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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/shader.h" | 5 #include "cc/output/shader.h" |
| 6 | 6 |
| 7 #include "base/basictypes.h" | 7 #include "base/basictypes.h" |
| 8 #include "base/logging.h" | 8 #include "base/logging.h" |
| 9 #include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsContext3
D.h" | 9 #include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsContext3
D.h" |
| 10 | 10 |
| 11 #define SHADER0(Src) #Src | 11 #define SHADER0(Src) #Src |
| 12 #define SHADER(Src) SHADER0(Src) | 12 #define SHADER(Src) SHADER0(Src) |
| 13 | 13 |
| 14 using WebKit::WebGraphicsContext3D; | 14 using WebKit::WebGraphicsContext3D; |
| 15 | 15 |
| (...skipping 913 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 929 vec4 color2 = color; | 929 vec4 color2 = color; |
| 930 vec2 texCoord = clamp(v_texCoord, 0.0, 1.0) * texTransform.zw + texT
ransform.xy; | 930 vec2 texCoord = clamp(v_texCoord, 0.0, 1.0) * texTransform.zw + texT
ransform.xy; |
| 931 vec2 coord = mod(floor(texCoord * frequency * 2.0), 2.0); | 931 vec2 coord = mod(floor(texCoord * frequency * 2.0), 2.0); |
| 932 float picker = abs(coord.x - coord.y); | 932 float picker = abs(coord.x - coord.y); |
| 933 gl_FragColor = mix(color1, color2, picker) * alpha; | 933 gl_FragColor = mix(color1, color2, picker) * alpha; |
| 934 } | 934 } |
| 935 ); | 935 ); |
| 936 } | 936 } |
| 937 | 937 |
| 938 } // namespace cc | 938 } // namespace cc |
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