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Unified Diff: runtime/bin/dbg_connection_win.cc

Issue 1291163002: Join embeder threads on Windows. (Closed) Base URL: https://github.com/dart-lang/sdk.git@master
Patch Set: Created 5 years, 4 months ago
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Index: runtime/bin/dbg_connection_win.cc
diff --git a/runtime/bin/dbg_connection_win.cc b/runtime/bin/dbg_connection_win.cc
index fee02e6c0b7533284197ee1f0bdd125025acb41d..49bc4a985d7ce4846857b0b9036841412d95eac9 100644
--- a/runtime/bin/dbg_connection_win.cc
+++ b/runtime/bin/dbg_connection_win.cc
@@ -8,12 +8,59 @@
#include "bin/dbg_connection.h"
#include "bin/eventhandler.h"
-
+#include "bin/lockers.h"
+#include "bin/log.h"
+#include "bin/thread.h"
namespace dart {
namespace bin {
+Monitor* DebuggerConnectionImpl::handler_monitor_ = new Monitor();
+ThreadId DebuggerConnectionImpl::handler_thread_id_ = Thread::kInvalidThreadId;
+bool DebuggerConnectionImpl::handler_thread_running_ = false;
+
+
+void DebuggerConnectionImpl::NotifyThreadStarted() {
+ MonitorLocker ml(handler_monitor_);
+ ASSERT(!handler_thread_running_);
+ ASSERT(handler_thread_id_ == Thread::kInvalidThreadId);
+ handler_thread_running_ = true;
+ handler_thread_id_ = Thread::GetCurrentThreadId();
+ ml.Notify();
+}
+
+
+void DebuggerConnectionImpl::WaitForThreadStarted() {
+ MonitorLocker ml(handler_monitor_);
+ while (!handler_thread_running_) {
+ ml.Wait();
+ }
+ ASSERT(handler_thread_id_ != Thread::kInvalidThreadId);
+}
+
+
+void DebuggerConnectionImpl::NotifyThreadFinished() {
+ MonitorLocker ml(handler_monitor_);
+ ASSERT(handler_thread_running_);
+ ASSERT(handler_thread_id_ != Thread::kInvalidThreadId);
+ handler_thread_running_ = false;
+ ml.Notify();
+}
+
+
+void DebuggerConnectionImpl::WaitForThreadFinished() {
+ MonitorLocker ml(handler_monitor_);
+ while (handler_thread_running_) {
+ ml.Wait();
+ }
+ ASSERT(handler_thread_id_ != Thread::kInvalidThreadId);
+ Thread::Join(handler_thread_id_);
+ handler_thread_id_ = Thread::kInvalidThreadId;
+}
+
+
void DebuggerConnectionImpl::ThreadEntry(uword args) {
+ NotifyThreadStarted();
ListenSocket* listen_socket =
reinterpret_cast<ListenSocket*>(DebuggerConnectionHandler::listener_fd_);
SOCKET client_socket = accept(listen_socket->socket(), NULL, NULL);
@@ -23,6 +70,7 @@ void DebuggerConnectionImpl::ThreadEntry(uword args) {
ClientSocket* socket = new ClientSocket(client_socket);
DebuggerConnectionHandler::AcceptDbgConnection(
reinterpret_cast<intptr_t>(socket));
+ NotifyThreadFinished();
}
@@ -32,6 +80,13 @@ void DebuggerConnectionImpl::StartHandler(int port_number) {
if (result != 0) {
FATAL1("Failed to start debugger connection handler thread: %d\n", result);
}
+ WaitForThreadStarted();
+}
+
+
+void DebuggerConnectionImpl::StopHandler(intptr_t debug_fd) {
+ Send(debug_fd, NULL, 0);
+ WaitForThreadFinished();
}
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