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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_PROGRAM_BINDING_H_ | 5 #ifndef CC_OUTPUT_PROGRAM_BINDING_H_ |
| 6 #define CC_PROGRAM_BINDING_H_ | 6 #define CC_OUTPUT_PROGRAM_BINDING_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "base/logging.h" | 10 #include "base/logging.h" |
| 11 | 11 |
| 12 namespace WebKit { class WebGraphicsContext3D; } | 12 namespace WebKit { class WebGraphicsContext3D; } |
| 13 | 13 |
| 14 namespace cc { | 14 namespace cc { |
| 15 | 15 |
| 16 class ProgramBindingBase { | 16 class ProgramBindingBase { |
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| 80 const VertexShader& vertex_shader() const { return vertex_shader_; } | 80 const VertexShader& vertex_shader() const { return vertex_shader_; } |
| 81 const FragmentShader& fragment_shader() const { return fragment_shader_; } | 81 const FragmentShader& fragment_shader() const { return fragment_shader_; } |
| 82 | 82 |
| 83 private: | 83 private: |
| 84 VertexShader vertex_shader_; | 84 VertexShader vertex_shader_; |
| 85 FragmentShader fragment_shader_; | 85 FragmentShader fragment_shader_; |
| 86 }; | 86 }; |
| 87 | 87 |
| 88 } // namespace cc | 88 } // namespace cc |
| 89 | 89 |
| 90 #endif // CC_PROGRAM_BINDING_H_ | 90 #endif // CC_OUTPUT_PROGRAM_BINDING_H_ |
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