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Side by Side Diff: cc/output/shader.cc

Issue 12912006: Part 4 of cc/ directory shuffles: output (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 9 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/shader.h" 5 #include "cc/output/shader.h"
6 6
7 #include "base/basictypes.h" 7 #include "base/basictypes.h"
8 #include "base/logging.h" 8 #include "base/logging.h"
9 #include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsContext3 D.h" 9 #include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsContext3 D.h"
10 10
11 #define SHADER0(Src) #Src 11 #define SHADER0(Src) #Src
12 #define SHADER(Src) SHADER0(Src) 12 #define SHADER(Src) SHADER0(Src)
13 13
14 using WebKit::WebGraphicsContext3D; 14 using WebKit::WebGraphicsContext3D;
15 15
(...skipping 913 matching lines...) Expand 10 before | Expand all | Expand 10 after
929 vec4 color2 = color; 929 vec4 color2 = color;
930 vec2 texCoord = clamp(v_texCoord, 0.0, 1.0) * texTransform.zw + texT ransform.xy; 930 vec2 texCoord = clamp(v_texCoord, 0.0, 1.0) * texTransform.zw + texT ransform.xy;
931 vec2 coord = mod(floor(texCoord * frequency * 2.0), 2.0); 931 vec2 coord = mod(floor(texCoord * frequency * 2.0), 2.0);
932 float picker = abs(coord.x - coord.y); 932 float picker = abs(coord.x - coord.y);
933 gl_FragColor = mix(color1, color2, picker) * alpha; 933 gl_FragColor = mix(color1, color2, picker) * alpha;
934 } 934 }
935 ); 935 );
936 } 936 }
937 937
938 } // namespace cc 938 } // namespace cc
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