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1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_GL_RENDERER_H_ | 5 #ifndef CC_OUTPUT_GL_RENDERER_H_ |
6 #define CC_GL_RENDERER_H_ | 6 #define CC_OUTPUT_GL_RENDERER_H_ |
7 | 7 |
8 #include "cc/base/cc_export.h" | 8 #include "cc/base/cc_export.h" |
9 #include "cc/checkerboard_draw_quad.h" | 9 #include "cc/checkerboard_draw_quad.h" |
10 #include "cc/debug_border_draw_quad.h" | 10 #include "cc/debug_border_draw_quad.h" |
11 #include "cc/direct_renderer.h" | |
12 #include "cc/gl_renderer_draw_cache.h" | |
13 #include "cc/io_surface_draw_quad.h" | 11 #include "cc/io_surface_draw_quad.h" |
| 12 #include "cc/output/direct_renderer.h" |
| 13 #include "cc/output/gl_renderer_draw_cache.h" |
| 14 #include "cc/output/renderer.h" |
14 #include "cc/render_pass_draw_quad.h" | 15 #include "cc/render_pass_draw_quad.h" |
15 #include "cc/renderer.h" | |
16 #include "cc/solid_color_draw_quad.h" | 16 #include "cc/solid_color_draw_quad.h" |
17 #include "cc/tile_draw_quad.h" | 17 #include "cc/tile_draw_quad.h" |
18 #include "cc/yuv_video_draw_quad.h" | 18 #include "cc/yuv_video_draw_quad.h" |
19 #include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsContext3
D.h" | 19 #include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsContext3
D.h" |
20 #include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsMemoryAl
location.h" | 20 #include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsMemoryAl
location.h" |
21 #include "ui/gfx/quad_f.h" | 21 #include "ui/gfx/quad_f.h" |
22 | 22 |
23 namespace cc { | 23 namespace cc { |
24 | 24 |
25 class GLRendererShaderTest; | 25 class GLRendererShaderTest; |
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330 | 330 |
331 #if DEBUG_GL_CALLS && !defined(NDEBUG) | 331 #if DEBUG_GL_CALLS && !defined(NDEBUG) |
332 #define GLC(context, x) \ | 332 #define GLC(context, x) \ |
333 (x, GLRenderer::DebugGLCall (&* context, #x, __FILE__, __LINE__)) | 333 (x, GLRenderer::DebugGLCall (&* context, #x, __FILE__, __LINE__)) |
334 #else | 334 #else |
335 #define GLC(context, x) (x) | 335 #define GLC(context, x) (x) |
336 #endif | 336 #endif |
337 | 337 |
338 } | 338 } |
339 | 339 |
340 #endif // CC_GL_RENDERER_H_ | 340 #endif // CC_OUTPUT_GL_RENDERER_H_ |
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