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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_SHADER_H_ | 5 #ifndef CC_OUTPUT_SHADER_H_ |
6 #define CC_SHADER_H_ | 6 #define CC_OUTPUT_SHADER_H_ |
7 | 7 |
| 8 #include <string> |
8 #include "third_party/skia/include/core/SkColorPriv.h" | 9 #include "third_party/skia/include/core/SkColorPriv.h" |
9 #include <string> | |
10 | 10 |
11 namespace WebKit { | 11 namespace WebKit { |
12 class WebGraphicsContext3D; | 12 class WebGraphicsContext3D; |
13 } | 13 } |
14 | 14 |
15 namespace cc { | 15 namespace cc { |
16 | 16 |
17 class VertexShaderPosTex { | 17 class VertexShaderPosTex { |
18 public: | 18 public: |
19 VertexShaderPosTex(); | 19 VertexShaderPosTex(); |
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356 int colorLocation() const { return m_colorLocation; } | 356 int colorLocation() const { return m_colorLocation; } |
357 private: | 357 private: |
358 int m_alphaLocation; | 358 int m_alphaLocation; |
359 int m_texTransformLocation; | 359 int m_texTransformLocation; |
360 int m_frequencyLocation; | 360 int m_frequencyLocation; |
361 int m_colorLocation; | 361 int m_colorLocation; |
362 }; | 362 }; |
363 | 363 |
364 } // namespace cc | 364 } // namespace cc |
365 | 365 |
366 #endif // CC_SHADER_H_ | 366 #endif // CC_OUTPUT_SHADER_H_ |
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