Index: Source/platform/graphics/Pattern.cpp |
diff --git a/Source/platform/graphics/Pattern.cpp b/Source/platform/graphics/Pattern.cpp |
index 60bae88e5f49e17bc984caa59a68bf9fb59502e5..afcb8c0e9ca22aa60f33a654da8cdbd065d46fd1 100644 |
--- a/Source/platform/graphics/Pattern.cpp |
+++ b/Source/platform/graphics/Pattern.cpp |
@@ -28,9 +28,8 @@ |
#include "config.h" |
#include "platform/graphics/Pattern.h" |
-#include "platform/graphics/BitmapPattern.h" |
+#include "platform/graphics/ImagePattern.h" |
#include "platform/graphics/PicturePattern.h" |
-#include "platform/graphics/StaticBitmapPattern.h" |
#include "third_party/skia/include/core/SkImage.h" |
#include "third_party/skia/include/core/SkPicture.h" |
#include "third_party/skia/include/core/SkShader.h" |
@@ -38,13 +37,9 @@ |
namespace blink { |
-PassRefPtr<Pattern> Pattern::createBitmapPattern(PassRefPtr<Image> tileImage, RepeatMode repeatMode) |
+PassRefPtr<Pattern> Pattern::createImagePattern(PassRefPtr<Image> tileImage, RepeatMode repeatMode) |
{ |
- // TODO(fmalita): do we still need BitmapPattern at all? |
- if (tileImage->isBitmapImage()) |
- return BitmapPattern::create(tileImage, repeatMode); |
- |
- return StaticBitmapPattern::create(tileImage, repeatMode); |
+ return ImagePattern::create(tileImage, repeatMode); |
} |
PassRefPtr<Pattern> Pattern::createPicturePattern(PassRefPtr<const SkPicture> picture, |