::kClamp_TileMode));
|
| - shader->setLocalMatrix(content_mat);
|
| - current_paint_.setShader(shader.get());
|
| -
|
| - SkImageFilter* filter = quad->filter.get();
|
| - if (filter)
|
| - current_paint_.setImageFilter(filter);
|
| -
|
| - if (quad->mask_resource_id) {
|
| - ResourceProvider::ScopedReadLockSoftware mask_lock(resource_provider_,
|
| - quad->mask_resource_id);
|
| -
|
| - const SkBitmap* mask = mask_lock.sk_bitmap();
|
| -
|
| - SkRect mask_rect = SkRect::MakeXYWH(
|
| - quad->mask_uv_rect.x() * mask->width(),
|
| - quad->mask_uv_rect.y() * mask->height(),
|
| - quad->mask_uv_rect.width() * mask->width(),
|
| - quad->mask_uv_rect.height() * mask->height());
|
| -
|
| - SkMatrix mask_mat;
|
| - mask_mat.setRectToRect(mask_rect, dest_rect, SkMatrix::kFill_ScaleToFit);
|
| -
|
| - skia::RefPtr<SkShader> mask_shader = skia::AdoptRef(
|
| - SkShader::CreateBitmapShader(*mask,
|
| - SkShader::kClamp_TileMode,
|
| - SkShader::kClamp_TileMode));
|
| - mask_shader->setLocalMatrix(mask_mat);
|
| -
|
| - SkPaint mask_paint;
|
| - mask_paint.setShader(mask_shader.get());
|
| -
|
| - skia::RefPtr<SkLayerRasterizer> mask_rasterizer =
|
| - skia::AdoptRef(new SkLayerRasterizer);
|
| - mask_rasterizer->addLayer(mask_paint);
|
| -
|
| - current_paint_.setRasterizer(mask_rasterizer.get());
|
| - current_canvas_->drawRect(dest_rect, current_paint_);
|
| - } else {
|
| - // FIXME: Apply background filters and blend with content
|
| - current_canvas_->drawRect(dest_rect, current_paint_);
|
| - }
|
| -}
|
| -
|
| -void SoftwareRenderer::DrawUnsupportedQuad(const DrawingFrame& frame,
|
| - const DrawQuad* quad) {
|
| - current_paint_.setColor(SK_ColorMAGENTA);
|
| - current_paint_.setAlpha(quad->opacity() * 255);
|
| - current_canvas_->drawRect(gfx::RectFToSkRect(QuadVertexRect()),
|
| - current_paint_);
|
| -}
|
| -
|
| -void SoftwareRenderer::GetFramebufferPixels(void* pixels, gfx::Rect rect) {
|
| - TRACE_EVENT0("cc", "SoftwareRenderer::GetFramebufferPixels");
|
| - SkBitmap subset_bitmap;
|
| - output_device_->CopyToBitmap(rect, &subset_bitmap);
|
| - subset_bitmap.copyPixelsTo(pixels,
|
| - 4 * rect.width() * rect.height(),
|
| - 4 * rect.width());
|
| -}
|
| -
|
| -void SoftwareRenderer::SetVisible(bool visible) {
|
| - if (visible_ == visible)
|
| - return;
|
| - visible_ = visible;
|
| -}
|
| -
|
| -} // namespace cc
|
|
|