| Index: Source/platform/graphics/Pattern.cpp
|
| diff --git a/Source/platform/graphics/Pattern.cpp b/Source/platform/graphics/Pattern.cpp
|
| index 60bae88e5f49e17bc984caa59a68bf9fb59502e5..afcb8c0e9ca22aa60f33a654da8cdbd065d46fd1 100644
|
| --- a/Source/platform/graphics/Pattern.cpp
|
| +++ b/Source/platform/graphics/Pattern.cpp
|
| @@ -28,9 +28,8 @@
|
| #include "config.h"
|
| #include "platform/graphics/Pattern.h"
|
|
|
| -#include "platform/graphics/BitmapPattern.h"
|
| +#include "platform/graphics/ImagePattern.h"
|
| #include "platform/graphics/PicturePattern.h"
|
| -#include "platform/graphics/StaticBitmapPattern.h"
|
| #include "third_party/skia/include/core/SkImage.h"
|
| #include "third_party/skia/include/core/SkPicture.h"
|
| #include "third_party/skia/include/core/SkShader.h"
|
| @@ -38,13 +37,9 @@
|
|
|
| namespace blink {
|
|
|
| -PassRefPtr<Pattern> Pattern::createBitmapPattern(PassRefPtr<Image> tileImage, RepeatMode repeatMode)
|
| +PassRefPtr<Pattern> Pattern::createImagePattern(PassRefPtr<Image> tileImage, RepeatMode repeatMode)
|
| {
|
| - // TODO(fmalita): do we still need BitmapPattern at all?
|
| - if (tileImage->isBitmapImage())
|
| - return BitmapPattern::create(tileImage, repeatMode);
|
| -
|
| - return StaticBitmapPattern::create(tileImage, repeatMode);
|
| + return ImagePattern::create(tileImage, repeatMode);
|
| }
|
|
|
| PassRefPtr<Pattern> Pattern::createPicturePattern(PassRefPtr<const SkPicture> picture,
|
|
|